/* NetHack 3.6	monst.c	$NHDT-Date: 1510531569 2017/11/13 00:06:09 $  $NHDT-Branch: NetHack-3.6.0 $:$NHDT-Revision: 1.59 $ */
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
/*-Copyright (c) Michael Allison, 2006. */
/* NetHack may be freely redistributed.  See license for details. */

#include "config.h"
#include "permonst.h"
#include "monsym.h"

#define NO_ATTK    \
    {              \
        0, 0, 0, 0 \
    }

#define WT_ELF 800
#define WT_DRAGON 4500

#ifdef C
#undef C
#endif
#ifdef TEXTCOLOR
#include "color.h"
#define C(color) color
#define HI_DOMESTIC CLR_WHITE /* use for player + friendlies */
#define HI_LORD CLR_MAGENTA
#else
#define C(color)
#endif

void NDECL(monst_init);
/*
 *      Entry Format:   (from permonst.h)
 *
 *      name, symbol (S_* defines),
 *      difficulty level, move rate, armor class, magic resistance,
 *      alignment, creation/geno flags (G_* defines),
 *      6 * attack structs ( type , damage-type, # dice, # sides ),
 *      weight (WT_* defines), nutritional value, extension length,
 *      sounds made (MS_* defines), physical size (MZ_* defines),
 *      resistances, resistances conferred (both MR_* defines),
 *      3 * flag bitmaps (M1_*, M2_*, and M3_* defines respectively)
 *      symbol color (C(x) macro)
 *
 *      For AT_BREA attacks, '# sides' is ignored; 6 is used for most
 *      damage types, 25 for sleep, not applicable for death or poison.
 */
#define MON(nam, sym, lvl, gen, atk, siz, mr1, mr2, flg1, flg2, flg3, col) \
    {                                                                      \
        nam, sym, lvl, gen, atk, siz, mr1, mr2, flg1, flg2, flg3, C(col)   \
    }
/* LVL() and SIZ() collect several fields to cut down on # of args for MON()
 */
#define LVL(lvl, mov, ac, mr, aln) lvl, mov, ac, mr, aln
#define SIZ(wt, nut, snd, siz) wt, nut, snd, siz
/* ATTK() and A() are to avoid braces and commas within args to MON() */
#define ATTK(at, ad, n, d) \
    {                      \
        at, ad, n, d       \
    }
#define A(a1, a2, a3, a4, a5, a6) \
    {                             \
        a1, a2, a3, a4, a5, a6    \
    }

/*
 *      Rule #1:        monsters of a given class are contiguous in the
 *                      mons[] array.
 *
 *      Rule #2:        monsters of a given class are presented in ascending
 *                      order of strength.
 *
 *      Rule #3:        monster frequency is included in the geno mask;
 *                      the frequency can be from 0 to 7.  0's will also
 *                      be skipped during generation.
 *
 *      Rule #4:        monster subclasses (e.g. giants) should be kept
 *                      together, unless it violates Rule 2.  NOGEN monsters
 *                      won't violate Rule 2.
 *
 * Guidelines for color assignment:
 *
 *      * Use the same color for all `growth stages' of a monster (ex.
 *        little dog/big dog, baby naga/full-grown naga.
 *
 *      * Use colors given in names wherever possible. If the class has `real'
 *        members with strong color associations, use those.
 *
 *      * Favor `cool' colors for cold-resistant monsters, `warm' ones for
 *        fire-resistant ones.
 *
 *      * Try to reserve purple (magenta) for powerful `ruler' monsters (queen
 *        bee, kobold lord, &c.).
 *
 *      * Subject to all these constraints, try to use color to make as many
 *        distinctions as the / command (that is, within a monster letter
 *        distinct names should map to distinct colors).
 *
 * The aim in assigning colors is to be consistent enough so a player can
 * become `intuitive' about them, deducing some or all of these rules
 * unconsciously. Use your common sense.
 */

#ifndef SPLITMON_2
NEARDATA struct permonst mons[] = {
    /*
     * ants
     */
    MON("巨大蟻", S_ANT, LVL(2, 18, 3, 0, 0), (G_GENO | G_SGROUP | 3),
        A(ATTK(AT_BITE, AD_PHYS, 1, 4), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(10, 10, MS_SILENT, MZ_TINY), 0, 0,
        M1_ANIMAL | M1_NOHANDS | M1_OVIPAROUS | M1_CARNIVORE, M2_HOSTILE, 0,
        CLR_BROWN),
    MON("殺人蜂", S_ANT, LVL(1, 18, -1, 0, 0), (G_GENO | G_LGROUP | 2),
        A(ATTK(AT_STNG, AD_DRST, 1, 3), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(1, 5, MS_BUZZ, MZ_TINY), MR_POISON, MR_POISON,
        M1_ANIMAL | M1_FLY | M1_NOHANDS | M1_POIS, M2_HOSTILE | M2_FEMALE, 0,
        CLR_YELLOW),
    MON("兵隊蟻", S_ANT, LVL(3, 18, 3, 0, 0), (G_GENO | G_SGROUP | 2),
        A(ATTK(AT_BITE, AD_PHYS, 2, 4), ATTK(AT_STNG, AD_DRST, 3, 4), NO_ATTK,
          NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(20, 5, MS_SILENT, MZ_TINY), MR_POISON, MR_POISON,
        M1_ANIMAL | M1_NOHANDS | M1_OVIPAROUS | M1_POIS | M1_CARNIVORE,
        M2_HOSTILE, 0, CLR_BLUE),
    MON("火蟻", S_ANT, LVL(3, 18, 3, 10, 0), (G_GENO | G_SGROUP | 1),
        A(ATTK(AT_BITE, AD_PHYS, 2, 4), ATTK(AT_BITE, AD_FIRE, 2, 4), NO_ATTK,
          NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(30, 10, MS_SILENT, MZ_TINY), MR_FIRE, MR_FIRE,
        M1_ANIMAL | M1_NOHANDS | M1_OVIPAROUS | M1_CARNIVORE, M2_HOSTILE,
        M3_INFRAVISIBLE, CLR_RED),
    MON("巨大カブト虫", S_ANT, LVL(5, 6, 4, 0, 0), (G_GENO | 3),
        A(ATTK(AT_BITE, AD_PHYS, 3, 6), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(10, 10, MS_SILENT, MZ_LARGE), MR_POISON, MR_POISON,
        M1_ANIMAL | M1_NOHANDS | M1_POIS | M1_CARNIVORE, M2_HOSTILE, 0,
        CLR_BLACK),
    MON("女王蜂", S_ANT, LVL(9, 24, -4, 0, 0), (G_GENO | G_NOGEN),
        A(ATTK(AT_STNG, AD_DRST, 1, 8), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(1, 5, MS_BUZZ, MZ_TINY), MR_POISON, MR_POISON,
        M1_ANIMAL | M1_FLY | M1_NOHANDS | M1_OVIPAROUS | M1_POIS,
        M2_HOSTILE | M2_FEMALE | M2_PRINCE, 0, HI_LORD),
    /*
     * blobs
     */
    MON("酸のブロッブ", S_BLOB, LVL(1, 3, 8, 0, 0), (G_GENO | 2),
        A(ATTK(AT_NONE, AD_ACID, 1, 8), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(30, 10, MS_SILENT, MZ_TINY),
        MR_SLEEP | MR_POISON | MR_ACID | MR_STONE, MR_STONE,
        M1_BREATHLESS | M1_AMORPHOUS | M1_NOEYES | M1_NOLIMBS | M1_NOHEAD
            | M1_MINDLESS | M1_ACID,
        M2_WANDER | M2_NEUTER, 0, CLR_GREEN),
    MON("震えるブロッブ", S_BLOB, LVL(5, 1, 8, 0, 0), (G_GENO | 2),
        A(ATTK(AT_TUCH, AD_PHYS, 1, 8), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(200, 100, MS_SILENT, MZ_SMALL), MR_SLEEP | MR_POISON, MR_POISON,
        M1_NOEYES | M1_NOLIMBS | M1_NOHEAD | M1_MINDLESS,
        M2_WANDER | M2_HOSTILE | M2_NEUTER, 0, CLR_WHITE),
    MON("ゼラチンキューブ", S_BLOB, LVL(6, 6, 8, 0, 0), (G_GENO | 2),
        A(ATTK(AT_TUCH, AD_PLYS, 2, 4), ATTK(AT_NONE, AD_PLYS, 1, 4), NO_ATTK,
          NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(600, 150, MS_SILENT, MZ_LARGE),
        MR_FIRE | MR_COLD | MR_ELEC | MR_SLEEP | MR_POISON | MR_ACID
            | MR_STONE,
        MR_FIRE | MR_COLD | MR_ELEC | MR_SLEEP,
        M1_NOEYES | M1_NOLIMBS | M1_NOHEAD | M1_MINDLESS | M1_OMNIVORE
            | M1_ACID,
        M2_WANDER | M2_HOSTILE | M2_NEUTER, 0, CLR_CYAN),
    /*
     * cockatrice
     */
    MON("チカトリス", S_COCKATRICE, LVL(4, 4, 8, 30, 0),
        (G_GENO | G_SGROUP | 1),
        A(ATTK(AT_BITE, AD_PHYS, 1, 2), ATTK(AT_TUCH, AD_STON, 0, 0),
          ATTK(AT_NONE, AD_STON, 0, 0), NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(10, 10, MS_HISS, MZ_TINY), MR_POISON | MR_STONE,
        MR_POISON | MR_STONE, M1_ANIMAL | M1_NOHANDS | M1_OMNIVORE,
        M2_HOSTILE, M3_INFRAVISIBLE, CLR_BROWN),
    MON("コカトリス", S_COCKATRICE, LVL(5, 6, 6, 30, 0), (G_GENO | 5),
        A(ATTK(AT_BITE, AD_PHYS, 1, 3), ATTK(AT_TUCH, AD_STON, 0, 0),
          ATTK(AT_NONE, AD_STON, 0, 0), NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(30, 30, MS_HISS, MZ_SMALL), MR_POISON | MR_STONE,
        MR_POISON | MR_STONE,
        M1_ANIMAL | M1_NOHANDS | M1_OMNIVORE | M1_OVIPAROUS, M2_HOSTILE,
        M3_INFRAVISIBLE, CLR_YELLOW),
    MON("ピロリスク", S_COCKATRICE, LVL(6, 6, 6, 30, 0), (G_GENO | 1),
        A(ATTK(AT_GAZE, AD_FIRE, 2, 6), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(30, 30, MS_HISS, MZ_SMALL), MR_POISON | MR_FIRE,
        MR_POISON | MR_FIRE,
        M1_ANIMAL | M1_NOHANDS | M1_OMNIVORE | M1_OVIPAROUS, M2_HOSTILE,
        M3_INFRAVISIBLE, CLR_RED),
    /*
     * dogs & other canines
     */
    MON("ジャッカル", S_DOG, LVL(0, 12, 7, 0, 0), (G_GENO | G_SGROUP | 3),
        A(ATTK(AT_BITE, AD_PHYS, 1, 2), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(300, 250, MS_BARK, MZ_SMALL), 0, 0,
        M1_ANIMAL | M1_NOHANDS | M1_CARNIVORE, M2_HOSTILE, M3_INFRAVISIBLE,
        CLR_BROWN),
    MON("狐", S_DOG, LVL(0, 15, 7, 0, 0), (G_GENO | 1),
        A(ATTK(AT_BITE, AD_PHYS, 1, 3), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(300, 250, MS_BARK, MZ_SMALL), 0, 0,
        M1_ANIMAL | M1_NOHANDS | M1_CARNIVORE, M2_HOSTILE, M3_INFRAVISIBLE,
        CLR_RED),
    MON("コヨーテ", S_DOG, LVL(1, 12, 7, 0, 0), (G_GENO | G_SGROUP | 1),
        A(ATTK(AT_BITE, AD_PHYS, 1, 4), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(300, 250, MS_BARK, MZ_SMALL), 0, 0,
        M1_ANIMAL | M1_NOHANDS | M1_CARNIVORE, M2_HOSTILE, M3_INFRAVISIBLE,
        CLR_BROWN),
    MON("ジャッカル人間", S_DOG, LVL(2, 12, 7, 10, -7), (G_NOGEN | G_NOCORPSE),
        A(ATTK(AT_BITE, AD_WERE, 1, 4), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(300, 250, MS_BARK, MZ_SMALL), MR_POISON, 0,
        M1_NOHANDS | M1_POIS | M1_REGEN | M1_CARNIVORE,
        M2_NOPOLY | M2_WERE | M2_HOSTILE, M3_INFRAVISIBLE, CLR_BROWN),
    MON("仔犬", S_DOG, LVL(2, 18, 6, 0, 0), (G_GENO | 1),
        A(ATTK(AT_BITE, AD_PHYS, 1, 6), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(150, 150, MS_BARK, MZ_SMALL), 0, 0,
        M1_ANIMAL | M1_NOHANDS | M1_CARNIVORE, M2_DOMESTIC, M3_INFRAVISIBLE,
        HI_DOMESTIC),
    MON("野犬", S_DOG, LVL(4, 16, 5, 0, 0), (G_GENO | 1),
        A(ATTK(AT_BITE, AD_PHYS, 1, 6), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(400, 200, MS_BARK, MZ_MEDIUM), 0, 0,
        M1_ANIMAL | M1_NOHANDS | M1_CARNIVORE, M2_HOSTILE, M3_INFRAVISIBLE,
        CLR_YELLOW),
    MON("犬", S_DOG, LVL(4, 16, 5, 0, 0), (G_GENO | 1),
        A(ATTK(AT_BITE, AD_PHYS, 1, 6), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(400, 200, MS_BARK, MZ_MEDIUM), 0, 0,
        M1_ANIMAL | M1_NOHANDS | M1_CARNIVORE, M2_DOMESTIC, M3_INFRAVISIBLE,
        HI_DOMESTIC),
    MON("大きな犬", S_DOG, LVL(6, 15, 4, 0, 0), (G_GENO | 1),
        A(ATTK(AT_BITE, AD_PHYS, 2, 4), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(800, 250, MS_BARK, MZ_MEDIUM), 0, 0,
        M1_ANIMAL | M1_NOHANDS | M1_CARNIVORE, M2_STRONG | M2_DOMESTIC,
        M3_INFRAVISIBLE, HI_DOMESTIC),
    MON("狼", S_DOG, LVL(5, 12, 4, 0, 0), (G_GENO | G_SGROUP | 2),
        A(ATTK(AT_BITE, AD_PHYS, 2, 4), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(500, 250, MS_BARK, MZ_MEDIUM), 0, 0,
        M1_ANIMAL | M1_NOHANDS | M1_CARNIVORE, M2_HOSTILE, M3_INFRAVISIBLE,
        CLR_BROWN),
    MON("狼人間", S_DOG, LVL(5, 12, 4, 20, -7), (G_NOGEN | G_NOCORPSE),
        A(ATTK(AT_BITE, AD_WERE, 2, 6), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(500, 250, MS_BARK, MZ_MEDIUM), MR_POISON, 0,
        M1_NOHANDS | M1_POIS | M1_REGEN | M1_CARNIVORE,
        M2_NOPOLY | M2_WERE | M2_HOSTILE, M3_INFRAVISIBLE, CLR_BROWN),
    MON("冬狼の子", S_DOG, LVL(5, 12, 4, 0, -5),
        (G_NOHELL | G_GENO | G_SGROUP | 2),
        A(ATTK(AT_BITE, AD_PHYS, 1, 8), ATTK(AT_BREA, AD_COLD, 1, 6), NO_ATTK,
          NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(250, 200, MS_BARK, MZ_SMALL), MR_COLD, MR_COLD,
        M1_ANIMAL | M1_NOHANDS | M1_CARNIVORE, M2_HOSTILE, 0, CLR_CYAN),
    MON("ワーグ", S_DOG, LVL(7, 12, 4, 0, -5), (G_GENO | G_SGROUP | 2),
        A(ATTK(AT_BITE, AD_PHYS, 2, 6), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(850, 350, MS_BARK, MZ_MEDIUM), 0, 0,
        M1_ANIMAL | M1_NOHANDS | M1_CARNIVORE, M2_HOSTILE, M3_INFRAVISIBLE,
        CLR_BROWN),
    MON("冬狼", S_DOG, LVL(7, 12, 4, 20, 0), (G_NOHELL | G_GENO | 1),
        A(ATTK(AT_BITE, AD_PHYS, 2, 6), ATTK(AT_BREA, AD_COLD, 2, 6), NO_ATTK,
          NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(700, 300, MS_BARK, MZ_LARGE), MR_COLD, MR_COLD,
        M1_ANIMAL | M1_NOHANDS | M1_CARNIVORE, M2_HOSTILE | M2_STRONG, 0,
        CLR_CYAN),
    MON("ヘルハウンドの仔", S_DOG, LVL(7, 12, 4, 20, -5),
        (G_HELL | G_GENO | G_SGROUP | 1),
        A(ATTK(AT_BITE, AD_PHYS, 2, 6), ATTK(AT_BREA, AD_FIRE, 2, 6), NO_ATTK,
          NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(200, 200, MS_BARK, MZ_SMALL), MR_FIRE, MR_FIRE,
        M1_ANIMAL | M1_NOHANDS | M1_CARNIVORE, M2_HOSTILE, M3_INFRAVISIBLE,
        CLR_RED),
    MON("ヘルハウンド", S_DOG, LVL(12, 14, 2, 20, 0), (G_HELL | G_GENO | 1),
        A(ATTK(AT_BITE, AD_PHYS, 3, 6), ATTK(AT_BREA, AD_FIRE, 3, 6), NO_ATTK,
          NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(600, 300, MS_BARK, MZ_MEDIUM), MR_FIRE, MR_FIRE,
        M1_ANIMAL | M1_NOHANDS | M1_CARNIVORE, M2_HOSTILE | M2_STRONG,
        M3_INFRAVISIBLE, CLR_RED),
#ifdef CHARON
    MON("ケルベロス", S_DOG, LVL(12, 10, 2, 20, -7),
        (G_NOGEN | G_UNIQ | G_HELL),
        A(ATTK(AT_BITE, AD_PHYS, 3, 6), ATTK(AT_BITE, AD_PHYS, 3, 6),
          ATTK(AT_BITE, AD_PHYS, 3, 6), NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(1000, 350, MS_BARK, MZ_LARGE), MR_FIRE, MR_FIRE,
        M1_ANIMAL | M1_NOHANDS | M1_CARNIVORE,
        M2_NOPOLY | M2_HOSTILE | M2_STRONG | M2_PNAME | M2_MALE,
        M3_INFRAVISIBLE, CLR_RED),
#endif
    /*
     * eyes
     */
    MON("包子ガス", S_EYE, LVL(1, 3, 10, 0, 0), (G_NOCORPSE | G_GENO | 1),
        A(ATTK(AT_BOOM, AD_PHYS, 4, 6), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(10, 10, MS_SILENT, MZ_SMALL), 0, 0,
        M1_FLY | M1_BREATHLESS | M1_NOLIMBS | M1_NOHEAD | M1_MINDLESS,
        M2_HOSTILE | M2_NEUTER, 0, CLR_GRAY),
    MON("さまよう目", S_EYE, LVL(2, 1, 9, 10, 0), (G_GENO | 5),
        A(ATTK(AT_NONE, AD_PLYS, 0, 70), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(10, 10, MS_SILENT, MZ_SMALL), 0, 0,
        M1_FLY | M1_AMPHIBIOUS | M1_NOLIMBS | M1_NOHEAD | M1_NOTAKE,
        M2_HOSTILE | M2_NEUTER, M3_INFRAVISIBLE, CLR_BLUE),
    MON("氷の球体", S_EYE, LVL(6, 13, 4, 0, 0),
        (G_NOCORPSE | G_NOHELL | G_GENO | 2),
        A(ATTK(AT_EXPL, AD_COLD, 4, 6), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(10, 10, MS_SILENT, MZ_SMALL), MR_COLD, MR_COLD,
        M1_FLY | M1_BREATHLESS | M1_NOLIMBS | M1_NOHEAD | M1_MINDLESS
            | M1_NOTAKE,
        M2_HOSTILE | M2_NEUTER, M3_INFRAVISIBLE, CLR_WHITE),
    MON("炎の球体", S_EYE, LVL(6, 13, 4, 0, 0),
        (G_NOCORPSE | G_GENO | 2), A(ATTK(AT_EXPL, AD_FIRE, 4, 6), NO_ATTK,
                                     NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(10, 10, MS_SILENT, MZ_SMALL), MR_FIRE, MR_FIRE,
        M1_FLY | M1_BREATHLESS | M1_NOLIMBS | M1_NOHEAD | M1_MINDLESS
            | M1_NOTAKE,
        M2_HOSTILE | M2_NEUTER, M3_INFRAVISIBLE, CLR_RED),
    MON("電撃の球体", S_EYE, LVL(6, 13, 4, 0, 0),
        (G_NOCORPSE | G_GENO | 2), A(ATTK(AT_EXPL, AD_ELEC, 4, 6), NO_ATTK,
                                     NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(10, 10, MS_SILENT, MZ_SMALL), MR_ELEC, MR_ELEC,
        M1_FLY | M1_BREATHLESS | M1_NOLIMBS | M1_NOHEAD | M1_MINDLESS
            | M1_NOTAKE,
        M2_HOSTILE | M2_NEUTER, M3_INFRAVISIBLE, HI_ZAP),
#if 0 /* not yet implemented */
    MON("ビホルダー", S_EYE,
        LVL(6, 3, 4, 0, -10), (G_GENO | 2),
        A(ATTK(AT_GAZE, AD_SLOW, 0, 0), ATTK(AT_GAZE, AD_SLEE, 2,25),
          ATTK(AT_GAZE, AD_DISN, 0, 0), ATTK(AT_GAZE, AD_STON, 0, 0),
          ATTK(AT_GAZE, AD_CNCL, 2, 4), ATTK(AT_BITE, AD_PHYS, 2, 4)),
        SIZ(10, 10, MS_SILENT, MZ_SMALL), MR_COLD, 0,
        M1_FLY | M1_BREATHLESS | M1_NOLIMBS | M1_NOHEAD | M1_MINDLESS,
        M2_NOPOLY | M2_HOSTILE | M2_NEUTER, M3_INFRAVISIBLE, CLR_BROWN),
#endif
    /*
     * felines
     */
    MON("小猫", S_FELINE, LVL(2, 18, 6, 0, 0), (G_GENO | 1),
        A(ATTK(AT_BITE, AD_PHYS, 1, 6), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(150, 150, MS_MEW, MZ_SMALL), 0, 0,
        M1_ANIMAL | M1_NOHANDS | M1_CARNIVORE, M2_WANDER | M2_DOMESTIC,
        M3_INFRAVISIBLE, HI_DOMESTIC),
    MON("家猫", S_FELINE, LVL(4, 16, 5, 0, 0), (G_GENO | 1),
        A(ATTK(AT_BITE, AD_PHYS, 1, 6), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(200, 200, MS_MEW, MZ_SMALL), 0, 0,
        M1_ANIMAL | M1_NOHANDS | M1_CARNIVORE, M2_DOMESTIC, M3_INFRAVISIBLE,
        HI_DOMESTIC),
    MON("ジャガー", S_FELINE, LVL(4, 15, 6, 0, 0), (G_GENO | 2),
        A(ATTK(AT_CLAW, AD_PHYS, 1, 4), ATTK(AT_CLAW, AD_PHYS, 1, 4),
          ATTK(AT_BITE, AD_PHYS, 1, 8), NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(600, 300, MS_GROWL, MZ_LARGE), 0, 0,
        M1_ANIMAL | M1_NOHANDS | M1_CARNIVORE, M2_HOSTILE, M3_INFRAVISIBLE,
        CLR_BROWN),
    MON("山猫", S_FELINE, LVL(5, 15, 6, 0, 0), (G_GENO | 1),
        A(ATTK(AT_CLAW, AD_PHYS, 1, 4), ATTK(AT_CLAW, AD_PHYS, 1, 4),
          ATTK(AT_BITE, AD_PHYS, 1, 10), NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(600, 300, MS_GROWL, MZ_SMALL), 0, 0,
        M1_ANIMAL | M1_NOHANDS | M1_CARNIVORE, M2_HOSTILE, M3_INFRAVISIBLE,
        CLR_CYAN),
    MON("パンサー", S_FELINE, LVL(5, 15, 6, 0, 0), (G_GENO | 1),
        A(ATTK(AT_CLAW, AD_PHYS, 1, 6), ATTK(AT_CLAW, AD_PHYS, 1, 6),
          ATTK(AT_BITE, AD_PHYS, 1, 10), NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(600, 300, MS_GROWL, MZ_LARGE), 0, 0,
        M1_ANIMAL | M1_NOHANDS | M1_CARNIVORE, M2_HOSTILE, M3_INFRAVISIBLE,
        CLR_BLACK),
    MON("大きな猫", S_FELINE, LVL(6, 15, 4, 0, 0), (G_GENO | 1),
        A(ATTK(AT_BITE, AD_PHYS, 2, 4), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(250, 250, MS_MEW, MZ_SMALL), 0, 0,
        M1_ANIMAL | M1_NOHANDS | M1_CARNIVORE, M2_STRONG | M2_DOMESTIC,
        M3_INFRAVISIBLE, HI_DOMESTIC),
    MON("虎", S_FELINE, LVL(6, 12, 6, 0, 0), (G_GENO | 2),
        A(ATTK(AT_CLAW, AD_PHYS, 2, 4), ATTK(AT_CLAW, AD_PHYS, 2, 4),
          ATTK(AT_BITE, AD_PHYS, 1, 10), NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(600, 300, MS_GROWL, MZ_LARGE), 0, 0,
        M1_ANIMAL | M1_NOHANDS | M1_CARNIVORE, M2_HOSTILE, M3_INFRAVISIBLE,
        CLR_YELLOW),
    /*
     * gremlins and gargoyles
     */
    MON("グレムリン", S_GREMLIN, LVL(5, 12, 2, 25, -9), (G_GENO | 2),
        A(ATTK(AT_CLAW, AD_PHYS, 1, 6), ATTK(AT_CLAW, AD_PHYS, 1, 6),
          ATTK(AT_BITE, AD_PHYS, 1, 4), ATTK(AT_CLAW, AD_CURS, 0, 0), NO_ATTK,
          NO_ATTK),
        SIZ(100, 20, MS_LAUGH, MZ_SMALL), MR_POISON, MR_POISON,
        M1_SWIM | M1_HUMANOID | M1_POIS, M2_STALK, M3_INFRAVISIBLE,
        CLR_GREEN),
    MON("ガーゴイル", S_GREMLIN, LVL(6, 10, -4, 0, -9), (G_GENO | 2),
        A(ATTK(AT_CLAW, AD_PHYS, 2, 6), ATTK(AT_CLAW, AD_PHYS, 2, 6),
          ATTK(AT_BITE, AD_PHYS, 2, 4), NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(1000, 200, MS_GRUNT, MZ_HUMAN), MR_STONE, MR_STONE,
        M1_HUMANOID | M1_THICK_HIDE | M1_BREATHLESS, M2_HOSTILE | M2_STRONG,
        0, CLR_BROWN),
    MON("羽のあるガーゴイル", S_GREMLIN, LVL(9, 15, -2, 0, -12), (G_GENO | 1),
        A(ATTK(AT_CLAW, AD_PHYS, 3, 6), ATTK(AT_CLAW, AD_PHYS, 3, 6),
          ATTK(AT_BITE, AD_PHYS, 3, 4), NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(1200, 300, MS_GRUNT, MZ_HUMAN), MR_STONE, MR_STONE,
        M1_FLY | M1_HUMANOID | M1_THICK_HIDE | M1_BREATHLESS | M1_OVIPAROUS,
        M2_LORD | M2_HOSTILE | M2_STRONG | M2_MAGIC, 0, HI_LORD),
    /*
     * humanoids
     */
    MON("ホビット", S_HUMANOID, LVL(1, 9, 10, 0, 6), (G_GENO | 2),
        A(ATTK(AT_WEAP, AD_PHYS, 1, 6), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(500, 200, MS_HUMANOID, MZ_SMALL), 0, 0, M1_HUMANOID | M1_OMNIVORE,
        M2_COLLECT, M3_INFRAVISIBLE | M3_INFRAVISION, CLR_GREEN),
    MON("ドワーフ", S_HUMANOID, LVL(2, 6, 10, 10, 4), (G_GENO | 3),
        A(ATTK(AT_WEAP, AD_PHYS, 1, 8), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(900, 300, MS_HUMANOID, MZ_HUMAN), 0, 0,
        M1_TUNNEL | M1_NEEDPICK | M1_HUMANOID | M1_OMNIVORE,
        M2_NOPOLY | M2_DWARF | M2_STRONG | M2_GREEDY | M2_JEWELS | M2_COLLECT,
        M3_INFRAVISIBLE | M3_INFRAVISION, CLR_RED),
    MON("バグベアー", S_HUMANOID, LVL(3, 9, 5, 0, -6), (G_GENO | 1),
        A(ATTK(AT_WEAP, AD_PHYS, 2, 4), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(1250, 250, MS_GROWL, MZ_LARGE), 0, 0, M1_HUMANOID | M1_OMNIVORE,
        M2_STRONG | M2_COLLECT, M3_INFRAVISIBLE | M3_INFRAVISION, CLR_BROWN),
    MON("ドワーフの貴族", S_HUMANOID, LVL(4, 6, 10, 10, 5), (G_GENO | 2),
        A(ATTK(AT_WEAP, AD_PHYS, 2, 4), ATTK(AT_WEAP, AD_PHYS, 2, 4), NO_ATTK,
          NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(900, 300, MS_HUMANOID, MZ_HUMAN), 0, 0,
        M1_TUNNEL | M1_NEEDPICK | M1_HUMANOID | M1_OMNIVORE,
        M2_DWARF | M2_STRONG | M2_LORD | M2_MALE | M2_GREEDY | M2_JEWELS
            | M2_COLLECT,
        M3_INFRAVISIBLE | M3_INFRAVISION, CLR_BLUE),
    MON("ドワーフの王", S_HUMANOID, LVL(6, 6, 10, 20, 6), (G_GENO | 1),
        A(ATTK(AT_WEAP, AD_PHYS, 2, 6), ATTK(AT_WEAP, AD_PHYS, 2, 6), NO_ATTK,
          NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(900, 300, MS_HUMANOID, MZ_HUMAN), 0, 0,
        M1_TUNNEL | M1_NEEDPICK | M1_HUMANOID | M1_OMNIVORE,
        M2_DWARF | M2_STRONG | M2_PRINCE | M2_MALE | M2_GREEDY | M2_JEWELS
            | M2_COLLECT,
        M3_INFRAVISIBLE | M3_INFRAVISION, HI_LORD),
