/*
 * Copyright (C) 2010 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#include "../InputReader.h"

#include <utils/List.h>
#include <gtest/gtest.h>
#include <math.h>

namespace android {

// An arbitrary time value.
static const nsecs_t ARBITRARY_TIME = 1234;

// Arbitrary display properties.
static const int32_t DISPLAY_ID = 0;
static const int32_t DISPLAY_WIDTH = 480;
static const int32_t DISPLAY_HEIGHT = 800;

// Error tolerance for floating point assertions.
static const float EPSILON = 0.001f;

template<typename T>
static inline T min(T a, T b) {
    return a < b ? a : b;
}

static inline float avg(float x, float y) {
    return (x + y) / 2;
}


// --- FakePointerController ---

class FakePointerController : public PointerControllerInterface {
    bool mHaveBounds;
    float mMinX, mMinY, mMaxX, mMaxY;
    float mX, mY;
    int32_t mButtonState;

protected:
    virtual ~FakePointerController() { }

public:
    FakePointerController() :
        mHaveBounds(false), mMinX(0), mMinY(0), mMaxX(0), mMaxY(0), mX(0), mY(0),
        mButtonState(0) {
    }

    void setBounds(float minX, float minY, float maxX, float maxY) {
        mHaveBounds = true;
        mMinX = minX;
        mMinY = minY;
        mMaxX = maxX;
        mMaxY = maxY;
    }

    virtual void setPosition(float x, float y) {
        mX = x;
        mY = y;
    }

    virtual void setButtonState(int32_t buttonState) {
        mButtonState = buttonState;
    }

    virtual int32_t getButtonState() const {
        return mButtonState;
    }

    virtual void getPosition(float* outX, float* outY) const {
        *outX = mX;
        *outY = mY;
    }

private:
    virtual bool getBounds(float* outMinX, float* outMinY, float* outMaxX, float* outMaxY) const {
        *outMinX = mMinX;
        *outMinY = mMinY;
        *outMaxX = mMaxX;
        *outMaxY = mMaxY;
        return mHaveBounds;
    }

    virtual void move(float deltaX, float deltaY) {
        mX += deltaX;
        if (mX < mMinX) mX = mMinX;
        if (mX > mMaxX) mX = mMaxX;
        mY += deltaY;
        if (mY < mMinY) mY = mMinY;
        if (mY > mMaxY) mY = mMaxY;
    }

    virtual void fade(Transition) {
    }

    virtual void unfade(Transition) {
    }

    virtual void setPresentation(Presentation) {
    }

    virtual void setSpots(const PointerCoords*, const uint32_t*, BitSet32) {
    }

    virtual void clearSpots() {
    }
};


// --- FakeInputReaderPolicy ---

class FakeInputReaderPolicy : public InputReaderPolicyInterface {
    InputReaderConfiguration mConfig;
    KeyedVector<int32_t, sp<FakePointerController> > mPointerControllers;
    Vector<InputDeviceInfo> mInputDevices;
    TouchAffineTransformation transform;

protected:
    virtual ~FakeInputReaderPolicy() { }

public:
    FakeInputReaderPolicy() {
    }

    void setDisplayInfo(int32_t displayId, int32_t width, int32_t height, int32_t orientation) {
        // Set the size of both the internal and external display at the same time.
        bool isRotated = (orientation == DISPLAY_ORIENTATION_90
                || orientation == DISPLAY_ORIENTATION_270);
        DisplayViewport v;
        v.displayId = displayId;
        v.orientation = orientation;
        v.logicalLeft = 0;
        v.logicalTop = 0;
        v.logicalRight = isRotated ? height : width;
        v.logicalBottom = isRotated ? width : height;
        v.physicalLeft = 0;
        v.physicalTop = 0;
        v.physicalRight = isRotated ? height : width;
        v.physicalBottom = isRotated ? width : height;
        v.deviceWidth = isRotated ? height : width;
        v.deviceHeight = isRotated ? width : height;
        mConfig.setDisplayInfo(false /*external*/, v);
        mConfig.setDisplayInfo(true /*external*/, v);
    }

    void addExcludedDeviceName(const String8& deviceName) {
        mConfig.excludedDeviceNames.push(deviceName);
    }

    void setPointerController(int32_t deviceId, const sp<FakePointerController>& controller) {
        mPointerControllers.add(deviceId, controller);
    }

    const InputReaderConfiguration* getReaderConfiguration() const {
        return &mConfig;
    }

    const Vector<InputDeviceInfo>& getInputDevices() const {
        return mInputDevices;
    }

    TouchAffineTransformation getTouchAffineTransformation(const String8& inputDeviceDescriptor,
            int32_t surfaceRotation) {
        return transform;
    }

    void setTouchAffineTransformation(const TouchAffineTransformation t) {
        transform = t;
    }

    void setPointerCapture(bool enabled) {
        mConfig.pointerCapture = enabled;
    }

private:
    virtual void getReaderConfiguration(InputReaderConfiguration* outConfig) {
        *outConfig = mConfig;
    }

    virtual sp<PointerControllerInterface> obtainPointerController(int32_t deviceId) {
        return mPointerControllers.valueFor(deviceId);
    }

    virtual void notifyInputDevicesChanged(const Vector<InputDeviceInfo>& inputDevices) {
        mInputDevices = inputDevices;
    }

    virtual sp<KeyCharacterMap> getKeyboardLayoutOverlay(const InputDeviceIdentifier&) {
        return NULL;
    }

    virtual String8 getDeviceAlias(const InputDeviceIdentifier&) {
        return String8::empty();
    }
};


// --- FakeInputListener ---

class FakeInputListener : public InputListenerInterface {
private:
    List<NotifyConfigurationChangedArgs> mNotifyConfigurationChangedArgsQueue;
    List<NotifyDeviceResetArgs> mNotifyDeviceResetArgsQueue;
    List<NotifyKeyArgs> mNotifyKeyArgsQueue;
    List<NotifyMotionArgs> mNotifyMotionArgsQueue;
    List<NotifySwitchArgs> mNotifySwitchArgsQueue;

protected:
    virtual ~FakeInputListener() { }

public:
    FakeInputListener() {
    }

    void assertNotifyConfigurationChangedWasCalled(
            NotifyConfigurationChangedArgs* outEventArgs = NULL) {
        ASSERT_FALSE(mNotifyConfigurationChangedArgsQueue.empty())
                << "Expected notifyConfigurationChanged() to have been called.";
        if (outEventArgs) {
            *outEventArgs = *mNotifyConfigurationChangedArgsQueue.begin();
        }
        mNotifyConfigurationChangedArgsQueue.erase(mNotifyConfigurationChangedArgsQueue.begin());
    }

    void assertNotifyDeviceResetWasCalled(
            NotifyDeviceResetArgs* outEventArgs = NULL) {
        ASSERT_FALSE(mNotifyDeviceResetArgsQueue.empty())
                << "Expected notifyDeviceReset() to have been called.";
        if (outEventArgs) {
            *outEventArgs = *mNotifyDeviceResetArgsQueue.begin();
        }
        mNotifyDeviceResetArgsQueue.erase(mNotifyDeviceResetArgsQueue.begin());
    }

    void assertNotifyKeyWasCalled(NotifyKeyArgs* outEventArgs = NULL) {
        ASSERT_FALSE(mNotifyKeyArgsQueue.empty())
                << "Expected notifyKey() to have been called.";
        if (outEventArgs) {
            *outEventArgs = *mNotifyKeyArgsQueue.begin();
        }
        mNotifyKeyArgsQueue.erase(mNotifyKeyArgsQueue.begin());
    }

