/* NetHack 3.6	qtext.h	$NHDT-Date: 1432594167 2015/05/25 22:49:27 $  $NHDT-Branch: master $:$NHDT-Revision: 1.17 $ */
/* Copyright (c) Mike Stephenson 1991.				  */
/* NetHack may be freely redistributed.  See license for details. */

#ifndef QTEXT_H
#define QTEXT_H

#define N_HDR 16 /* Maximum number of categories */
/* (i.e., num roles + 1) */
#define LEN_HDR 3 /* Maximum length of a category name */

struct qtmsg {
    int msgnum;
    char delivery;
    long offset, size, summary_size;
};

#ifdef MAKEDEFS_C /***** MAKEDEFS *****/

#define N_MSG 100 /* arbitrary */

struct msghdr {
    int n_msg;
    struct qtmsg qt_msg[N_MSG];
};

struct qthdr {
    int n_hdr;
    char id[N_HDR][LEN_HDR];
    long offset[N_HDR];
};

/* Error message macros */
#define CREC_IN_MSG "Control record encountered during message - line %d\n"
#define DUP_MSG "Duplicate message number at line %d\n"
#define END_NOT_IN_MSG "End record encountered before message - line %d\n"
#define TEXT_NOT_IN_MSG "Text encountered outside message - line %d\n"
#define UNREC_CREC "Unrecognized Control record at line %d\n"
#define MAL_SUM "Malformed summary in End record - line %d\n"
#define DUMB_SUM "Summary for single line message is useless - line %d\n"
#define CTRL_TRUNC "Control record truncated at line %d\n"
#define TEXT_TRUNC "Text record truncated at line %d\n"
#define OUT_OF_HEADERS                                               \
    "Too many message types (line %d)\nAdjust N_HDR in qtext.h and " \
    "recompile.\n"
#define OUT_OF_MESSAGES                                                  \
    "Too many messages in class (line %d)\nAdjust N_MSG in qtext.h and " \
    "recompile.\n"

#else /***** !MAKEDEFS *****/

struct qtlists {
    struct qtmsg *common,
#if 0 /* UNUSED but available */
        *chrace,
#endif
        *chrole;
};

/*
 *	Quest message defines.	Used in quest.c to trigger off "realistic"
 *	dialogue to the player.
 */
#define QT_FIRSTTIME 1
#define QT_NEXTTIME 2
#define QT_OTHERTIME 3

#define QT_GUARDTALK 5   /* 5 random things guards say before quest */
#define QT_GUARDTALK2 10 /* 5 random things guards say after quest */

#define QT_FIRSTLEADER 15
#define QT_NEXTLEADER 16
#define QT_OTHERLEADER 17
#define QT_LASTLEADER 18
#define QT_BADLEVEL 19
#define QT_BADALIGN 20
#define QT_ASSIGNQUEST 21

#define QT_ENCOURAGE 25 /* 1-10 random encouragement messages */

#define QT_FIRSTLOCATE 35
#define QT_NEXTLOCATE 36

#define QT_FIRSTGOAL 40
#define QT_NEXTGOAL 41

#define QT_FIRSTNEMESIS 50
#define QT_NEXTNEMESIS 51
#define QT_OTHERNEMESIS 52
#define QT_NEMWANTSIT 53 /* you somehow got the artifact */

#define QT_DISCOURAGE 60 /* 1-10 random maledictive messages */

#define QT_GOTIT 70

#define QT_KILLEDNEM 80
#define QT_OFFEREDIT 81
#define QT_OFFEREDIT2 82

#define QT_POSTHANKS 90
#define QT_HASAMULET 91

/*
 *	Message defines for common text used in maledictions.
 */
#define COMMON_ID "-" /* Common message id value */

#define QT_ANGELIC 10
#define QTN_ANGELIC 10

#define QT_DEMONIC 30
#define QTN_DEMONIC 20

#define QT_BANISHED 60
#endif /***** !MAKEDEFS *****/

#endif /* QTEXT_H */