    MON("マインドフレア", S_HUMANOID, LVL(9, 12, 5, 90, -8), (G_GENO | 1),
        A(ATTK(AT_WEAP, AD_PHYS, 1, 4), ATTK(AT_TENT, AD_DRIN, 2, 1),
          ATTK(AT_TENT, AD_DRIN, 2, 1), ATTK(AT_TENT, AD_DRIN, 2, 1), NO_ATTK,
          NO_ATTK),
        SIZ(1450, 400, MS_HISS, MZ_HUMAN), 0, 0,
        M1_HUMANOID | M1_FLY | M1_SEE_INVIS | M1_OMNIVORE,
        M2_HOSTILE | M2_NASTY | M2_GREEDY | M2_JEWELS | M2_COLLECT,
        M3_INFRAVISIBLE | M3_INFRAVISION, CLR_MAGENTA),
    MON("マスターマインドフレア", S_HUMANOID, LVL(13, 12, 0, 90, -8),
        (G_GENO | 1),
        A(ATTK(AT_WEAP, AD_PHYS, 1, 8), ATTK(AT_TENT, AD_DRIN, 2, 1),
          ATTK(AT_TENT, AD_DRIN, 2, 1), ATTK(AT_TENT, AD_DRIN, 2, 1),
          ATTK(AT_TENT, AD_DRIN, 2, 1), ATTK(AT_TENT, AD_DRIN, 2, 1)),
        SIZ(1450, 400, MS_HISS, MZ_HUMAN), 0, 0,
        M1_HUMANOID | M1_FLY | M1_SEE_INVIS | M1_OMNIVORE,
        M2_HOSTILE | M2_NASTY | M2_GREEDY | M2_JEWELS | M2_COLLECT,
        M3_INFRAVISIBLE | M3_INFRAVISION, CLR_MAGENTA),
    /*
     * imps & other minor demons/devils
     */
    MON("亡霊", S_IMP, LVL(1, 3, 7, 0, -7),
        (G_GENO | G_LGROUP | G_NOCORPSE | 1),
        A(ATTK(AT_CLAW, AD_PHYS, 1, 3), ATTK(AT_CLAW, AD_PHYS, 1, 3),
          ATTK(AT_BITE, AD_PHYS, 1, 4), NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(100, 100, MS_SILENT, MZ_SMALL), MR_SLEEP | MR_POISON, 0, M1_POIS,
        M2_HOSTILE | M2_STALK, M3_INFRAVISIBLE | M3_INFRAVISION, CLR_RED),
    MON("ホムンクルス", S_IMP, LVL(2, 12, 6, 10, -7), (G_GENO | 2),
        A(ATTK(AT_BITE, AD_SLEE, 1, 3), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(60, 100, MS_SILENT, MZ_TINY), MR_SLEEP | MR_POISON,
        MR_SLEEP | MR_POISON, M1_FLY | M1_POIS, M2_STALK,
        M3_INFRAVISIBLE | M3_INFRAVISION, CLR_GREEN),
    MON("インプ", S_IMP, LVL(3, 12, 2, 20, -7), (G_GENO | 1),
        A(ATTK(AT_CLAW, AD_PHYS, 1, 4), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(20, 10, MS_CUSS, MZ_TINY), 0, 0, M1_REGEN, M2_WANDER | M2_STALK,
        M3_INFRAVISIBLE | M3_INFRAVISION, CLR_RED),
    MON("レムレース", S_IMP, LVL(3, 3, 7, 0, -7),
        (G_HELL | G_GENO | G_LGROUP | G_NOCORPSE | 1),
        A(ATTK(AT_CLAW, AD_PHYS, 1, 3), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(150, 100, MS_SILENT, MZ_MEDIUM), MR_SLEEP | MR_POISON, MR_SLEEP,
        M1_POIS | M1_REGEN, M2_HOSTILE | M2_WANDER | M2_STALK | M2_NEUTER,
        M3_INFRAVISIBLE | M3_INFRAVISION, CLR_BROWN),
    MON("クアシト", S_IMP, LVL(3, 15, 2, 20, -7), (G_GENO | 2),
        A(ATTK(AT_CLAW, AD_DRDX, 1, 2), ATTK(AT_CLAW, AD_DRDX, 1, 2),
          ATTK(AT_BITE, AD_PHYS, 1, 4), NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(200, 200, MS_SILENT, MZ_SMALL), MR_POISON, MR_POISON, M1_REGEN,
        M2_STALK, M3_INFRAVISIBLE | M3_INFRAVISION, CLR_BLUE),
    MON("天狗", S_IMP, LVL(6, 13, 5, 30, 7), (G_GENO | 3),
        A(ATTK(AT_BITE, AD_PHYS, 1, 7), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(300, 200, MS_SQAWK, MZ_SMALL), MR_POISON, MR_POISON,
        M1_TPORT | M1_TPORT_CNTRL, M2_STALK, M3_INFRAVISIBLE | M3_INFRAVISION,
        CLR_CYAN),
    /*
     * jellies
     */
    MON("青色ゼリー", S_JELLY, LVL(4, 0, 8, 10, 0), (G_GENO | 2),
        A(ATTK(AT_NONE, AD_COLD, 0, 6), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(50, 20, MS_SILENT, MZ_MEDIUM), MR_COLD | MR_POISON,
        MR_COLD | MR_POISON,
        M1_BREATHLESS | M1_AMORPHOUS | M1_NOEYES | M1_NOLIMBS | M1_NOHEAD
            | M1_MINDLESS | M1_NOTAKE,
        M2_HOSTILE | M2_NEUTER, 0, CLR_BLUE),
    MON("まだらゼリー", S_JELLY, LVL(5, 0, 8, 10, 0), (G_GENO | 1),
        A(ATTK(AT_NONE, AD_ACID, 0, 6), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(50, 20, MS_SILENT, MZ_MEDIUM), MR_ACID | MR_STONE, 0,
        M1_BREATHLESS | M1_AMORPHOUS | M1_NOEYES | M1_NOLIMBS | M1_NOHEAD
            | M1_MINDLESS | M1_ACID | M1_NOTAKE,
        M2_HOSTILE | M2_NEUTER, 0, CLR_GREEN),
    MON("黄土色ゼリー", S_JELLY, LVL(6, 3, 8, 20, 0), (G_GENO | 2),
        A(ATTK(AT_ENGL, AD_ACID, 3, 6), ATTK(AT_NONE, AD_ACID, 3, 6), NO_ATTK,
          NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(50, 20, MS_SILENT, MZ_MEDIUM), MR_ACID | MR_STONE, 0,
        M1_BREATHLESS | M1_AMORPHOUS | M1_NOEYES | M1_NOLIMBS | M1_NOHEAD
            | M1_MINDLESS | M1_ACID | M1_NOTAKE,
        M2_HOSTILE | M2_NEUTER, 0, CLR_BROWN),
    /*
     * kobolds
     */
    MON("コボルド", S_KOBOLD, LVL(0, 6, 10, 0, -2), (G_GENO | 1),
        A(ATTK(AT_WEAP, AD_PHYS, 1, 4), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(400, 100, MS_ORC, MZ_SMALL), MR_POISON, 0,
        M1_HUMANOID | M1_POIS | M1_OMNIVORE, M2_HOSTILE | M2_COLLECT,
        M3_INFRAVISIBLE | M3_INFRAVISION, CLR_BROWN),
    MON("大きなコボルド", S_KOBOLD, LVL(1, 6, 10, 0, -3), (G_GENO | 1),
        A(ATTK(AT_WEAP, AD_PHYS, 1, 6), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(450, 150, MS_ORC, MZ_SMALL), MR_POISON, 0,
        M1_HUMANOID | M1_POIS | M1_OMNIVORE, M2_HOSTILE | M2_COLLECT,
        M3_INFRAVISIBLE | M3_INFRAVISION, CLR_RED),
    MON("コボルドの貴族", S_KOBOLD, LVL(2, 6, 10, 0, -4), (G_GENO | 1),
        A(ATTK(AT_WEAP, AD_PHYS, 2, 4), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(500, 200, MS_ORC, MZ_SMALL), MR_POISON, 0,
        M1_HUMANOID | M1_POIS | M1_OMNIVORE,
        M2_HOSTILE | M2_LORD | M2_MALE | M2_COLLECT,
        M3_INFRAVISIBLE | M3_INFRAVISION, HI_LORD),
    MON("コボルドの呪術師", S_KOBOLD, LVL(2, 6, 6, 10, -4), (G_GENO | 1),
        A(ATTK(AT_MAGC, AD_SPEL, 0, 0), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(450, 150, MS_ORC, MZ_SMALL), MR_POISON, 0,
        M1_HUMANOID | M1_POIS | M1_OMNIVORE, M2_HOSTILE | M2_MAGIC,
        M3_INFRAVISIBLE | M3_INFRAVISION, HI_ZAP),
    /*
     * leprechauns
     */
    MON("レプラコーン", S_LEPRECHAUN, LVL(5, 15, 8, 20, 0), (G_GENO | 4),
        A(ATTK(AT_CLAW, AD_SGLD, 1, 2), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(60, 30, MS_LAUGH, MZ_TINY), 0, 0, M1_HUMANOID | M1_TPORT,
        M2_HOSTILE | M2_GREEDY, M3_INFRAVISIBLE, CLR_GREEN),
    /*
     * mimics
     */
    MON("小さなミミック", S_MIMIC, LVL(7, 3, 7, 0, 0), (G_GENO | 2),
        A(ATTK(AT_CLAW, AD_PHYS, 3, 4), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(300, 200, MS_SILENT, MZ_MEDIUM), MR_ACID, 0,
        M1_BREATHLESS | M1_AMORPHOUS | M1_HIDE | M1_ANIMAL | M1_NOEYES
            | M1_NOHEAD | M1_NOLIMBS | M1_THICK_HIDE | M1_CARNIVORE,
        M2_HOSTILE, 0, CLR_BROWN),
    MON("大きなミミック", S_MIMIC, LVL(8, 3, 7, 10, 0), (G_GENO | 1),
        A(ATTK(AT_CLAW, AD_STCK, 3, 4), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(600, 400, MS_SILENT, MZ_LARGE), MR_ACID, 0,
        M1_CLING | M1_BREATHLESS | M1_AMORPHOUS | M1_HIDE | M1_ANIMAL
            | M1_NOEYES | M1_NOHEAD | M1_NOLIMBS | M1_THICK_HIDE
            | M1_CARNIVORE,
        M2_HOSTILE | M2_STRONG, 0, CLR_RED),
    MON("巨大なミミック", S_MIMIC, LVL(9, 3, 7, 20, 0), (G_GENO | 1),
        A(ATTK(AT_CLAW, AD_STCK, 3, 6), ATTK(AT_CLAW, AD_STCK, 3, 6), NO_ATTK,
          NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(800, 500, MS_SILENT, MZ_LARGE), MR_ACID, 0,
        M1_CLING | M1_BREATHLESS | M1_AMORPHOUS | M1_HIDE | M1_ANIMAL
            | M1_NOEYES | M1_NOHEAD | M1_NOLIMBS | M1_THICK_HIDE
            | M1_CARNIVORE,
        M2_HOSTILE | M2_STRONG, 0, HI_LORD),
    /*
     * nymphs
     */
    MON("木のニンフ", S_NYMPH, LVL(3, 12, 9, 20, 0), (G_GENO | 2),
        A(ATTK(AT_CLAW, AD_SITM, 0, 0), ATTK(AT_CLAW, AD_SEDU, 0, 0), NO_ATTK,
          NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(600, 300, MS_SEDUCE, MZ_HUMAN), 0, 0, M1_HUMANOID | M1_TPORT,
        M2_HOSTILE | M2_FEMALE | M2_COLLECT, M3_INFRAVISIBLE, CLR_GREEN),
    MON("水のニンフ", S_NYMPH, LVL(3, 12, 9, 20, 0), (G_GENO | 2),
        A(ATTK(AT_CLAW, AD_SITM, 0, 0), ATTK(AT_CLAW, AD_SEDU, 0, 0), NO_ATTK,
          NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(600, 300, MS_SEDUCE, MZ_HUMAN), 0, 0,
        M1_HUMANOID | M1_TPORT | M1_SWIM, M2_HOSTILE | M2_FEMALE | M2_COLLECT,
        M3_INFRAVISIBLE, CLR_BLUE),
    MON("山のニンフ", S_NYMPH, LVL(3, 12, 9, 20, 0), (G_GENO | 2),
        A(ATTK(AT_CLAW, AD_SITM, 0, 0), ATTK(AT_CLAW, AD_SEDU, 0, 0), NO_ATTK,
          NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(600, 300, MS_SEDUCE, MZ_HUMAN), 0, 0, M1_HUMANOID | M1_TPORT,
        M2_HOSTILE | M2_FEMALE | M2_COLLECT, M3_INFRAVISIBLE, CLR_BROWN),
    /*
     * orcs
     */
    MON("ゴブリン", S_ORC, LVL(0, 6, 10, 0, -3), (G_GENO | 2),
        A(ATTK(AT_WEAP, AD_PHYS, 1, 4), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(400, 100, MS_ORC, MZ_SMALL), 0, 0, M1_HUMANOID | M1_OMNIVORE,
        M2_ORC | M2_COLLECT, M3_INFRAVISIBLE | M3_INFRAVISION, CLR_GRAY),
    MON("ホブゴブリン", S_ORC, LVL(1, 9, 10, 0, -4), (G_GENO | 2),
        A(ATTK(AT_WEAP, AD_PHYS, 1, 6), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(1000, 200, MS_ORC, MZ_HUMAN), 0, 0, M1_HUMANOID | M1_OMNIVORE,
        M2_ORC | M2_STRONG | M2_COLLECT, M3_INFRAVISIBLE | M3_INFRAVISION,
        CLR_BROWN),
    /* plain "orc" for zombie corpses only; not created at random
     */
    MON("オーク", S_ORC, LVL(1, 9, 10, 0, -3), (G_GENO | G_NOGEN | G_LGROUP),
        A(ATTK(AT_WEAP, AD_PHYS, 1, 8), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(850, 150, MS_ORC, MZ_HUMAN), 0, 0, M1_HUMANOID | M1_OMNIVORE,
        M2_NOPOLY | M2_ORC | M2_STRONG | M2_GREEDY | M2_JEWELS | M2_COLLECT,
        M3_INFRAVISIBLE | M3_INFRAVISION, CLR_RED),
    MON("丘のオーク", S_ORC, LVL(2, 9, 10, 0, -4), (G_GENO | G_LGROUP | 2),
        A(ATTK(AT_WEAP, AD_PHYS, 1, 6), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(1000, 200, MS_ORC, MZ_HUMAN), 0, 0, M1_HUMANOID | M1_OMNIVORE,
        M2_ORC | M2_STRONG | M2_GREEDY | M2_JEWELS | M2_COLLECT,
        M3_INFRAVISIBLE | M3_INFRAVISION, CLR_YELLOW),
    MON("モルドールのオーク", S_ORC, LVL(3, 5, 10, 0, -5), (G_GENO | G_LGROUP | 1),
        A(ATTK(AT_WEAP, AD_PHYS, 1, 6), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(1200, 200, MS_ORC, MZ_HUMAN), 0, 0, M1_HUMANOID | M1_OMNIVORE,
        M2_ORC | M2_STRONG | M2_GREEDY | M2_JEWELS | M2_COLLECT,
        M3_INFRAVISIBLE | M3_INFRAVISION, CLR_BLUE),
    MON("ウルク・ハイ", S_ORC, LVL(3, 7, 10, 0, -4), (G_GENO | G_LGROUP | 1),
        A(ATTK(AT_WEAP, AD_PHYS, 1, 8), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(1300, 300, MS_ORC, MZ_HUMAN), 0, 0, M1_HUMANOID | M1_OMNIVORE,
        M2_ORC | M2_STRONG | M2_GREEDY | M2_JEWELS | M2_COLLECT,
        M3_INFRAVISIBLE | M3_INFRAVISION, CLR_BLACK),
    MON("オークの呪術師", S_ORC, LVL(3, 9, 5, 10, -5), (G_GENO | 1),
        A(ATTK(AT_MAGC, AD_SPEL, 0, 0), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(1000, 300, MS_ORC, MZ_HUMAN), 0, 0, M1_HUMANOID | M1_OMNIVORE,
        M2_ORC | M2_STRONG | M2_GREEDY | M2_JEWELS | M2_MAGIC,
        M3_INFRAVISIBLE | M3_INFRAVISION, HI_ZAP),
    MON("オークの隊長", S_ORC, LVL(5, 5, 10, 0, -5), (G_GENO | 1),
        A(ATTK(AT_WEAP, AD_PHYS, 2, 4), ATTK(AT_WEAP, AD_PHYS, 2, 4), NO_ATTK,
          NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(1350, 350, MS_ORC, MZ_HUMAN), 0, 0, M1_HUMANOID | M1_OMNIVORE,
        M2_ORC | M2_STRONG | M2_GREEDY | M2_JEWELS | M2_COLLECT,
        M3_INFRAVISIBLE | M3_INFRAVISION, HI_LORD),
    /*
     * piercers
     */
    MON("岩喰い", S_PIERCER, LVL(3, 1, 3, 0, 0), (G_GENO | 4),
        A(ATTK(AT_BITE, AD_PHYS, 2, 6), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(200, 200, MS_SILENT, MZ_SMALL), 0, 0,
        M1_CLING | M1_HIDE | M1_ANIMAL | M1_NOEYES | M1_NOLIMBS | M1_CARNIVORE
            | M1_NOTAKE,
        M2_HOSTILE, 0, CLR_GRAY),
    MON("鉄喰い", S_PIERCER, LVL(5, 1, 0, 0, 0), (G_GENO | 2),
        A(ATTK(AT_BITE, AD_PHYS, 3, 6), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(400, 300, MS_SILENT, MZ_MEDIUM), 0, 0,
        M1_CLING | M1_HIDE | M1_ANIMAL | M1_NOEYES | M1_NOLIMBS | M1_CARNIVORE
            | M1_NOTAKE,
        M2_HOSTILE, 0, CLR_CYAN),
    MON("ガラス喰い", S_PIERCER, LVL(7, 1, 0, 0, 0), (G_GENO | 1),
        A(ATTK(AT_BITE, AD_PHYS, 4, 6), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(400, 300, MS_SILENT, MZ_MEDIUM), MR_ACID, 0,
        M1_CLING | M1_HIDE | M1_ANIMAL | M1_NOEYES | M1_NOLIMBS | M1_CARNIVORE
            | M1_NOTAKE,
        M2_HOSTILE, 0, CLR_WHITE),
    /*
     * quadrupeds
     */
    MON("ロゼ", S_QUADRUPED, LVL(2, 9, 7, 0, 0), (G_GENO | G_SGROUP | 4),
        A(ATTK(AT_CLAW, AD_PHYS, 1, 3), ATTK(AT_BITE, AD_PHYS, 1, 3),
          ATTK(AT_BITE, AD_PHYS, 1, 8), NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(400, 100, MS_SILENT, MZ_LARGE), 0, 0,
        M1_ANIMAL | M1_NOHANDS | M1_OMNIVORE, M2_HOSTILE, M3_INFRAVISIBLE,
        CLR_BROWN),
    MON("ムーマク", S_QUADRUPED, LVL(5, 9, 0, 0, -2), (G_GENO | 1),
        A(ATTK(AT_BUTT, AD_PHYS, 4, 12), ATTK(AT_BITE, AD_PHYS, 2, 6),
          NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(2500, 500, MS_ROAR, MZ_LARGE), 0, 0,
        M1_ANIMAL | M1_THICK_HIDE | M1_NOHANDS | M1_HERBIVORE,
        M2_HOSTILE | M2_STRONG, M3_INFRAVISIBLE, CLR_GRAY),
    MON("レオクロッタ", S_QUADRUPED, LVL(6, 18, 4, 10, 0), (G_GENO | 2),
        A(ATTK(AT_CLAW, AD_PHYS, 2, 6), ATTK(AT_BITE, AD_PHYS, 2, 6),
          ATTK(AT_CLAW, AD_PHYS, 2, 6), NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(1200, 500, MS_IMITATE, MZ_LARGE), 0, 0,
        M1_ANIMAL | M1_NOHANDS | M1_OMNIVORE, M2_HOSTILE | M2_STRONG,
        M3_INFRAVISIBLE, CLR_RED),
    MON("ワンパス", S_QUADRUPED, LVL(8, 3, 2, 10, 0), (G_GENO | 1),
        A(ATTK(AT_BITE, AD_PHYS, 3, 6), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(2500, 500, MS_BURBLE, MZ_LARGE), 0, 0,
        M1_CLING | M1_ANIMAL | M1_NOHANDS | M1_OMNIVORE,
        M2_HOSTILE | M2_STRONG, M3_INFRAVISIBLE, CLR_CYAN),
    MON("チタノゼア", S_QUADRUPED, LVL(12, 12, 6, 0, 0), (G_GENO | 2),
        A(ATTK(AT_CLAW, AD_PHYS, 2, 8), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(2650, 650, MS_SILENT, MZ_LARGE), 0, 0,
        M1_ANIMAL | M1_THICK_HIDE | M1_NOHANDS | M1_HERBIVORE,
        M2_HOSTILE | M2_STRONG, M3_INFRAVISIBLE, CLR_GRAY),
    MON("バルキテリウム", S_QUADRUPED, LVL(14, 12, 5, 0, 0), (G_GENO | 2),
        A(ATTK(AT_CLAW, AD_PHYS, 5, 4), ATTK(AT_CLAW, AD_PHYS, 5, 4), NO_ATTK,
          NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(3800, 800, MS_SILENT, MZ_LARGE), 0, 0,
        M1_ANIMAL | M1_THICK_HIDE | M1_NOHANDS | M1_HERBIVORE,
        M2_HOSTILE | M2_STRONG, M3_INFRAVISIBLE, CLR_GRAY),
    MON("マストドン", S_QUADRUPED, LVL(20, 12, 5, 0, 0), (G_GENO | 1),
        A(ATTK(AT_BUTT, AD_PHYS, 4, 8), ATTK(AT_BUTT, AD_PHYS, 4, 8), NO_ATTK,
          NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(3800, 800, MS_SILENT, MZ_LARGE), 0, 0,
        M1_ANIMAL | M1_THICK_HIDE | M1_NOHANDS | M1_HERBIVORE,
        M2_HOSTILE | M2_STRONG, M3_INFRAVISIBLE, CLR_BLACK),
    /*
     * rodents
     */
    MON("ドブネズミ", S_RODENT, LVL(0, 12, 7, 0, 0), (G_GENO | G_SGROUP | 1),
        A(ATTK(AT_BITE, AD_PHYS, 1, 3), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(20, 12, MS_SQEEK, MZ_TINY), 0, 0,
        M1_ANIMAL | M1_NOHANDS | M1_CARNIVORE, M2_HOSTILE, M3_INFRAVISIBLE,
        CLR_BROWN),
    MON("巨大ネズミ", S_RODENT, LVL(1, 10, 7, 0, 0), (G_GENO | G_SGROUP | 2),
        A(ATTK(AT_BITE, AD_PHYS, 1, 3), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(30, 30, MS_SQEEK, MZ_TINY), 0, 0,
        M1_ANIMAL | M1_NOHANDS | M1_CARNIVORE, M2_HOSTILE, M3_INFRAVISIBLE,
        CLR_BROWN),
    MON("兇暴ネズミ", S_RODENT, LVL(2, 12, 6, 0, 0), (G_GENO | 1),
        A(ATTK(AT_BITE, AD_DRCO, 2, 4), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(30, 5, MS_SQEEK, MZ_TINY), MR_POISON, 0,
        M1_ANIMAL | M1_NOHANDS | M1_POIS | M1_CARNIVORE, M2_HOSTILE,
        M3_INFRAVISIBLE, CLR_BROWN),
    MON("ねずみ人間", S_RODENT, LVL(2, 12, 6, 10, -7), (G_NOGEN | G_NOCORPSE),
        A(ATTK(AT_BITE, AD_WERE, 1, 4), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(40, 30, MS_SQEEK, MZ_TINY), MR_POISON, 0,
        M1_NOHANDS | M1_POIS | M1_REGEN | M1_CARNIVORE,
        M2_NOPOLY | M2_WERE | M2_HOSTILE, M3_INFRAVISIBLE, CLR_BROWN),
    MON("岩もぐら", S_RODENT, LVL(3, 3, 0, 20, 0), (G_GENO | 2),
        A(ATTK(AT_BITE, AD_PHYS, 1, 6), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(30, 30, MS_SILENT, MZ_SMALL), 0, 0,
        M1_TUNNEL | M1_ANIMAL | M1_NOHANDS | M1_METALLIVORE,
        M2_HOSTILE | M2_GREEDY | M2_JEWELS | M2_COLLECT, M3_INFRAVISIBLE,
        CLR_GRAY),
    MON("リス", S_RODENT, LVL(3, 3, 0, 20, 0), (G_NOGEN | G_GENO),
        A(ATTK(AT_BITE, AD_PHYS, 1, 6), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(30, 30, MS_SILENT, MZ_SMALL), 0, 0,
        M1_TUNNEL /*LOGGING*/ | M1_ANIMAL | M1_NOHANDS | M1_SWIM
            | M1_HERBIVORE,
        /* In reality, they tunnel instead of cutting lumber.  Oh, well. */
        M2_WANDER | M2_HOSTILE, M3_INFRAVISIBLE, CLR_BROWN),
    /*
     * spiders & scorpions (keep webmaker() in sync if new critters are added)
     */
    MON("洞窟グモ", S_SPIDER, LVL(1, 12, 3, 0, 0), (G_GENO | G_SGROUP | 2),
        A(ATTK(AT_BITE, AD_PHYS, 1, 2), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(50, 50, MS_SILENT, MZ_TINY), MR_POISON, MR_POISON,
        M1_CONCEAL | M1_ANIMAL | M1_NOHANDS | M1_OVIPAROUS | M1_CARNIVORE,
        M2_HOSTILE, 0, CLR_GRAY),
    MON("ムカデ", S_SPIDER, LVL(2, 4, 3, 0, 0), (G_GENO | 1),
        A(ATTK(AT_BITE, AD_DRST, 1, 3), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(50, 50, MS_SILENT, MZ_TINY), MR_POISON, MR_POISON,
        M1_CONCEAL | M1_ANIMAL | M1_NOHANDS | M1_OVIPAROUS | M1_CARNIVORE,
        M2_HOSTILE, 0, CLR_YELLOW),
    MON("巨大グモ", S_SPIDER, LVL(5, 15, 4, 0, 0), (G_GENO | 1),
        A(ATTK(AT_BITE, AD_DRST, 2, 4), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(100, 100, MS_SILENT, MZ_LARGE), MR_POISON, MR_POISON,
        M1_ANIMAL | M1_NOHANDS | M1_OVIPAROUS | M1_POIS | M1_CARNIVORE,
        M2_HOSTILE | M2_STRONG, 0, CLR_MAGENTA),
    MON("サソリ", S_SPIDER, LVL(5, 15, 3, 0, 0), (G_GENO | 2),
        A(ATTK(AT_CLAW, AD_PHYS, 1, 2), ATTK(AT_CLAW, AD_PHYS, 1, 2),
          ATTK(AT_STNG, AD_DRST, 1, 4), NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(50, 100, MS_SILENT, MZ_SMALL), MR_POISON, MR_POISON,
        M1_CONCEAL | M1_ANIMAL | M1_NOHANDS | M1_OVIPAROUS | M1_POIS
            | M1_CARNIVORE,
        M2_HOSTILE, 0, CLR_RED),
    /*
     * trappers, lurkers, &c
     */
    MON("ラーカー", S_TRAPPER, LVL(10, 3, 3, 0, 0), (G_GENO | 2),
        A(ATTK(AT_ENGL, AD_DGST, 1, 8), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(800, 350, MS_SILENT, MZ_HUGE), 0, 0,
        M1_HIDE | M1_FLY | M1_ANIMAL | M1_NOEYES | M1_NOLIMBS | M1_NOHEAD
            | M1_CARNIVORE,
        M2_HOSTILE | M2_STALK | M2_STRONG, 0, CLR_GRAY),
    MON("トラッパー", S_TRAPPER, LVL(12, 3, 3, 0, 0), (G_GENO | 2),
        A(ATTK(AT_ENGL, AD_DGST, 1, 10), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(800, 350, MS_SILENT, MZ_HUGE), 0, 0,
        M1_HIDE | M1_ANIMAL | M1_NOEYES | M1_NOLIMBS | M1_NOHEAD
            | M1_CARNIVORE,
        M2_HOSTILE | M2_STALK | M2_STRONG, 0, CLR_GREEN),
    /*
     * unicorns and horses
     */
    MON("仔馬", S_UNICORN, LVL(3, 16, 6, 0, 0), (G_GENO | 2),
        A(ATTK(AT_KICK, AD_PHYS, 1, 6), ATTK(AT_BITE, AD_PHYS, 1, 2), NO_ATTK,
          NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(1300, 250, MS_NEIGH, MZ_MEDIUM), 0, 0,
        M1_ANIMAL | M1_NOHANDS | M1_HERBIVORE,
        M2_WANDER | M2_STRONG | M2_DOMESTIC, M3_INFRAVISIBLE, CLR_BROWN),
    MON("白ユニコーン", S_UNICORN, LVL(4, 24, 2, 70, 7), (G_GENO | 2),
        A(ATTK(AT_BUTT, AD_PHYS, 1, 12), ATTK(AT_KICK, AD_PHYS, 1, 6),
          NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(1300, 300, MS_NEIGH, MZ_LARGE), MR_POISON, MR_POISON,
        M1_NOHANDS | M1_HERBIVORE, M2_WANDER | M2_STRONG | M2_JEWELS,
        M3_INFRAVISIBLE, CLR_WHITE),
    MON("灰色ユニコーン", S_UNICORN, LVL(4, 24, 2, 70, 0), (G_GENO | 1),
        A(ATTK(AT_BUTT, AD_PHYS, 1, 12), ATTK(AT_KICK, AD_PHYS, 1, 6),
          NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(1300, 300, MS_NEIGH, MZ_LARGE), MR_POISON, MR_POISON,
        M1_NOHANDS | M1_HERBIVORE, M2_WANDER | M2_STRONG | M2_JEWELS,
        M3_INFRAVISIBLE, CLR_GRAY),
    MON("黒ユニコーン", S_UNICORN, LVL(4, 24, 2, 70, -7), (G_GENO | 1),
        A(ATTK(AT_BUTT, AD_PHYS, 1, 12), ATTK(AT_KICK, AD_PHYS, 1, 6),
          NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(1300, 300, MS_NEIGH, MZ_LARGE), MR_POISON, MR_POISON,
        M1_NOHANDS | M1_HERBIVORE, M2_WANDER | M2_STRONG | M2_JEWELS,
        M3_INFRAVISIBLE, CLR_BLACK),
    MON("馬", S_UNICORN, LVL(5, 20, 5, 0, 0), (G_GENO | 2),
        A(ATTK(AT_KICK, AD_PHYS, 1, 8), ATTK(AT_BITE, AD_PHYS, 1, 3), NO_ATTK,
          NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(1500, 300, MS_NEIGH, MZ_LARGE), 0, 0,
        M1_ANIMAL | M1_NOHANDS | M1_HERBIVORE,
        M2_WANDER | M2_STRONG | M2_DOMESTIC, M3_INFRAVISIBLE, CLR_BROWN),
    MON("戦闘用の馬", S_UNICORN, LVL(7, 24, 4, 0, 0), (G_GENO | 2),
        A(ATTK(AT_KICK, AD_PHYS, 1, 10), ATTK(AT_BITE, AD_PHYS, 1, 4),
          NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(1800, 350, MS_NEIGH, MZ_LARGE), 0, 0,
        M1_ANIMAL | M1_NOHANDS | M1_HERBIVORE,
        M2_WANDER | M2_STRONG | M2_DOMESTIC, M3_INFRAVISIBLE, CLR_BROWN),
    /*
     * vortices
     */
    MON("霧の雲", S_VORTEX, LVL(3, 1, 0, 0, 0), (G_GENO | G_NOCORPSE | 2),
        A(ATTK(AT_ENGL, AD_PHYS, 1, 6), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(0, 0, MS_SILENT, MZ_HUGE), MR_SLEEP | MR_POISON | MR_STONE, 0,
        M1_FLY | M1_BREATHLESS | M1_NOEYES | M1_NOLIMBS | M1_NOHEAD