    void assertNotifyKeyWasNotCalled() {
        ASSERT_TRUE(mNotifyKeyArgsQueue.empty())
                << "Expected notifyKey() to not have been called.";
    }

    void assertNotifyMotionWasCalled(NotifyMotionArgs* outEventArgs = NULL) {
        ASSERT_FALSE(mNotifyMotionArgsQueue.empty())
                << "Expected notifyMotion() to have been called.";
        if (outEventArgs) {
            *outEventArgs = *mNotifyMotionArgsQueue.begin();
        }
        mNotifyMotionArgsQueue.erase(mNotifyMotionArgsQueue.begin());
    }

    void assertNotifyMotionWasNotCalled() {
        ASSERT_TRUE(mNotifyMotionArgsQueue.empty())
                << "Expected notifyMotion() to not have been called.";
    }

    void assertNotifySwitchWasCalled(NotifySwitchArgs* outEventArgs = NULL) {
        ASSERT_FALSE(mNotifySwitchArgsQueue.empty())
                << "Expected notifySwitch() to have been called.";
        if (outEventArgs) {
            *outEventArgs = *mNotifySwitchArgsQueue.begin();
        }
        mNotifySwitchArgsQueue.erase(mNotifySwitchArgsQueue.begin());
    }

private:
    virtual void notifyConfigurationChanged(const NotifyConfigurationChangedArgs* args) {
        mNotifyConfigurationChangedArgsQueue.push_back(*args);
    }

    virtual void notifyDeviceReset(const NotifyDeviceResetArgs* args) {
        mNotifyDeviceResetArgsQueue.push_back(*args);
    }

    virtual void notifyKey(const NotifyKeyArgs* args) {
        mNotifyKeyArgsQueue.push_back(*args);
    }

    virtual void notifyMotion(const NotifyMotionArgs* args) {
        mNotifyMotionArgsQueue.push_back(*args);
    }

    virtual void notifySwitch(const NotifySwitchArgs* args) {
        mNotifySwitchArgsQueue.push_back(*args);
    }
};


// --- FakeEventHub ---

class FakeEventHub : public EventHubInterface {
    struct KeyInfo {
        int32_t keyCode;
        uint32_t flags;
    };

    struct Device {
        InputDeviceIdentifier identifier;
        uint32_t classes;
        PropertyMap configuration;
        KeyedVector<int, RawAbsoluteAxisInfo> absoluteAxes;
        KeyedVector<int, bool> relativeAxes;
        KeyedVector<int32_t, int32_t> keyCodeStates;
        KeyedVector<int32_t, int32_t> scanCodeStates;
        KeyedVector<int32_t, int32_t> switchStates;
        KeyedVector<int32_t, int32_t> absoluteAxisValue;
        KeyedVector<int32_t, KeyInfo> keysByScanCode;
        KeyedVector<int32_t, KeyInfo> keysByUsageCode;
        KeyedVector<int32_t, bool> leds;
        Vector<VirtualKeyDefinition> virtualKeys;

        explicit Device(uint32_t classes) :
                classes(classes) {
        }
    };

    KeyedVector<int32_t, Device*> mDevices;
    Vector<String8> mExcludedDevices;
    List<RawEvent> mEvents;

protected:
    virtual ~FakeEventHub() {
        for (size_t i = 0; i < mDevices.size(); i++) {
            delete mDevices.valueAt(i);
        }
    }

public:
    FakeEventHub() { }

    void addDevice(int32_t deviceId, const String8& name, uint32_t classes) {
        Device* device = new Device(classes);
        device->identifier.name = name;
        mDevices.add(deviceId, device);

        enqueueEvent(ARBITRARY_TIME, deviceId, EventHubInterface::DEVICE_ADDED, 0, 0);
    }

    void removeDevice(int32_t deviceId) {
        delete mDevices.valueFor(deviceId);
        mDevices.removeItem(deviceId);

        enqueueEvent(ARBITRARY_TIME, deviceId, EventHubInterface::DEVICE_REMOVED, 0, 0);
    }

    void finishDeviceScan() {
        enqueueEvent(ARBITRARY_TIME, 0, EventHubInterface::FINISHED_DEVICE_SCAN, 0, 0);
    }

    void addConfigurationProperty(int32_t deviceId, const String8& key, const String8& value) {
        Device* device = getDevice(deviceId);
        device->configuration.addProperty(key, value);
    }

    void addConfigurationMap(int32_t deviceId, const PropertyMap* configuration) {
        Device* device = getDevice(deviceId);
        device->configuration.addAll(configuration);
    }

    void addAbsoluteAxis(int32_t deviceId, int axis,
            int32_t minValue, int32_t maxValue, int flat, int fuzz, int resolution = 0) {
        Device* device = getDevice(deviceId);

        RawAbsoluteAxisInfo info;
        info.valid = true;
        info.minValue = minValue;
        info.maxValue = maxValue;
        info.flat = flat;
        info.fuzz = fuzz;
        info.resolution = resolution;
        device->absoluteAxes.add(axis, info);
    }

    void addRelativeAxis(int32_t deviceId, int32_t axis) {
        Device* device = getDevice(deviceId);
        device->relativeAxes.add(axis, true);
    }

    void setKeyCodeState(int32_t deviceId, int32_t keyCode, int32_t state) {
        Device* device = getDevice(deviceId);
        device->keyCodeStates.replaceValueFor(keyCode, state);
    }

    void setScanCodeState(int32_t deviceId, int32_t scanCode, int32_t state) {
        Device* device = getDevice(deviceId);
        device->scanCodeStates.replaceValueFor(scanCode, state);
    }

    void setSwitchState(int32_t deviceId, int32_t switchCode, int32_t state) {
        Device* device = getDevice(deviceId);
        device->switchStates.replaceValueFor(switchCode, state);
    }

    void setAbsoluteAxisValue(int32_t deviceId, int32_t axis, int32_t value) {
        Device* device = getDevice(deviceId);
        device->absoluteAxisValue.replaceValueFor(axis, value);
    }

    void addKey(int32_t deviceId, int32_t scanCode, int32_t usageCode,
            int32_t keyCode, uint32_t flags) {
        Device* device = getDevice(deviceId);
        KeyInfo info;
        info.keyCode = keyCode;
        info.flags = flags;
        if (scanCode) {
            device->keysByScanCode.add(scanCode, info);
        }
        if (usageCode) {
            device->keysByUsageCode.add(usageCode, info);
        }
    }

    void addLed(int32_t deviceId, int32_t led, bool initialState) {
        Device* device = getDevice(deviceId);
        device->leds.add(led, initialState);
    }

    bool getLedState(int32_t deviceId, int32_t led) {
        Device* device = getDevice(deviceId);
        return device->leds.valueFor(led);
    }

