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#ifndef VPVL2_PMD2_MORPH_H_
#define VPVL2_PMD2_MORPH_H_

#include "vpvl2/Common.h"
#include "vpvl2/IMorph.h"
#include "vpvl2/pmd2/Model.h"

namespace vpvl2
{

class IEncoding;
class IString;

namespace pmd2
{

class Vertex;

class VPVL2_API Morph : public IMorph
{
public:
    static const int kNameSize = 20;

    Morph(IModel *parentModelRef, IEncoding *encodingRef);
    ~Morph();

    IModel *parentModelRef() const { return m_parentModelRef; }
    const IString *name() const { return m_name; }
    int index() const { return m_index; }
    Category category() const;
    Type type() const;
    bool hasParent() const;
    WeightPrecision weight() const;
    void setWeight(const WeightPrecision &value);
    void setIndex(int value);

    static bool preparse(uint8_t *&ptr, size_t &rest, Model::DataInfo &info);
    static bool loadMorphs(const Array<Morph *> &morphs, const Array<Vertex *> &vertices);
    static size_t estimateTotalSize(const Array<Morph *> &morphs, const Model::DataInfo &info);

    void read(const uint8_t *data, size_t &size);
    size_t estimateSize(const Model::DataInfo &info) const;
    void write(uint8_t *data, const Model::DataInfo &info) const;

    IModel *m_parentModelRef;
    IEncoding *m_encodingRef;
    IString *m_name;
    Category m_category;
    WeightPrecision m_weight;
    Array<Vector4> m_vertices;
    Array<Vertex *> m_vertexRefs;
    int m_index;
};

} /* namespace pmd2 */
} /* namespace vpvl2 */

#endif