            | M1_MINDLESS | M1_AMORPHOUS | M1_UNSOLID,
        M2_HOSTILE | M2_NEUTER, 0, CLR_GRAY),
    MON("ほこりの渦", S_VORTEX, LVL(4, 20, 2, 30, 0),
        (G_GENO | G_NOCORPSE | 2), A(ATTK(AT_ENGL, AD_BLND, 2, 8), NO_ATTK,
                                     NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(0, 0, MS_SILENT, MZ_HUGE), MR_SLEEP | MR_POISON | MR_STONE, 0,
        M1_FLY | M1_BREATHLESS | M1_NOEYES | M1_NOLIMBS | M1_NOHEAD
            | M1_MINDLESS,
        M2_HOSTILE | M2_NEUTER, 0, CLR_BROWN),
    MON("氷の渦", S_VORTEX, LVL(5, 20, 2, 30, 0),
        (G_NOHELL | G_GENO | G_NOCORPSE | 1),
        A(ATTK(AT_ENGL, AD_COLD, 1, 6), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(0, 0, MS_SILENT, MZ_HUGE),
        MR_COLD | MR_SLEEP | MR_POISON | MR_STONE, 0,
        M1_FLY | M1_BREATHLESS | M1_NOEYES | M1_NOLIMBS | M1_NOHEAD
            | M1_MINDLESS,
        M2_HOSTILE | M2_NEUTER, M3_INFRAVISIBLE, CLR_CYAN),
    MON("エネルギーの渦", S_VORTEX, LVL(6, 20, 2, 30, 0),
        (G_GENO | G_NOCORPSE | 1),
        A(ATTK(AT_ENGL, AD_ELEC, 1, 6), ATTK(AT_ENGL, AD_DREN, 2, 6),
          ATTK(AT_NONE, AD_ELEC, 0, 4), NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(0, 0, MS_SILENT, MZ_HUGE),
        MR_ELEC | MR_SLEEP | MR_DISINT | MR_POISON | MR_STONE, 0,
        M1_FLY | M1_BREATHLESS | M1_NOEYES | M1_NOLIMBS | M1_NOHEAD
            | M1_MINDLESS | M1_UNSOLID,
        M2_HOSTILE | M2_NEUTER, 0, HI_ZAP),
    MON("蒸気の渦", S_VORTEX, LVL(7, 22, 2, 30, 0),
        (G_HELL | G_GENO | G_NOCORPSE | 2),
        A(ATTK(AT_ENGL, AD_FIRE, 1, 8), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(0, 0, MS_SILENT, MZ_HUGE),
        MR_FIRE | MR_SLEEP | MR_POISON | MR_STONE, 0,
        M1_FLY | M1_BREATHLESS | M1_NOEYES | M1_NOLIMBS | M1_NOHEAD
            | M1_MINDLESS | M1_UNSOLID,
        M2_HOSTILE | M2_NEUTER, M3_INFRAVISIBLE, CLR_BLUE),
    MON("炎の渦", S_VORTEX, LVL(8, 22, 2, 30, 0),
        (G_HELL | G_GENO | G_NOCORPSE | 1),
        A(ATTK(AT_ENGL, AD_FIRE, 1, 10), ATTK(AT_NONE, AD_FIRE, 0, 4),
          NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(0, 0, MS_SILENT, MZ_HUGE),
        MR_FIRE | MR_SLEEP | MR_POISON | MR_STONE, 0,
        M1_FLY | M1_BREATHLESS | M1_NOEYES | M1_NOLIMBS | M1_NOHEAD
            | M1_MINDLESS | M1_UNSOLID,
        M2_HOSTILE | M2_NEUTER, M3_INFRAVISIBLE, CLR_YELLOW),
    /*
     * worms
     */
    MON("ロングワームの子供", S_WORM, LVL(5, 3, 5, 0, 0), G_GENO,
        A(ATTK(AT_BITE, AD_PHYS, 1, 4), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(600, 250, MS_SILENT, MZ_LARGE), 0, 0,
        M1_ANIMAL | M1_SLITHY | M1_NOLIMBS | M1_CARNIVORE | M1_NOTAKE,
        M2_HOSTILE, 0, CLR_BROWN),
    MON("紫ワームの子供", S_WORM, LVL(8, 3, 5, 0, 0), G_GENO,
        A(ATTK(AT_BITE, AD_PHYS, 1, 6), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(600, 250, MS_SILENT, MZ_LARGE), 0, 0,
        M1_ANIMAL | M1_SLITHY | M1_NOLIMBS | M1_CARNIVORE, M2_HOSTILE, 0,
        CLR_MAGENTA),
    MON("ロングワーム", S_WORM, LVL(9, 3, 5, 10, 0), (G_GENO | 2),
        A(ATTK(AT_BITE, AD_PHYS, 2, 4), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(1500, 500, MS_SILENT, MZ_GIGANTIC), 0, 0,
        M1_ANIMAL | M1_SLITHY | M1_NOLIMBS | M1_OVIPAROUS | M1_CARNIVORE
            | M1_NOTAKE,
        M2_HOSTILE | M2_STRONG | M2_NASTY, 0, CLR_BROWN),
    MON("紫ワーム", S_WORM, LVL(15, 9, 6, 20, 0), (G_GENO | 2),
        A(ATTK(AT_BITE, AD_PHYS, 2, 8), ATTK(AT_ENGL, AD_DGST, 1, 10),
          NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(2700, 700, MS_SILENT, MZ_GIGANTIC), 0, 0,
        M1_ANIMAL | M1_SLITHY | M1_NOLIMBS | M1_OVIPAROUS | M1_CARNIVORE,
        M2_HOSTILE | M2_STRONG | M2_NASTY, 0, CLR_MAGENTA),
    /*
     * xan, &c
     */
    MON("グリッドバグ", S_XAN, LVL(0, 12, 9, 0, 0),
        (G_GENO | G_SGROUP | G_NOCORPSE | 3),
        A(ATTK(AT_BITE, AD_ELEC, 1, 1), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(15, 10, MS_BUZZ, MZ_TINY), MR_ELEC | MR_POISON, 0, M1_ANIMAL,
        M2_HOSTILE, M3_INFRAVISIBLE, CLR_MAGENTA),
    MON("ザン", S_XAN, LVL(7, 18, -4, 0, 0), (G_GENO | 3),
        A(ATTK(AT_STNG, AD_LEGS, 1, 4), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(300, 300, MS_BUZZ, MZ_TINY), MR_POISON, MR_POISON,
        M1_FLY | M1_ANIMAL | M1_NOHANDS | M1_POIS, M2_HOSTILE,
        M3_INFRAVISIBLE, CLR_RED),
    /*
     * lights
     */
    MON("黄色い光", S_LIGHT, LVL(3, 15, 0, 0, 0),
        (G_NOCORPSE | G_GENO | 4), A(ATTK(AT_EXPL, AD_BLND, 10, 20), NO_ATTK,
                                     NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(0, 0, MS_SILENT, MZ_SMALL),
        MR_FIRE | MR_COLD | MR_ELEC | MR_DISINT | MR_SLEEP | MR_POISON
            | MR_ACID | MR_STONE,
        0, M1_FLY | M1_BREATHLESS | M1_AMORPHOUS | M1_NOEYES | M1_NOLIMBS
               | M1_NOHEAD | M1_MINDLESS | M1_UNSOLID | M1_NOTAKE,
        M2_HOSTILE | M2_NEUTER, M3_INFRAVISIBLE, CLR_YELLOW),
    MON("黒い光", S_LIGHT, LVL(5, 15, 0, 0, 0),
        (G_NOCORPSE | G_GENO | 2), A(ATTK(AT_EXPL, AD_HALU, 10, 12), NO_ATTK,
                                     NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(0, 0, MS_SILENT, MZ_SMALL),
        MR_FIRE | MR_COLD | MR_ELEC | MR_DISINT | MR_SLEEP | MR_POISON
            | MR_ACID | MR_STONE,
        0,
        M1_FLY | M1_BREATHLESS | M1_AMORPHOUS | M1_NOEYES | M1_NOLIMBS
            | M1_NOHEAD | M1_MINDLESS | M1_UNSOLID | M1_SEE_INVIS | M1_NOTAKE,
        M2_HOSTILE | M2_NEUTER, 0, CLR_BLACK),
    /*
     * zruty
     */
    MON("ズルティ", S_ZRUTY, LVL(9, 8, 3, 0, 0), (G_GENO | 2),
        A(ATTK(AT_CLAW, AD_PHYS, 3, 4), ATTK(AT_CLAW, AD_PHYS, 3, 4),
          ATTK(AT_BITE, AD_PHYS, 3, 6), NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(1200, 600, MS_SILENT, MZ_LARGE), 0, 0,
        M1_ANIMAL | M1_HUMANOID | M1_CARNIVORE, M2_HOSTILE | M2_STRONG,
        M3_INFRAVISIBLE, CLR_BROWN),
    /*
     * Angels and other lawful minions
     */
    MON("コウアトル", S_ANGEL, LVL(8, 10, 5, 30, 7),
        (G_NOHELL | G_SGROUP | G_NOCORPSE | 1),
        A(ATTK(AT_BITE, AD_DRST, 2, 4), ATTK(AT_BITE, AD_PHYS, 1, 3),
          ATTK(AT_HUGS, AD_WRAP, 2, 4), NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(900, 400, MS_HISS, MZ_LARGE), MR_POISON, 0,
        M1_FLY | M1_NOHANDS | M1_SLITHY | M1_POIS,
        M2_MINION | M2_STALK | M2_STRONG | M2_NASTY,
        M3_INFRAVISIBLE | M3_INFRAVISION, CLR_GREEN),
    MON("アレアックス", S_ANGEL, LVL(10, 8, 0, 30, 7), (G_NOHELL | G_NOCORPSE | 1),
        A(ATTK(AT_WEAP, AD_PHYS, 1, 6), ATTK(AT_WEAP, AD_PHYS, 1, 6),
          ATTK(AT_KICK, AD_PHYS, 1, 4), NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(WT_HUMAN, 400, MS_IMITATE, MZ_HUMAN),
        MR_COLD | MR_ELEC | MR_SLEEP | MR_POISON, 0,
        M1_HUMANOID | M1_SEE_INVIS,
        M2_MINION | M2_STALK | M2_NASTY | M2_COLLECT,
        M3_INFRAVISIBLE | M3_INFRAVISION, CLR_YELLOW),
    /* Angels start with the emin extension attached, and usually have
       the isminion flag set; however, non-minion Angels can be tamed
       and will switch to edog (guardian Angel is handled specially and
       always sticks with emin) */
    MON("天使", S_ANGEL, LVL(14, 10, -4, 55, 12),
        (G_NOHELL | G_NOCORPSE | 1),
        A(ATTK(AT_WEAP, AD_PHYS, 1, 6), ATTK(AT_WEAP, AD_PHYS, 1, 6),
          ATTK(AT_CLAW, AD_PHYS, 1, 4), ATTK(AT_MAGC, AD_MAGM, 2, 6), NO_ATTK,
          NO_ATTK),
        SIZ(WT_HUMAN, 400, MS_CUSS, MZ_HUMAN),
        MR_COLD | MR_ELEC | MR_SLEEP | MR_POISON, 0,
        M1_FLY | M1_HUMANOID | M1_SEE_INVIS,
        M2_NOPOLY | M2_MINION | M2_STALK | M2_STRONG | M2_NASTY | M2_COLLECT,
        M3_INFRAVISIBLE | M3_INFRAVISION, CLR_WHITE),
    MON("麒麟", S_ANGEL, LVL(16, 18, -5, 90, 15),
        (G_NOHELL | G_NOCORPSE | 1),
        A(ATTK(AT_KICK, AD_PHYS, 2, 4), ATTK(AT_KICK, AD_PHYS, 2, 4),
          ATTK(AT_BUTT, AD_PHYS, 3, 6), ATTK(AT_MAGC, AD_SPEL, 2, 6), NO_ATTK,
          NO_ATTK),
        SIZ(WT_HUMAN, 400, MS_NEIGH, MZ_LARGE), 0, 0,
        M1_FLY | M1_ANIMAL | M1_NOHANDS | M1_SEE_INVIS,
        M2_NOPOLY | M2_MINION | M2_STALK | M2_STRONG | M2_NASTY | M2_LORD,
        M3_INFRAVISIBLE | M3_INFRAVISION, HI_GOLD),
    MON("アルコン", S_ANGEL, LVL(19, 16, -6, 80, 15),
        (G_NOHELL | G_NOCORPSE | 1),
        A(ATTK(AT_WEAP, AD_PHYS, 2, 4), ATTK(AT_WEAP, AD_PHYS, 2, 4),
          ATTK(AT_GAZE, AD_BLND, 2, 6), ATTK(AT_CLAW, AD_PHYS, 1, 8),
          ATTK(AT_MAGC, AD_SPEL, 4, 6), NO_ATTK),
        SIZ(WT_HUMAN, 400, MS_CUSS, MZ_LARGE),
        MR_FIRE | MR_COLD | MR_ELEC | MR_SLEEP | MR_POISON, 0,
        M1_FLY | M1_HUMANOID | M1_SEE_INVIS | M1_REGEN,
        M2_NOPOLY | M2_MINION | M2_STALK | M2_STRONG | M2_NASTY | M2_LORD
            | M2_COLLECT | M2_MAGIC,
        M3_INFRAVISIBLE | M3_INFRAVISION, HI_LORD),
    /*
     * Bats
     */
    MON("こうもり", S_BAT, LVL(0, 22, 8, 0, 0), (G_GENO | G_SGROUP | 1),
        A(ATTK(AT_BITE, AD_PHYS, 1, 4), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(20, 20, MS_SQEEK, MZ_TINY), 0, 0,
        M1_FLY | M1_ANIMAL | M1_NOHANDS | M1_CARNIVORE, M2_WANDER,
        M3_INFRAVISIBLE, CLR_BROWN),
    MON("巨大こうもり", S_BAT, LVL(2, 22, 7, 0, 0), (G_GENO | 2),
        A(ATTK(AT_BITE, AD_PHYS, 1, 6), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(30, 30, MS_SQEEK, MZ_SMALL), 0, 0,
        M1_FLY | M1_ANIMAL | M1_NOHANDS | M1_CARNIVORE,
        M2_WANDER | M2_HOSTILE, M3_INFRAVISIBLE, CLR_RED),
    MON("オオガラス", S_BAT, LVL(4, 20, 6, 0, 0), (G_GENO | 2),
        A(ATTK(AT_BITE, AD_PHYS, 1, 6), ATTK(AT_CLAW, AD_BLND, 1, 6), NO_ATTK,
          NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(40, 20, MS_SQAWK, MZ_SMALL), 0, 0,
        M1_FLY | M1_ANIMAL | M1_NOHANDS | M1_CARNIVORE,
        M2_WANDER | M2_HOSTILE, M3_INFRAVISIBLE, CLR_BLACK),
    MON("吸血こうもり", S_BAT, LVL(5, 20, 6, 0, 0), (G_GENO | 2),
        A(ATTK(AT_BITE, AD_PHYS, 1, 6), ATTK(AT_BITE, AD_DRST, 0, 0), NO_ATTK,
          NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(30, 20, MS_SQEEK, MZ_SMALL), MR_SLEEP | MR_POISON, 0,
        M1_FLY | M1_ANIMAL | M1_NOHANDS | M1_POIS | M1_REGEN | M1_OMNIVORE,
        M2_HOSTILE, M3_INFRAVISIBLE, CLR_BLACK),
    /*
     * Centaurs
     */
    MON("草原のケンタウロス", S_CENTAUR, LVL(4, 18, 4, 0, 0), (G_GENO | 1),
        A(ATTK(AT_WEAP, AD_PHYS, 1, 6), ATTK(AT_KICK, AD_PHYS, 1, 6), NO_ATTK,
          NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(2500, 500, MS_HUMANOID, MZ_LARGE), 0, 0,
        M1_HUMANOID | M1_OMNIVORE, M2_STRONG | M2_GREEDY | M2_COLLECT,
        M3_INFRAVISIBLE, CLR_BROWN),
    MON("森のケンタウロス", S_CENTAUR, LVL(5, 18, 3, 10, -1), (G_GENO | 1),
        A(ATTK(AT_WEAP, AD_PHYS, 1, 8), ATTK(AT_KICK, AD_PHYS, 1, 6), NO_ATTK,
          NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(2550, 600, MS_HUMANOID, MZ_LARGE), 0, 0,
        M1_HUMANOID | M1_OMNIVORE, M2_STRONG | M2_GREEDY | M2_COLLECT,
        M3_INFRAVISIBLE, CLR_GREEN),
    MON("山のケンタウロス", S_CENTAUR, LVL(6, 20, 2, 10, -3), (G_GENO | 1),
        A(ATTK(AT_WEAP, AD_PHYS, 1, 10), ATTK(AT_KICK, AD_PHYS, 1, 6),
          ATTK(AT_KICK, AD_PHYS, 1, 6), NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(2550, 500, MS_HUMANOID, MZ_LARGE), 0, 0,
        M1_HUMANOID | M1_OMNIVORE, M2_STRONG | M2_GREEDY | M2_COLLECT,
        M3_INFRAVISIBLE, CLR_CYAN),
    /*
     * Dragons
     */
    /* The order of the dragons is VERY IMPORTANT.  Quite a few
     * pieces of code depend on gray being first and yellow being last.
     * The code also depends on the *order* being the same as that for
     * dragon scale mail and dragon scales in objects.c.  Baby dragons
     * cannot confer intrinsics, to avoid polyself/egg abuse.
     *
     * As reptiles, dragons are cold-blooded and thus aren't seen
     * with infravision.  Red dragons are the exception.
     */
    MON("灰色ドラゴンの子供", S_DRAGON, LVL(12, 9, 2, 10, 0), G_GENO,
        A(ATTK(AT_BITE, AD_PHYS, 2, 6), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(1500, 500, MS_ROAR, MZ_HUGE), 0, 0,
        M1_FLY | M1_THICK_HIDE | M1_NOHANDS | M1_CARNIVORE,
        M2_HOSTILE | M2_STRONG | M2_GREEDY | M2_JEWELS, 0, CLR_GRAY),
    MON("銀色ドラゴンの子供", S_DRAGON, LVL(12, 9, 2, 10, 0), G_GENO,
        A(ATTK(AT_BITE, AD_PHYS, 2, 6), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(1500, 500, MS_ROAR, MZ_HUGE), 0, 0,
        M1_FLY | M1_THICK_HIDE | M1_NOHANDS | M1_CARNIVORE,
        M2_HOSTILE | M2_STRONG | M2_GREEDY | M2_JEWELS, 0, DRAGON_SILVER),
#if 0 /* DEFERRED */
    MON("baby shimmering dragon", S_DRAGON,
        LVL(12, 9, 2, 10, 0), G_GENO,
        A(ATTK(AT_BITE, AD_PHYS, 2, 6),
          NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(1500, 500, MS_ROAR, MZ_HUGE), 0, 0,
        M1_FLY | M1_THICK_HIDE | M1_NOHANDS | M1_CARNIVORE,
        M2_HOSTILE | M2_STRONG | M2_GREEDY | M2_JEWELS, 0, CLR_CYAN),
#endif
    MON("赤色ドラゴンの子供", S_DRAGON, LVL(12, 9, 2, 10, 0), G_GENO,
        A(ATTK(AT_BITE, AD_PHYS, 2, 6), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(1500, 500, MS_ROAR, MZ_HUGE), MR_FIRE, 0,
        M1_FLY | M1_THICK_HIDE | M1_NOHANDS | M1_CARNIVORE,
        M2_HOSTILE | M2_STRONG | M2_GREEDY | M2_JEWELS, M3_INFRAVISIBLE,
        CLR_RED),
    MON("白ドラゴンの子供", S_DRAGON, LVL(12, 9, 2, 10, 0), G_GENO,
        A(ATTK(AT_BITE, AD_PHYS, 2, 6), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(1500, 500, MS_ROAR, MZ_HUGE), MR_COLD, 0,
        M1_FLY | M1_THICK_HIDE | M1_NOHANDS | M1_CARNIVORE,
        M2_HOSTILE | M2_STRONG | M2_GREEDY | M2_JEWELS, 0, CLR_WHITE),
    MON("オレンジドラゴンの子供", S_DRAGON, LVL(12, 9, 2, 10, 0), G_GENO,
        A(ATTK(AT_BITE, AD_PHYS, 2, 6), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(1500, 500, MS_ROAR, MZ_HUGE), MR_SLEEP, 0,
        M1_FLY | M1_THICK_HIDE | M1_NOHANDS | M1_CARNIVORE,
        M2_HOSTILE | M2_STRONG | M2_GREEDY | M2_JEWELS, 0, CLR_ORANGE),
    MON("黒ドラゴンの子供", S_DRAGON, LVL(12, 9, 2, 10, 0), G_GENO,
        A(ATTK(AT_BITE, AD_PHYS, 2, 6), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(1500, 500, MS_ROAR, MZ_HUGE), MR_DISINT, 0,
        M1_FLY | M1_THICK_HIDE | M1_NOHANDS | M1_CARNIVORE,
        M2_HOSTILE | M2_STRONG | M2_GREEDY | M2_JEWELS, 0, CLR_BLACK),
    MON("青ドラゴンの子供", S_DRAGON, LVL(12, 9, 2, 10, 0), G_GENO,
        A(ATTK(AT_BITE, AD_PHYS, 2, 6), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(1500, 500, MS_ROAR, MZ_HUGE), MR_ELEC, 0,
        M1_FLY | M1_THICK_HIDE | M1_NOHANDS | M1_CARNIVORE,
        M2_HOSTILE | M2_STRONG | M2_GREEDY | M2_JEWELS, 0, CLR_BLUE),
    MON("緑ドラゴンの子供", S_DRAGON, LVL(12, 9, 2, 10, 0), G_GENO,
        A(ATTK(AT_BITE, AD_PHYS, 2, 6), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(1500, 500, MS_ROAR, MZ_HUGE), MR_POISON, 0,
        M1_FLY | M1_THICK_HIDE | M1_NOHANDS | M1_CARNIVORE | M1_POIS,
        M2_HOSTILE | M2_STRONG | M2_GREEDY | M2_JEWELS, 0, CLR_GREEN),
    MON("黄色ドラゴンの子供", S_DRAGON, LVL(12, 9, 2, 10, 0), G_GENO,
        A(ATTK(AT_BITE, AD_PHYS, 2, 6), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(1500, 500, MS_ROAR, MZ_HUGE), MR_ACID | MR_STONE, 0,
        M1_FLY | M1_THICK_HIDE | M1_NOHANDS | M1_CARNIVORE | M1_ACID,
        M2_HOSTILE | M2_STRONG | M2_GREEDY | M2_JEWELS, 0, CLR_YELLOW),
    MON("灰色ドラゴン", S_DRAGON, LVL(15, 9, -1, 20, 4), (G_GENO | 1),
        A(ATTK(AT_BREA, AD_MAGM, 4, 6), ATTK(AT_BITE, AD_PHYS, 3, 8),
          ATTK(AT_CLAW, AD_PHYS, 1, 4), ATTK(AT_CLAW, AD_PHYS, 1, 4), NO_ATTK,
          NO_ATTK),
        SIZ(WT_DRAGON, 1500, MS_ROAR, MZ_GIGANTIC), 0, 0,
        M1_FLY | M1_THICK_HIDE | M1_NOHANDS | M1_SEE_INVIS | M1_OVIPAROUS
            | M1_CARNIVORE,
        M2_HOSTILE | M2_STRONG | M2_NASTY | M2_GREEDY | M2_JEWELS | M2_MAGIC,
        0, CLR_GRAY),
    MON("銀色ドラゴン", S_DRAGON, LVL(15, 9, -1, 20, 4), (G_GENO | 1),
        A(ATTK(AT_BREA, AD_COLD, 4, 6), ATTK(AT_BITE, AD_PHYS, 3, 8),
          ATTK(AT_CLAW, AD_PHYS, 1, 4), ATTK(AT_CLAW, AD_PHYS, 1, 4), NO_ATTK,
          NO_ATTK),
        SIZ(WT_DRAGON, 1500, MS_ROAR, MZ_GIGANTIC), MR_COLD, 0,
        M1_FLY | M1_THICK_HIDE | M1_NOHANDS | M1_SEE_INVIS | M1_OVIPAROUS
            | M1_CARNIVORE,
        M2_HOSTILE | M2_STRONG | M2_NASTY | M2_GREEDY | M2_JEWELS | M2_MAGIC,
        0, DRAGON_SILVER),
#if 0 /* DEFERRED */
    MON("shimmering dragon", S_DRAGON,
        LVL(15, 9, -1, 20, 4), (G_GENO | 1),
        A(ATTK(AT_BREA, AD_MAGM, 4, 6), ATTK(AT_BITE, AD_PHYS, 3, 8),
          ATTK(AT_CLAW, AD_PHYS, 1, 4), ATTK(AT_CLAW, AD_PHYS, 1, 4),
          NO_ATTK, NO_ATTK),
        SIZ(WT_DRAGON, 1500, MS_ROAR, MZ_GIGANTIC), 0, 0,
        M1_FLY | M1_THICK_HIDE | M1_NOHANDS | M1_SEE_INVIS | M1_OVIPAROUS
          | M1_CARNIVORE,
        M2_HOSTILE | M2_STRONG | M2_NASTY | M2_GREEDY | M2_JEWELS | M2_MAGIC,
        0, CLR_CYAN),
#endif
    MON("赤色ドラゴン", S_DRAGON, LVL(15, 9, -1, 20, -4), (G_GENO | 1),
        A(ATTK(AT_BREA, AD_FIRE, 6, 6), ATTK(AT_BITE, AD_PHYS, 3, 8),
          ATTK(AT_CLAW, AD_PHYS, 1, 4), ATTK(AT_CLAW, AD_PHYS, 1, 4), NO_ATTK,
          NO_ATTK),
        SIZ(WT_DRAGON, 1500, MS_ROAR, MZ_GIGANTIC), MR_FIRE, MR_FIRE,
        M1_FLY | M1_THICK_HIDE | M1_NOHANDS | M1_SEE_INVIS | M1_OVIPAROUS
            | M1_CARNIVORE,
        M2_HOSTILE | M2_STRONG | M2_NASTY | M2_GREEDY | M2_JEWELS | M2_MAGIC,
        M3_INFRAVISIBLE, CLR_RED),
    MON("白ドラゴン", S_DRAGON, LVL(15, 9, -1, 20, -5), (G_GENO | 1),
        A(ATTK(AT_BREA, AD_COLD, 4, 6), ATTK(AT_BITE, AD_PHYS, 3, 8),
          ATTK(AT_CLAW, AD_PHYS, 1, 4), ATTK(AT_CLAW, AD_PHYS, 1, 4), NO_ATTK,
          NO_ATTK),
        SIZ(WT_DRAGON, 1500, MS_ROAR, MZ_GIGANTIC), MR_COLD, MR_COLD,
        M1_FLY | M1_THICK_HIDE | M1_NOHANDS | M1_SEE_INVIS | M1_OVIPAROUS
            | M1_CARNIVORE,
        M2_HOSTILE | M2_STRONG | M2_NASTY | M2_GREEDY | M2_JEWELS | M2_MAGIC,
        0, CLR_WHITE),
    MON("オレンジドラゴン", S_DRAGON, LVL(15, 9, -1, 20, 5), (G_GENO | 1),
        A(ATTK(AT_BREA, AD_SLEE, 4, 25), ATTK(AT_BITE, AD_PHYS, 3, 8),
          ATTK(AT_CLAW, AD_PHYS, 1, 4), ATTK(AT_CLAW, AD_PHYS, 1, 4), NO_ATTK,
          NO_ATTK),
        SIZ(WT_DRAGON, 1500, MS_ROAR, MZ_GIGANTIC), MR_SLEEP, MR_SLEEP,
        M1_FLY | M1_THICK_HIDE | M1_NOHANDS | M1_SEE_INVIS | M1_OVIPAROUS
            | M1_CARNIVORE,
        M2_HOSTILE | M2_STRONG | M2_NASTY | M2_GREEDY | M2_JEWELS | M2_MAGIC,
        0, CLR_ORANGE),
    /* disintegration breath is actually all or nothing, not 1d255 */
    MON("黒ドラゴン", S_DRAGON, LVL(15, 9, -1, 20, -6), (G_GENO | 1),
        A(ATTK(AT_BREA, AD_DISN, 1, 255), ATTK(AT_BITE, AD_PHYS, 3, 8),
          ATTK(AT_CLAW, AD_PHYS, 1, 4), ATTK(AT_CLAW, AD_PHYS, 1, 4), NO_ATTK,
          NO_ATTK),
        SIZ(WT_DRAGON, 1500, MS_ROAR, MZ_GIGANTIC), MR_DISINT, MR_DISINT,
        M1_FLY | M1_THICK_HIDE | M1_NOHANDS | M1_SEE_INVIS | M1_OVIPAROUS
            | M1_CARNIVORE,
        M2_HOSTILE | M2_STRONG | M2_NASTY | M2_GREEDY | M2_JEWELS | M2_MAGIC,
        0, CLR_BLACK),
    MON("青ドラゴン", S_DRAGON, LVL(15, 9, -1, 20, -7), (G_GENO | 1),
        A(ATTK(AT_BREA, AD_ELEC, 4, 6), ATTK(AT_BITE, AD_PHYS, 3, 8),
          ATTK(AT_CLAW, AD_PHYS, 1, 4), ATTK(AT_CLAW, AD_PHYS, 1, 4), NO_ATTK,
          NO_ATTK),
        SIZ(WT_DRAGON, 1500, MS_ROAR, MZ_GIGANTIC), MR_ELEC, MR_ELEC,
        M1_FLY | M1_THICK_HIDE | M1_NOHANDS | M1_SEE_INVIS | M1_OVIPAROUS
            | M1_CARNIVORE,
        M2_HOSTILE | M2_STRONG | M2_NASTY | M2_GREEDY | M2_JEWELS | M2_MAGIC,
        0, CLR_BLUE),
    MON("緑ドラゴン", S_DRAGON, LVL(15, 9, -1, 20, 6), (G_GENO | 1),
        A(ATTK(AT_BREA, AD_DRST, 4, 6), ATTK(AT_BITE, AD_PHYS, 3, 8),
          ATTK(AT_CLAW, AD_PHYS, 1, 4), ATTK(AT_CLAW, AD_PHYS, 1, 4), NO_ATTK,
          NO_ATTK),
        SIZ(WT_DRAGON, 1500, MS_ROAR, MZ_GIGANTIC), MR_POISON, MR_POISON,
        M1_FLY | M1_THICK_HIDE | M1_NOHANDS | M1_SEE_INVIS | M1_OVIPAROUS
            | M1_CARNIVORE | M1_POIS,
        M2_HOSTILE | M2_STRONG | M2_NASTY | M2_GREEDY | M2_JEWELS | M2_MAGIC,
        0, CLR_GREEN),
    MON("黄色ドラゴン", S_DRAGON, LVL(15, 9, -1, 20, 7), (G_GENO | 1),
        A(ATTK(AT_BREA, AD_ACID, 4, 6), ATTK(AT_BITE, AD_PHYS, 3, 8),
          ATTK(AT_CLAW, AD_PHYS, 1, 4), ATTK(AT_CLAW, AD_PHYS, 1, 4), NO_ATTK,
          NO_ATTK),
        SIZ(WT_DRAGON, 1500, MS_ROAR, MZ_GIGANTIC), MR_ACID | MR_STONE,
        MR_STONE, M1_FLY | M1_THICK_HIDE | M1_NOHANDS | M1_SEE_INVIS
                      | M1_OVIPAROUS | M1_CARNIVORE | M1_ACID,
        M2_HOSTILE | M2_STRONG | M2_NASTY | M2_GREEDY | M2_JEWELS | M2_MAGIC,
        0, CLR_YELLOW),
    /*
     * Elementals
     */
    MON("ストーカー", S_ELEMENTAL, LVL(8, 12, 3, 0, 0), (G_GENO | 3),
        A(ATTK(AT_CLAW, AD_PHYS, 4, 4), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(900, 400, MS_SILENT, MZ_LARGE), 0, 0,
        M1_ANIMAL | M1_FLY | M1_SEE_INVIS,
        M2_WANDER | M2_STALK | M2_HOSTILE | M2_STRONG, M3_INFRAVISION,
        CLR_WHITE),
    MON("風の精", S_ELEMENTAL, LVL(8, 36, 2, 30, 0), (G_NOCORPSE | 1),
        A(ATTK(AT_ENGL, AD_PHYS, 1, 10), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(0, 0, MS_SILENT, MZ_HUGE), MR_POISON | MR_STONE, 0,
        M1_NOEYES | M1_NOLIMBS | M1_NOHEAD | M1_MINDLESS | M1_BREATHLESS
            | M1_UNSOLID | M1_FLY,
        M2_STRONG | M2_NEUTER, 0, CLR_CYAN),
    MON("火の精", S_ELEMENTAL, LVL(8, 12, 2, 30, 0), (G_NOCORPSE | 1),
        A(ATTK(AT_CLAW, AD_FIRE, 3, 6), ATTK(AT_NONE, AD_FIRE, 0, 4), NO_ATTK,
          NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(0, 0, MS_SILENT, MZ_HUGE), MR_FIRE | MR_POISON | MR_STONE, 0,
        M1_NOEYES | M1_NOLIMBS | M1_NOHEAD | M1_MINDLESS | M1_BREATHLESS
            | M1_UNSOLID | M1_FLY | M1_NOTAKE,