    Vector<String8>& getExcludedDevices() {
        return mExcludedDevices;
    }

    void addVirtualKeyDefinition(int32_t deviceId, const VirtualKeyDefinition& definition) {
        Device* device = getDevice(deviceId);
        device->virtualKeys.push(definition);
    }

    void enqueueEvent(nsecs_t when, int32_t deviceId, int32_t type,
            int32_t code, int32_t value) {
        RawEvent event;
        event.when = when;
        event.deviceId = deviceId;
        event.type = type;
        event.code = code;
        event.value = value;
        mEvents.push_back(event);

        if (type == EV_ABS) {
            setAbsoluteAxisValue(deviceId, code, value);
        }
    }

    void assertQueueIsEmpty() {
        ASSERT_EQ(size_t(0), mEvents.size())
                << "Expected the event queue to be empty (fully consumed).";
    }

private:
    Device* getDevice(int32_t deviceId) const {
        ssize_t index = mDevices.indexOfKey(deviceId);
        return index >= 0 ? mDevices.valueAt(index) : NULL;
    }

    virtual uint32_t getDeviceClasses(int32_t deviceId) const {
        Device* device = getDevice(deviceId);
        return device ? device->classes : 0;
    }

    virtual InputDeviceIdentifier getDeviceIdentifier(int32_t deviceId) const {
        Device* device = getDevice(deviceId);
        return device ? device->identifier : InputDeviceIdentifier();
    }

    virtual int32_t getDeviceControllerNumber(int32_t) const {
        return 0;
    }

    virtual void getConfiguration(int32_t deviceId, PropertyMap* outConfiguration) const {
        Device* device = getDevice(deviceId);
        if (device) {
            *outConfiguration = device->configuration;
        }
    }

    virtual status_t getAbsoluteAxisInfo(int32_t deviceId, int axis,
            RawAbsoluteAxisInfo* outAxisInfo) const {
        Device* device = getDevice(deviceId);
        if (device) {
            ssize_t index = device->absoluteAxes.indexOfKey(axis);
            if (index >= 0) {
                *outAxisInfo = device->absoluteAxes.valueAt(index);
                return OK;
            }
        }
        outAxisInfo->clear();
        return -1;
    }

    virtual bool hasRelativeAxis(int32_t deviceId, int axis) const {
        Device* device = getDevice(deviceId);
        if (device) {
            return device->relativeAxes.indexOfKey(axis) >= 0;
        }
        return false;
    }

    virtual bool hasInputProperty(int32_t, int) const {
        return false;
    }

    virtual status_t mapKey(int32_t deviceId,
            int32_t scanCode, int32_t usageCode, int32_t metaState,
            int32_t* outKeycode, int32_t *outMetaState, uint32_t* outFlags) const {
        Device* device = getDevice(deviceId);
        if (device) {
            const KeyInfo* key = getKey(device, scanCode, usageCode);
            if (key) {
                if (outKeycode) {
                    *outKeycode = key->keyCode;
                }
                if (outFlags) {
                    *outFlags = key->flags;
                }
                if (outMetaState) {
                    *outMetaState = metaState;
                }
                return OK;
            }
        }
        return NAME_NOT_FOUND;
    }

    const KeyInfo* getKey(Device* device, int32_t scanCode, int32_t usageCode) const {
        if (usageCode) {
            ssize_t index = device->keysByUsageCode.indexOfKey(usageCode);
            if (index >= 0) {
                return &device->keysByUsageCode.valueAt(index);
            }
        }
        if (scanCode) {
            ssize_t index = device->keysByScanCode.indexOfKey(scanCode);
            if (index >= 0) {
                return &device->keysByScanCode.valueAt(index);
            }
        }
        return NULL;
    }

    virtual status_t mapAxis(int32_t, int32_t, AxisInfo*) const {
        return NAME_NOT_FOUND;
    }

    virtual void setExcludedDevices(const Vector<String8>& devices) {
        mExcludedDevices = devices;
    }

    virtual size_t getEvents(int, RawEvent* buffer, size_t) {
        if (mEvents.empty()) {
            return 0;
        }

        *buffer = *mEvents.begin();
        mEvents.erase(mEvents.begin());
        return 1;
    }

    virtual int32_t getScanCodeState(int32_t deviceId, int32_t scanCode) const {
        Device* device = getDevice(deviceId);
        if (device) {
            ssize_t index = device->scanCodeStates.indexOfKey(scanCode);
            if (index >= 0) {
                return device->scanCodeStates.valueAt(index);
            }
        }
        return AKEY_STATE_UNKNOWN;
    }

    virtual int32_t getKeyCodeState(int32_t deviceId, int32_t keyCode) const {
        Device* device = getDevice(deviceId);
        if (device) {
            ssize_t index = device->keyCodeStates.indexOfKey(keyCode);
            if (index >= 0) {
                return device->keyCodeStates.valueAt(index);
            }
        }
        return AKEY_STATE_UNKNOWN;
    }

    virtual int32_t getSwitchState(int32_t deviceId, int32_t sw) const {
        Device* device = getDevice(deviceId);
        if (device) {
            ssize_t index = device->switchStates.indexOfKey(sw);
            if (index >= 0) {
                return device->switchStates.valueAt(index);
            }
        }
        return AKEY_STATE_UNKNOWN;
    }

    virtual status_t getAbsoluteAxisValue(int32_t deviceId, int32_t axis,
            int32_t* outValue) const {
        Device* device = getDevice(deviceId);
        if (device) {
            ssize_t index = device->absoluteAxisValue.indexOfKey(axis);
            if (index >= 0) {
                *outValue = device->absoluteAxisValue.valueAt(index);
                return OK;
            }
        }
        *outValue = 0;
        return -1;
    }

    virtual bool markSupportedKeyCodes(int32_t deviceId, size_t numCodes, const int32_t* keyCodes,
            uint8_t* outFlags) const {
        bool result = false;
        Device* device = getDevice(deviceId);
        if (device) {
            for (size_t i = 0; i < numCodes; i++) {
                for (size_t j = 0; j < device->keysByScanCode.size(); j++) {
                    if (keyCodes[i] == device->keysByScanCode.valueAt(j).keyCode) {
                        outFlags[i] = 1;
                        result = true;
                    }
                }
                for (size_t j = 0; j < device->keysByUsageCode.size(); j++) {
                    if (keyCodes[i] == device->keysByUsageCode.valueAt(j).keyCode) {
                        outFlags[i] = 1;
                        result = true;
                    }
                }
            }
        }
        return result;
    }

    virtual bool hasScanCode(int32_t deviceId, int32_t scanCode) const {
        Device* device = getDevice(deviceId);
        if (device) {
            ssize_t index = device->keysByScanCode.indexOfKey(scanCode);
            return index >= 0;
        }
        return false;
    }

    virtual bool hasLed(int32_t deviceId, int32_t led) const {
        Device* device = getDevice(deviceId);
        return device && device->leds.indexOfKey(led) >= 0;
    }

    virtual void setLedState(int32_t deviceId, int32_t led, bool on) {
        Device* device = getDevice(deviceId);
        if (device) {
            ssize_t index = device->leds.indexOfKey(led);
            if (index >= 0) {
                device->leds.replaceValueAt(led, on);
            } else {
                ADD_FAILURE()
                        << "Attempted to set the state of an LED that the EventHub declared "
                        "was not present.  led=" << led;
            }
        }
    }

    virtual void getVirtualKeyDefinitions(int32_t deviceId,
            Vector<VirtualKeyDefinition>& outVirtualKeys) const {
        outVirtualKeys.clear();

        Device* device = getDevice(deviceId);
        if (device) {
            outVirtualKeys.appendVector(device->virtualKeys);
        }
    }

    virtual sp<KeyCharacterMap> getKeyCharacterMap(int32_t) const {
        return NULL;
    }

    virtual bool setKeyboardLayoutOverlay(int32_t, const sp<KeyCharacterMap>&) {
        return false;
    }

    virtual void vibrate(int32_t, nsecs_t) {
    }

    virtual void cancelVibrate(int32_t) {
    }

    virtual bool isExternal(int32_t) const {
        return false;
    }

    virtual void dump(String8&) {
    }

    virtual void monitor() {
    }

    virtual void requestReopenDevices() {
    }

    virtual void wake() {
    }
};


