/**

 Copyright (c) 2009-2011  Nagoya Institute of Technology
                          Department of Computer Science
               2010-2014  hkrn

 All rights reserved.

 Redistribution and use in source and binary forms, with or
 without modification, are permitted provided that the following
 conditions are met:

 - Redistributions of source code must retain the above copyright
   notice, this list of conditions and the following disclaimer.
 - Redistributions in binary form must reproduce the above
   copyright notice, this list of conditions and the following
   disclaimer in the documentation and/or other materials provided
   with the distribution.
 - Neither the name of the MMDAI project team nor the names of
   its contributors may be used to endorse or promote products
   derived from this software without specific prior written
   permission.

 THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND
 CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
 INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
 MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
 DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS
 BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
 EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
 TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
 DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
 ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
 OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
 OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
 POSSIBILITY OF SUCH DAMAGE.

*/

#pragma once
#ifndef VPVL2_PMX_RIGIDBODY_H_
#define VPVL2_PMX_RIGIDBODY_H_

#include "vpvl2/internal/BaseRigidBody.h"
#include "vpvl2/pmx/Model.h"
#include "vpvl2/pmx/Morph.h"

class btCollisionShape;
class btRigidBody;
class btMotionState;

namespace vpvl2
{
namespace VPVL2_VERSION_NS
{
namespace pmx
{

/**
 * @file
 * @author Nagoya Institute of Technology Department of Computer Science
 * @author hkrn
 *
 * @section DESCRIPTION
 *
 * RigidBody class represents a rigid body of a Polygon Model Data object.
 */

class VPVL2_API RigidBody VPVL2_DECL_FINAL : public internal::BaseRigidBody
{
public:
    RigidBody(IModel *modelRef, IEncoding *encodingRef);
    ~RigidBody();

    static bool preparse(uint8 *&ptr, vsize &rest, Model::DataInfo &info);
    static bool loadRigidBodies(const Array<RigidBody *> &rigidBodies, const Array<Bone *> &bones);
    static void writeRigidBodies(const Array<RigidBody *> &rigidBodies, const Model::DataInfo &info, uint8 *&data);
    static vsize estimateTotalSize(const Array<RigidBody *> &rigidBodies, const Model::DataInfo &info);

    void read(const uint8 *data, const Model::DataInfo &info, vsize &size);
    void write(uint8 *&data, const Model::DataInfo &info) const;
    vsize estimateSize(const Model::DataInfo &info) const;
    void reset();
    void mergeMorph(const Morph::Impulse *morph, const IMorph::WeightPrecision &weight);

private:
    VPVL2_DISABLE_COPY_AND_ASSIGN(RigidBody)
};

} /* namespace pmx */
} /* namespace VPVL2_VERSION_NS */
} /* namespace vpvl2 */

#endif