        M2_STRONG | M2_NEUTER, M3_INFRAVISIBLE, CLR_YELLOW),
    MON("土の精", S_ELEMENTAL, LVL(8, 6, 2, 30, 0), (G_NOCORPSE | 1),
        A(ATTK(AT_CLAW, AD_PHYS, 4, 6), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(2500, 0, MS_SILENT, MZ_HUGE),
        MR_FIRE | MR_COLD | MR_POISON | MR_STONE, 0,
        M1_NOEYES | M1_NOLIMBS | M1_NOHEAD | M1_MINDLESS | M1_BREATHLESS
            | M1_WALLWALK | M1_THICK_HIDE,
        M2_STRONG | M2_NEUTER, 0, CLR_BROWN),
    MON("水の精", S_ELEMENTAL, LVL(8, 6, 2, 30, 0), (G_NOCORPSE | 1),
        A(ATTK(AT_CLAW, AD_PHYS, 5, 6), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(2500, 0, MS_SILENT, MZ_HUGE), MR_POISON | MR_STONE, 0,
        M1_NOEYES | M1_NOLIMBS | M1_NOHEAD | M1_MINDLESS | M1_BREATHLESS
            | M1_UNSOLID | M1_AMPHIBIOUS | M1_SWIM,
        M2_STRONG | M2_NEUTER, 0, CLR_BLUE),
    /*
     * Fungi
     */
    MON("苔の怪物", S_FUNGUS, LVL(0, 1, 9, 0, 0), (G_GENO | 4),
        A(ATTK(AT_TUCH, AD_STCK, 0, 0), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(20, 200, MS_SILENT, MZ_SMALL), 0, 0,
        M1_BREATHLESS | M1_NOEYES | M1_NOLIMBS | M1_NOHEAD | M1_MINDLESS
            | M1_NOTAKE,
        M2_HOSTILE | M2_NEUTER, 0, CLR_BRIGHT_GREEN),
    MON("茶色モールド", S_FUNGUS, LVL(1, 0, 9, 0, 0), (G_GENO | 1),
        A(ATTK(AT_NONE, AD_COLD, 0, 6), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(50, 30, MS_SILENT, MZ_SMALL), MR_COLD | MR_POISON,
        MR_COLD | MR_POISON, M1_BREATHLESS | M1_NOEYES | M1_NOLIMBS
                                 | M1_NOHEAD | M1_MINDLESS | M1_NOTAKE,
        M2_HOSTILE | M2_NEUTER, 0, CLR_BROWN),
    MON("黄色モールド", S_FUNGUS, LVL(1, 0, 9, 0, 0), (G_GENO | 2),
        A(ATTK(AT_NONE, AD_STUN, 0, 4), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(50, 30, MS_SILENT, MZ_SMALL), MR_POISON, MR_POISON,
        M1_BREATHLESS | M1_NOEYES | M1_NOLIMBS | M1_NOHEAD | M1_MINDLESS
            | M1_POIS | M1_NOTAKE,
        M2_HOSTILE | M2_NEUTER, 0, CLR_YELLOW),
    MON("緑モールド", S_FUNGUS, LVL(1, 0, 9, 0, 0), (G_GENO | 1),
        A(ATTK(AT_NONE, AD_ACID, 0, 4), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(50, 30, MS_SILENT, MZ_SMALL), MR_ACID | MR_STONE, MR_STONE,
        M1_BREATHLESS | M1_NOEYES | M1_NOLIMBS | M1_NOHEAD | M1_MINDLESS
            | M1_ACID | M1_NOTAKE,
        M2_HOSTILE | M2_NEUTER, 0, CLR_GREEN),
    MON("赤色モールド", S_FUNGUS, LVL(1, 0, 9, 0, 0), (G_GENO | 1),
        A(ATTK(AT_NONE, AD_FIRE, 0, 4), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(50, 30, MS_SILENT, MZ_SMALL), MR_FIRE | MR_POISON,
        MR_FIRE | MR_POISON, M1_BREATHLESS | M1_NOEYES | M1_NOLIMBS
                                 | M1_NOHEAD | M1_MINDLESS | M1_NOTAKE,
        M2_HOSTILE | M2_NEUTER, M3_INFRAVISIBLE, CLR_RED),
    MON("シュリーカー", S_FUNGUS, LVL(3, 1, 7, 0, 0), (G_GENO | 1),
        A(NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(100, 100, MS_SHRIEK, MZ_SMALL), MR_POISON, MR_POISON,
        M1_BREATHLESS | M1_NOEYES | M1_NOLIMBS | M1_NOHEAD | M1_MINDLESS
            | M1_NOTAKE,
        M2_HOSTILE | M2_NEUTER, 0, CLR_MAGENTA),
    MON("紫キノコ", S_FUNGUS, LVL(3, 1, 7, 0, 0), (G_GENO | 2),
        A(ATTK(AT_TUCH, AD_PHYS, 1, 4), ATTK(AT_TUCH, AD_STCK, 0, 0), NO_ATTK,
          NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(100, 100, MS_SILENT, MZ_SMALL), MR_POISON, MR_POISON,
        M1_BREATHLESS | M1_NOEYES | M1_NOLIMBS | M1_NOHEAD | M1_MINDLESS
            | M1_NOTAKE,
        M2_HOSTILE | M2_NEUTER, 0, CLR_MAGENTA),
    /*
     * Gnomes
     */
    MON("ノーム", S_GNOME, LVL(1, 6, 10, 4, 0), (G_GENO | G_SGROUP | 1),
        A(ATTK(AT_WEAP, AD_PHYS, 1, 6), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(650, 100, MS_ORC, MZ_SMALL), 0, 0, M1_HUMANOID | M1_OMNIVORE,
        M2_NOPOLY | M2_GNOME | M2_COLLECT, M3_INFRAVISIBLE | M3_INFRAVISION,
        CLR_BROWN),
    MON("ノームの貴族", S_GNOME, LVL(3, 8, 10, 4, 0), (G_GENO | 2),
        A(ATTK(AT_WEAP, AD_PHYS, 1, 8), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(700, 120, MS_ORC, MZ_SMALL), 0, 0, M1_HUMANOID | M1_OMNIVORE,
        M2_GNOME | M2_LORD | M2_MALE | M2_COLLECT,
        M3_INFRAVISIBLE | M3_INFRAVISION, CLR_BLUE),
    MON("ノームの魔法使い", S_GNOME, LVL(3, 10, 4, 10, 0), (G_GENO | 1),
        A(ATTK(AT_MAGC, AD_SPEL, 0, 0), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(700, 120, MS_ORC, MZ_SMALL), 0, 0, M1_HUMANOID | M1_OMNIVORE,
        M2_GNOME | M2_MAGIC, M3_INFRAVISIBLE | M3_INFRAVISION, HI_ZAP),
    MON("ノームの王", S_GNOME, LVL(5, 10, 10, 20, 0), (G_GENO | 1),
        A(ATTK(AT_WEAP, AD_PHYS, 2, 6), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(750, 150, MS_ORC, MZ_SMALL), 0, 0, M1_HUMANOID | M1_OMNIVORE,
        M2_GNOME | M2_PRINCE | M2_MALE | M2_COLLECT,
        M3_INFRAVISIBLE | M3_INFRAVISION, HI_LORD),
#ifdef SPLITMON_1
};
#endif
#endif /* !SPLITMON_2 */

/* horrible kludge alert:
 * This is a compiler-specific kludge to allow the compilation of monst.o in
 * two pieces, by defining first SPLITMON_1 and then SPLITMON_2. The
 * resulting assembler files (monst1.s and monst2.s) are then run through
 * sed to change local symbols, concatenated together, and assembled to
 * produce monst.o. THIS ONLY WORKS WITH THE ATARI GCC, and should only
 * be done if you don't have enough memory to compile monst.o the "normal"
 * way.  --ERS
 */

#ifndef SPLITMON_1
#ifdef SPLITMON_2
struct permonst _mons2[] = {
#endif
    /*
     * giant Humanoids
     */
    MON("巨人", S_GIANT, LVL(6, 6, 0, 0, 2), (G_GENO | G_NOGEN | 1),
        A(ATTK(AT_WEAP, AD_PHYS, 2, 10), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(2250, 750, MS_BOAST, MZ_HUGE), 0, 0, M1_HUMANOID | M1_CARNIVORE,
        M2_GIANT | M2_STRONG | M2_ROCKTHROW | M2_NASTY | M2_COLLECT
            | M2_JEWELS,
        M3_INFRAVISIBLE | M3_INFRAVISION, CLR_RED),
    MON("岩石巨人", S_GIANT, LVL(6, 6, 0, 0, 2), (G_GENO | G_SGROUP | 1),
        A(ATTK(AT_WEAP, AD_PHYS, 2, 10), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(2250, 750, MS_BOAST, MZ_HUGE), 0, 0, M1_HUMANOID | M1_CARNIVORE,
        M2_GIANT | M2_STRONG | M2_ROCKTHROW | M2_NASTY | M2_COLLECT
            | M2_JEWELS,
        M3_INFRAVISIBLE | M3_INFRAVISION, CLR_GRAY),
    MON("丘の巨人", S_GIANT, LVL(8, 10, 6, 0, -2), (G_GENO | G_SGROUP | 1),
        A(ATTK(AT_WEAP, AD_PHYS, 2, 8), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(2200, 700, MS_BOAST, MZ_HUGE), 0, 0, M1_HUMANOID | M1_CARNIVORE,
        M2_GIANT | M2_STRONG | M2_ROCKTHROW | M2_NASTY | M2_COLLECT
            | M2_JEWELS,
        M3_INFRAVISIBLE | M3_INFRAVISION, CLR_CYAN),
    MON("炎の巨人", S_GIANT, LVL(9, 12, 4, 5, 2), (G_GENO | G_SGROUP | 1),
        A(ATTK(AT_WEAP, AD_PHYS, 2, 10), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(2250, 750, MS_BOAST, MZ_HUGE), MR_FIRE, MR_FIRE,
        M1_HUMANOID | M1_CARNIVORE, M2_GIANT | M2_STRONG | M2_ROCKTHROW
                                        | M2_NASTY | M2_COLLECT | M2_JEWELS,
        M3_INFRAVISIBLE | M3_INFRAVISION, CLR_YELLOW),
    MON("吹雪の巨人", S_GIANT, LVL(10, 12, 3, 10, -3),
        (G_NOHELL | G_GENO | G_SGROUP | 1),
        A(ATTK(AT_WEAP, AD_PHYS, 2, 12), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(2250, 750, MS_BOAST, MZ_HUGE), MR_COLD, MR_COLD,
        M1_HUMANOID | M1_CARNIVORE, M2_GIANT | M2_STRONG | M2_ROCKTHROW
                                        | M2_NASTY | M2_COLLECT | M2_JEWELS,
        M3_INFRAVISIBLE | M3_INFRAVISION, CLR_WHITE),
    MON("エティン", S_GIANT, LVL(10, 12, 3, 0, 0), (G_GENO | 1),
        A(ATTK(AT_WEAP, AD_PHYS, 2, 8), ATTK(AT_WEAP, AD_PHYS, 3, 6), NO_ATTK,
          NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(1700, 500, MS_GRUNT, MZ_HUGE), 0, 0,
        M1_ANIMAL | M1_HUMANOID | M1_CARNIVORE,
        M2_HOSTILE | M2_STRONG | M2_NASTY | M2_COLLECT,
        M3_INFRAVISIBLE | M3_INFRAVISION, CLR_BROWN),
    MON("雷の巨人", S_GIANT, LVL(16, 12, 3, 10, -3),
        (G_GENO | G_SGROUP | 1), A(ATTK(AT_WEAP, AD_PHYS, 2, 12), NO_ATTK,
                                   NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(2250, 750, MS_BOAST, MZ_HUGE), MR_ELEC, MR_ELEC,
        M1_HUMANOID | M1_CARNIVORE, M2_GIANT | M2_STRONG | M2_ROCKTHROW
                                        | M2_NASTY | M2_COLLECT | M2_JEWELS,
        M3_INFRAVISIBLE | M3_INFRAVISION, CLR_BLUE),
    MON("タイタン", S_GIANT, LVL(16, 18, -3, 70, 9), (1),
        A(ATTK(AT_WEAP, AD_PHYS, 2, 8), ATTK(AT_MAGC, AD_SPEL, 0, 0), NO_ATTK,
          NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(2300, 900, MS_SPELL, MZ_HUGE), 0, 0,
        M1_FLY | M1_HUMANOID | M1_OMNIVORE,
        M2_STRONG | M2_ROCKTHROW | M2_NASTY | M2_COLLECT | M2_MAGIC,
        M3_INFRAVISIBLE | M3_INFRAVISION, CLR_MAGENTA),
    MON("ミノタウロス", S_GIANT, LVL(15, 15, 6, 0, 0), (G_GENO | G_NOGEN),
        A(ATTK(AT_CLAW, AD_PHYS, 3, 10), ATTK(AT_CLAW, AD_PHYS, 3, 10),
          ATTK(AT_BUTT, AD_PHYS, 2, 8), NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(1500, 700, MS_SILENT, MZ_LARGE), 0, 0,
        M1_ANIMAL | M1_HUMANOID | M1_CARNIVORE,
        M2_HOSTILE | M2_STRONG | M2_NASTY, M3_INFRAVISIBLE | M3_INFRAVISION,
        CLR_BROWN),
    /* 'I' is a visual marker for all invisible monsters and must be unused */
    /*
     * Jabberwock
     */
    /* the illustration from _Through_the_Looking_Glass_
       depicts hands as well as wings */
    MON("ジャバウォック", S_JABBERWOCK, LVL(15, 12, -2, 50, 0), (G_GENO | 1),
        A(ATTK(AT_BITE, AD_PHYS, 2, 10), ATTK(AT_BITE, AD_PHYS, 2, 10),
          ATTK(AT_CLAW, AD_PHYS, 2, 10), ATTK(AT_CLAW, AD_PHYS, 2, 10),
          NO_ATTK, NO_ATTK),
        SIZ(1300, 600, MS_BURBLE, MZ_LARGE), 0, 0,
        M1_ANIMAL | M1_FLY | M1_CARNIVORE,
        M2_HOSTILE | M2_STRONG | M2_NASTY | M2_COLLECT, M3_INFRAVISIBLE,
        CLR_ORANGE),
#if 0 /* DEFERRED */
    MON("vorpal jabberwock", S_JABBERWOCK,
        LVL(20, 12, -2, 50, 0), (G_GENO | 1),
        A(ATTK(AT_BITE, AD_PHYS, 3, 10), ATTK(AT_BITE, AD_PHYS, 3, 10),
          ATTK(AT_CLAW, AD_PHYS, 3, 10), ATTK(AT_CLAW, AD_PHYS, 3, 10),
          NO_ATTK, NO_ATTK),
        SIZ(1300, 600, MS_BURBLE, MZ_LARGE), 0, 0,
        M1_ANIMAL | M1_FLY | M1_CARNIVORE,
        M2_HOSTILE | M2_STRONG | M2_NASTY | M2_COLLECT, M3_INFRAVISIBLE,
        HI_LORD),
#endif
    /*
     * Kops
     */
    MON("警備員", S_KOP, LVL(1, 6, 10, 10, 9),
        (G_GENO | G_LGROUP | G_NOGEN),
        A(ATTK(AT_WEAP, AD_PHYS, 1, 4), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(WT_HUMAN, 200, MS_ARREST, MZ_HUMAN), 0, 0, M1_HUMANOID,
        M2_HUMAN | M2_WANDER | M2_HOSTILE | M2_MALE | M2_COLLECT,
        M3_INFRAVISIBLE, CLR_BLUE),
    MON("巡査", S_KOP, LVL(2, 8, 10, 10, 10),
        (G_GENO | G_SGROUP | G_NOGEN),
        A(ATTK(AT_WEAP, AD_PHYS, 1, 6), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(WT_HUMAN, 200, MS_ARREST, MZ_HUMAN), 0, 0, M1_HUMANOID,
        M2_HUMAN | M2_WANDER | M2_HOSTILE | M2_STRONG | M2_MALE | M2_COLLECT,
        M3_INFRAVISIBLE, CLR_BLUE),
    MON("巡査部長", S_KOP, LVL(3, 10, 10, 20, 11), (G_GENO | G_NOGEN),
        A(ATTK(AT_WEAP, AD_PHYS, 1, 8), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(WT_HUMAN, 200, MS_ARREST, MZ_HUMAN), 0, 0, M1_HUMANOID,
        M2_HUMAN | M2_WANDER | M2_HOSTILE | M2_STRONG | M2_MALE | M2_COLLECT,
        M3_INFRAVISIBLE, CLR_CYAN),
    MON("警部補", S_KOP, LVL(4, 12, 10, 20, 12), (G_GENO | G_NOGEN),
        A(ATTK(AT_WEAP, AD_PHYS, 2, 6), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(WT_HUMAN, 200, MS_ARREST, MZ_HUMAN), 0, 0, M1_HUMANOID,
        M2_HUMAN | M2_WANDER | M2_HOSTILE | M2_STRONG | M2_MALE | M2_COLLECT,
        M3_INFRAVISIBLE, HI_LORD),
    /*
     * Liches
     */
    MON("リッチ", S_LICH, LVL(11, 6, 0, 30, -9), (G_GENO | G_NOCORPSE | 1),
        A(ATTK(AT_TUCH, AD_COLD, 1, 10), ATTK(AT_MAGC, AD_SPEL, 0, 0),
          NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(1200, 100, MS_MUMBLE, MZ_HUMAN), MR_COLD | MR_SLEEP | MR_POISON,
        MR_COLD, M1_BREATHLESS | M1_HUMANOID | M1_POIS | M1_REGEN,
        M2_UNDEAD | M2_HOSTILE | M2_MAGIC, M3_INFRAVISION, CLR_BROWN),
    MON("デミリッチ", S_LICH, LVL(14, 9, -2, 60, -12),
        (G_GENO | G_NOCORPSE | 1),
        A(ATTK(AT_TUCH, AD_COLD, 3, 4), ATTK(AT_MAGC, AD_SPEL, 0, 0), NO_ATTK,
          NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(1200, 100, MS_MUMBLE, MZ_HUMAN), MR_COLD | MR_SLEEP | MR_POISON,
        MR_COLD, M1_BREATHLESS | M1_HUMANOID | M1_POIS | M1_REGEN,
        M2_UNDEAD | M2_HOSTILE | M2_MAGIC, M3_INFRAVISION, CLR_RED),
    MON("マスターリッチ", S_LICH, LVL(17, 9, -4, 90, -15),
        (G_HELL | G_GENO | G_NOCORPSE | 1),
        A(ATTK(AT_TUCH, AD_COLD, 3, 6), ATTK(AT_MAGC, AD_SPEL, 0, 0), NO_ATTK,
          NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(1200, 100, MS_MUMBLE, MZ_HUMAN),
        MR_FIRE | MR_COLD | MR_SLEEP | MR_POISON, MR_FIRE | MR_COLD,
        M1_BREATHLESS | M1_HUMANOID | M1_POIS | M1_REGEN,
        M2_UNDEAD | M2_HOSTILE | M2_MAGIC, M3_WANTSBOOK | M3_INFRAVISION,
        HI_LORD),
    MON("アーチリッチ", S_LICH, LVL(25, 9, -6, 90, -15),
        (G_HELL | G_GENO | G_NOCORPSE | 1),
        A(ATTK(AT_TUCH, AD_COLD, 5, 6), ATTK(AT_MAGC, AD_SPEL, 0, 0), NO_ATTK,
          NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(1200, 100, MS_MUMBLE, MZ_HUMAN),
        MR_FIRE | MR_COLD | MR_SLEEP | MR_ELEC | MR_POISON, MR_FIRE | MR_COLD,
        M1_BREATHLESS | M1_HUMANOID | M1_POIS | M1_REGEN,
        M2_UNDEAD | M2_HOSTILE | M2_MAGIC, M3_WANTSBOOK | M3_INFRAVISION,
        HI_LORD),
    /*
     * Mummies
     */
    MON("コボルドのミイラ", S_MUMMY, LVL(3, 8, 6, 20, -2),
        (G_GENO | G_NOCORPSE | 1), A(ATTK(AT_CLAW, AD_PHYS, 1, 4), NO_ATTK,
                                     NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(400, 50, MS_SILENT, MZ_SMALL), MR_COLD | MR_SLEEP | MR_POISON, 0,
        M1_BREATHLESS | M1_MINDLESS | M1_HUMANOID | M1_POIS,
        M2_UNDEAD | M2_HOSTILE, M3_INFRAVISION, CLR_BROWN),
    MON("ノームのミイラ", S_MUMMY, LVL(4, 10, 6, 20, -3),
        (G_GENO | G_NOCORPSE | 1), A(ATTK(AT_CLAW, AD_PHYS, 1, 6), NO_ATTK,
                                     NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(650, 50, MS_SILENT, MZ_SMALL), MR_COLD | MR_SLEEP | MR_POISON, 0,
        M1_BREATHLESS | M1_MINDLESS | M1_HUMANOID | M1_POIS,
        M2_UNDEAD | M2_HOSTILE | M2_GNOME, M3_INFRAVISION, CLR_RED),
    MON("オークのミイラ", S_MUMMY, LVL(5, 10, 5, 20, -4),
        (G_GENO | G_NOCORPSE | 1), A(ATTK(AT_CLAW, AD_PHYS, 1, 6), NO_ATTK,
                                     NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(850, 75, MS_SILENT, MZ_HUMAN), MR_COLD | MR_SLEEP | MR_POISON, 0,
        M1_BREATHLESS | M1_MINDLESS | M1_HUMANOID | M1_POIS,
        M2_UNDEAD | M2_HOSTILE | M2_ORC | M2_GREEDY | M2_JEWELS,
        M3_INFRAVISION, CLR_GRAY),
    MON("ドワーフのミイラ", S_MUMMY, LVL(5, 10, 5, 20, -4),
        (G_GENO | G_NOCORPSE | 1), A(ATTK(AT_CLAW, AD_PHYS, 1, 6), NO_ATTK,
                                     NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(900, 150, MS_SILENT, MZ_HUMAN), MR_COLD | MR_SLEEP | MR_POISON, 0,
        M1_BREATHLESS | M1_MINDLESS | M1_HUMANOID | M1_POIS,
        M2_UNDEAD | M2_HOSTILE | M2_DWARF | M2_GREEDY | M2_JEWELS,
        M3_INFRAVISION, CLR_RED),
    MON("エルフのミイラ", S_MUMMY, LVL(6, 12, 4, 30, -5),
        (G_GENO | G_NOCORPSE | 1), A(ATTK(AT_CLAW, AD_PHYS, 2, 4), NO_ATTK,
                                     NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(WT_ELF, 175, MS_SILENT, MZ_HUMAN), MR_COLD | MR_SLEEP | MR_POISON,
        0, M1_BREATHLESS | M1_MINDLESS | M1_HUMANOID | M1_POIS,
        M2_UNDEAD | M2_HOSTILE | M2_ELF, M3_INFRAVISION, CLR_GREEN),
    MON("人間のミイラ", S_MUMMY, LVL(6, 12, 4, 30, -5),
        (G_GENO | G_NOCORPSE | 1),
        A(ATTK(AT_CLAW, AD_PHYS, 2, 4), ATTK(AT_CLAW, AD_PHYS, 2, 4), NO_ATTK,
          NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(WT_HUMAN, 200, MS_SILENT, MZ_HUMAN),
        MR_COLD | MR_SLEEP | MR_POISON, 0,
        M1_BREATHLESS | M1_MINDLESS | M1_HUMANOID | M1_POIS,
        M2_UNDEAD | M2_HOSTILE, M3_INFRAVISION, CLR_GRAY),
    MON("エティンのミイラ", S_MUMMY, LVL(7, 12, 4, 30, -6),
        (G_GENO | G_NOCORPSE | 1),
        A(ATTK(AT_CLAW, AD_PHYS, 2, 6), ATTK(AT_CLAW, AD_PHYS, 2, 6), NO_ATTK,
          NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(1700, 250, MS_SILENT, MZ_HUGE), MR_COLD | MR_SLEEP | MR_POISON, 0,
        M1_BREATHLESS | M1_MINDLESS | M1_HUMANOID | M1_POIS,
        M2_UNDEAD | M2_HOSTILE | M2_STRONG, M3_INFRAVISION, CLR_BLUE),
    MON("巨人のミイラ", S_MUMMY, LVL(8, 14, 3, 30, -7),
        (G_GENO | G_NOCORPSE | 1),
        A(ATTK(AT_CLAW, AD_PHYS, 3, 4), ATTK(AT_CLAW, AD_PHYS, 3, 4), NO_ATTK,
          NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(2050, 375, MS_SILENT, MZ_HUGE), MR_COLD | MR_SLEEP | MR_POISON, 0,
        M1_BREATHLESS | M1_MINDLESS | M1_HUMANOID | M1_POIS,
        M2_UNDEAD | M2_HOSTILE | M2_GIANT | M2_STRONG | M2_JEWELS,
        M3_INFRAVISION, CLR_CYAN),
    /*
     * Nagas
     */
    MON("赤色ナーガの雛", S_NAGA, LVL(3, 10, 6, 0, 0), G_GENO,
        A(ATTK(AT_BITE, AD_PHYS, 1, 4), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(500, 100, MS_MUMBLE, MZ_LARGE), MR_FIRE | MR_POISON,
        MR_FIRE | MR_POISON,
        M1_NOLIMBS | M1_SLITHY | M1_THICK_HIDE | M1_NOTAKE | M1_OMNIVORE,
        M2_STRONG, M3_INFRAVISIBLE, CLR_RED),
    MON("黒ナーガの雛", S_NAGA, LVL(3, 10, 6, 0, 0), G_GENO,
        A(ATTK(AT_BITE, AD_PHYS, 1, 4), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(500, 100, MS_MUMBLE, MZ_LARGE), MR_POISON | MR_ACID | MR_STONE,
        MR_POISON | MR_STONE, M1_NOLIMBS | M1_SLITHY | M1_THICK_HIDE | M1_ACID
                                  | M1_NOTAKE | M1_CARNIVORE,
        M2_STRONG, 0, CLR_BLACK),
    MON("金色ナーガの雛", S_NAGA, LVL(3, 10, 6, 0, 0), G_GENO,
        A(ATTK(AT_BITE, AD_PHYS, 1, 4), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(500, 100, MS_MUMBLE, MZ_LARGE), MR_POISON, MR_POISON,
        M1_NOLIMBS | M1_SLITHY | M1_THICK_HIDE | M1_NOTAKE | M1_OMNIVORE,
        M2_STRONG, 0, HI_GOLD),
    MON("番兵ナーガの雛", S_NAGA, LVL(3, 10, 6, 0, 0), G_GENO,
        A(ATTK(AT_BITE, AD_PHYS, 1, 4), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(500, 100, MS_MUMBLE, MZ_LARGE), MR_POISON, MR_POISON,
        M1_NOLIMBS | M1_SLITHY | M1_THICK_HIDE | M1_NOTAKE | M1_OMNIVORE,
        M2_STRONG, 0, CLR_GREEN),
    MON("赤色ナーガ", S_NAGA, LVL(6, 12, 4, 0, -4), (G_GENO | 1),
        A(ATTK(AT_BITE, AD_PHYS, 2, 4), ATTK(AT_BREA, AD_FIRE, 2, 6), NO_ATTK,
          NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(2600, 400, MS_MUMBLE, MZ_HUGE), MR_FIRE | MR_POISON,
        MR_FIRE | MR_POISON, M1_NOLIMBS | M1_SLITHY | M1_THICK_HIDE
                                 | M1_OVIPAROUS | M1_NOTAKE | M1_OMNIVORE,
        M2_STRONG, M3_INFRAVISIBLE, CLR_RED),
    MON("黒ナーガ", S_NAGA, LVL(8, 14, 2, 10, 4), (G_GENO | 1),
        A(ATTK(AT_BITE, AD_PHYS, 2, 6), ATTK(AT_SPIT, AD_ACID, 0, 0), NO_ATTK,
          NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(2600, 400, MS_MUMBLE, MZ_HUGE), MR_POISON | MR_ACID | MR_STONE,
        MR_POISON | MR_STONE,
        M1_NOLIMBS | M1_SLITHY | M1_THICK_HIDE | M1_OVIPAROUS | M1_ACID
            | M1_NOTAKE | M1_CARNIVORE,
        M2_STRONG, 0, CLR_BLACK),
    MON("金色ナーガ", S_NAGA, LVL(10, 14, 2, 70, 5), (G_GENO | 1),
        A(ATTK(AT_BITE, AD_PHYS, 2, 6), ATTK(AT_MAGC, AD_SPEL, 4, 6), NO_ATTK,
          NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(2600, 400, MS_MUMBLE, MZ_HUGE), MR_POISON, MR_POISON,
        M1_NOLIMBS | M1_SLITHY | M1_THICK_HIDE | M1_OVIPAROUS | M1_NOTAKE
            | M1_OMNIVORE,
        M2_STRONG, 0, HI_GOLD),
    MON("番兵ナーガ", S_NAGA, LVL(12, 16, 0, 50, 7), (G_GENO | 1),
        A(ATTK(AT_BITE, AD_PLYS, 1, 6), ATTK(AT_SPIT, AD_DRST, 1, 6),
          ATTK(AT_HUGS, AD_PHYS, 2, 4), NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(2600, 400, MS_MUMBLE, MZ_HUGE), MR_POISON, MR_POISON,
        M1_NOLIMBS | M1_SLITHY | M1_THICK_HIDE | M1_OVIPAROUS | M1_POIS
            | M1_NOTAKE | M1_OMNIVORE,
        M2_STRONG, 0, CLR_GREEN),
    /*
     * Ogres
     */
    MON("オーガ", S_OGRE, LVL(5, 10, 5, 0, -3), (G_SGROUP | G_GENO | 1),
        A(ATTK(AT_WEAP, AD_PHYS, 2, 5), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(1600, 500, MS_GRUNT, MZ_LARGE), 0, 0, M1_HUMANOID | M1_CARNIVORE,
        M2_STRONG | M2_GREEDY | M2_JEWELS | M2_COLLECT,
        M3_INFRAVISIBLE | M3_INFRAVISION, CLR_BROWN),
    MON("オーガの君主", S_OGRE, LVL(7, 12, 3, 30, -5), (G_GENO | 2),
        A(ATTK(AT_WEAP, AD_PHYS, 2, 6), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(1700, 700, MS_GRUNT, MZ_LARGE), 0, 0, M1_HUMANOID | M1_CARNIVORE,
        M2_STRONG | M2_LORD | M2_MALE | M2_GREEDY | M2_JEWELS | M2_COLLECT,
        M3_INFRAVISIBLE | M3_INFRAVISION, CLR_RED),
    MON("オーガの王", S_OGRE, LVL(9, 14, 4, 60, -7), (G_GENO | 2),
        A(ATTK(AT_WEAP, AD_PHYS, 3, 5), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(1700, 750, MS_GRUNT, MZ_LARGE), 0, 0, M1_HUMANOID | M1_CARNIVORE,
        M2_STRONG | M2_PRINCE | M2_MALE | M2_GREEDY | M2_JEWELS | M2_COLLECT,
        M3_INFRAVISIBLE | M3_INFRAVISION, HI_LORD),
    /*
     * Puddings
     *
     * must be in the same order as the pudding globs in objects.c
     */
    MON("灰色ウーズ", S_PUDDING, LVL(3, 1, 8, 0, 0), (G_GENO | G_NOCORPSE | 2),
        A(ATTK(AT_BITE, AD_RUST, 2, 8), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(500, 250, MS_SILENT, MZ_MEDIUM),
        MR_FIRE | MR_COLD | MR_POISON | MR_ACID | MR_STONE,