// --- FakeInputReaderContext ---

class FakeInputReaderContext : public InputReaderContext {
    sp<EventHubInterface> mEventHub;
    sp<InputReaderPolicyInterface> mPolicy;
    sp<InputListenerInterface> mListener;
    int32_t mGlobalMetaState;
    bool mUpdateGlobalMetaStateWasCalled;
    int32_t mGeneration;

public:
    FakeInputReaderContext(const sp<EventHubInterface>& eventHub,
            const sp<InputReaderPolicyInterface>& policy,
            const sp<InputListenerInterface>& listener) :
            mEventHub(eventHub), mPolicy(policy), mListener(listener),
            mGlobalMetaState(0) {
    }

    virtual ~FakeInputReaderContext() { }

    void assertUpdateGlobalMetaStateWasCalled() {
        ASSERT_TRUE(mUpdateGlobalMetaStateWasCalled)
                << "Expected updateGlobalMetaState() to have been called.";
        mUpdateGlobalMetaStateWasCalled = false;
    }

    void setGlobalMetaState(int32_t state) {
        mGlobalMetaState = state;
    }

    uint32_t getGeneration() {
        return mGeneration;
    }

private:
    virtual void updateGlobalMetaState() {
        mUpdateGlobalMetaStateWasCalled = true;
    }

    virtual int32_t getGlobalMetaState() {
        return mGlobalMetaState;
    }

    virtual EventHubInterface* getEventHub() {
        return mEventHub.get();
    }

    virtual InputReaderPolicyInterface* getPolicy() {
        return mPolicy.get();
    }

    virtual InputListenerInterface* getListener() {
        return mListener.get();
    }

    virtual void disableVirtualKeysUntil(nsecs_t) {
    }

    virtual bool shouldDropVirtualKey(nsecs_t, InputDevice*, int32_t, int32_t) {
        return false;
    }

    virtual void fadePointer() {
    }

    virtual void requestTimeoutAtTime(nsecs_t) {
    }

    virtual int32_t bumpGeneration() {
        return ++mGeneration;
    }

    virtual void getExternalStylusDevices(Vector<InputDeviceInfo>& outDevices) {

    }

    virtual void dispatchExternalStylusState(const StylusState&) {

    }
};


// --- FakeInputMapper ---

class FakeInputMapper : public InputMapper {
    uint32_t mSources;
    int32_t mKeyboardType;
    int32_t mMetaState;
    KeyedVector<int32_t, int32_t> mKeyCodeStates;
    KeyedVector<int32_t, int32_t> mScanCodeStates;
    KeyedVector<int32_t, int32_t> mSwitchStates;
    Vector<int32_t> mSupportedKeyCodes;
    RawEvent mLastEvent;

    bool mConfigureWasCalled;
    bool mResetWasCalled;
    bool mProcessWasCalled;

public:
    FakeInputMapper(InputDevice* device, uint32_t sources) :
            InputMapper(device),
            mSources(sources), mKeyboardType(AINPUT_KEYBOARD_TYPE_NONE),
            mMetaState(0),
            mConfigureWasCalled(false), mResetWasCalled(false), mProcessWasCalled(false) {
    }

    virtual ~FakeInputMapper() { }

    void setKeyboardType(int32_t keyboardType) {
        mKeyboardType = keyboardType;
    }

    void setMetaState(int32_t metaState) {
        mMetaState = metaState;
    }

    void assertConfigureWasCalled() {
        ASSERT_TRUE(mConfigureWasCalled)
                << "Expected configure() to have been called.";
        mConfigureWasCalled = false;
    }

    void assertResetWasCalled() {
        ASSERT_TRUE(mResetWasCalled)
                << "Expected reset() to have been called.";
        mResetWasCalled = false;
    }

    void assertProcessWasCalled(RawEvent* outLastEvent = NULL) {
        ASSERT_TRUE(mProcessWasCalled)
                << "Expected process() to have been called.";
        if (outLastEvent) {
            *outLastEvent = mLastEvent;
        }
        mProcessWasCalled = false;
    }

    void setKeyCodeState(int32_t keyCode, int32_t state) {
        mKeyCodeStates.replaceValueFor(keyCode, state);
    }

    void setScanCodeState(int32_t scanCode, int32_t state) {
        mScanCodeStates.replaceValueFor(scanCode, state);
    }

    void setSwitchState(int32_t switchCode, int32_t state) {
        mSwitchStates.replaceValueFor(switchCode, state);
    }

    void addSupportedKeyCode(int32_t keyCode) {
        mSupportedKeyCodes.add(keyCode);
    }

private:
    virtual uint32_t getSources() {
        return mSources;
    }

    virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo) {
        InputMapper::populateDeviceInfo(deviceInfo);

        if (mKeyboardType != AINPUT_KEYBOARD_TYPE_NONE) {
            deviceInfo->setKeyboardType(mKeyboardType);
        }
    }

    virtual void configure(nsecs_t, const InputReaderConfiguration*, uint32_t) {
        mConfigureWasCalled = true;
    }

    virtual void reset(nsecs_t) {
        mResetWasCalled = true;
    }

    virtual void process(const RawEvent* rawEvent) {
        mLastEvent = *rawEvent;
        mProcessWasCalled = true;
    }

    virtual int32_t getKeyCodeState(uint32_t, int32_t keyCode) {
        ssize_t index = mKeyCodeStates.indexOfKey(keyCode);
        return index >= 0 ? mKeyCodeStates.valueAt(index) : AKEY_STATE_UNKNOWN;
    }

    virtual int32_t getScanCodeState(uint32_t, int32_t scanCode) {
        ssize_t index = mScanCodeStates.indexOfKey(scanCode);
        return index >= 0 ? mScanCodeStates.valueAt(index) : AKEY_STATE_UNKNOWN;
    }

    virtual int32_t getSwitchState(uint32_t, int32_t switchCode) {
        ssize_t index = mSwitchStates.indexOfKey(switchCode);
        return index >= 0 ? mSwitchStates.valueAt(index) : AKEY_STATE_UNKNOWN;
    }

    virtual bool markSupportedKeyCodes(uint32_t, size_t numCodes,
            const int32_t* keyCodes, uint8_t* outFlags) {
        bool result = false;
        for (size_t i = 0; i < numCodes; i++) {
            for (size_t j = 0; j < mSupportedKeyCodes.size(); j++) {
                if (keyCodes[i] == mSupportedKeyCodes[j]) {
                    outFlags[i] = 1;
                    result = true;
                }
            }
        }
        return result;
    }

    virtual int32_t getMetaState() {
        return mMetaState;
    }

    virtual void fadePointer() {
    }
};


// --- InstrumentedInputReader ---

class InstrumentedInputReader : public InputReader {
    InputDevice* mNextDevice;

public:
    InstrumentedInputReader(const sp<EventHubInterface>& eventHub,
            const sp<InputReaderPolicyInterface>& policy,
            const sp<InputListenerInterface>& listener) :
            InputReader(eventHub, policy, listener),
            mNextDevice(NULL) {
    }

    virtual ~InstrumentedInputReader() {
        if (mNextDevice) {
            delete mNextDevice;
        }
    }

    void setNextDevice(InputDevice* device) {
        mNextDevice = device;
    }

    InputDevice* newDevice(int32_t deviceId, int32_t controllerNumber, const String8& name,
            uint32_t classes) {
        InputDeviceIdentifier identifier;
        identifier.name = name;
        int32_t generation = deviceId + 1;
        return new InputDevice(&mContext, deviceId, generation, controllerNumber, identifier,
                classes);
    }

protected:
    virtual InputDevice* createDeviceLocked(int32_t deviceId, int32_t controllerNumber,
            const InputDeviceIdentifier& identifier, uint32_t classes) {
        if (mNextDevice) {
            InputDevice* device = mNextDevice;
            mNextDevice = NULL;
            return device;
        }
        return InputReader::createDeviceLocked(deviceId, controllerNumber, identifier, classes);
    }

    friend class InputReaderTest;
};


