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#ifndef VPVM_SCENELIGHTWIDGET_H
#define VPVM_SCENELIGHTWIDGET_H

#include <vpvl2/Common.h>
#include <vpvl2/qt/RenderContext.h> /* for using moc generate workaround */

#include <QWidget>

class QDoubleSpinBox;
class QGroupBox;
class QPushButton;
class QSpinBox;

namespace vpvm
{

using namespace vpvl2;

class SceneLightWidget : public QWidget
{
    Q_OBJECT

public:
    explicit SceneLightWidget(QWidget *parent = 0);
    ~SceneLightWidget();

public slots:
    void setColor(const Vector3 &value);
    void setDirection(const Vector3 &value);

signals:
    void lightColorDidSet(const Vector3 &value);
    void lightDirectionDidSet(const Vector3 &value);

private slots:
    void retranslate();
    void updateColor();
    void updatePosition();
    void openColorDialog();
    void setQColor(const QColor &value);

private:
    void emitColorDidChange();
    void emitPositionDidChange();
    QSpinBox *createSpinBox(const char *slot) const;
    QDoubleSpinBox *createDoubleSpinBox(const char *slot) const;

    QScopedPointer<QGroupBox> m_colorGroup;
    QScopedPointer<QGroupBox> m_directionGroup;
    QScopedPointer<QSpinBox> m_r;
    QScopedPointer<QSpinBox> m_g;
    QScopedPointer<QSpinBox> m_b;
    QScopedPointer<QDoubleSpinBox> m_x;
    QScopedPointer<QDoubleSpinBox> m_y;
    QScopedPointer<QDoubleSpinBox> m_z;
    QScopedPointer<QPushButton> m_openColorDialog;
};

} /* namespace vpvm */

#endif // SCENELIGHTWIDGET_H