        MR_FIRE | MR_COLD | MR_POISON,
        M1_BREATHLESS | M1_AMORPHOUS | M1_NOEYES | M1_NOLIMBS | M1_NOHEAD
            | M1_MINDLESS | M1_OMNIVORE | M1_ACID,
        M2_HOSTILE | M2_NEUTER, 0, CLR_GRAY),
    MON("茶色プリン", S_PUDDING, LVL(5, 3, 8, 0, 0),
        (G_GENO | G_NOCORPSE | 1), A(ATTK(AT_BITE, AD_DCAY, 0, 0), NO_ATTK,
                                     NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(500, 250, MS_SILENT, MZ_MEDIUM),
        MR_COLD | MR_ELEC | MR_POISON | MR_ACID | MR_STONE,
        MR_COLD | MR_ELEC | MR_POISON,
        M1_BREATHLESS | M1_AMORPHOUS | M1_NOEYES | M1_NOLIMBS | M1_NOHEAD
            | M1_MINDLESS | M1_OMNIVORE | M1_ACID,
        M2_HOSTILE | M2_NEUTER, 0, CLR_BROWN),
    MON("緑スライム", S_PUDDING, LVL(6, 6, 6, 0, 0),
        (G_HELL | G_GENO | G_NOCORPSE | 1),
        A(ATTK(AT_TUCH, AD_SLIM, 1, 4), ATTK(AT_NONE, AD_SLIM, 0, 0), NO_ATTK,
          NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(400, 150, MS_SILENT, MZ_LARGE),
        MR_COLD | MR_ELEC | MR_POISON | MR_ACID | MR_STONE, 0,
        M1_BREATHLESS | M1_AMORPHOUS | M1_NOEYES | M1_NOLIMBS | M1_NOHEAD
            | M1_MINDLESS | M1_OMNIVORE | M1_ACID | M1_POIS,
        M2_HOSTILE | M2_NEUTER, 0, CLR_GREEN),
    MON("黒プリン", S_PUDDING, LVL(10, 6, 6, 0, 0),
        (G_GENO | G_NOCORPSE | 1),
        A(ATTK(AT_BITE, AD_CORR, 3, 8), ATTK(AT_NONE, AD_CORR, 0, 0), NO_ATTK,
          NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(900, 250, MS_SILENT, MZ_LARGE),
        MR_COLD | MR_ELEC | MR_POISON | MR_ACID | MR_STONE,
        MR_COLD | MR_ELEC | MR_POISON,
        M1_BREATHLESS | M1_AMORPHOUS | M1_NOEYES | M1_NOLIMBS | M1_NOHEAD
            | M1_MINDLESS | M1_OMNIVORE | M1_ACID,
        M2_HOSTILE | M2_NEUTER, 0, CLR_BLACK),
    /*
     * Quantum mechanics
     */
    MON("量子物理学者", S_QUANTMECH, LVL(7, 12, 3, 10, 0), (G_GENO | 3),
        A(ATTK(AT_CLAW, AD_TLPT, 1, 4), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(WT_HUMAN, 20, MS_HUMANOID, MZ_HUMAN), MR_POISON, 0,
        M1_HUMANOID | M1_OMNIVORE | M1_POIS | M1_TPORT, M2_HOSTILE,
        M3_INFRAVISIBLE, CLR_CYAN),
    /*
     * Rust monster or disenchanter
     */
    MON("錆の怪物", S_RUSTMONST, LVL(5, 18, 2, 0, 0), (G_GENO | 2),
        A(ATTK(AT_TUCH, AD_RUST, 0, 0), ATTK(AT_TUCH, AD_RUST, 0, 0),
          ATTK(AT_NONE, AD_RUST, 0, 0), NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(1000, 250, MS_SILENT, MZ_MEDIUM), 0, 0,
        M1_SWIM | M1_ANIMAL | M1_NOHANDS | M1_METALLIVORE, M2_HOSTILE,
        M3_INFRAVISIBLE, CLR_BROWN),
    MON("吸魔の怪物", S_RUSTMONST, LVL(12, 12, -10, 0, -3),
        (G_HELL | G_GENO | 2),
        A(ATTK(AT_CLAW, AD_ENCH, 4, 4), ATTK(AT_NONE, AD_ENCH, 0, 0), NO_ATTK,
          NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(750, 200, MS_GROWL, MZ_LARGE), 0, 0, M1_ANIMAL | M1_CARNIVORE,
        M2_HOSTILE, M3_INFRAVISIBLE, CLR_BLUE),
    /*
     * Snakes
     */
    MON("小さなヘビ", S_SNAKE, LVL(1, 8, 8, 0, 0), (G_LGROUP | G_GENO | 1),
        A(ATTK(AT_BITE, AD_PHYS, 1, 2), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(50, 60, MS_HISS, MZ_TINY), 0, 0,
        M1_SWIM | M1_CONCEAL | M1_NOLIMBS | M1_ANIMAL | M1_SLITHY
            | M1_OVIPAROUS | M1_CARNIVORE | M1_NOTAKE,
        0, 0, CLR_GREEN),
    MON("ヘビ", S_SNAKE, LVL(4, 15, 3, 0, 0), (G_GENO | 2),
        A(ATTK(AT_BITE, AD_DRST, 1, 6), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(100, 80, MS_HISS, MZ_SMALL), MR_POISON, MR_POISON,
        M1_SWIM | M1_CONCEAL | M1_NOLIMBS | M1_ANIMAL | M1_SLITHY | M1_POIS
            | M1_OVIPAROUS | M1_CARNIVORE | M1_NOTAKE,
        M2_HOSTILE, 0, CLR_BROWN),
    MON("水ヘビ", S_SNAKE, LVL(4, 15, 3, 0, 0),
        (G_GENO | G_NOGEN | G_LGROUP),
        A(ATTK(AT_BITE, AD_DRST, 1, 6), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(150, 80, MS_HISS, MZ_SMALL), MR_POISON, MR_POISON,
        M1_SWIM | M1_CONCEAL | M1_NOLIMBS | M1_ANIMAL | M1_SLITHY | M1_POIS
            | M1_CARNIVORE | M1_OVIPAROUS | M1_NOTAKE,
        M2_HOSTILE, 0, CLR_RED),
    MON("ニシキヘビ", S_SNAKE, LVL(6, 3, 5, 0, 0), (G_GENO | 1),
        A(ATTK(AT_BITE, AD_PHYS, 1, 4), ATTK(AT_TUCH, AD_PHYS, 0, 0),
          ATTK(AT_HUGS, AD_WRAP, 1, 4), ATTK(AT_HUGS, AD_PHYS, 2, 4), NO_ATTK,
          NO_ATTK),
        SIZ(250, 100, MS_HISS, MZ_LARGE), 0, 0,
        M1_SWIM | M1_NOLIMBS | M1_ANIMAL | M1_SLITHY | M1_CARNIVORE
            | M1_OVIPAROUS | M1_NOTAKE,
        M2_HOSTILE | M2_STRONG, M3_INFRAVISION, CLR_MAGENTA),
    MON("ハブ", S_SNAKE, LVL(6, 15, 2, 0, 0), (G_GENO | 1),
        A(ATTK(AT_BITE, AD_DRST, 1, 4), ATTK(AT_BITE, AD_DRST, 1, 4), NO_ATTK,
          NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(100, 60, MS_HISS, MZ_MEDIUM), MR_POISON, MR_POISON,
        M1_SWIM | M1_CONCEAL | M1_NOLIMBS | M1_ANIMAL | M1_SLITHY | M1_POIS
            | M1_CARNIVORE | M1_OVIPAROUS | M1_NOTAKE,
        M2_HOSTILE, M3_INFRAVISION, CLR_BLUE),
    MON("コブラ", S_SNAKE, LVL(6, 18, 2, 0, 0), (G_GENO | 1),
        A(ATTK(AT_BITE, AD_DRST, 2, 4), ATTK(AT_SPIT, AD_BLND, 0, 0), NO_ATTK,
          NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(250, 100, MS_HISS, MZ_MEDIUM), MR_POISON, MR_POISON,
        M1_SWIM | M1_CONCEAL | M1_NOLIMBS | M1_ANIMAL | M1_SLITHY | M1_POIS
            | M1_CARNIVORE | M1_OVIPAROUS | M1_NOTAKE,
        M2_HOSTILE, 0, CLR_BLUE),
    /*
     * Trolls
     */
    MON("トロル", S_TROLL, LVL(7, 12, 4, 0, -3), (G_GENO | 2),
        A(ATTK(AT_WEAP, AD_PHYS, 4, 2), ATTK(AT_CLAW, AD_PHYS, 4, 2),
          ATTK(AT_BITE, AD_PHYS, 2, 6), NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(800, 350, MS_GRUNT, MZ_LARGE), 0, 0,
        M1_HUMANOID | M1_REGEN | M1_CARNIVORE,
        M2_STRONG | M2_STALK | M2_HOSTILE, M3_INFRAVISIBLE | M3_INFRAVISION,
        CLR_BROWN),
    MON("氷のトロル", S_TROLL, LVL(9, 10, 2, 20, -3), (G_NOHELL | G_GENO | 1),
        A(ATTK(AT_WEAP, AD_PHYS, 2, 6), ATTK(AT_CLAW, AD_COLD, 2, 6),
          ATTK(AT_BITE, AD_PHYS, 2, 6), NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(1000, 300, MS_GRUNT, MZ_LARGE), MR_COLD, MR_COLD,
        M1_HUMANOID | M1_REGEN | M1_CARNIVORE,
        M2_STRONG | M2_STALK | M2_HOSTILE, M3_INFRAVISIBLE | M3_INFRAVISION,
        CLR_WHITE),
    MON("岩のトロル", S_TROLL, LVL(9, 12, 0, 0, -3), (G_GENO | 1),
        A(ATTK(AT_WEAP, AD_PHYS, 3, 6), ATTK(AT_CLAW, AD_PHYS, 2, 8),
          ATTK(AT_BITE, AD_PHYS, 2, 6), NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(1200, 300, MS_GRUNT, MZ_LARGE), 0, 0,
        M1_HUMANOID | M1_REGEN | M1_CARNIVORE,
        M2_STRONG | M2_STALK | M2_HOSTILE | M2_COLLECT,
        M3_INFRAVISIBLE | M3_INFRAVISION, CLR_CYAN),
    MON("水のトロル", S_TROLL, LVL(11, 14, 4, 40, -3), (G_NOGEN | G_GENO),
        A(ATTK(AT_WEAP, AD_PHYS, 2, 8), ATTK(AT_CLAW, AD_PHYS, 2, 8),
          ATTK(AT_BITE, AD_PHYS, 2, 6), NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(1200, 350, MS_GRUNT, MZ_LARGE), 0, 0,
        M1_HUMANOID | M1_REGEN | M1_CARNIVORE | M1_SWIM,
        M2_STRONG | M2_STALK | M2_HOSTILE, M3_INFRAVISIBLE | M3_INFRAVISION,
        CLR_BLUE),
    MON("オログハイ", S_TROLL, LVL(13, 12, -4, 0, -7), (G_GENO | 1),
        A(ATTK(AT_WEAP, AD_PHYS, 3, 6), ATTK(AT_CLAW, AD_PHYS, 2, 8),
          ATTK(AT_BITE, AD_PHYS, 2, 6), NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(1500, 400, MS_GRUNT, MZ_LARGE), 0, 0,
        M1_HUMANOID | M1_REGEN | M1_CARNIVORE,
        M2_STRONG | M2_STALK | M2_HOSTILE | M2_COLLECT,
        M3_INFRAVISIBLE | M3_INFRAVISION, HI_LORD),
    /*
     * Umber hulk
     */
    MON("アンバーハルク", S_UMBER, LVL(9, 6, 2, 25, 0), (G_GENO | 2),
        A(ATTK(AT_CLAW, AD_PHYS, 3, 4), ATTK(AT_CLAW, AD_PHYS, 3, 4),
          ATTK(AT_BITE, AD_PHYS, 2, 5), ATTK(AT_GAZE, AD_CONF, 0, 0), NO_ATTK,
          NO_ATTK),
        SIZ(1200, 500, MS_SILENT, MZ_LARGE), 0, 0, M1_TUNNEL | M1_CARNIVORE,
        M2_STRONG, M3_INFRAVISIBLE, CLR_BROWN),
    /*
     * Vampires
     */
    MON("吸血鬼", S_VAMPIRE, LVL(10, 12, 1, 25, -8),
        (G_GENO | G_NOCORPSE | 1),
        A(ATTK(AT_CLAW, AD_PHYS, 1, 6), ATTK(AT_BITE, AD_DRLI, 1, 6), NO_ATTK,
          NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(WT_HUMAN, 400, MS_VAMPIRE, MZ_HUMAN), MR_SLEEP | MR_POISON, 0,
        M1_FLY | M1_BREATHLESS | M1_HUMANOID | M1_POIS | M1_REGEN,
        M2_UNDEAD | M2_STALK | M2_HOSTILE | M2_STRONG | M2_NASTY
            | M2_SHAPESHIFTER,
        M3_INFRAVISIBLE, CLR_RED),
    MON("吸血鬼の貴族", S_VAMPIRE, LVL(12, 14, 0, 50, -9),
        (G_GENO | G_NOCORPSE | 1),
        A(ATTK(AT_CLAW, AD_PHYS, 1, 8), ATTK(AT_BITE, AD_DRLI, 1, 8), NO_ATTK,
          NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(WT_HUMAN, 400, MS_VAMPIRE, MZ_HUMAN), MR_SLEEP | MR_POISON, 0,
        M1_FLY | M1_BREATHLESS | M1_HUMANOID | M1_POIS | M1_REGEN,
        M2_UNDEAD | M2_STALK | M2_HOSTILE | M2_STRONG | M2_NASTY | M2_LORD
            | M2_MALE | M2_SHAPESHIFTER,
        M3_INFRAVISIBLE, CLR_BLUE),
#if 0 /* DEFERRED */
    MON("vampire mage", S_VAMPIRE,
        LVL(20, 14, -4, 50, -9), (G_GENO | G_NOCORPSE | 1),
        A(ATTK(AT_CLAW, AD_DRLI, 2, 8), ATTK(AT_BITE, AD_DRLI, 1, 8),
          ATTK(AT_MAGC, AD_SPEL, 2, 6), NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(WT_HUMAN, 400, MS_VAMPIRE, MZ_HUMAN), MR_SLEEP | MR_POISON, 0,
        M1_FLY | M1_BREATHLESS | M1_HUMANOID | M1_POIS | M1_REGEN,
        M2_UNDEAD | M2_STALK | M2_HOSTILE | M2_STRONG | M2_NASTY | M2_LORD
          | M2_MALE | M2_MAGIC | M2_SHAPESHIFTER,
        M3_INFRAVISIBLE, HI_ZAP),
#endif
    MON("吸血鬼ヴラド", S_VAMPIRE, LVL(28, 26, -6, 80, -10),
        (G_NOGEN | G_NOCORPSE | G_UNIQ),
        A(ATTK(AT_WEAP, AD_PHYS, 2, 10), ATTK(AT_BITE, AD_DRLI, 1, 12),
          NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(WT_HUMAN, 400, MS_VAMPIRE, MZ_HUMAN), MR_SLEEP | MR_POISON, 0,
        M1_FLY | M1_BREATHLESS | M1_HUMANOID | M1_POIS | M1_REGEN,
        M2_NOPOLY | M2_UNDEAD | M2_STALK | M2_HOSTILE | M2_PNAME | M2_STRONG
            | M2_NASTY | M2_PRINCE | M2_MALE | M2_SHAPESHIFTER,
        M3_WAITFORU | M3_WANTSCAND | M3_INFRAVISIBLE, HI_LORD),
    /*
     * Wraiths
     */
    MON("バロウ・ワイト", S_WRAITH, LVL(3, 12, 5, 5, -3),
        (G_GENO | G_NOCORPSE | 1),
        A(ATTK(AT_WEAP, AD_DRLI, 0, 0), ATTK(AT_MAGC, AD_SPEL, 0, 0),
          ATTK(AT_CLAW, AD_PHYS, 1, 4), NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(1200, 0, MS_SPELL, MZ_HUMAN), MR_COLD | MR_SLEEP | MR_POISON, 0,
        M1_BREATHLESS | M1_HUMANOID,
        M2_UNDEAD | M2_STALK | M2_HOSTILE | M2_COLLECT, 0, CLR_GRAY),
    MON("レイス", S_WRAITH, LVL(6, 12, 4, 15, -6), (G_GENO | 2),
        A(ATTK(AT_TUCH, AD_DRLI, 1, 6), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(0, 0, MS_SILENT, MZ_HUMAN),
        MR_COLD | MR_SLEEP | MR_POISON | MR_STONE, 0,
        M1_BREATHLESS | M1_FLY | M1_HUMANOID | M1_UNSOLID,
        M2_UNDEAD | M2_STALK | M2_HOSTILE, 0, CLR_BLACK),
    MON("ナズグル", S_WRAITH, LVL(13, 12, 0, 25, -17),
        (G_GENO | G_NOCORPSE | 1),
        A(ATTK(AT_WEAP, AD_DRLI, 1, 4), ATTK(AT_BREA, AD_SLEE, 2, 25),
          NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(WT_HUMAN, 0, MS_SPELL, MZ_HUMAN), MR_COLD | MR_SLEEP | MR_POISON,
        0, M1_BREATHLESS | M1_HUMANOID,
        M2_NOPOLY | M2_UNDEAD | M2_STALK | M2_STRONG | M2_HOSTILE | M2_MALE
            | M2_COLLECT,
        0, HI_LORD),
    /*
     * Xorn
     */
    MON("ゾーン", S_XORN, LVL(8, 9, -2, 20, 0), (G_GENO | 1),
        A(ATTK(AT_CLAW, AD_PHYS, 1, 3), ATTK(AT_CLAW, AD_PHYS, 1, 3),
          ATTK(AT_CLAW, AD_PHYS, 1, 3), ATTK(AT_BITE, AD_PHYS, 4, 6), NO_ATTK,
          NO_ATTK),
        SIZ(1200, 700, MS_ROAR, MZ_MEDIUM), MR_FIRE | MR_COLD | MR_STONE,
        MR_STONE,
        M1_BREATHLESS | M1_WALLWALK | M1_THICK_HIDE | M1_METALLIVORE,
        M2_HOSTILE | M2_STRONG, 0, CLR_BROWN),
    /*
     * Apelike beasts
     */
    /* tameable via banana; does not grow up into ape...
       not flagged as domestic, so no guilt penalty for eating non-pet one */
    MON("猿", S_YETI, LVL(2, 12, 6, 0, 0), (G_GENO | 1),
        A(ATTK(AT_CLAW, AD_SITM, 0, 0), ATTK(AT_BITE, AD_PHYS, 1, 3), NO_ATTK,
          NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(100, 50, MS_GROWL, MZ_SMALL), 0, 0,
        M1_ANIMAL | M1_HUMANOID | M1_OMNIVORE, 0, M3_INFRAVISIBLE, CLR_GRAY),
    MON("類人猿", S_YETI, LVL(4, 12, 6, 0, 0), (G_GENO | G_SGROUP | 2),
        A(ATTK(AT_CLAW, AD_PHYS, 1, 3), ATTK(AT_CLAW, AD_PHYS, 1, 3),
          ATTK(AT_BITE, AD_PHYS, 1, 6), NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(1100, 500, MS_GROWL, MZ_LARGE), 0, 0,
        M1_ANIMAL | M1_HUMANOID | M1_OMNIVORE, M2_STRONG, M3_INFRAVISIBLE,
        CLR_BROWN),
    MON("アウルベア", S_YETI, LVL(5, 12, 5, 0, 0), (G_GENO | 3),
        A(ATTK(AT_CLAW, AD_PHYS, 1, 6), ATTK(AT_CLAW, AD_PHYS, 1, 6),
          ATTK(AT_HUGS, AD_PHYS, 2, 8), NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(1700, 700, MS_ROAR, MZ_LARGE), 0, 0,
        M1_ANIMAL | M1_HUMANOID | M1_CARNIVORE,
        M2_HOSTILE | M2_STRONG | M2_NASTY, M3_INFRAVISIBLE, CLR_BROWN),
    MON("イエティ", S_YETI, LVL(5, 15, 6, 0, 0), (G_GENO | 2),
        A(ATTK(AT_CLAW, AD_PHYS, 1, 6), ATTK(AT_CLAW, AD_PHYS, 1, 6),
          ATTK(AT_BITE, AD_PHYS, 1, 4), NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(1600, 700, MS_GROWL, MZ_LARGE), MR_COLD, MR_COLD,
        M1_ANIMAL | M1_HUMANOID | M1_CARNIVORE, M2_HOSTILE | M2_STRONG,
        M3_INFRAVISIBLE, CLR_WHITE),
    MON("人喰い猿", S_YETI, LVL(6, 12, 6, 0, 0), (G_GENO | 1),
        A(ATTK(AT_CLAW, AD_PHYS, 1, 4), ATTK(AT_CLAW, AD_PHYS, 1, 4),
          ATTK(AT_HUGS, AD_PHYS, 1, 8), NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(1250, 550, MS_GROWL, MZ_LARGE), 0, 0,
        M1_ANIMAL | M1_HUMANOID | M1_CARNIVORE, M2_HOSTILE | M2_STRONG,
        M3_INFRAVISIBLE, CLR_BLACK),
    MON("サスカッチ", S_YETI, LVL(7, 15, 6, 0, 2), (G_GENO | 1),
        A(ATTK(AT_CLAW, AD_PHYS, 1, 6), ATTK(AT_CLAW, AD_PHYS, 1, 6),
          ATTK(AT_KICK, AD_PHYS, 1, 8), NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(1550, 750, MS_GROWL, MZ_LARGE), 0, 0,
        M1_ANIMAL | M1_HUMANOID | M1_SEE_INVIS | M1_OMNIVORE, M2_STRONG,
        M3_INFRAVISIBLE, CLR_GRAY),
    /*
     * Zombies
     */
    MON("コボルドのゾンビ", S_ZOMBIE, LVL(0, 6, 10, 0, -2),
        (G_GENO | G_NOCORPSE | 1), A(ATTK(AT_CLAW, AD_PHYS, 1, 4), NO_ATTK,
                                     NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(400, 50, MS_SILENT, MZ_SMALL), MR_COLD | MR_SLEEP | MR_POISON, 0,
        M1_BREATHLESS | M1_MINDLESS | M1_HUMANOID | M1_POIS,
        M2_UNDEAD | M2_STALK | M2_HOSTILE, M3_INFRAVISION, CLR_BROWN),
    MON("ノームのゾンビ", S_ZOMBIE, LVL(1, 6, 10, 0, -2),
        (G_GENO | G_NOCORPSE | 1), A(ATTK(AT_CLAW, AD_PHYS, 1, 5), NO_ATTK,
                                     NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(650, 50, MS_SILENT, MZ_SMALL), MR_COLD | MR_SLEEP | MR_POISON, 0,
        M1_BREATHLESS | M1_MINDLESS | M1_HUMANOID | M1_POIS,
        M2_UNDEAD | M2_STALK | M2_HOSTILE | M2_GNOME, M3_INFRAVISION,
        CLR_BROWN),
    MON("オークのゾンビ", S_ZOMBIE, LVL(2, 6, 9, 0, -3),
        (G_GENO | G_SGROUP | G_NOCORPSE | 1),
        A(ATTK(AT_CLAW, AD_PHYS, 1, 6), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(850, 75, MS_SILENT, MZ_HUMAN), MR_COLD | MR_SLEEP | MR_POISON, 0,
        M1_BREATHLESS | M1_MINDLESS | M1_HUMANOID | M1_POIS,
        M2_UNDEAD | M2_STALK | M2_HOSTILE | M2_ORC, M3_INFRAVISION, CLR_GRAY),
    MON("ドワーフのゾンビ", S_ZOMBIE, LVL(2, 6, 9, 0, -3),
        (G_GENO | G_SGROUP | G_NOCORPSE | 1),
        A(ATTK(AT_CLAW, AD_PHYS, 1, 6), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(900, 150, MS_SILENT, MZ_HUMAN), MR_COLD | MR_SLEEP | MR_POISON, 0,
        M1_BREATHLESS | M1_MINDLESS | M1_HUMANOID | M1_POIS,
        M2_UNDEAD | M2_STALK | M2_HOSTILE | M2_DWARF, M3_INFRAVISION,
        CLR_RED),
    MON("エルフのゾンビ", S_ZOMBIE, LVL(3, 6, 9, 0, -3),
        (G_GENO | G_SGROUP | G_NOCORPSE | 1),
        A(ATTK(AT_CLAW, AD_PHYS, 1, 7), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(WT_ELF, 175, MS_SILENT, MZ_HUMAN), MR_COLD | MR_SLEEP | MR_POISON,
        0, M1_BREATHLESS | M1_MINDLESS | M1_HUMANOID,
        M2_UNDEAD | M2_STALK | M2_HOSTILE | M2_ELF, M3_INFRAVISION,
        CLR_GREEN),
    MON("人間のゾンビ", S_ZOMBIE, LVL(4, 6, 8, 0, -3),
        (G_GENO | G_SGROUP | G_NOCORPSE | 1),
        A(ATTK(AT_CLAW, AD_PHYS, 1, 8), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(WT_HUMAN, 200, MS_SILENT, MZ_HUMAN),
        MR_COLD | MR_SLEEP | MR_POISON, 0,
        M1_BREATHLESS | M1_MINDLESS | M1_HUMANOID,
        M2_UNDEAD | M2_STALK | M2_HOSTILE, M3_INFRAVISION, HI_DOMESTIC),
    MON("エティンのゾンビ", S_ZOMBIE, LVL(6, 8, 6, 0, -4),
        (G_GENO | G_NOCORPSE | 1),
        A(ATTK(AT_CLAW, AD_PHYS, 1, 10), ATTK(AT_CLAW, AD_PHYS, 1, 10),
          NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(1700, 250, MS_SILENT, MZ_HUGE), MR_COLD | MR_SLEEP | MR_POISON, 0,
        M1_BREATHLESS | M1_MINDLESS | M1_HUMANOID,
        M2_UNDEAD | M2_STALK | M2_HOSTILE | M2_STRONG, M3_INFRAVISION,
        CLR_BLUE),
    MON("グール", S_ZOMBIE, LVL(3, 6, 10, 0, -2), (G_GENO | G_NOCORPSE | 1),
        A(ATTK(AT_CLAW, AD_PLYS, 1, 2), ATTK(AT_CLAW, AD_PHYS, 1, 3), NO_ATTK,
          NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(400, 50, MS_SILENT, MZ_SMALL), MR_COLD | MR_SLEEP | MR_POISON, 0,
        M1_BREATHLESS | M1_MINDLESS | M1_HUMANOID | M1_POIS | M1_OMNIVORE,
        M2_UNDEAD | M2_WANDER | M2_HOSTILE, M3_INFRAVISION, CLR_BLACK),
    MON("巨人のゾンビ", S_ZOMBIE, LVL(8, 8, 6, 0, -4),
        (G_GENO | G_NOCORPSE | 1),
        A(ATTK(AT_CLAW, AD_PHYS, 2, 8), ATTK(AT_CLAW, AD_PHYS, 2, 8), NO_ATTK,
          NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(2050, 375, MS_SILENT, MZ_HUGE), MR_COLD | MR_SLEEP | MR_POISON, 0,
        M1_BREATHLESS | M1_MINDLESS | M1_HUMANOID,
        M2_UNDEAD | M2_STALK | M2_HOSTILE | M2_GIANT | M2_STRONG,
        M3_INFRAVISION, CLR_CYAN),
    MON("骸骨", S_ZOMBIE, LVL(12, 8, 4, 0, 0), (G_NOCORPSE | G_NOGEN),
        A(ATTK(AT_WEAP, AD_PHYS, 2, 6), ATTK(AT_TUCH, AD_SLOW, 1, 6), NO_ATTK,
          NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(300, 5, MS_BONES, MZ_HUMAN),
        MR_COLD | MR_SLEEP | MR_POISON | MR_STONE, 0,
        M1_BREATHLESS | M1_MINDLESS | M1_HUMANOID | M1_THICK_HIDE,
        M2_UNDEAD | M2_WANDER | M2_HOSTILE | M2_STRONG | M2_COLLECT
            | M2_NASTY,
        M3_INFRAVISION, CLR_WHITE),
    /*
     * golems
     */
    MON("藁のゴーレム", S_GOLEM, LVL(3, 12, 10, 0, 0), (G_NOCORPSE | 1),
        A(ATTK(AT_CLAW, AD_PHYS, 1, 2), ATTK(AT_CLAW, AD_PHYS, 1, 2), NO_ATTK,
          NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(400, 0, MS_SILENT, MZ_LARGE), MR_COLD | MR_SLEEP | MR_POISON, 0,
        M1_BREATHLESS | M1_MINDLESS | M1_HUMANOID, M2_HOSTILE | M2_NEUTER, 0,
        CLR_YELLOW),
    MON("紙のゴーレム", S_GOLEM, LVL(3, 12, 10, 0, 0), (G_NOCORPSE | 1),
        A(ATTK(AT_CLAW, AD_PHYS, 1, 3), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(400, 0, MS_SILENT, MZ_LARGE), MR_COLD | MR_SLEEP | MR_POISON, 0,
        M1_BREATHLESS | M1_MINDLESS | M1_HUMANOID, M2_HOSTILE | M2_NEUTER, 0,
        HI_PAPER),
    MON("紐のゴーレム", S_GOLEM, LVL(4, 9, 8, 0, 0), (G_NOCORPSE | 1),
        A(ATTK(AT_CLAW, AD_PHYS, 1, 4), ATTK(AT_CLAW, AD_PHYS, 1, 4),
          ATTK(AT_HUGS, AD_PHYS, 6, 1), NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(450, 0, MS_SILENT, MZ_LARGE), MR_SLEEP | MR_POISON, 0,
        M1_BREATHLESS | M1_MINDLESS | M1_HUMANOID, M2_HOSTILE | M2_NEUTER, 0,
        CLR_BROWN),
    MON("金のゴーレム", S_GOLEM, LVL(5, 9, 6, 0, 0), (G_NOCORPSE | 1),
        A(ATTK(AT_CLAW, AD_PHYS, 2, 3), ATTK(AT_CLAW, AD_PHYS, 2, 3), NO_ATTK,
          NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(450, 0, MS_SILENT, MZ_LARGE), MR_SLEEP | MR_POISON | MR_ACID, 0,
        M1_BREATHLESS | M1_MINDLESS | M1_HUMANOID | M1_THICK_HIDE,
        M2_HOSTILE | M2_NEUTER, 0, HI_GOLD),
    MON("皮のゴーレム", S_GOLEM, LVL(6, 6, 6, 0, 0), (G_NOCORPSE | 1),
        A(ATTK(AT_CLAW, AD_PHYS, 1, 6), ATTK(AT_CLAW, AD_PHYS, 1, 6), NO_ATTK,
          NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(800, 0, MS_SILENT, MZ_LARGE), MR_SLEEP | MR_POISON, 0,
        M1_BREATHLESS | M1_MINDLESS | M1_HUMANOID, M2_HOSTILE | M2_NEUTER, 0,
        HI_LEATHER),
    MON("木のゴーレム", S_GOLEM, LVL(7, 3, 4, 0, 0), (G_NOCORPSE | 1),
        A(ATTK(AT_CLAW, AD_PHYS, 3, 4), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(900, 0, MS_SILENT, MZ_LARGE), MR_COLD | MR_SLEEP | MR_POISON, 0,
        M1_BREATHLESS | M1_MINDLESS | M1_HUMANOID | M1_THICK_HIDE,
        M2_HOSTILE | M2_NEUTER, 0, HI_WOOD),
    MON("肉のゴーレム", S_GOLEM, LVL(9, 8, 9, 30, 0), (1),
        A(ATTK(AT_CLAW, AD_PHYS, 2, 8), ATTK(AT_CLAW, AD_PHYS, 2, 8), NO_ATTK,
          NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(1400, 600, MS_SILENT, MZ_LARGE),
        MR_FIRE | MR_COLD | MR_ELEC | MR_SLEEP | MR_POISON,
        MR_FIRE | MR_COLD | MR_ELEC | MR_SLEEP | MR_POISON,
        M1_BREATHLESS | M1_MINDLESS | M1_HUMANOID, M2_HOSTILE | M2_STRONG, 0,
        CLR_RED),
    MON("土のゴーレム", S_GOLEM, LVL(11, 7, 7, 40, 0), (G_NOCORPSE | 1),
        A(ATTK(AT_CLAW, AD_PHYS, 3, 10), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(1550, 0, MS_SILENT, MZ_LARGE), MR_SLEEP | MR_POISON, 0,
        M1_BREATHLESS | M1_MINDLESS | M1_HUMANOID | M1_THICK_HIDE,
        M2_HOSTILE | M2_STRONG, 0, CLR_BROWN),
    MON("岩のゴーレム", S_GOLEM, LVL(14, 6, 5, 50, 0), (G_NOCORPSE | 1),