// --- InputReaderTest ---

class InputReaderTest : public testing::Test {
protected:
    sp<FakeInputListener> mFakeListener;
    sp<FakeInputReaderPolicy> mFakePolicy;
    sp<FakeEventHub> mFakeEventHub;
    sp<InstrumentedInputReader> mReader;

    virtual void SetUp() {
        mFakeEventHub = new FakeEventHub();
        mFakePolicy = new FakeInputReaderPolicy();
        mFakeListener = new FakeInputListener();

        mReader = new InstrumentedInputReader(mFakeEventHub, mFakePolicy, mFakeListener);
    }

    virtual void TearDown() {
        mReader.clear();

        mFakeListener.clear();
        mFakePolicy.clear();
        mFakeEventHub.clear();
    }

    void addDevice(int32_t deviceId, const String8& name, uint32_t classes,
            const PropertyMap* configuration) {
        mFakeEventHub->addDevice(deviceId, name, classes);

        if (configuration) {
            mFakeEventHub->addConfigurationMap(deviceId, configuration);
        }
        mFakeEventHub->finishDeviceScan();
        mReader->loopOnce();
        mReader->loopOnce();
        mFakeEventHub->assertQueueIsEmpty();
    }

    FakeInputMapper* addDeviceWithFakeInputMapper(int32_t deviceId, int32_t controllerNumber,
            const String8& name, uint32_t classes, uint32_t sources,
            const PropertyMap* configuration) {
        InputDevice* device = mReader->newDevice(deviceId, controllerNumber, name, classes);
        FakeInputMapper* mapper = new FakeInputMapper(device, sources);
        device->addMapper(mapper);
        mReader->setNextDevice(device);
        addDevice(deviceId, name, classes, configuration);
        return mapper;
    }
};

TEST_F(InputReaderTest, GetInputDevices) {
    ASSERT_NO_FATAL_FAILURE(addDevice(1, String8("keyboard"),
            INPUT_DEVICE_CLASS_KEYBOARD, NULL));
    ASSERT_NO_FATAL_FAILURE(addDevice(2, String8("ignored"),
            0, NULL)); // no classes so device will be ignored

    Vector<InputDeviceInfo> inputDevices;
    mReader->getInputDevices(inputDevices);

    ASSERT_EQ(1U, inputDevices.size());
    ASSERT_EQ(1, inputDevices[0].getId());
    ASSERT_STREQ("keyboard", inputDevices[0].getIdentifier().name.string());
    ASSERT_EQ(AINPUT_KEYBOARD_TYPE_NON_ALPHABETIC, inputDevices[0].getKeyboardType());
    ASSERT_EQ(AINPUT_SOURCE_KEYBOARD, inputDevices[0].getSources());
    ASSERT_EQ(size_t(0), inputDevices[0].getMotionRanges().size());

    // Should also have received a notification describing the new input devices.
    inputDevices = mFakePolicy->getInputDevices();
    ASSERT_EQ(1U, inputDevices.size());
    ASSERT_EQ(1, inputDevices[0].getId());
    ASSERT_STREQ("keyboard", inputDevices[0].getIdentifier().name.string());
    ASSERT_EQ(AINPUT_KEYBOARD_TYPE_NON_ALPHABETIC, inputDevices[0].getKeyboardType());
    ASSERT_EQ(AINPUT_SOURCE_KEYBOARD, inputDevices[0].getSources());
    ASSERT_EQ(size_t(0), inputDevices[0].getMotionRanges().size());
}

TEST_F(InputReaderTest, GetKeyCodeState_ForwardsRequestsToMappers) {
    FakeInputMapper* mapper = NULL;
    ASSERT_NO_FATAL_FAILURE(mapper = addDeviceWithFakeInputMapper(1, 0, String8("fake"),
            INPUT_DEVICE_CLASS_KEYBOARD, AINPUT_SOURCE_KEYBOARD, NULL));
    mapper->setKeyCodeState(AKEYCODE_A, AKEY_STATE_DOWN);

    ASSERT_EQ(AKEY_STATE_UNKNOWN, mReader->getKeyCodeState(0,
            AINPUT_SOURCE_ANY, AKEYCODE_A))
            << "Should return unknown when the device id is >= 0 but unknown.";

    ASSERT_EQ(AKEY_STATE_UNKNOWN, mReader->getKeyCodeState(1,
            AINPUT_SOURCE_TRACKBALL, AKEYCODE_A))
            << "Should return unknown when the device id is valid but the sources are not supported by the device.";

    ASSERT_EQ(AKEY_STATE_DOWN, mReader->getKeyCodeState(1,
            AINPUT_SOURCE_KEYBOARD | AINPUT_SOURCE_TRACKBALL, AKEYCODE_A))
            << "Should return value provided by mapper when device id is valid and the device supports some of the sources.";

    ASSERT_EQ(AKEY_STATE_UNKNOWN, mReader->getKeyCodeState(-1,
            AINPUT_SOURCE_TRACKBALL, AKEYCODE_A))
            << "Should return unknown when the device id is < 0 but the sources are not supported by any device.";

    ASSERT_EQ(AKEY_STATE_DOWN, mReader->getKeyCodeState(-1,
            AINPUT_SOURCE_KEYBOARD | AINPUT_SOURCE_TRACKBALL, AKEYCODE_A))
            << "Should return value provided by mapper when device id is < 0 and one of the devices supports some of the sources.";
}

TEST_F(InputReaderTest, GetScanCodeState_ForwardsRequestsToMappers) {
    FakeInputMapper* mapper = NULL;
    ASSERT_NO_FATAL_FAILURE(mapper = addDeviceWithFakeInputMapper(1, 0, String8("fake"),
            INPUT_DEVICE_CLASS_KEYBOARD, AINPUT_SOURCE_KEYBOARD, NULL));
    mapper->setScanCodeState(KEY_A, AKEY_STATE_DOWN);

    ASSERT_EQ(AKEY_STATE_UNKNOWN, mReader->getScanCodeState(0,
            AINPUT_SOURCE_ANY, KEY_A))
            << "Should return unknown when the device id is >= 0 but unknown.";

    ASSERT_EQ(AKEY_STATE_UNKNOWN, mReader->getScanCodeState(1,
            AINPUT_SOURCE_TRACKBALL, KEY_A))
            << "Should return unknown when the device id is valid but the sources are not supported by the device.";

    ASSERT_EQ(AKEY_STATE_DOWN, mReader->getScanCodeState(1,
            AINPUT_SOURCE_KEYBOARD | AINPUT_SOURCE_TRACKBALL, KEY_A))
            << "Should return value provided by mapper when device id is valid and the device supports some of the sources.";

    ASSERT_EQ(AKEY_STATE_UNKNOWN, mReader->getScanCodeState(-1,
            AINPUT_SOURCE_TRACKBALL, KEY_A))
            << "Should return unknown when the device id is < 0 but the sources are not supported by any device.";

