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#ifndef VPVM_BONEDIALOG_H
#define VPVM_BONEDIALOG_H

#include <vpvl2/Common.h>

#include <QDialog>

class QDoubleSpinBox;
class QGroupBox;
class QLabel;
class QSettings;

namespace vpvm
{

using namespace vpvl2;
class BoneMotionModel;

class BoneDialog : public QDialog
{
    Q_OBJECT

public:
    explicit BoneDialog(BoneMotionModel *bmm, QSettings *settings, QWidget *parent = 0);
    ~BoneDialog();

private slots:
    void retranslate();
    void setPosition(const Vector3 &position);
    void setRotation(const Quaternion &rotation);
    void setXPosition(double value);
    void setYPosition(double value);
    void setZPosition(double value);
    void setXAngle(double value);
    void setYAngle(double value);
    void setZAngle(double value);
    void setPositionStep(double value);
    void setRotationStep(double value);
    void dialogAccepted();
    void dialogRejected();

private:
    static QDoubleSpinBox *createSpinBox();

    QScopedPointer<QGroupBox> m_positionGroup;
    QScopedPointer<QGroupBox> m_rotationGroup;
    QScopedPointer<QLabel> m_xPositionLabel;
    QScopedPointer<QLabel> m_yPositionLabel;
    QScopedPointer<QLabel> m_zPositionLabel;
    QScopedPointer<QLabel> m_stepPositionLabel;
    QScopedPointer<QLabel> m_xAngleLabel;
    QScopedPointer<QLabel> m_yAngleLabel;
    QScopedPointer<QLabel> m_zAngleLabel;
    QScopedPointer<QLabel> m_stepRotationLabel;
    QScopedPointer<QDoubleSpinBox> m_xPosition;
    QScopedPointer<QDoubleSpinBox> m_yPosition;
    QScopedPointer<QDoubleSpinBox> m_zPosition;
    QScopedPointer<QDoubleSpinBox> m_stepPosition;
    QScopedPointer<QDoubleSpinBox> m_xAngle;
    QScopedPointer<QDoubleSpinBox> m_yAngle;
    QScopedPointer<QDoubleSpinBox> m_zAngle;
    QScopedPointer<QDoubleSpinBox> m_stepRotation;
    QSettings *m_settingsRef;
    BoneMotionModel *m_boneMotionModelRef;
    bool m_dirty;

    Q_DISABLE_COPY(BoneDialog)
};

} /* namespace vpvm */

#endif // BONEDIALOG_H