        A(ATTK(AT_CLAW, AD_PHYS, 3, 8), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(1900, 0, MS_SILENT, MZ_LARGE), MR_SLEEP | MR_POISON | MR_STONE, 0,
        M1_BREATHLESS | M1_MINDLESS | M1_HUMANOID | M1_THICK_HIDE,
        M2_HOSTILE | M2_STRONG, 0, CLR_GRAY),
    MON("ガラスのゴーレム", S_GOLEM, LVL(16, 6, 1, 50, 0), (G_NOCORPSE | 1),
        A(ATTK(AT_CLAW, AD_PHYS, 2, 8), ATTK(AT_CLAW, AD_PHYS, 2, 8), NO_ATTK,
          NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(1800, 0, MS_SILENT, MZ_LARGE), MR_SLEEP | MR_POISON | MR_ACID, 0,
        M1_BREATHLESS | M1_MINDLESS | M1_HUMANOID | M1_THICK_HIDE,
        M2_HOSTILE | M2_STRONG, 0, CLR_CYAN),
    MON("鉄のゴーレム", S_GOLEM, LVL(18, 6, 3, 60, 0), (G_NOCORPSE | 1),
        A(ATTK(AT_WEAP, AD_PHYS, 4, 10), ATTK(AT_BREA, AD_DRST, 4, 6),
          NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(2000, 0, MS_SILENT, MZ_LARGE),
        MR_FIRE | MR_COLD | MR_ELEC | MR_SLEEP | MR_POISON, 0,
        M1_BREATHLESS | M1_MINDLESS | M1_HUMANOID | M1_THICK_HIDE | M1_POIS,
        M2_HOSTILE | M2_STRONG | M2_COLLECT, 0, HI_METAL),
    /*
     * humans, including elves and were-critters
     */
    MON("人間", S_HUMAN, LVL(0, 12, 10, 0, 0), G_NOGEN, /* for corpses */
        A(ATTK(AT_WEAP, AD_PHYS, 1, 6), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(WT_HUMAN, 400, MS_HUMANOID, MZ_HUMAN), 0, 0,
        M1_HUMANOID | M1_OMNIVORE,
        M2_NOPOLY | M2_HUMAN | M2_STRONG | M2_COLLECT, M3_INFRAVISIBLE,
        HI_DOMESTIC),
    MON("ねずみ人間", S_HUMAN, LVL(2, 12, 10, 10, -7), (1),
        A(ATTK(AT_WEAP, AD_PHYS, 2, 4), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(WT_HUMAN, 400, MS_WERE, MZ_HUMAN), MR_POISON, 0,
        M1_HUMANOID | M1_POIS | M1_REGEN | M1_OMNIVORE,
        M2_NOPOLY | M2_WERE | M2_HOSTILE | M2_HUMAN | M2_COLLECT,
        M3_INFRAVISIBLE, CLR_BROWN),
    MON("ジャッカル人間", S_HUMAN, LVL(2, 12, 10, 10, -7), (1),
        A(ATTK(AT_WEAP, AD_PHYS, 2, 4), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(WT_HUMAN, 400, MS_WERE, MZ_HUMAN), MR_POISON, 0,
        M1_HUMANOID | M1_POIS | M1_REGEN | M1_OMNIVORE,
        M2_NOPOLY | M2_WERE | M2_HOSTILE | M2_HUMAN | M2_COLLECT,
        M3_INFRAVISIBLE, CLR_RED),
    MON("狼人間", S_HUMAN, LVL(5, 12, 10, 20, -7), (1),
        A(ATTK(AT_WEAP, AD_PHYS, 2, 4), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(WT_HUMAN, 400, MS_WERE, MZ_HUMAN), MR_POISON, 0,
        M1_HUMANOID | M1_POIS | M1_REGEN | M1_OMNIVORE,
        M2_NOPOLY | M2_WERE | M2_HOSTILE | M2_HUMAN | M2_COLLECT,
        M3_INFRAVISIBLE, CLR_ORANGE),
    MON("エルフ", S_HUMAN, LVL(10, 12, 10, 2, -3), G_NOGEN, /* for corpses */
        A(ATTK(AT_WEAP, AD_PHYS, 1, 8), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(WT_ELF, 350, MS_HUMANOID, MZ_HUMAN), MR_SLEEP, MR_SLEEP,
        M1_HUMANOID | M1_OMNIVORE | M1_SEE_INVIS,
        M2_NOPOLY | M2_ELF | M2_STRONG | M2_COLLECT,
        M3_INFRAVISION | M3_INFRAVISIBLE, HI_DOMESTIC),
    MON("森のエルフ", S_HUMAN, LVL(4, 12, 10, 10, -5),
        (G_GENO | G_SGROUP | 2), A(ATTK(AT_WEAP, AD_PHYS, 2, 4), NO_ATTK,
                                   NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(WT_ELF, 350, MS_HUMANOID, MZ_HUMAN), MR_SLEEP, MR_SLEEP,
        M1_HUMANOID | M1_OMNIVORE | M1_SEE_INVIS, M2_ELF | M2_COLLECT,
        M3_INFRAVISIBLE | M3_INFRAVISION, CLR_GREEN),
    MON("緑エルフ", S_HUMAN, LVL(5, 12, 10, 10, -6), (G_GENO | G_SGROUP | 2),
        A(ATTK(AT_WEAP, AD_PHYS, 2, 4), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(WT_ELF, 350, MS_HUMANOID, MZ_HUMAN), MR_SLEEP, MR_SLEEP,
        M1_HUMANOID | M1_OMNIVORE | M1_SEE_INVIS, M2_ELF | M2_COLLECT,
        M3_INFRAVISIBLE | M3_INFRAVISION, CLR_BRIGHT_GREEN),
    MON("灰色エルフ", S_HUMAN, LVL(6, 12, 10, 10, -7), (G_GENO | G_SGROUP | 2),
        A(ATTK(AT_WEAP, AD_PHYS, 2, 4), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(WT_ELF, 350, MS_HUMANOID, MZ_HUMAN), MR_SLEEP, MR_SLEEP,
        M1_HUMANOID | M1_OMNIVORE | M1_SEE_INVIS, M2_ELF | M2_COLLECT,
        M3_INFRAVISIBLE | M3_INFRAVISION, CLR_GRAY),
    MON("エルフの貴族", S_HUMAN, LVL(8, 12, 10, 20, -9), (G_GENO | G_SGROUP | 2),
        A(ATTK(AT_WEAP, AD_PHYS, 2, 4), ATTK(AT_WEAP, AD_PHYS, 2, 4), NO_ATTK,
          NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(WT_ELF, 350, MS_HUMANOID, MZ_HUMAN), MR_SLEEP, MR_SLEEP,
        M1_HUMANOID | M1_OMNIVORE | M1_SEE_INVIS,
        M2_ELF | M2_STRONG | M2_LORD | M2_MALE | M2_COLLECT,
        M3_INFRAVISIBLE | M3_INFRAVISION, CLR_BRIGHT_BLUE),
    MON("エルフの王", S_HUMAN, LVL(9, 12, 10, 25, -10), (G_GENO | 1),
        A(ATTK(AT_WEAP, AD_PHYS, 2, 4), ATTK(AT_WEAP, AD_PHYS, 2, 4), NO_ATTK,
          NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(WT_ELF, 350, MS_HUMANOID, MZ_HUMAN), MR_SLEEP, MR_SLEEP,
        M1_HUMANOID | M1_OMNIVORE | M1_SEE_INVIS,
        M2_ELF | M2_STRONG | M2_PRINCE | M2_MALE | M2_COLLECT,
        M3_INFRAVISIBLE | M3_INFRAVISION, HI_LORD),
    MON("ドッペルゲンガー", S_HUMAN, LVL(9, 12, 5, 20, 0), (G_GENO | 1),
        A(ATTK(AT_WEAP, AD_PHYS, 1, 12), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(WT_HUMAN, 400, MS_IMITATE, MZ_HUMAN), MR_SLEEP, 0,
        M1_HUMANOID | M1_OMNIVORE,
        M2_NOPOLY | M2_HUMAN | M2_HOSTILE | M2_STRONG | M2_COLLECT
            | M2_SHAPESHIFTER,
        M3_INFRAVISIBLE, HI_DOMESTIC),
    MON("店主", S_HUMAN, LVL(12, 18, 0, 50, 0), G_NOGEN,
        A(ATTK(AT_WEAP, AD_PHYS, 4, 4), ATTK(AT_WEAP, AD_PHYS, 4, 4), NO_ATTK,
          NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(WT_HUMAN, 400, MS_SELL, MZ_HUMAN), 0, 0,
        M1_HUMANOID | M1_OMNIVORE, M2_NOPOLY | M2_HUMAN | M2_PEACEFUL
                                       | M2_STRONG | M2_COLLECT | M2_MAGIC,
        M3_INFRAVISIBLE, HI_DOMESTIC),
    MON("番兵", S_HUMAN, LVL(12, 12, 10, 40, 10), G_NOGEN,
        A(ATTK(AT_WEAP, AD_PHYS, 4, 10), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(WT_HUMAN, 400, MS_GUARD, MZ_HUMAN), 0, 0,
        M1_HUMANOID | M1_OMNIVORE,
        M2_NOPOLY | M2_HUMAN | M2_MERC | M2_PEACEFUL | M2_STRONG | M2_COLLECT,
        M3_INFRAVISIBLE, CLR_BLUE),
    MON("囚人", S_HUMAN, LVL(12, 12, 10, 0, 0),
        G_NOGEN, /* for special levels */
        A(ATTK(AT_WEAP, AD_PHYS, 1, 6), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(WT_HUMAN, 400, MS_DJINNI, MZ_HUMAN), 0, 0,
        M1_HUMANOID | M1_OMNIVORE,
        M2_NOPOLY | M2_HUMAN | M2_PEACEFUL | M2_STRONG | M2_COLLECT,
        M3_INFRAVISIBLE | M3_CLOSE, HI_DOMESTIC),
    MON("賢者", S_HUMAN, LVL(12, 0, 0, 50, 0), (G_NOGEN | G_UNIQ),
        A(ATTK(AT_NONE, AD_MAGM, 0, 4), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(WT_HUMAN, 400, MS_ORACLE, MZ_HUMAN), 0, 0,
        M1_HUMANOID | M1_OMNIVORE,
        M2_NOPOLY | M2_HUMAN | M2_PEACEFUL | M2_FEMALE, M3_INFRAVISIBLE,
        HI_ZAP),
    /* aligned priests always have the epri extension attached;
       individual instantiations should always have either ispriest
       or isminion set */
    MON("僧侶", S_HUMAN, LVL(12, 12, 10, 50, 0), G_NOGEN,
        A(ATTK(AT_WEAP, AD_PHYS, 4, 10), ATTK(AT_KICK, AD_PHYS, 1, 4),
          ATTK(AT_MAGC, AD_CLRC, 0, 0), NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(WT_HUMAN, 400, MS_PRIEST, MZ_HUMAN), MR_ELEC, 0,
        M1_HUMANOID | M1_OMNIVORE,
        M2_NOPOLY | M2_HUMAN | M2_LORD | M2_PEACEFUL | M2_COLLECT,
        M3_INFRAVISIBLE, CLR_WHITE),
    /* high priests always have epri and always have ispriest set */
    MON("法王", S_HUMAN, LVL(25, 15, 7, 70, 0), (G_NOGEN | G_UNIQ),
        A(ATTK(AT_WEAP, AD_PHYS, 4, 10), ATTK(AT_KICK, AD_PHYS, 2, 8),
          ATTK(AT_MAGC, AD_CLRC, 2, 8), ATTK(AT_MAGC, AD_CLRC, 2, 8), NO_ATTK,
          NO_ATTK),
        SIZ(WT_HUMAN, 400, MS_PRIEST, MZ_HUMAN),
        MR_FIRE | MR_ELEC | MR_SLEEP | MR_POISON, 0,
        M1_HUMANOID | M1_SEE_INVIS | M1_OMNIVORE,
        M2_NOPOLY | M2_HUMAN | M2_MINION | M2_PRINCE | M2_NASTY | M2_COLLECT
            | M2_MAGIC,
        M3_INFRAVISIBLE, CLR_WHITE),
    MON("兵士", S_HUMAN, LVL(6, 10, 10, 0, -2), (G_SGROUP | G_GENO | 1),
        A(ATTK(AT_WEAP, AD_PHYS, 1, 8), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(WT_HUMAN, 400, MS_SOLDIER, MZ_HUMAN), 0, 0,
        M1_HUMANOID | M1_OMNIVORE, M2_NOPOLY | M2_HUMAN | M2_MERC | M2_STALK
                                       | M2_HOSTILE | M2_STRONG | M2_COLLECT,
        M3_INFRAVISIBLE, CLR_GRAY),
    MON("下士官", S_HUMAN, LVL(8, 10, 10, 5, -3), (G_SGROUP | G_GENO | 1),
        A(ATTK(AT_WEAP, AD_PHYS, 2, 6), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(WT_HUMAN, 400, MS_SOLDIER, MZ_HUMAN), 0, 0,
        M1_HUMANOID | M1_OMNIVORE, M2_NOPOLY | M2_HUMAN | M2_MERC | M2_STALK
                                       | M2_HOSTILE | M2_STRONG | M2_COLLECT,
        M3_INFRAVISIBLE, CLR_RED),
    MON("看護婦", S_HUMAN, LVL(11, 6, 0, 0, 0), (G_GENO | 3),
        A(ATTK(AT_CLAW, AD_HEAL, 2, 6), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(WT_HUMAN, 400, MS_NURSE, MZ_HUMAN), MR_POISON, MR_POISON,
        M1_HUMANOID | M1_OMNIVORE, M2_NOPOLY | M2_HUMAN | M2_HOSTILE,
        M3_INFRAVISIBLE, HI_DOMESTIC),
    MON("副官", S_HUMAN, LVL(10, 10, 10, 15, -4), (G_GENO | 1),
        A(ATTK(AT_WEAP, AD_PHYS, 3, 4), ATTK(AT_WEAP, AD_PHYS, 3, 4), NO_ATTK,
          NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(WT_HUMAN, 400, MS_SOLDIER, MZ_HUMAN), 0, 0,
        M1_HUMANOID | M1_OMNIVORE, M2_NOPOLY | M2_HUMAN | M2_MERC | M2_STALK
                                       | M2_HOSTILE | M2_STRONG | M2_COLLECT,
        M3_INFRAVISIBLE, CLR_GREEN),
    MON("指揮官", S_HUMAN, LVL(12, 10, 10, 15, -5), (G_GENO | 1),
        A(ATTK(AT_WEAP, AD_PHYS, 4, 4), ATTK(AT_WEAP, AD_PHYS, 4, 4), NO_ATTK,
          NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(WT_HUMAN, 400, MS_SOLDIER, MZ_HUMAN), 0, 0,
        M1_HUMANOID | M1_OMNIVORE, M2_NOPOLY | M2_HUMAN | M2_MERC | M2_STALK
                                       | M2_HOSTILE | M2_STRONG | M2_COLLECT,
        M3_INFRAVISIBLE, CLR_BLUE),
    /* Keep these separate - some of the mkroom code assumes that
     * all the soldiers are contiguous.
     */
    MON("見張り", S_HUMAN, LVL(6, 10, 10, 0, -2),
        (G_SGROUP | G_NOGEN | G_GENO | 1),
        A(ATTK(AT_WEAP, AD_PHYS, 1, 8), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(WT_HUMAN, 400, MS_SOLDIER, MZ_HUMAN), 0, 0,
        M1_HUMANOID | M1_OMNIVORE, M2_NOPOLY | M2_HUMAN | M2_MERC | M2_STALK
                                       | M2_PEACEFUL | M2_STRONG | M2_COLLECT,
        M3_INFRAVISIBLE, CLR_GRAY),
    MON("見張りの隊長", S_HUMAN, LVL(10, 10, 10, 15, -4),
        (G_NOGEN | G_GENO | 1),
        A(ATTK(AT_WEAP, AD_PHYS, 3, 4), ATTK(AT_WEAP, AD_PHYS, 3, 4), NO_ATTK,
          NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(WT_HUMAN, 400, MS_SOLDIER, MZ_HUMAN), 0, 0,
        M1_HUMANOID | M1_OMNIVORE, M2_NOPOLY | M2_HUMAN | M2_MERC | M2_STALK
                                       | M2_PEACEFUL | M2_STRONG | M2_COLLECT,
        M3_INFRAVISIBLE, CLR_GREEN),
    /* Unique humans not tied to quests.
     */
    MON("メデューサ", S_HUMAN, LVL(20, 12, 2, 50, -15), (G_NOGEN | G_UNIQ),
        A(ATTK(AT_WEAP, AD_PHYS, 2, 4), ATTK(AT_CLAW, AD_PHYS, 1, 8),
          ATTK(AT_GAZE, AD_STON, 0, 0), ATTK(AT_BITE, AD_DRST, 1, 6), NO_ATTK,
          NO_ATTK),
        SIZ(WT_HUMAN, 400, MS_HISS, MZ_LARGE), MR_POISON | MR_STONE,
        MR_POISON | MR_STONE, M1_FLY | M1_SWIM | M1_AMPHIBIOUS | M1_HUMANOID
                                  | M1_POIS | M1_OMNIVORE,
        M2_NOPOLY | M2_HOSTILE | M2_STRONG | M2_PNAME | M2_FEMALE,
        M3_WAITFORU | M3_INFRAVISIBLE, CLR_BRIGHT_GREEN),
    MON("イェンダーの魔法使い", S_HUMAN, LVL(30, 12, -8, 100, A_NONE),
        (G_NOGEN | G_UNIQ),
        A(ATTK(AT_CLAW, AD_SAMU, 2, 12), ATTK(AT_MAGC, AD_SPEL, 0, 0),
          NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(WT_HUMAN, 400, MS_CUSS, MZ_HUMAN), MR_FIRE | MR_POISON,
        MR_FIRE | MR_POISON,
        M1_FLY | M1_BREATHLESS | M1_HUMANOID | M1_REGEN | M1_SEE_INVIS
            | M1_TPORT | M1_TPORT_CNTRL | M1_OMNIVORE,
        M2_NOPOLY | M2_HUMAN | M2_HOSTILE | M2_STRONG | M2_NASTY | M2_PRINCE
            | M2_MALE | M2_MAGIC,
        M3_COVETOUS | M3_WAITFORU | M3_INFRAVISIBLE, HI_LORD),
    MON("クロイソス", S_HUMAN, LVL(20, 15, 0, 40, 15), (G_UNIQ | G_NOGEN),
        A(ATTK(AT_WEAP, AD_PHYS, 4, 10), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(WT_HUMAN, 400, MS_GUARD, MZ_HUMAN), 0, 0,
        M1_HUMANOID | M1_SEE_INVIS | M1_OMNIVORE,
        M2_NOPOLY | M2_HUMAN | M2_STALK | M2_HOSTILE | M2_STRONG | M2_NASTY
            | M2_PNAME | M2_PRINCE | M2_MALE | M2_GREEDY | M2_JEWELS
            | M2_COLLECT | M2_MAGIC,
        M3_INFRAVISIBLE, HI_LORD),
#ifdef CHARON
    MON("カロン", S_HUMAN, LVL(76, 18, -5, 120, 0),
        (G_HELL | G_NOCORPSE | G_NOGEN | G_UNIQ),
        A(ATTK(AT_WEAP, AD_PHYS, 1, 8), ATTK(AT_TUCH, AD_PLYS, 1, 8), NO_ATTK,
          NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(WT_HUMAN, 400, MS_FERRY, MZ_HUMAN),
        MR_FIRE | MR_COLD | MR_POISON | MR_STONE, 0,
        M1_BREATHLESS | M1_SEE_INVIS | M1_HUMANOID,
        M2_NOPOLY | M2_HUMAN | M2_PEACEFUL | M2_PNAME | M2_MALE | M2_GREEDY
            | M2_COLLECT,
        M3_INFRAVISIBLE, CLR_WHITE),
#endif
    /*
     * ghosts
     */
    MON("幽霊", S_GHOST, LVL(10, 3, -5, 50, -5), (G_NOCORPSE | G_NOGEN),
        A(ATTK(AT_TUCH, AD_PHYS, 1, 1), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(WT_HUMAN, 0, MS_SILENT, MZ_HUMAN),
        MR_COLD | MR_DISINT | MR_SLEEP | MR_POISON | MR_STONE, 0,
        M1_FLY | M1_BREATHLESS | M1_WALLWALK | M1_HUMANOID | M1_UNSOLID,
        M2_NOPOLY | M2_UNDEAD | M2_STALK | M2_HOSTILE, M3_INFRAVISION,
        CLR_GRAY),
    MON("影", S_GHOST, LVL(12, 10, 10, 0, 0), (G_NOCORPSE | G_NOGEN),
        A(ATTK(AT_TUCH, AD_PLYS, 2, 6), ATTK(AT_TUCH, AD_SLOW, 1, 6), NO_ATTK,
          NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(WT_HUMAN, 0, MS_WAIL, MZ_HUMAN),
        MR_COLD | MR_DISINT | MR_SLEEP | MR_POISON | MR_STONE, 0,
        M1_FLY | M1_BREATHLESS | M1_WALLWALK | M1_HUMANOID | M1_UNSOLID
            | M1_SEE_INVIS,
        M2_NOPOLY | M2_UNDEAD | M2_WANDER | M2_STALK | M2_HOSTILE | M2_NASTY,
        M3_INFRAVISION, CLR_BLACK),
    /*
     * (major) demons
     */
    MON("水の魔神", S_DEMON, LVL(8, 12, -4, 30, -7),
        (G_NOCORPSE | G_NOGEN),
        A(ATTK(AT_WEAP, AD_PHYS, 1, 3), ATTK(AT_CLAW, AD_PHYS, 1, 3),
          ATTK(AT_BITE, AD_PHYS, 1, 3), NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(WT_HUMAN, 400, MS_DJINNI, MZ_HUMAN), MR_FIRE | MR_POISON, 0,
        M1_HUMANOID | M1_POIS | M1_SWIM,
        M2_NOPOLY | M2_DEMON | M2_STALK | M2_HOSTILE | M2_NASTY | M2_COLLECT,
        M3_INFRAVISIBLE | M3_INFRAVISION, CLR_BLUE),
    /* standard demons & devils
     */
#define SEDUCTION_ATTACKS_YES                                     \
    A(ATTK(AT_BITE, AD_SSEX, 0, 0), ATTK(AT_CLAW, AD_PHYS, 1, 3), \
      ATTK(AT_CLAW, AD_PHYS, 1, 3), NO_ATTK, NO_ATTK, NO_ATTK)
#define SEDUCTION_ATTACKS_NO                                      \
    A(ATTK(AT_CLAW, AD_PHYS, 1, 3), ATTK(AT_CLAW, AD_PHYS, 1, 3), \
      ATTK(AT_BITE, AD_DRLI, 2, 6), NO_ATTK, NO_ATTK, NO_ATTK)
    MON("サキュバス", S_DEMON, LVL(6, 12, 0, 70, -9), (G_NOCORPSE | 1),
        SEDUCTION_ATTACKS_YES, SIZ(WT_HUMAN, 400, MS_SEDUCE, MZ_HUMAN),
        MR_FIRE | MR_POISON, 0, M1_HUMANOID | M1_FLY | M1_POIS,
        M2_DEMON | M2_STALK | M2_HOSTILE | M2_NASTY | M2_FEMALE,
        M3_INFRAVISIBLE | M3_INFRAVISION, CLR_GRAY),
    MON("角のある悪魔", S_DEMON, LVL(6, 9, -5, 50, 11),
        (G_HELL | G_NOCORPSE | 2),
        A(ATTK(AT_WEAP, AD_PHYS, 1, 4), ATTK(AT_CLAW, AD_PHYS, 1, 4),
          ATTK(AT_BITE, AD_PHYS, 2, 3), ATTK(AT_STNG, AD_PHYS, 1, 3), NO_ATTK,
          NO_ATTK),
        SIZ(WT_HUMAN, 400, MS_SILENT, MZ_HUMAN), MR_FIRE | MR_POISON, 0,
        M1_POIS | M1_THICK_HIDE, M2_DEMON | M2_STALK | M2_HOSTILE | M2_NASTY,
        M3_INFRAVISIBLE | M3_INFRAVISION, CLR_BROWN),
    MON("インキュバス", S_DEMON, LVL(6, 12, 0, 70, -9), (G_NOCORPSE | 1),
        SEDUCTION_ATTACKS_YES, SIZ(WT_HUMAN, 400, MS_SEDUCE, MZ_HUMAN),
        MR_FIRE | MR_POISON, 0, M1_HUMANOID | M1_FLY | M1_POIS,
        M2_DEMON | M2_STALK | M2_HOSTILE | M2_NASTY | M2_MALE,
        M3_INFRAVISIBLE | M3_INFRAVISION, CLR_GRAY),
    /* Used by AD&D for a type of demon, originally one of the Furies
       and spelled this way */
    MON("イリニス", S_DEMON, LVL(7, 12, 2, 30, 10),
        (G_HELL | G_NOCORPSE | G_SGROUP | 2),
        A(ATTK(AT_WEAP, AD_DRST, 2, 4), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(WT_HUMAN, 400, MS_SILENT, MZ_HUMAN), MR_FIRE | MR_POISON, 0,
        M1_HUMANOID | M1_POIS,
        M2_NOPOLY | M2_DEMON | M2_STALK | M2_HOSTILE | M2_STRONG | M2_NASTY
            | M2_FEMALE | M2_COLLECT,
        M3_INFRAVISIBLE | M3_INFRAVISION, CLR_RED),
    MON("棘の悪魔", S_DEMON, LVL(8, 12, 0, 35, 8),
        (G_HELL | G_NOCORPSE | G_SGROUP | 2),
        A(ATTK(AT_CLAW, AD_PHYS, 2, 4), ATTK(AT_CLAW, AD_PHYS, 2, 4),
          ATTK(AT_STNG, AD_PHYS, 3, 4), NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(WT_HUMAN, 400, MS_SILENT, MZ_HUMAN), MR_FIRE | MR_POISON, 0,
        M1_POIS | M1_THICK_HIDE, M2_DEMON | M2_STALK | M2_HOSTILE | M2_NASTY,
        M3_INFRAVISIBLE | M3_INFRAVISION, CLR_RED),
    MON("マリリス", S_DEMON, LVL(7, 12, -6, 80, -12),
        (G_HELL | G_NOCORPSE | 1),
        A(ATTK(AT_WEAP, AD_PHYS, 2, 4), ATTK(AT_WEAP, AD_PHYS, 2, 4),
          ATTK(AT_CLAW, AD_PHYS, 2, 4), ATTK(AT_CLAW, AD_PHYS, 2, 4),
          ATTK(AT_CLAW, AD_PHYS, 2, 4), ATTK(AT_CLAW, AD_PHYS, 2, 4)),
        SIZ(WT_HUMAN, 400, MS_CUSS, MZ_LARGE), MR_FIRE | MR_POISON, 0,
        M1_HUMANOID | M1_SLITHY | M1_SEE_INVIS | M1_POIS,
        M2_DEMON | M2_STALK | M2_HOSTILE | M2_NASTY | M2_FEMALE | M2_COLLECT,
        M3_INFRAVISIBLE | M3_INFRAVISION, CLR_RED),
    MON("ヴァロック", S_DEMON, LVL(8, 12, 0, 50, -9),
        (G_HELL | G_NOCORPSE | G_SGROUP | 2),
        A(ATTK(AT_CLAW, AD_PHYS, 1, 4), ATTK(AT_CLAW, AD_PHYS, 1, 4),
          ATTK(AT_CLAW, AD_PHYS, 1, 8), ATTK(AT_CLAW, AD_PHYS, 1, 8),
          ATTK(AT_BITE, AD_PHYS, 1, 6), NO_ATTK),
        SIZ(WT_HUMAN, 400, MS_SILENT, MZ_LARGE), MR_FIRE | MR_POISON, 0,
        M1_POIS, M2_DEMON | M2_STALK | M2_HOSTILE | M2_NASTY,
        M3_INFRAVISIBLE | M3_INFRAVISION, CLR_RED),
    MON("ヘズロウ", S_DEMON, LVL(9, 6, -2, 55, -10),
        (G_HELL | G_NOCORPSE | G_SGROUP | 2),
        A(ATTK(AT_CLAW, AD_PHYS, 1, 3), ATTK(AT_CLAW, AD_PHYS, 1, 3),
          ATTK(AT_BITE, AD_PHYS, 4, 4), NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(WT_HUMAN, 400, MS_SILENT, MZ_LARGE), MR_FIRE | MR_POISON, 0,
        M1_HUMANOID | M1_POIS, M2_DEMON | M2_STALK | M2_HOSTILE | M2_NASTY,
        M3_INFRAVISIBLE | M3_INFRAVISION, CLR_RED),
    MON("骨の悪魔", S_DEMON, LVL(9, 15, -1, 40, -9),
        (G_HELL | G_NOCORPSE | G_SGROUP | 2),
        A(ATTK(AT_WEAP, AD_PHYS, 3, 4), ATTK(AT_STNG, AD_DRST, 2, 4), NO_ATTK,
          NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(WT_HUMAN, 400, MS_SILENT, MZ_LARGE), MR_FIRE | MR_POISON, 0,
        M1_POIS, M2_DEMON | M2_STALK | M2_HOSTILE | M2_NASTY | M2_COLLECT,
        M3_INFRAVISIBLE | M3_INFRAVISION, CLR_GRAY),
    MON("氷の悪魔", S_DEMON, LVL(11, 6, -4, 55, -12),
        (G_HELL | G_NOCORPSE | 2),
        A(ATTK(AT_CLAW, AD_PHYS, 1, 4), ATTK(AT_CLAW, AD_PHYS, 1, 4),
          ATTK(AT_BITE, AD_PHYS, 2, 4), ATTK(AT_STNG, AD_COLD, 3, 4), NO_ATTK,
          NO_ATTK),
        SIZ(WT_HUMAN, 400, MS_SILENT, MZ_LARGE),
        MR_FIRE | MR_COLD | MR_POISON, 0, M1_SEE_INVIS | M1_POIS,
        M2_DEMON | M2_STALK | M2_HOSTILE | M2_NASTY,
        M3_INFRAVISIBLE | M3_INFRAVISION, CLR_WHITE),
    MON("ナルフェシニ", S_DEMON, LVL(11, 9, -1, 65, -11),
        (G_HELL | G_NOCORPSE | 1),
        A(ATTK(AT_CLAW, AD_PHYS, 1, 4), ATTK(AT_CLAW, AD_PHYS, 1, 4),
          ATTK(AT_BITE, AD_PHYS, 2, 4), ATTK(AT_MAGC, AD_SPEL, 0, 0), NO_ATTK,
          NO_ATTK),
        SIZ(WT_HUMAN, 400, MS_SPELL, MZ_LARGE), MR_FIRE | MR_POISON, 0,
        M1_HUMANOID | M1_POIS, M2_DEMON | M2_STALK | M2_HOSTILE | M2_NASTY,
        M3_INFRAVISIBLE | M3_INFRAVISION, CLR_RED),
    MON("穴の悪霊", S_DEMON, LVL(13, 6, -3, 65, -13),
        (G_HELL | G_NOCORPSE | 2),
        A(ATTK(AT_WEAP, AD_PHYS, 4, 2), ATTK(AT_WEAP, AD_PHYS, 4, 2),
          ATTK(AT_HUGS, AD_PHYS, 2, 4), NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(WT_HUMAN, 400, MS_GROWL, MZ_LARGE), MR_FIRE | MR_POISON, 0,
        M1_SEE_INVIS | M1_POIS,
        M2_DEMON | M2_STALK | M2_HOSTILE | M2_NASTY | M2_COLLECT,
        M3_INFRAVISIBLE | M3_INFRAVISION, CLR_RED),
    MON("サンデスティン", S_DEMON, LVL(13, 12, 4, 60, -5),
        (G_HELL | G_NOCORPSE | 1),
        A(ATTK(AT_WEAP, AD_PHYS, 2, 6), ATTK(AT_WEAP, AD_PHYS, 2, 6), NO_ATTK,
          NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(1500, 400, MS_CUSS, MZ_HUMAN), MR_STONE, 0, M1_HUMANOID,
        M2_NOPOLY | M2_STALK | M2_STRONG | M2_COLLECT | M2_SHAPESHIFTER,
        M3_INFRAVISIBLE | M3_INFRAVISION, CLR_GRAY),
    MON("バルログ", S_DEMON, LVL(16, 5, -2, 75, -14), (G_HELL | G_NOCORPSE | 1),
        A(ATTK(AT_WEAP, AD_PHYS, 8, 4), ATTK(AT_WEAP, AD_PHYS, 4, 6), NO_ATTK,
          NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(WT_HUMAN, 400, MS_SILENT, MZ_LARGE), MR_FIRE | MR_POISON, 0,
        M1_FLY | M1_SEE_INVIS | M1_POIS,
        M2_DEMON | M2_STALK | M2_HOSTILE | M2_STRONG | M2_NASTY | M2_COLLECT,
        M3_INFRAVISIBLE | M3_INFRAVISION, CLR_RED),
    /* Named demon lords & princes plus Arch-Devils.