    ASSERT_EQ(AKEY_STATE_DOWN, mReader->getScanCodeState(-1,
            AINPUT_SOURCE_KEYBOARD | AINPUT_SOURCE_TRACKBALL, KEY_A))
            << "Should return value provided by mapper when device id is < 0 and one of the devices supports some of the sources.";
}

TEST_F(InputReaderTest, GetSwitchState_ForwardsRequestsToMappers) {
    FakeInputMapper* mapper = NULL;
    ASSERT_NO_FATAL_FAILURE(mapper = addDeviceWithFakeInputMapper(1, 0, String8("fake"),
            INPUT_DEVICE_CLASS_KEYBOARD, AINPUT_SOURCE_KEYBOARD, NULL));
    mapper->setSwitchState(SW_LID, AKEY_STATE_DOWN);

    ASSERT_EQ(AKEY_STATE_UNKNOWN, mReader->getSwitchState(0,
            AINPUT_SOURCE_ANY, SW_LID))
            << "Should return unknown when the device id is >= 0 but unknown.";

    ASSERT_EQ(AKEY_STATE_UNKNOWN, mReader->getSwitchState(1,
            AINPUT_SOURCE_TRACKBALL, SW_LID))
            << "Should return unknown when the device id is valid but the sources are not supported by the device.";

    ASSERT_EQ(AKEY_STATE_DOWN, mReader->getSwitchState(1,
            AINPUT_SOURCE_KEYBOARD | AINPUT_SOURCE_TRACKBALL, SW_LID))
            << "Should return value provided by mapper when device id is valid and the device supports some of the sources.";

    ASSERT_EQ(AKEY_STATE_UNKNOWN, mReader->getSwitchState(-1,
            AINPUT_SOURCE_TRACKBALL, SW_LID))
            << "Should return unknown when the device id is < 0 but the sources are not supported by any device.";

    ASSERT_EQ(AKEY_STATE_DOWN, mReader->getSwitchState(-1,
            AINPUT_SOURCE_KEYBOARD | AINPUT_SOURCE_TRACKBALL, SW_LID))
            << "Should return value provided by mapper when device id is < 0 and one of the devices supports some of the sources.";
}

TEST_F(InputReaderTest, MarkSupportedKeyCodes_ForwardsRequestsToMappers) {
    FakeInputMapper* mapper = NULL;
    ASSERT_NO_FATAL_FAILURE(mapper = addDeviceWithFakeInputMapper(1, 0, String8("fake"),
            INPUT_DEVICE_CLASS_KEYBOARD, AINPUT_SOURCE_KEYBOARD, NULL));
    mapper->addSupportedKeyCode(AKEYCODE_A);
    mapper->addSupportedKeyCode(AKEYCODE_B);

    const int32_t keyCodes[4] = { AKEYCODE_A, AKEYCODE_B, AKEYCODE_1, AKEYCODE_2 };
    uint8_t flags[4] = { 0, 0, 0, 1 };

    ASSERT_FALSE(mReader->hasKeys(0, AINPUT_SOURCE_ANY, 4, keyCodes, flags))
            << "Should return false when device id is >= 0 but unknown.";
    ASSERT_TRUE(!flags[0] && !flags[1] && !flags[2] && !flags[3]);

    flags[3] = 1;
    ASSERT_FALSE(mReader->hasKeys(1, AINPUT_SOURCE_TRACKBALL, 4, keyCodes, flags))
            << "Should return false when device id is valid but the sources are not supported by the device.";
    ASSERT_TRUE(!flags[0] && !flags[1] && !flags[2] && !flags[3]);

    flags[3] = 1;
    ASSERT_TRUE(mReader->hasKeys(1, AINPUT_SOURCE_KEYBOARD | AINPUT_SOURCE_TRACKBALL, 4, keyCodes, flags))
            << "Should return value provided by mapper when device id is valid and the device supports some of the sources.";
    ASSERT_TRUE(flags[0] && flags[1] && !flags[2] && !flags[3]);

    flags[3] = 1;
    ASSERT_FALSE(mReader->hasKeys(-1, AINPUT_SOURCE_TRACKBALL, 4, keyCodes, flags))
            << "Should return false when the device id is < 0 but the sources are not supported by any device.";
    ASSERT_TRUE(!flags[0] && !flags[1] && !flags[2] && !flags[3]);

    flags[3] = 1;
    ASSERT_TRUE(mReader->hasKeys(-1, AINPUT_SOURCE_KEYBOARD | AINPUT_SOURCE_TRACKBALL, 4, keyCodes, flags))
            << "Should return value provided by mapper when device id is < 0 and one of the devices supports some of the sources.";
    ASSERT_TRUE(flags[0] && flags[1] && !flags[2] && !flags[3]);
}

TEST_F(InputReaderTest, LoopOnce_WhenDeviceScanFinished_SendsConfigurationChanged) {
    addDevice(1, String8("ignored"), INPUT_DEVICE_CLASS_KEYBOARD, NULL);

    NotifyConfigurationChangedArgs args;

    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyConfigurationChangedWasCalled(&args));
    ASSERT_EQ(ARBITRARY_TIME, args.eventTime);
}

TEST_F(InputReaderTest, LoopOnce_ForwardsRawEventsToMappers) {
    FakeInputMapper* mapper = NULL;
    ASSERT_NO_FATAL_FAILURE(mapper = addDeviceWithFakeInputMapper(1, 0, String8("fake"),
            INPUT_DEVICE_CLASS_KEYBOARD, AINPUT_SOURCE_KEYBOARD, NULL));

    mFakeEventHub->enqueueEvent(0, 1, EV_KEY, KEY_A, 1);
    mReader->loopOnce();
    ASSERT_NO_FATAL_FAILURE(mFakeEventHub->assertQueueIsEmpty());

    RawEvent event;
    ASSERT_NO_FATAL_FAILURE(mapper->assertProcessWasCalled(&event));
    ASSERT_EQ(0, event.when);
    ASSERT_EQ(1, event.deviceId);
    ASSERT_EQ(EV_KEY, event.type);
    ASSERT_EQ(KEY_A, event.code);
    ASSERT_EQ(1, event.value);
}


// --- InputDeviceTest ---

class InputDeviceTest : public testing::Test {
protected:
    static const char* DEVICE_NAME;
    static const int32_t DEVICE_ID;
    static const int32_t DEVICE_GENERATION;
    static const int32_t DEVICE_CONTROLLER_NUMBER;
    static const uint32_t DEVICE_CLASSES;

    sp<FakeEventHub> mFakeEventHub;
    sp<FakeInputReaderPolicy> mFakePolicy;
    sp<FakeInputListener> mFakeListener;
    FakeInputReaderContext* mFakeContext;

    InputDevice* mDevice;

    virtual void SetUp() {
        mFakeEventHub = new FakeEventHub();
        mFakePolicy = new FakeInputReaderPolicy();
        mFakeListener = new FakeInputListener();
        mFakeContext = new FakeInputReaderContext(mFakeEventHub, mFakePolicy, mFakeListener);

        mFakeEventHub->addDevice(DEVICE_ID, String8(DEVICE_NAME), 0);
        InputDeviceIdentifier identifier;
        identifier.name = DEVICE_NAME;
        mDevice = new InputDevice(mFakeContext, DEVICE_ID, DEVICE_GENERATION,
                DEVICE_CONTROLLER_NUMBER, identifier, DEVICE_CLASSES);
    }

    virtual void TearDown() {
        delete mDevice;

        delete mFakeContext;
        mFakeListener.clear();
        mFakePolicy.clear();
        mFakeEventHub.clear();
    }
};

const char* InputDeviceTest::DEVICE_NAME = "device";
const int32_t InputDeviceTest::DEVICE_ID = 1;
const int32_t InputDeviceTest::DEVICE_GENERATION = 2;
const int32_t InputDeviceTest::DEVICE_CONTROLLER_NUMBER = 0;
const uint32_t InputDeviceTest::DEVICE_CLASSES = INPUT_DEVICE_CLASS_KEYBOARD
        | INPUT_DEVICE_CLASS_TOUCH | INPUT_DEVICE_CLASS_JOYSTICK;