     * (their order matters; see minion.c)
     */
    MON("ジョウビレックス", S_DEMON, LVL(50, 3, -7, 65, -15),
        (G_HELL | G_NOCORPSE | G_NOGEN | G_UNIQ),
        A(ATTK(AT_ENGL, AD_DISE, 4, 10), ATTK(AT_SPIT, AD_ACID, 3, 6),
          NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(1500, 0, MS_GURGLE, MZ_LARGE),
        MR_FIRE | MR_POISON | MR_ACID | MR_STONE, 0,
        M1_AMPHIBIOUS | M1_AMORPHOUS | M1_NOHEAD | M1_FLY | M1_SEE_INVIS
            | M1_ACID | M1_POIS,
        M2_NOPOLY | M2_DEMON | M2_STALK | M2_HOSTILE | M2_PNAME | M2_NASTY
            | M2_LORD | M2_MALE,
        M3_WAITFORU | M3_WANTSAMUL | M3_INFRAVISION, CLR_BRIGHT_GREEN),
    MON("イーノグ", S_DEMON, LVL(56, 18, -5, 80, -15),
        (G_HELL | G_NOCORPSE | G_NOGEN | G_UNIQ),
        A(ATTK(AT_WEAP, AD_PHYS, 3, 6), ATTK(AT_WEAP, AD_CONF, 2, 8),
          ATTK(AT_CLAW, AD_PLYS, 1, 6), ATTK(AT_MAGC, AD_MAGM, 2, 6), NO_ATTK,
          NO_ATTK),
        SIZ(900, 500, MS_ORC, MZ_LARGE), MR_FIRE | MR_POISON, 0,
        M1_FLY | M1_SEE_INVIS | M1_POIS,
        M2_NOPOLY | M2_DEMON | M2_STALK | M2_HOSTILE | M2_PNAME | M2_NASTY
            | M2_LORD | M2_MALE | M2_COLLECT,
        M3_WANTSAMUL | M3_INFRAVISIBLE | M3_INFRAVISION, HI_LORD),
    MON("オーケス", S_DEMON, LVL(66, 9, -6, 85, -20),
        (G_HELL | G_NOCORPSE | G_NOGEN | G_UNIQ),
        A(ATTK(AT_WEAP, AD_PHYS, 3, 6), ATTK(AT_CLAW, AD_PHYS, 3, 4),
          ATTK(AT_CLAW, AD_PHYS, 3, 4), ATTK(AT_MAGC, AD_SPEL, 8, 6),
          ATTK(AT_STNG, AD_DRST, 2, 4), NO_ATTK),
        SIZ(1500, 500, MS_ORC, MZ_HUGE), MR_FIRE | MR_POISON, 0,
        M1_FLY | M1_SEE_INVIS | M1_POIS,
        M2_NOPOLY | M2_DEMON | M2_STALK | M2_HOSTILE | M2_PNAME | M2_NASTY
            | M2_PRINCE | M2_MALE | M2_COLLECT,
        M3_WAITFORU | M3_WANTSBOOK | M3_WANTSAMUL | M3_INFRAVISIBLE
            | M3_INFRAVISION,
        HI_LORD),
    MON("ゲーリュオーン", S_DEMON, LVL(72, 3, -3, 75, 15),
        (G_HELL | G_NOCORPSE | G_NOGEN | G_UNIQ),
        A(ATTK(AT_CLAW, AD_PHYS, 3, 6), ATTK(AT_CLAW, AD_PHYS, 3, 6),
          ATTK(AT_STNG, AD_DRST, 2, 4), NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(1500, 500, MS_BRIBE, MZ_HUGE), MR_FIRE | MR_POISON, 0,
        M1_FLY | M1_SEE_INVIS | M1_POIS | M1_SLITHY,
        M2_NOPOLY | M2_DEMON | M2_STALK | M2_HOSTILE | M2_PNAME | M2_NASTY
            | M2_PRINCE | M2_MALE,
        M3_WANTSAMUL | M3_INFRAVISIBLE | M3_INFRAVISION, HI_LORD),
    MON("ディスペータ", S_DEMON, LVL(78, 15, -2, 80, 15),
        (G_HELL | G_NOCORPSE | G_NOGEN | G_UNIQ),
        A(ATTK(AT_WEAP, AD_PHYS, 4, 6), ATTK(AT_MAGC, AD_SPEL, 6, 6), NO_ATTK,
          NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(1500, 500, MS_BRIBE, MZ_HUMAN), MR_FIRE | MR_POISON, 0,
        M1_FLY | M1_SEE_INVIS | M1_POIS | M1_HUMANOID,
        M2_NOPOLY | M2_DEMON | M2_STALK | M2_HOSTILE | M2_PNAME | M2_NASTY
            | M2_PRINCE | M2_MALE | M2_COLLECT,
        M3_WANTSAMUL | M3_INFRAVISIBLE | M3_INFRAVISION, HI_LORD),
    MON("ベルゼブブ", S_DEMON, LVL(89, 9, -5, 85, 20),
        (G_HELL | G_NOCORPSE | G_NOGEN | G_UNIQ),
        A(ATTK(AT_BITE, AD_DRST, 2, 6), ATTK(AT_GAZE, AD_STUN, 2, 6), NO_ATTK,
          NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(1500, 500, MS_BRIBE, MZ_LARGE), MR_FIRE | MR_POISON, 0,
        M1_FLY | M1_SEE_INVIS | M1_POIS,
        M2_NOPOLY | M2_DEMON | M2_STALK | M2_HOSTILE | M2_PNAME | M2_NASTY
            | M2_PRINCE | M2_MALE,
        M3_WANTSAMUL | M3_WAITFORU | M3_INFRAVISIBLE | M3_INFRAVISION,
        HI_LORD),
    MON("アスモデウス", S_DEMON, LVL(105, 12, -7, 90, 20),
        (G_HELL | G_NOCORPSE | G_NOGEN | G_UNIQ),
        A(ATTK(AT_CLAW, AD_PHYS, 4, 4), ATTK(AT_MAGC, AD_COLD, 6, 6), NO_ATTK,
          NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(1500, 500, MS_BRIBE, MZ_HUGE), MR_FIRE | MR_COLD | MR_POISON, 0,
        M1_FLY | M1_SEE_INVIS | M1_HUMANOID | M1_POIS,
        M2_NOPOLY | M2_DEMON | M2_STALK | M2_HOSTILE | M2_PNAME | M2_STRONG
            | M2_NASTY | M2_PRINCE | M2_MALE,
        M3_WANTSAMUL | M3_WAITFORU | M3_INFRAVISIBLE | M3_INFRAVISION,
        HI_LORD),
    MON("デモゴルゴン", S_DEMON, LVL(106, 15, -8, 95, -20),
        (G_HELL | G_NOCORPSE | G_NOGEN | G_UNIQ),
        A(ATTK(AT_MAGC, AD_SPEL, 8, 6), ATTK(AT_STNG, AD_DRLI, 1, 4),
          ATTK(AT_CLAW, AD_DISE, 1, 6), ATTK(AT_CLAW, AD_DISE, 1, 6), NO_ATTK,
          NO_ATTK),
        SIZ(1500, 500, MS_GROWL, MZ_HUGE), MR_FIRE | MR_POISON, 0,
        M1_FLY | M1_SEE_INVIS | M1_NOHANDS | M1_POIS,
        M2_NOPOLY | M2_DEMON | M2_STALK | M2_HOSTILE | M2_PNAME | M2_NASTY
            | M2_PRINCE | M2_MALE,
        M3_WANTSAMUL | M3_INFRAVISIBLE | M3_INFRAVISION, HI_LORD),
    /* Riders -- the Four Horsemen of the Apocalypse ("War" == player);
     * depicted with '&' but do not have M2_DEMON set.
     */
    MON("デス", S_DEMON, LVL(30, 12, -5, 100, 0), (G_UNIQ | G_NOGEN),
        A(ATTK(AT_TUCH, AD_DETH, 8, 8), ATTK(AT_TUCH, AD_DETH, 8, 8), NO_ATTK,
          NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(WT_HUMAN, 1, MS_RIDER, MZ_HUMAN),
        MR_FIRE | MR_COLD | MR_ELEC | MR_SLEEP | MR_POISON | MR_STONE, 0,
        M1_FLY | M1_HUMANOID | M1_REGEN | M1_SEE_INVIS | M1_TPORT_CNTRL,
        M2_NOPOLY | M2_STALK | M2_HOSTILE | M2_PNAME | M2_STRONG | M2_NASTY,
        M3_INFRAVISIBLE | M3_INFRAVISION | M3_DISPLACES, HI_LORD),
    MON("ペスティレンス", S_DEMON, LVL(30, 12, -5, 100, 0), (G_UNIQ | G_NOGEN),
        A(ATTK(AT_TUCH, AD_PEST, 8, 8), ATTK(AT_TUCH, AD_PEST, 8, 8), NO_ATTK,
          NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(WT_HUMAN, 1, MS_RIDER, MZ_HUMAN),
        MR_FIRE | MR_COLD | MR_ELEC | MR_SLEEP | MR_POISON | MR_STONE, 0,
        M1_FLY | M1_HUMANOID | M1_REGEN | M1_SEE_INVIS | M1_TPORT_CNTRL,
        M2_NOPOLY | M2_STALK | M2_HOSTILE | M2_PNAME | M2_STRONG | M2_NASTY,
        M3_INFRAVISIBLE | M3_INFRAVISION | M3_DISPLACES, HI_LORD),
    MON("フェミン", S_DEMON, LVL(30, 12, -5, 100, 0), (G_UNIQ | G_NOGEN),
        A(ATTK(AT_TUCH, AD_FAMN, 8, 8), ATTK(AT_TUCH, AD_FAMN, 8, 8), NO_ATTK,
          NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(WT_HUMAN, 1, MS_RIDER, MZ_HUMAN),
        MR_FIRE | MR_COLD | MR_ELEC | MR_SLEEP | MR_POISON | MR_STONE, 0,
        M1_FLY | M1_HUMANOID | M1_REGEN | M1_SEE_INVIS | M1_TPORT_CNTRL,
        M2_NOPOLY | M2_STALK | M2_HOSTILE | M2_PNAME | M2_STRONG | M2_NASTY,
        M3_INFRAVISIBLE | M3_INFRAVISION | M3_DISPLACES, HI_LORD),
    /* other demons
     */
#ifdef MAIL
    MON("メイルデーモン", S_DEMON, LVL(56, 24, 10, 127, 0),
        (G_NOGEN | G_NOCORPSE),
        A(NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(600, 300, MS_SILENT, MZ_HUMAN),
        MR_FIRE | MR_COLD | MR_ELEC | MR_SLEEP | MR_POISON | MR_STONE, 0,
        M1_FLY | M1_SWIM | M1_BREATHLESS | M1_SEE_INVIS | M1_HUMANOID
            | M1_POIS,
        M2_NOPOLY | M2_STALK | M2_PEACEFUL, M3_INFRAVISIBLE | M3_INFRAVISION,
        CLR_BRIGHT_BLUE),
#endif
    MON("風のジン", S_DEMON, LVL(7, 12, 4, 30, 0), (G_NOGEN | G_NOCORPSE),
        A(ATTK(AT_WEAP, AD_PHYS, 2, 8), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(1500, 400, MS_DJINNI, MZ_HUMAN), MR_POISON | MR_STONE, 0,
        M1_HUMANOID | M1_FLY | M1_POIS, M2_NOPOLY | M2_STALK | M2_COLLECT,
        M3_INFRAVISIBLE, CLR_YELLOW),
    /*
     * sea monsters
     */
    MON("クラゲ", S_EEL, LVL(3, 3, 6, 0, 0), (G_GENO | G_NOGEN),
        A(ATTK(AT_STNG, AD_DRST, 3, 3), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(80, 20, MS_SILENT, MZ_SMALL), MR_POISON, MR_POISON,
        M1_SWIM | M1_AMPHIBIOUS | M1_SLITHY | M1_NOLIMBS | M1_NOHEAD
            | M1_NOTAKE | M1_POIS,
        M2_HOSTILE, 0, CLR_BLUE),
    MON("ピラニア", S_EEL, LVL(5, 12, 4, 0, 0), (G_GENO | G_NOGEN | G_SGROUP),
        A(ATTK(AT_BITE, AD_PHYS, 2, 6), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(60, 30, MS_SILENT, MZ_SMALL), 0, 0,
        M1_SWIM | M1_AMPHIBIOUS | M1_ANIMAL | M1_SLITHY | M1_NOLIMBS
            | M1_CARNIVORE | M1_OVIPAROUS | M1_NOTAKE,
        M2_HOSTILE, 0, CLR_RED),
    MON("サメ", S_EEL, LVL(7, 12, 2, 0, 0), (G_GENO | G_NOGEN),
        A(ATTK(AT_BITE, AD_PHYS, 5, 6), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(500, 350, MS_SILENT, MZ_LARGE), 0, 0,
        M1_SWIM | M1_AMPHIBIOUS | M1_ANIMAL | M1_SLITHY | M1_NOLIMBS
            | M1_CARNIVORE | M1_OVIPAROUS | M1_THICK_HIDE | M1_NOTAKE,
        M2_HOSTILE, 0, CLR_GRAY),
    MON("巨大ウナギ", S_EEL, LVL(5, 9, -1, 0, 0), (G_GENO | G_NOGEN),
        A(ATTK(AT_BITE, AD_PHYS, 3, 6), ATTK(AT_TUCH, AD_WRAP, 0, 0), NO_ATTK,
          NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(200, 250, MS_SILENT, MZ_HUGE), 0, 0,
        M1_SWIM | M1_AMPHIBIOUS | M1_ANIMAL | M1_SLITHY | M1_NOLIMBS
            | M1_CARNIVORE | M1_OVIPAROUS | M1_NOTAKE,
        M2_HOSTILE, M3_INFRAVISIBLE, CLR_CYAN),
    MON("電気ウナギ", S_EEL, LVL(7, 10, -3, 0, 0), (G_GENO | G_NOGEN),
        A(ATTK(AT_BITE, AD_ELEC, 4, 6), ATTK(AT_TUCH, AD_WRAP, 0, 0), NO_ATTK,
          NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(200, 250, MS_SILENT, MZ_HUGE), MR_ELEC, MR_ELEC,
        M1_SWIM | M1_AMPHIBIOUS | M1_ANIMAL | M1_SLITHY | M1_NOLIMBS
            | M1_CARNIVORE | M1_OVIPAROUS | M1_NOTAKE,
        M2_HOSTILE, M3_INFRAVISIBLE, CLR_BRIGHT_BLUE),
    MON("クラーケン", S_EEL, LVL(20, 3, 6, 0, -3), (G_GENO | G_NOGEN),
        A(ATTK(AT_CLAW, AD_PHYS, 2, 4), ATTK(AT_CLAW, AD_PHYS, 2, 4),
          ATTK(AT_HUGS, AD_WRAP, 2, 6), ATTK(AT_BITE, AD_PHYS, 5, 4), NO_ATTK,
          NO_ATTK),
        SIZ(1800, 1000, MS_SILENT, MZ_HUGE), 0, 0,
        M1_SWIM | M1_AMPHIBIOUS | M1_ANIMAL | M1_NOHANDS | M1_CARNIVORE,
        M2_NOPOLY | M2_HOSTILE | M2_STRONG, M3_INFRAVISIBLE, CLR_RED),
    /*
     * lizards, &c
     */
    MON("イモリ", S_LIZARD, LVL(0, 6, 8, 0, 0), (G_GENO | 5),
        A(ATTK(AT_BITE, AD_PHYS, 1, 2), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(10, 20, MS_SILENT, MZ_TINY), 0, 0,
        M1_SWIM | M1_AMPHIBIOUS | M1_ANIMAL | M1_NOHANDS | M1_CARNIVORE,
        M2_HOSTILE, 0, CLR_YELLOW),
    MON("ヤモリ", S_LIZARD, LVL(1, 6, 8, 0, 0), (G_GENO | 5),
        A(ATTK(AT_BITE, AD_PHYS, 1, 3), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(10, 20, MS_SQEEK, MZ_TINY), 0, 0,
        M1_ANIMAL | M1_NOHANDS | M1_CARNIVORE, M2_HOSTILE, 0, CLR_GREEN),
    MON("イグアナ", S_LIZARD, LVL(2, 6, 7, 0, 0), (G_GENO | 5),
        A(ATTK(AT_BITE, AD_PHYS, 1, 4), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(30, 30, MS_SILENT, MZ_TINY), 0, 0,
        M1_ANIMAL | M1_NOHANDS | M1_CARNIVORE, M2_HOSTILE, 0, CLR_BROWN),
    MON("ワニの子供", S_LIZARD, LVL(3, 6, 7, 0, 0), G_GENO,
        A(ATTK(AT_BITE, AD_PHYS, 1, 4), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(200, 200, MS_SILENT, MZ_MEDIUM), 0, 0,
        M1_SWIM | M1_AMPHIBIOUS | M1_ANIMAL | M1_NOHANDS | M1_CARNIVORE,
        M2_HOSTILE, 0, CLR_BROWN),
    MON("トカゲ", S_LIZARD, LVL(5, 6, 6, 10, 0), (G_GENO | 5),
        A(ATTK(AT_BITE, AD_PHYS, 1, 6), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(10, 40, MS_SILENT, MZ_TINY), MR_STONE, MR_STONE,
        M1_ANIMAL | M1_NOHANDS | M1_CARNIVORE, M2_HOSTILE, 0, CLR_GREEN),
    MON("カメレオン", S_LIZARD, LVL(6, 5, 6, 10, 0), (G_GENO | 2),
        A(ATTK(AT_BITE, AD_PHYS, 4, 2), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(100, 100, MS_SILENT, MZ_TINY), 0, 0,
        M1_ANIMAL | M1_NOHANDS | M1_CARNIVORE,
        M2_NOPOLY | M2_HOSTILE | M2_SHAPESHIFTER, 0, CLR_BROWN),
    MON("ワニ", S_LIZARD, LVL(6, 9, 5, 0, 0), (G_GENO | 1),
        A(ATTK(AT_BITE, AD_PHYS, 4, 2), ATTK(AT_CLAW, AD_PHYS, 1, 12),
          NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(WT_HUMAN, 400, MS_SILENT, MZ_LARGE), 0, 0,
        M1_SWIM | M1_AMPHIBIOUS | M1_ANIMAL | M1_THICK_HIDE | M1_NOHANDS
            | M1_OVIPAROUS | M1_CARNIVORE,
        M2_STRONG | M2_HOSTILE, 0, CLR_BROWN),
    MON("サラマンダー", S_LIZARD, LVL(8, 12, -1, 0, -9), (G_HELL | 1),
        A(ATTK(AT_WEAP, AD_PHYS, 2, 8), ATTK(AT_TUCH, AD_FIRE, 1, 6),
          ATTK(AT_HUGS, AD_PHYS, 2, 6), ATTK(AT_HUGS, AD_FIRE, 3, 6), NO_ATTK,
          NO_ATTK),
        SIZ(1500, 400, MS_MUMBLE, MZ_HUMAN), MR_SLEEP | MR_FIRE, MR_FIRE,
        M1_HUMANOID | M1_SLITHY | M1_THICK_HIDE | M1_POIS,
        M2_STALK | M2_HOSTILE | M2_COLLECT | M2_MAGIC, M3_INFRAVISIBLE,
        CLR_ORANGE),

    /*
     * dummy monster needed for visual interface
     * (marking it unique prevents figurines)
     */
    MON("ロングワームの尻尾", S_WORM_TAIL, LVL(0, 0, 0, 0, 0),
        (G_NOGEN | G_NOCORPSE | G_UNIQ),
        A(NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(0, 0, 0, 0), 0, 0, 0L, M2_NOPOLY, 0, CLR_BROWN),
    /* Note:
     * Worm tail must be between the normal monsters and the special
     * quest & pseudo-character ones because an optimization in the
     * random monster selection code assumes everything beyond here
     * has the G_NOGEN and M2_NOPOLY attributes.
     */

    /*
     * character classes
     */
    MON("考古学者", S_HUMAN, LVL(10, 12, 10, 1, 3), G_NOGEN,
        A(ATTK(AT_WEAP, AD_PHYS, 1, 6), ATTK(AT_WEAP, AD_PHYS, 1, 6), NO_ATTK,
          NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(WT_HUMAN, 400, MS_HUMANOID, MZ_HUMAN), 0, 0,
        M1_HUMANOID | M1_TUNNEL | M1_NEEDPICK | M1_OMNIVORE,
        M2_NOPOLY | M2_HUMAN | M2_STRONG | M2_COLLECT, M3_INFRAVISIBLE,
        HI_DOMESTIC),
    MON("野蛮人", S_HUMAN, LVL(10, 12, 10, 1, 0), G_NOGEN,
        A(ATTK(AT_WEAP, AD_PHYS, 1, 6), ATTK(AT_WEAP, AD_PHYS, 1, 6), NO_ATTK,
          NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(WT_HUMAN, 400, MS_HUMANOID, MZ_HUMAN), MR_POISON, 0,
        M1_HUMANOID | M1_OMNIVORE,
        M2_NOPOLY | M2_HUMAN | M2_STRONG | M2_COLLECT, M3_INFRAVISIBLE,
        HI_DOMESTIC),
    MON("洞窟人", S_HUMAN, LVL(10, 12, 10, 0, 1), G_NOGEN,
        A(ATTK(AT_WEAP, AD_PHYS, 2, 4), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(WT_HUMAN, 400, MS_HUMANOID, MZ_HUMAN), 0, 0,
        M1_HUMANOID | M1_OMNIVORE,
        M2_NOPOLY | M2_HUMAN | M2_STRONG | M2_MALE | M2_COLLECT,
        M3_INFRAVISIBLE, HI_DOMESTIC),
    MON("洞窟人", S_HUMAN, LVL(10, 12, 10, 0, 1), G_NOGEN,
        A(ATTK(AT_WEAP, AD_PHYS, 2, 4), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(WT_HUMAN, 400, MS_HUMANOID, MZ_HUMAN), 0, 0,
        M1_HUMANOID | M1_OMNIVORE,
        M2_NOPOLY | M2_HUMAN | M2_STRONG | M2_FEMALE | M2_COLLECT,
        M3_INFRAVISIBLE, HI_DOMESTIC),
    MON("薬師", S_HUMAN, LVL(10, 12, 10, 1, 0), G_NOGEN,
        A(ATTK(AT_WEAP, AD_PHYS, 1, 6), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(WT_HUMAN, 400, MS_HUMANOID, MZ_HUMAN), MR_POISON, 0,
        M1_HUMANOID | M1_OMNIVORE,
        M2_NOPOLY | M2_HUMAN | M2_STRONG | M2_COLLECT, M3_INFRAVISIBLE,
        HI_DOMESTIC),
    MON("騎士", S_HUMAN, LVL(10, 12, 10, 1, 3), G_NOGEN,
        A(ATTK(AT_WEAP, AD_PHYS, 1, 6), ATTK(AT_WEAP, AD_PHYS, 1, 6), NO_ATTK,
          NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(WT_HUMAN, 400, MS_HUMANOID, MZ_HUMAN), 0, 0,
        M1_HUMANOID | M1_OMNIVORE,
        M2_NOPOLY | M2_HUMAN | M2_STRONG | M2_COLLECT, M3_INFRAVISIBLE,
        HI_DOMESTIC),
    MON("武闘家", S_HUMAN, LVL(10, 12, 10, 2, 0), G_NOGEN,
        A(ATTK(AT_CLAW, AD_PHYS, 1, 8), ATTK(AT_KICK, AD_PHYS, 1, 8), NO_ATTK,
          NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(WT_HUMAN, 400, MS_HUMANOID, MZ_HUMAN), 0, 0,
        M1_HUMANOID | M1_HERBIVORE,
        M2_NOPOLY | M2_HUMAN | M2_STRONG | M2_COLLECT | M2_MALE,
        M3_INFRAVISIBLE, HI_DOMESTIC),
    MON("僧侶", S_HUMAN, LVL(10, 12, 10, 2, 0), G_NOGEN,
        A(ATTK(AT_WEAP, AD_PHYS, 1, 6), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(WT_HUMAN, 400, MS_HUMANOID, MZ_HUMAN), 0, 0,
        M1_HUMANOID | M1_OMNIVORE,
        M2_NOPOLY | M2_HUMAN | M2_STRONG | M2_MALE | M2_COLLECT,
        M3_INFRAVISIBLE, HI_DOMESTIC),
    MON("尼僧", S_HUMAN, LVL(10, 12, 10, 2, 0), G_NOGEN,
        A(ATTK(AT_WEAP, AD_PHYS, 1, 6), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(WT_HUMAN, 400, MS_HUMANOID, MZ_HUMAN), 0, 0,
        M1_HUMANOID | M1_OMNIVORE,
        M2_NOPOLY | M2_HUMAN | M2_STRONG | M2_FEMALE | M2_COLLECT,
        M3_INFRAVISIBLE, HI_DOMESTIC),
    MON("レンジャー", S_HUMAN, LVL(10, 12, 10, 2, -3), G_NOGEN,
        A(ATTK(AT_WEAP, AD_PHYS, 1, 4), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(WT_HUMAN, 400, MS_HUMANOID, MZ_HUMAN), 0, 0,
        M1_HUMANOID | M1_OMNIVORE,
        M2_NOPOLY | M2_HUMAN | M2_STRONG | M2_COLLECT, M3_INFRAVISIBLE,
        HI_DOMESTIC),
    MON("盗賊", S_HUMAN, LVL(10, 12, 10, 1, -3), G_NOGEN,
        A(ATTK(AT_WEAP, AD_PHYS, 1, 6), ATTK(AT_WEAP, AD_PHYS, 1, 6), NO_ATTK,
          NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(WT_HUMAN, 400, MS_HUMANOID, MZ_HUMAN), 0, 0,
        M1_HUMANOID | M1_OMNIVORE,
        M2_NOPOLY | M2_HUMAN | M2_STRONG | M2_GREEDY | M2_JEWELS | M2_COLLECT,
        M3_INFRAVISIBLE, HI_DOMESTIC),
    MON("侍", S_HUMAN, LVL(10, 12, 10, 1, 3), G_NOGEN,
        A(ATTK(AT_WEAP, AD_PHYS, 1, 8), ATTK(AT_WEAP, AD_PHYS, 1, 8), NO_ATTK,
          NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(WT_HUMAN, 400, MS_HUMANOID, MZ_HUMAN), 0, 0,
        M1_HUMANOID | M1_OMNIVORE,
        M2_NOPOLY | M2_HUMAN | M2_STRONG | M2_COLLECT, M3_INFRAVISIBLE,
        HI_DOMESTIC),
    MON("観光客", S_HUMAN, LVL(10, 12, 10, 1, 0), G_NOGEN,
        A(ATTK(AT_WEAP, AD_PHYS, 1, 6), ATTK(AT_WEAP, AD_PHYS, 1, 6), NO_ATTK,
          NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(WT_HUMAN, 400, MS_HUMANOID, MZ_HUMAN), 0, 0,
        M1_HUMANOID | M1_OMNIVORE,
        M2_NOPOLY | M2_HUMAN | M2_STRONG | M2_COLLECT, M3_INFRAVISIBLE,
        HI_DOMESTIC),
    MON("ワルキューレ", S_HUMAN, LVL(10, 12, 10, 1, -1), G_NOGEN,
        A(ATTK(AT_WEAP, AD_PHYS, 1, 8), ATTK(AT_WEAP, AD_PHYS, 1, 8), NO_ATTK,
          NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(WT_HUMAN, 400, MS_HUMANOID, MZ_HUMAN), MR_COLD, 0,
        M1_HUMANOID | M1_OMNIVORE,
        M2_NOPOLY | M2_HUMAN | M2_STRONG | M2_FEMALE | M2_COLLECT,
        M3_INFRAVISIBLE, HI_DOMESTIC),
    MON("魔法使い", S_HUMAN, LVL(10, 12, 10, 3, 0), G_NOGEN,
        A(ATTK(AT_WEAP, AD_PHYS, 1, 6), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(WT_HUMAN, 400, MS_HUMANOID, MZ_HUMAN), 0, 0,
        M1_HUMANOID | M1_OMNIVORE,
        M2_NOPOLY | M2_HUMAN | M2_STRONG | M2_COLLECT | M2_MAGIC,
        M3_INFRAVISIBLE, HI_DOMESTIC),
    /*
     * quest leaders
     */
    MON("カーナボン卿", S_HUMAN, LVL(20, 12, 0, 30, 20), (G_NOGEN | G_UNIQ),
        A(ATTK(AT_WEAP, AD_PHYS, 1, 6), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(WT_HUMAN, 400, MS_LEADER, MZ_HUMAN), 0, 0,
        M1_TUNNEL | M1_NEEDPICK | M1_HUMANOID | M1_OMNIVORE,
        M2_NOPOLY | M2_HUMAN | M2_PNAME | M2_PEACEFUL | M2_STRONG | M2_MALE
            | M2_COLLECT | M2_MAGIC,
        M3_CLOSE | M3_INFRAVISIBLE, HI_LORD),
    MON("ペリアス", S_HUMAN, LVL(20, 12, 0, 30, 0), (G_NOGEN | G_UNIQ),
        A(ATTK(AT_WEAP, AD_PHYS, 1, 6), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(WT_HUMAN, 400, MS_LEADER, MZ_HUMAN), MR_POISON, 0,
        M1_HUMANOID | M1_OMNIVORE,
        M2_NOPOLY | M2_HUMAN | M2_PNAME | M2_PEACEFUL | M2_STRONG | M2_MALE
            | M2_COLLECT | M2_MAGIC,
        M3_CLOSE | M3_INFRAVISIBLE, HI_LORD),
    MON("呪術師カルノフ", S_HUMAN, LVL(20, 12, 0, 30, 20), (G_NOGEN | G_UNIQ),
        A(ATTK(AT_WEAP, AD_PHYS, 2, 4), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(WT_HUMAN, 400, MS_LEADER, MZ_HUMAN), 0, 0,
        M1_HUMANOID | M1_OMNIVORE,
        M2_NOPOLY | M2_HUMAN | M2_PNAME | M2_PEACEFUL | M2_STRONG | M2_MALE
            | M2_COLLECT | M2_MAGIC,
        M3_CLOSE | M3_INFRAVISIBLE, HI_LORD),
#if 0 /* OBSOLETE */
    /* Two for elves - one of each sex.