TEST_F(InputDeviceTest, ImmutableProperties) {
    ASSERT_EQ(DEVICE_ID, mDevice->getId());
    ASSERT_STREQ(DEVICE_NAME, mDevice->getName());
    ASSERT_EQ(DEVICE_CLASSES, mDevice->getClasses());
}

TEST_F(InputDeviceTest, WhenNoMappersAreRegistered_DeviceIsIgnored) {
    // Configuration.
    InputReaderConfiguration config;
    mDevice->configure(ARBITRARY_TIME, &config, 0);

    // Reset.
    mDevice->reset(ARBITRARY_TIME);

    NotifyDeviceResetArgs resetArgs;
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyDeviceResetWasCalled(&resetArgs));
    ASSERT_EQ(ARBITRARY_TIME, resetArgs.eventTime);
    ASSERT_EQ(DEVICE_ID, resetArgs.deviceId);

    // Metadata.
    ASSERT_TRUE(mDevice->isIgnored());
    ASSERT_EQ(AINPUT_SOURCE_UNKNOWN, mDevice->getSources());

    InputDeviceInfo info;
    mDevice->getDeviceInfo(&info);
    ASSERT_EQ(DEVICE_ID, info.getId());
    ASSERT_STREQ(DEVICE_NAME, info.getIdentifier().name.string());
    ASSERT_EQ(AINPUT_KEYBOARD_TYPE_NONE, info.getKeyboardType());
    ASSERT_EQ(AINPUT_SOURCE_UNKNOWN, info.getSources());

    // State queries.
    ASSERT_EQ(0, mDevice->getMetaState());

    ASSERT_EQ(AKEY_STATE_UNKNOWN, mDevice->getKeyCodeState(AINPUT_SOURCE_KEYBOARD, 0))
            << "Ignored device should return unknown key code state.";
    ASSERT_EQ(AKEY_STATE_UNKNOWN, mDevice->getScanCodeState(AINPUT_SOURCE_KEYBOARD, 0))
            << "Ignored device should return unknown scan code state.";
    ASSERT_EQ(AKEY_STATE_UNKNOWN, mDevice->getSwitchState(AINPUT_SOURCE_KEYBOARD, 0))
            << "Ignored device should return unknown switch state.";

    const int32_t keyCodes[2] = { AKEYCODE_A, AKEYCODE_B };
    uint8_t flags[2] = { 0, 1 };
    ASSERT_FALSE(mDevice->markSupportedKeyCodes(AINPUT_SOURCE_KEYBOARD, 2, keyCodes, flags))
            << "Ignored device should never mark any key codes.";
    ASSERT_EQ(0, flags[0]) << "Flag for unsupported key should be unchanged.";
    ASSERT_EQ(1, flags[1]) << "Flag for unsupported key should be unchanged.";
}

TEST_F(InputDeviceTest, WhenMappersAreRegistered_DeviceIsNotIgnoredAndForwardsRequestsToMappers) {
    // Configuration.
    mFakeEventHub->addConfigurationProperty(DEVICE_ID, String8("key"), String8("value"));

    FakeInputMapper* mapper1 = new FakeInputMapper(mDevice, AINPUT_SOURCE_KEYBOARD);
    mapper1->setKeyboardType(AINPUT_KEYBOARD_TYPE_ALPHABETIC);
    mapper1->setMetaState(AMETA_ALT_ON);
    mapper1->addSupportedKeyCode(AKEYCODE_A);
    mapper1->addSupportedKeyCode(AKEYCODE_B);
    mapper1->setKeyCodeState(AKEYCODE_A, AKEY_STATE_DOWN);
    mapper1->setKeyCodeState(AKEYCODE_B, AKEY_STATE_UP);
    mapper1->setScanCodeState(2, AKEY_STATE_DOWN);
    mapper1->setScanCodeState(3, AKEY_STATE_UP);
    mapper1->setSwitchState(4, AKEY_STATE_DOWN);
    mDevice->addMapper(mapper1);

    FakeInputMapper* mapper2 = new FakeInputMapper(mDevice, AINPUT_SOURCE_TOUCHSCREEN);
    mapper2->setMetaState(AMETA_SHIFT_ON);
    mDevice->addMapper(mapper2);

    InputReaderConfiguration config;
    mDevice->configure(ARBITRARY_TIME, &config, 0);

    String8 propertyValue;
    ASSERT_TRUE(mDevice->getConfiguration().tryGetProperty(String8("key"), propertyValue))
            << "Device should have read configuration during configuration phase.";
    ASSERT_STREQ("value", propertyValue.string());

    ASSERT_NO_FATAL_FAILURE(mapper1->assertConfigureWasCalled());
    ASSERT_NO_FATAL_FAILURE(mapper2->assertConfigureWasCalled());

    // Reset
    mDevice->reset(ARBITRARY_TIME);
    ASSERT_NO_FATAL_FAILURE(mapper1->assertResetWasCalled());
    ASSERT_NO_FATAL_FAILURE(mapper2->assertResetWasCalled());

    NotifyDeviceResetArgs resetArgs;
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyDeviceResetWasCalled(&resetArgs));
    ASSERT_EQ(ARBITRARY_TIME, resetArgs.eventTime);
    ASSERT_EQ(DEVICE_ID, resetArgs.deviceId);

    // Metadata.
    ASSERT_FALSE(mDevice->isIgnored());
    ASSERT_EQ(uint32_t(AINPUT_SOURCE_KEYBOARD | AINPUT_SOURCE_TOUCHSCREEN), mDevice->getSources());

    InputDeviceInfo info;
    mDevice->getDeviceInfo(&info);
    ASSERT_EQ(DEVICE_ID, info.getId());
    ASSERT_STREQ(DEVICE_NAME, info.getIdentifier().name.string());
    ASSERT_EQ(AINPUT_KEYBOARD_TYPE_ALPHABETIC, info.getKeyboardType());
    ASSERT_EQ(uint32_t(AINPUT_SOURCE_KEYBOARD | AINPUT_SOURCE_TOUCHSCREEN), info.getSources());

    // State queries.
    ASSERT_EQ(AMETA_ALT_ON | AMETA_SHIFT_ON, mDevice->getMetaState())
            << "Should query mappers and combine meta states.";

    ASSERT_EQ(AKEY_STATE_UNKNOWN, mDevice->getKeyCodeState(AINPUT_SOURCE_TRACKBALL, AKEYCODE_A))
            << "Should return unknown key code state when source not supported.";
    ASSERT_EQ(AKEY_STATE_UNKNOWN, mDevice->getScanCodeState(AINPUT_SOURCE_TRACKBALL, AKEYCODE_A))
            << "Should return unknown scan code state when source not supported.";
    ASSERT_EQ(AKEY_STATE_UNKNOWN, mDevice->getSwitchState(AINPUT_SOURCE_TRACKBALL, AKEYCODE_A))
            << "Should return unknown switch state when source not supported.";