     */
    MON("Earendil", S_HUMAN,
        LVL(20, 12, 0, 50, -20), (G_NOGEN | G_UNIQ),
        A(ATTK(AT_WEAP, AD_PHYS, 1, 8),
          NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(WT_ELF, 350, MS_LEADER, MZ_HUMAN), MR_SLEEP, MR_SLEEP,
        M1_HUMANOID | M1_SEE_INVIS | M1_OMNIVORE,
        M2_NOPOLY | M2_ELF | M2_HUMAN | M2_PNAME | M2_PEACEFUL | M2_STRONG
          | M2_MALE | M2_COLLECT | M2_MAGIC,
        M3_CLOSE | M3_INFRAVISION | M3_INFRAVISIBLE, HI_LORD),
    MON("Elwing", S_HUMAN,
        LVL(20, 12, 0, 50, -20), (G_NOGEN | G_UNIQ),
        A(ATTK(AT_WEAP, AD_PHYS, 1, 8),
          NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(WT_ELF, 350, MS_LEADER, MZ_HUMAN), MR_SLEEP, MR_SLEEP,
        M1_HUMANOID | M1_SEE_INVIS | M1_OMNIVORE,
        M2_NOPOLY | M2_ELF | M2_HUMAN | M2_PNAME | M2_PEACEFUL | M2_STRONG
          | M2_FEMALE | M2_COLLECT | M2_MAGIC,
        M3_CLOSE | M3_INFRAVISION | M3_INFRAVISIBLE, HI_LORD),
#endif
    MON("ヒポクラテス", S_HUMAN, LVL(20, 12, 0, 40, 0), (G_NOGEN | G_UNIQ),
        A(ATTK(AT_WEAP, AD_PHYS, 1, 6), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(WT_HUMAN, 400, MS_LEADER, MZ_HUMAN), MR_POISON, 0,
        M1_HUMANOID | M1_OMNIVORE,
        M2_NOPOLY | M2_HUMAN | M2_PNAME | M2_PEACEFUL | M2_STRONG | M2_MALE
            | M2_COLLECT | M2_MAGIC,
        M3_CLOSE | M3_INFRAVISIBLE, HI_LORD),
    MON("アーサー王", S_HUMAN, LVL(20, 12, 0, 40, 20), (G_NOGEN | G_UNIQ),
        A(ATTK(AT_WEAP, AD_PHYS, 1, 6), ATTK(AT_WEAP, AD_PHYS, 1, 6), NO_ATTK,
          NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(WT_HUMAN, 400, MS_LEADER, MZ_HUMAN), 0, 0,
        M1_HUMANOID | M1_OMNIVORE,
        M2_NOPOLY | M2_HUMAN | M2_PNAME | M2_PEACEFUL | M2_STRONG | M2_MALE
            | M2_COLLECT | M2_MAGIC,
        M3_CLOSE | M3_INFRAVISIBLE, HI_LORD),
    MON("総師範", S_HUMAN, LVL(25, 12, 0, 70, 0), (G_NOGEN | G_UNIQ),
        A(ATTK(AT_CLAW, AD_PHYS, 4, 10), ATTK(AT_KICK, AD_PHYS, 2, 8),
          ATTK(AT_MAGC, AD_CLRC, 2, 8), ATTK(AT_MAGC, AD_CLRC, 2, 8), NO_ATTK,
          NO_ATTK),
        SIZ(WT_HUMAN, 400, MS_LEADER, MZ_HUMAN),
        MR_FIRE | MR_ELEC | MR_SLEEP | MR_POISON, 0,
        M1_HUMANOID | M1_SEE_INVIS | M1_HERBIVORE,
        M2_NOPOLY | M2_HUMAN | M2_PEACEFUL | M2_STRONG | M2_MALE | M2_NASTY
            | M2_MAGIC,
        M3_CLOSE | M3_INFRAVISIBLE, CLR_BLACK),
    MON("主席司祭", S_HUMAN, LVL(25, 12, 7, 70, 0), (G_NOGEN | G_UNIQ),
        A(ATTK(AT_WEAP, AD_PHYS, 4, 10), ATTK(AT_KICK, AD_PHYS, 2, 8),
          ATTK(AT_MAGC, AD_CLRC, 2, 8), ATTK(AT_MAGC, AD_CLRC, 2, 8), NO_ATTK,
          NO_ATTK),
        SIZ(WT_HUMAN, 400, MS_LEADER, MZ_HUMAN),
        MR_FIRE | MR_ELEC | MR_SLEEP | MR_POISON, 0,
        M1_HUMANOID | M1_SEE_INVIS | M1_OMNIVORE,
        M2_NOPOLY | M2_HUMAN | M2_PEACEFUL | M2_STRONG | M2_MALE | M2_COLLECT
            | M2_MAGIC,
        M3_CLOSE | M3_INFRAVISIBLE, CLR_WHITE),
    MON("勇者オリオン", S_HUMAN, LVL(20, 12, 0, 30, 0), (G_NOGEN | G_UNIQ),
        A(ATTK(AT_WEAP, AD_PHYS, 1, 6), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(2200, 700, MS_LEADER, MZ_HUGE), 0, 0,
        M1_HUMANOID | M1_OMNIVORE | M1_SEE_INVIS | M1_SWIM | M1_AMPHIBIOUS,
        M2_NOPOLY | M2_HUMAN | M2_PNAME | M2_PEACEFUL | M2_STRONG | M2_MALE
            | M2_COLLECT | M2_MAGIC,
        M3_CLOSE | M3_INFRAVISION | M3_INFRAVISIBLE, HI_LORD),
    /* Note: Master of Thieves is also the Tourist's nemesis.
     */
    MON("盗賊の頭領", S_HUMAN, LVL(20, 12, 0, 30, -20),
        (G_NOGEN | G_UNIQ),
        A(ATTK(AT_WEAP, AD_PHYS, 2, 6), ATTK(AT_WEAP, AD_PHYS, 2, 6),
          ATTK(AT_CLAW, AD_SAMU, 2, 4), NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(WT_HUMAN, 400, MS_LEADER, MZ_HUMAN), MR_STONE, 0,
        M1_HUMANOID | M1_OMNIVORE,
        M2_NOPOLY | M2_HUMAN | M2_PEACEFUL | M2_STRONG | M2_MALE | M2_GREEDY
            | M2_JEWELS | M2_COLLECT | M2_MAGIC,
        M3_CLOSE | M3_INFRAVISIBLE, HI_LORD),
    MON("大名佐藤", S_HUMAN, LVL(20, 12, 0, 30, 20), (G_NOGEN | G_UNIQ),
        A(ATTK(AT_WEAP, AD_PHYS, 1, 8), ATTK(AT_WEAP, AD_PHYS, 1, 6), NO_ATTK,
          NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(WT_HUMAN, 400, MS_LEADER, MZ_HUMAN), 0, 0,
        M1_HUMANOID | M1_OMNIVORE,
        M2_NOPOLY | M2_HUMAN | M2_PNAME | M2_PEACEFUL | M2_STRONG | M2_MALE
            | M2_COLLECT | M2_MAGIC,
        M3_CLOSE | M3_INFRAVISIBLE, HI_LORD),
    MON("ツーフラワー", S_HUMAN, LVL(20, 12, 10, 20, 0), (G_NOGEN | G_UNIQ),
        A(ATTK(AT_WEAP, AD_PHYS, 1, 6), ATTK(AT_WEAP, AD_PHYS, 1, 6), NO_ATTK,
          NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(WT_HUMAN, 400, MS_LEADER, MZ_HUMAN), 0, 0,
        M1_HUMANOID | M1_OMNIVORE,
        M2_NOPOLY | M2_HUMAN | M2_PNAME | M2_PEACEFUL | M2_STRONG | M2_MALE
            | M2_COLLECT | M2_MAGIC,
        M3_CLOSE | M3_INFRAVISIBLE, HI_DOMESTIC),
    MON("ノルン", S_HUMAN, LVL(20, 12, 0, 80, 0), (G_NOGEN | G_UNIQ),
        A(ATTK(AT_WEAP, AD_PHYS, 1, 8), ATTK(AT_WEAP, AD_PHYS, 1, 6), NO_ATTK,
          NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(1800, 550, MS_LEADER, MZ_HUGE), MR_COLD, 0,
        M1_HUMANOID | M1_OMNIVORE,
        M2_NOPOLY | M2_HUMAN | M2_PEACEFUL | M2_STRONG | M2_FEMALE
            | M2_COLLECT | M2_MAGIC,
        M3_CLOSE | M3_INFRAVISIBLE, HI_LORD),
    MON("緑のネフェレト", S_HUMAN, LVL(20, 12, 0, 60, 0),
        (G_NOGEN | G_UNIQ),
        A(ATTK(AT_WEAP, AD_PHYS, 1, 6), ATTK(AT_MAGC, AD_SPEL, 2, 8), NO_ATTK,
          NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(WT_HUMAN, 400, MS_LEADER, MZ_HUMAN), 0, 0,
        M1_HUMANOID | M1_OMNIVORE,
        M2_NOPOLY | M2_HUMAN | M2_FEMALE | M2_PNAME | M2_PEACEFUL | M2_STRONG
            | M2_COLLECT | M2_MAGIC,
        M3_CLOSE | M3_INFRAVISIBLE, CLR_GREEN),
    /*
     * quest nemeses
     */
    MON("フヘトトルの使い", S_DEMON, LVL(16, 12, -2, 75, -14),
        (G_NOCORPSE | G_NOGEN | G_UNIQ),
        A(ATTK(AT_WEAP, AD_PHYS, 8, 4), ATTK(AT_WEAP, AD_PHYS, 4, 6),
          ATTK(AT_MAGC, AD_SPEL, 0, 0), ATTK(AT_CLAW, AD_SAMU, 2, 6), NO_ATTK,
          NO_ATTK),
        SIZ(WT_HUMAN, 400, MS_NEMESIS, MZ_LARGE),
        MR_FIRE | MR_POISON | MR_STONE, 0, M1_FLY | M1_SEE_INVIS | M1_POIS,
        M2_NOPOLY | M2_DEMON | M2_STALK | M2_HOSTILE | M2_STRONG | M2_NASTY
            | M2_COLLECT,
        M3_WANTSARTI | M3_WAITFORU | M3_INFRAVISION | M3_INFRAVISIBLE,
        CLR_RED),
    MON("トート・アモン", S_HUMAN, LVL(16, 12, 0, 10, -14),
        (G_NOGEN | G_UNIQ | G_NOCORPSE),
        A(ATTK(AT_WEAP, AD_PHYS, 1, 6), ATTK(AT_MAGC, AD_SPEL, 0, 0),
          ATTK(AT_MAGC, AD_SPEL, 0, 0), ATTK(AT_CLAW, AD_SAMU, 1, 4), NO_ATTK,
          NO_ATTK),
        SIZ(WT_HUMAN, 400, MS_NEMESIS, MZ_HUMAN), MR_POISON | MR_STONE, 0,
        M1_HUMANOID | M1_OMNIVORE,
        M2_NOPOLY | M2_HUMAN | M2_PNAME | M2_STRONG | M2_MALE | M2_STALK
            | M2_HOSTILE | M2_NASTY | M2_COLLECT | M2_MAGIC,
        M3_WANTSARTI | M3_WAITFORU | M3_INFRAVISIBLE, HI_LORD),
    /* Multi-headed, possessing the breath attacks of all the other dragons
     * (selected at random when attacking).
     */
    MON("クロマティック・ドラゴン", S_DRAGON, LVL(16, 12, 0, 30, -14),
        (G_NOGEN | G_UNIQ),
        A(ATTK(AT_BREA, AD_RBRE, 6, 6), ATTK(AT_MAGC, AD_SPEL, 0, 0),
          ATTK(AT_CLAW, AD_SAMU, 2, 8), ATTK(AT_BITE, AD_PHYS, 4, 8),
          ATTK(AT_BITE, AD_PHYS, 4, 8), ATTK(AT_STNG, AD_PHYS, 1, 6)),
        SIZ(WT_DRAGON, 1700, MS_NEMESIS, MZ_GIGANTIC),
        MR_FIRE | MR_COLD | MR_SLEEP | MR_DISINT | MR_ELEC | MR_POISON
            | MR_ACID | MR_STONE,
        MR_FIRE | MR_COLD | MR_SLEEP | MR_DISINT | MR_ELEC | MR_POISON
            | MR_STONE,
        M1_THICK_HIDE | M1_NOHANDS | M1_CARNIVORE | M1_SEE_INVIS | M1_POIS,
        M2_NOPOLY | M2_HOSTILE | M2_FEMALE | M2_STALK | M2_STRONG | M2_NASTY
            | M2_GREEDY | M2_JEWELS | M2_MAGIC,
        M3_WANTSARTI | M3_WAITFORU | M3_INFRAVISIBLE, HI_LORD),
#if 0 /* OBSOLETE */
    MON("Goblin King", S_ORC,
        LVL(15, 12, 10, 0, -15), (G_NOGEN | G_UNIQ),
        A(ATTK(AT_WEAP, AD_PHYS, 2, 6), ATTK(AT_WEAP, AD_PHYS, 2, 6),
          ATTK(AT_CLAW, AD_SAMU, 1, 6), NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(750, 350, MS_NEMESIS, MZ_HUMAN), 0, 0,
        M1_HUMANOID | M1_OMNIVORE,
        M2_NOPOLY | M2_ORC | M2_HOSTILE | M2_STRONG | M2_STALK | M2_NASTY
          | M2_MALE | M2_GREEDY | M2_JEWELS | M2_COLLECT | M2_MAGIC,
        M3_WANTSARTI | M3_WAITFORU | M3_INFRAVISION | M3_INFRAVISIBLE,
        HI_LORD),
#endif
    MON("サイクロプス", S_GIANT, LVL(18, 12, 0, 0, -15), (G_NOGEN | G_UNIQ),
        A(ATTK(AT_WEAP, AD_PHYS, 4, 8), ATTK(AT_WEAP, AD_PHYS, 4, 8),
          ATTK(AT_CLAW, AD_SAMU, 2, 6), NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(1900, 700, MS_NEMESIS, MZ_HUGE), MR_STONE, 0,
        M1_HUMANOID | M1_OMNIVORE,
        M2_NOPOLY | M2_GIANT | M2_STRONG | M2_ROCKTHROW | M2_STALK
            | M2_HOSTILE | M2_NASTY | M2_MALE | M2_JEWELS | M2_COLLECT,
        M3_WANTSARTI | M3_WAITFORU | M3_INFRAVISION | M3_INFRAVISIBLE,
        CLR_GRAY),
    MON("イクソス", S_DRAGON, LVL(15, 12, -1, 20, -14), (G_NOGEN | G_UNIQ),
        A(ATTK(AT_BREA, AD_FIRE, 8, 6), ATTK(AT_BITE, AD_PHYS, 4, 8),
          ATTK(AT_MAGC, AD_SPEL, 0, 0), ATTK(AT_CLAW, AD_PHYS, 2, 4),
          ATTK(AT_CLAW, AD_SAMU, 2, 4), NO_ATTK),
        SIZ(WT_DRAGON, 1600, MS_NEMESIS, MZ_GIGANTIC), MR_FIRE | MR_STONE,
        MR_FIRE,
        M1_FLY | M1_THICK_HIDE | M1_NOHANDS | M1_CARNIVORE | M1_SEE_INVIS,
        M2_NOPOLY | M2_MALE | M2_PNAME | M2_HOSTILE | M2_STRONG | M2_NASTY
            | M2_STALK | M2_GREEDY | M2_JEWELS | M2_MAGIC,
        M3_WANTSARTI | M3_WAITFORU | M3_INFRAVISIBLE, CLR_RED),
    MON("カエン", S_HUMAN, LVL(25, 12, -10, 10, -20), (G_NOGEN | G_UNIQ),
        A(ATTK(AT_CLAW, AD_PHYS, 16, 2), ATTK(AT_CLAW, AD_PHYS, 16, 2),
          ATTK(AT_MAGC, AD_CLRC, 0, 0), ATTK(AT_CLAW, AD_SAMU, 1, 4), NO_ATTK,
          NO_ATTK),
        SIZ(WT_HUMAN, 400, MS_NEMESIS, MZ_HUMAN), MR_POISON | MR_STONE,
        MR_POISON, M1_HUMANOID | M1_HERBIVORE | M1_SEE_INVIS,
        M2_NOPOLY | M2_HUMAN | M2_MALE | M2_PNAME | M2_HOSTILE | M2_STRONG
            | M2_NASTY | M2_STALK | M2_COLLECT | M2_MAGIC,
        M3_WANTSARTI | M3_WAITFORU | M3_INFRAVISIBLE, HI_LORD),
    MON("ナルゾク", S_DEMON, LVL(16, 12, -2, 85, -127),
        (G_NOGEN | G_UNIQ | G_NOCORPSE),
        A(ATTK(AT_WEAP, AD_PHYS, 8, 4), ATTK(AT_WEAP, AD_PHYS, 4, 6),
          ATTK(AT_MAGC, AD_SPEL, 0, 0), ATTK(AT_CLAW, AD_SAMU, 2, 6), NO_ATTK,
          NO_ATTK),
        SIZ(WT_HUMAN, 400, MS_NEMESIS, MZ_LARGE),
        MR_FIRE | MR_POISON | MR_STONE, 0, M1_FLY | M1_SEE_INVIS | M1_POIS,
        M2_NOPOLY | M2_DEMON | M2_MALE | M2_PNAME | M2_HOSTILE | M2_STRONG
            | M2_STALK | M2_NASTY | M2_COLLECT,
        M3_WANTSARTI | M3_WAITFORU | M3_INFRAVISION | M3_INFRAVISIBLE,
        CLR_RED),
    MON("大蠍", S_SPIDER, LVL(15, 12, 10, 0, -15), (G_NOGEN | G_UNIQ),
        A(ATTK(AT_CLAW, AD_PHYS, 2, 6), ATTK(AT_CLAW, AD_SAMU, 2, 6),
          ATTK(AT_STNG, AD_DISE, 1, 4), NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(750, 350, MS_NEMESIS, MZ_HUMAN), MR_POISON | MR_STONE, MR_POISON,
        M1_ANIMAL | M1_NOHANDS | M1_OVIPAROUS | M1_POIS | M1_CARNIVORE,
        M2_NOPOLY | M2_MALE | M2_PNAME | M2_HOSTILE | M2_STRONG | M2_STALK
            | M2_NASTY | M2_COLLECT | M2_MAGIC,
        M3_WANTSARTI | M3_WAITFORU, HI_LORD),
    MON("暗殺者の頭領", S_HUMAN, LVL(15, 12, 0, 30, 18),
        (G_NOGEN | G_UNIQ),
        A(ATTK(AT_WEAP, AD_DRST, 2, 6), ATTK(AT_WEAP, AD_PHYS, 2, 8),
          ATTK(AT_CLAW, AD_SAMU, 2, 6), NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(WT_HUMAN, 400, MS_NEMESIS, MZ_HUMAN), MR_STONE, 0,
        M1_HUMANOID | M1_OMNIVORE,
        M2_NOPOLY | M2_HUMAN | M2_STRONG | M2_MALE | M2_HOSTILE | M2_STALK
            | M2_NASTY | M2_COLLECT | M2_MAGIC,
        M3_WANTSARTI | M3_WAITFORU | M3_INFRAVISIBLE, HI_LORD),
    /* A renegade daimyo who led a 13 year civil war against the shogun
     * of his time.
     */
    MON("足利尊氏", S_HUMAN, LVL(15, 12, 0, 40, -13),
        (G_NOGEN | G_UNIQ | G_NOCORPSE),
        A(ATTK(AT_WEAP, AD_PHYS, 2, 6), ATTK(AT_WEAP, AD_PHYS, 2, 6),
          ATTK(AT_CLAW, AD_SAMU, 2, 6), NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(WT_HUMAN, 400, MS_NEMESIS, MZ_HUMAN), MR_STONE, 0,
        M1_HUMANOID | M1_OMNIVORE,
        M2_NOPOLY | M2_HUMAN | M2_PNAME | M2_HOSTILE | M2_STRONG | M2_STALK
            | M2_NASTY | M2_MALE | M2_COLLECT | M2_MAGIC,
        M3_WANTSARTI | M3_WAITFORU | M3_INFRAVISIBLE, HI_LORD),
    /*
     * Note: the Master of Thieves was defined above.
     */
    MON("支配者スルト", S_GIANT, LVL(15, 12, 2, 50, 12), (G_NOGEN | G_UNIQ),
        A(ATTK(AT_WEAP, AD_PHYS, 2, 10), ATTK(AT_WEAP, AD_PHYS, 2, 10),
          ATTK(AT_CLAW, AD_SAMU, 2, 6), NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(2250, 850, MS_NEMESIS, MZ_HUGE), MR_FIRE | MR_STONE, MR_FIRE,
        M1_HUMANOID | M1_OMNIVORE,
        M2_NOPOLY | M2_GIANT | M2_MALE | M2_PNAME | M2_HOSTILE | M2_STALK
            | M2_STRONG | M2_NASTY | M2_ROCKTHROW | M2_JEWELS | M2_COLLECT,
        M3_WANTSARTI | M3_WAITFORU | M3_INFRAVISION | M3_INFRAVISIBLE,
        HI_LORD),
    MON("暗きもの", S_HUMAN, LVL(15, 12, 0, 80, -10),
        (G_NOGEN | G_UNIQ | G_NOCORPSE),
        A(ATTK(AT_WEAP, AD_PHYS, 1, 6), ATTK(AT_WEAP, AD_PHYS, 1, 6),
          ATTK(AT_CLAW, AD_SAMU, 1, 4), ATTK(AT_MAGC, AD_SPEL, 0, 0), NO_ATTK,
          NO_ATTK),
        SIZ(WT_HUMAN, 400, MS_NEMESIS, MZ_HUMAN), MR_STONE, 0,
        M1_HUMANOID | M1_OMNIVORE,
        M2_NOPOLY | M2_HUMAN | M2_STRONG | M2_HOSTILE | M2_STALK | M2_NASTY
            | M2_COLLECT | M2_MAGIC,
        M3_WANTSARTI | M3_WAITFORU | M3_INFRAVISIBLE, CLR_BLACK),
    /*
     * quest "guardians"
     */
    MON("学生", S_HUMAN, LVL(5, 12, 10, 10, 3), G_NOGEN,
        A(ATTK(AT_WEAP, AD_PHYS, 1, 6), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(WT_HUMAN, 400, MS_GUARDIAN, MZ_HUMAN), 0, 0,
        M1_TUNNEL | M1_NEEDPICK | M1_HUMANOID | M1_OMNIVORE,
        M2_NOPOLY | M2_HUMAN | M2_PEACEFUL | M2_STRONG | M2_COLLECT,
        M3_INFRAVISIBLE, HI_DOMESTIC),
    MON("首領", S_HUMAN, LVL(5, 12, 10, 10, 0), G_NOGEN,
        A(ATTK(AT_WEAP, AD_PHYS, 1, 6), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(WT_HUMAN, 400, MS_GUARDIAN, MZ_HUMAN), MR_POISON, 0,
        M1_HUMANOID | M1_OMNIVORE,
        M2_NOPOLY | M2_HUMAN | M2_PEACEFUL | M2_STRONG | M2_COLLECT,
        M3_INFRAVISIBLE, HI_DOMESTIC),
    MON("ネアンデルタール人", S_HUMAN, LVL(5, 12, 10, 10, 1), G_NOGEN,
        A(ATTK(AT_WEAP, AD_PHYS, 2, 4), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(WT_HUMAN, 400, MS_GUARDIAN, MZ_HUMAN), 0, 0,
        M1_HUMANOID | M1_OMNIVORE,
        M2_NOPOLY | M2_HUMAN | M2_PEACEFUL | M2_STRONG | M2_COLLECT,
        M3_INFRAVISIBLE, HI_DOMESTIC),
#if 0 /* OBSOLETE */
    MON("High-elf", S_HUMAN,
        LVL(5, 12, 10, 10, -7), G_NOGEN,
        A(ATTK(AT_WEAP, AD_PHYS, 2, 4), ATTK(AT_MAGC, AD_CLRC, 0, 0),
          NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(WT_ELF, 350, MS_GUARDIAN, MZ_HUMAN), MR_SLEEP, MR_SLEEP,
        M1_HUMANOID | M1_SEE_INVIS | M1_OMNIVORE,
        M2_NOPOLY | M2_ELF | M2_PEACEFUL | M2_COLLECT,
        M3_INFRAVISION | M3_INFRAVISIBLE, HI_DOMESTIC),
#endif
    MON("随行員", S_HUMAN, LVL(5, 12, 10, 10, 3), G_NOGEN,
        A(ATTK(AT_WEAP, AD_PHYS, 1, 6), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(WT_HUMAN, 400, MS_GUARDIAN, MZ_HUMAN), MR_POISON, 0,
        M1_HUMANOID | M1_OMNIVORE,
        M2_NOPOLY | M2_HUMAN | M2_PEACEFUL | M2_STRONG | M2_COLLECT,
        M3_INFRAVISIBLE, HI_DOMESTIC),
    MON("小姓", S_HUMAN, LVL(5, 12, 10, 10, 3), G_NOGEN,
        A(ATTK(AT_WEAP, AD_PHYS, 1, 6), ATTK(AT_WEAP, AD_PHYS, 1, 6), NO_ATTK,
          NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(WT_HUMAN, 400, MS_GUARDIAN, MZ_HUMAN), 0, 0,
        M1_HUMANOID | M1_OMNIVORE,
        M2_NOPOLY | M2_HUMAN | M2_PEACEFUL | M2_STRONG | M2_COLLECT,
        M3_INFRAVISIBLE, HI_DOMESTIC),
    MON("師範", S_HUMAN, LVL(5, 12, 10, 20, 0), G_NOGEN,
        A(ATTK(AT_CLAW, AD_PHYS, 8, 2), ATTK(AT_KICK, AD_STUN, 3, 2),
          ATTK(AT_MAGC, AD_CLRC, 0, 0), NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(WT_HUMAN, 400, MS_GUARDIAN, MZ_HUMAN), 0, 0,
        M1_HUMANOID | M1_HERBIVORE,
        M2_NOPOLY | M2_HUMAN | M2_PEACEFUL | M2_STRONG | M2_COLLECT,
        M3_INFRAVISIBLE, HI_DOMESTIC),
    MON("侍者", S_HUMAN, LVL(5, 12, 10, 20, 0), G_NOGEN,
        A(ATTK(AT_WEAP, AD_PHYS, 1, 6), ATTK(AT_MAGC, AD_CLRC, 0, 0), NO_ATTK,
          NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(WT_HUMAN, 400, MS_GUARDIAN, MZ_HUMAN), 0, 0,
        M1_HUMANOID | M1_OMNIVORE,
        M2_NOPOLY | M2_HUMAN | M2_PEACEFUL | M2_STRONG | M2_COLLECT,
        M3_INFRAVISIBLE, HI_DOMESTIC),
    MON("ハンター", S_HUMAN, LVL(5, 12, 10, 10, -7), G_NOGEN,
        A(ATTK(AT_WEAP, AD_PHYS, 1, 4), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
          NO_ATTK),
        SIZ(WT_HUMAN, 400, MS_GUARDIAN, MZ_HUMAN), 0, 0,
        M1_HUMANOID | M1_SEE_INVIS | M1_OMNIVORE,
        M2_NOPOLY | M2_HUMAN | M2_PEACEFUL | M2_STRONG | M2_COLLECT,
        M3_INFRAVISION | M3_INFRAVISIBLE, HI_DOMESTIC),
    MON("ちんぴら", S_HUMAN, LVL(5, 12, 10, 10, -3), G_NOGEN,
        A(ATTK(AT_WEAP, AD_PHYS, 1, 6), ATTK(AT_WEAP, AD_PHYS, 1, 6), NO_ATTK,
          NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(WT_HUMAN, 400, MS_GUARDIAN, MZ_HUMAN), 0, 0,
        M1_HUMANOID | M1_OMNIVORE, M2_NOPOLY | M2_HUMAN | M2_PEACEFUL
                                       | M2_STRONG | M2_GREEDY | M2_COLLECT,
        M3_INFRAVISIBLE, HI_DOMESTIC),
    MON("忍者", S_HUMAN, LVL(5, 12, 10, 10, 3), G_NOGEN,
        A(ATTK(AT_WEAP, AD_PHYS, 1, 8), ATTK(AT_WEAP, AD_PHYS, 1, 8), NO_ATTK,
          NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(WT_HUMAN, 400, MS_HUMANOID, MZ_HUMAN), 0, 0,
        M1_HUMANOID | M1_OMNIVORE,
        M2_NOPOLY | M2_HUMAN | M2_HOSTILE | M2_STRONG | M2_COLLECT,
        M3_INFRAVISIBLE, HI_DOMESTIC),
    MON("浪士", S_HUMAN, LVL(5, 12, 10, 10, 3), G_NOGEN,
        A(ATTK(AT_WEAP, AD_PHYS, 1, 8), ATTK(AT_WEAP, AD_PHYS, 1, 8), NO_ATTK,
          NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(WT_HUMAN, 400, MS_GUARDIAN, MZ_HUMAN), 0, 0,
        M1_HUMANOID | M1_OMNIVORE,
        M2_NOPOLY | M2_HUMAN | M2_PEACEFUL | M2_STRONG | M2_COLLECT,
        M3_INFRAVISIBLE, HI_DOMESTIC),
    MON("ガイド", S_HUMAN, LVL(5, 12, 10, 20, 0), G_NOGEN,
        A(ATTK(AT_WEAP, AD_PHYS, 1, 6), ATTK(AT_MAGC, AD_SPEL, 0, 0), NO_ATTK,
          NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(WT_HUMAN, 400, MS_GUARDIAN, MZ_HUMAN), 0, 0,
        M1_HUMANOID | M1_OMNIVORE, M2_NOPOLY | M2_HUMAN | M2_PEACEFUL
                                       | M2_STRONG | M2_COLLECT | M2_MAGIC,
        M3_INFRAVISIBLE, HI_DOMESTIC),
    MON("戦士", S_HUMAN, LVL(5, 12, 10, 10, -1), G_NOGEN,
        A(ATTK(AT_WEAP, AD_PHYS, 1, 8), ATTK(AT_WEAP, AD_PHYS, 1, 8), NO_ATTK,
          NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(WT_HUMAN, 400, MS_GUARDIAN, MZ_HUMAN), 0, 0,
        M1_HUMANOID | M1_OMNIVORE, M2_NOPOLY | M2_HUMAN | M2_PEACEFUL
                                       | M2_STRONG | M2_COLLECT | M2_FEMALE,
        M3_INFRAVISIBLE, HI_DOMESTIC),
    MON("実習生", S_HUMAN, LVL(5, 12, 10, 30, 0), G_NOGEN,
        A(ATTK(AT_WEAP, AD_PHYS, 1, 6), ATTK(AT_MAGC, AD_SPEL, 0, 0), NO_ATTK,
          NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(WT_HUMAN, 400, MS_GUARDIAN, MZ_HUMAN), 0, 0,
        M1_HUMANOID | M1_OMNIVORE, M2_NOPOLY | M2_HUMAN | M2_PEACEFUL
                                       | M2_STRONG | M2_COLLECT | M2_MAGIC,
        M3_INFRAVISIBLE, HI_DOMESTIC),
    /*
     * array terminator
     */
    MON("", 0, LVL(0, 0, 0, 0, 0), (0),
        A(NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK),
        SIZ(0, 0, 0, 0), 0, 0, 0L, 0L, 0, 0)
};
#endif /* !SPLITMON_1 */

#ifndef SPLITMON_1
/* dummy routine used to force linkage */
void
monst_init()
{
    return;
}

struct attack sa_yes[NATTK] = SEDUCTION_ATTACKS_YES;
struct attack sa_no[NATTK] = SEDUCTION_ATTACKS_NO;
#endif

/*monst.c*/