    ASSERT_EQ(AKEY_STATE_DOWN, mDevice->getKeyCodeState(AINPUT_SOURCE_KEYBOARD, AKEYCODE_A))
            << "Should query mapper when source is supported.";
    ASSERT_EQ(AKEY_STATE_UP, mDevice->getScanCodeState(AINPUT_SOURCE_KEYBOARD, 3))
            << "Should query mapper when source is supported.";
    ASSERT_EQ(AKEY_STATE_DOWN, mDevice->getSwitchState(AINPUT_SOURCE_KEYBOARD, 4))
            << "Should query mapper when source is supported.";

    const int32_t keyCodes[4] = { AKEYCODE_A, AKEYCODE_B, AKEYCODE_1, AKEYCODE_2 };
    uint8_t flags[4] = { 0, 0, 0, 1 };
    ASSERT_FALSE(mDevice->markSupportedKeyCodes(AINPUT_SOURCE_TRACKBALL, 4, keyCodes, flags))
            << "Should do nothing when source is unsupported.";
    ASSERT_EQ(0, flags[0]) << "Flag should be unchanged when source is unsupported.";
    ASSERT_EQ(0, flags[1]) << "Flag should be unchanged when source is unsupported.";
    ASSERT_EQ(0, flags[2]) << "Flag should be unchanged when source is unsupported.";
    ASSERT_EQ(1, flags[3]) << "Flag should be unchanged when source is unsupported.";

    ASSERT_TRUE(mDevice->markSupportedKeyCodes(AINPUT_SOURCE_KEYBOARD, 4, keyCodes, flags))
            << "Should query mapper when source is supported.";
    ASSERT_EQ(1, flags[0]) << "Flag for supported key should be set.";
    ASSERT_EQ(1, flags[1]) << "Flag for supported key should be set.";
    ASSERT_EQ(0, flags[2]) << "Flag for unsupported key should be unchanged.";
    ASSERT_EQ(1, flags[3]) << "Flag for unsupported key should be unchanged.";

    // Event handling.
    RawEvent event;
    mDevice->process(&event, 1);

    ASSERT_NO_FATAL_FAILURE(mapper1->assertProcessWasCalled());
    ASSERT_NO_FATAL_FAILURE(mapper2->assertProcessWasCalled());
}


// --- InputMapperTest ---

class InputMapperTest : public testing::Test {
protected:
    static const char* DEVICE_NAME;
    static const int32_t DEVICE_ID;
    static const int32_t DEVICE_GENERATION;
    static const int32_t DEVICE_CONTROLLER_NUMBER;
    static const uint32_t DEVICE_CLASSES;

    sp<FakeEventHub> mFakeEventHub;
    sp<FakeInputReaderPolicy> mFakePolicy;
    sp<FakeInputListener> mFakeListener;
    FakeInputReaderContext* mFakeContext;
    InputDevice* mDevice;

    virtual void SetUp() {
        mFakeEventHub = new FakeEventHub();
        mFakePolicy = new FakeInputReaderPolicy();
        mFakeListener = new FakeInputListener();
        mFakeContext = new FakeInputReaderContext(mFakeEventHub, mFakePolicy, mFakeListener);
        InputDeviceIdentifier identifier;
        identifier.name = DEVICE_NAME;
        mDevice = new InputDevice(mFakeContext, DEVICE_ID, DEVICE_GENERATION,
                DEVICE_CONTROLLER_NUMBER, identifier, DEVICE_CLASSES);

        mFakeEventHub->addDevice(DEVICE_ID, String8(DEVICE_NAME), 0);
    }

    virtual void TearDown() {
        delete mDevice;
        delete mFakeContext;
        mFakeListener.clear();
        mFakePolicy.clear();
        mFakeEventHub.clear();
    }

    void addConfigurationProperty(const char* key, const char* value) {
        mFakeEventHub->addConfigurationProperty(DEVICE_ID, String8(key), String8(value));
    }

    void configureDevice(uint32_t changes) {
        mDevice->configure(ARBITRARY_TIME, mFakePolicy->getReaderConfiguration(), changes);
    }

    void addMapperAndConfigure(InputMapper* mapper) {
        mDevice->addMapper(mapper);
        configureDevice(0);
        mDevice->reset(ARBITRARY_TIME);
    }

    void setDisplayInfoAndReconfigure(int32_t displayId, int32_t width, int32_t height,
            int32_t orientation) {
        mFakePolicy->setDisplayInfo(displayId, width, height, orientation);
        configureDevice(InputReaderConfiguration::CHANGE_DISPLAY_INFO);
    }

    static void process(InputMapper* mapper, nsecs_t when, int32_t deviceId, int32_t type,
            int32_t code, int32_t value) {
        RawEvent event;
        event.when = when;
        event.deviceId = deviceId;
        event.type = type;
        event.code = code;
        event.value = value;
        mapper->process(&event);
    }

    static void assertMotionRange(const InputDeviceInfo& info,
            int32_t axis, uint32_t source, float min, float max, float flat, float fuzz) {
        const InputDeviceInfo::MotionRange* range = info.getMotionRange(axis, source);
        ASSERT_TRUE(range != NULL) << "Axis: " << axis << " Source: " << source;
        ASSERT_EQ(axis, range->axis) << "Axis: " << axis << " Source: " << source;
        ASSERT_EQ(source, range->source) << "Axis: " << axis << " Source: " << source;
        ASSERT_NEAR(min, range->min, EPSILON) << "Axis: " << axis << " Source: " << source;
        ASSERT_NEAR(max, range->max, EPSILON) << "Axis: " << axis << " Source: " << source;
        ASSERT_NEAR(flat, range->flat, EPSILON) << "Axis: " << axis << " Source: " << source;
        ASSERT_NEAR(fuzz, range->fuzz, EPSILON) << "Axis: " << axis << " Source: " << source;
    }

    static void assertPointerCoords(const PointerCoords& coords,
            float x, float y, float pressure, float size,
            float touchMajor, float touchMinor, float toolMajor, float toolMinor,
            float orientation, float distance) {
        ASSERT_NEAR(x, coords.getAxisValue(AMOTION_EVENT_AXIS_X), 1);
        ASSERT_NEAR(y, coords.getAxisValue(AMOTION_EVENT_AXIS_Y), 1);
        ASSERT_NEAR(pressure, coords.getAxisValue(AMOTION_EVENT_AXIS_PRESSURE), EPSILON);
        ASSERT_NEAR(size, coords.getAxisValue(AMOTION_EVENT_AXIS_SIZE), EPSILON);
        ASSERT_NEAR(touchMajor, coords.getAxisValue(AMOTION_EVENT_AXIS_TOUCH_MAJOR), 1);
        ASSERT_NEAR(touchMinor, coords.getAxisValue(AMOTION_EVENT_AXIS_TOUCH_MINOR), 1);
        ASSERT_NEAR(toolMajor, coords.getAxisValue(AMOTION_EVENT_AXIS_TOOL_MAJOR), 1);
        ASSERT_NEAR(toolMinor, coords.getAxisValue(AMOTION_EVENT_AXIS_TOOL_MINOR), 1);
        ASSERT_NEAR(orientation, coords.getAxisValue(AMOTION_EVENT_AXIS_ORIENTATION), EPSILON);
        ASSERT_NEAR(distance, coords.getAxisValue(AMOTION_EVENT_AXIS_DISTANCE), EPSILON);
    }

    static void assertPosition(const sp<FakePointerController>& controller, float x, float y) {
        float actualX, actualY;
        controller->getPosition(&actualX, &actualY);
        ASSERT_NEAR(x, actualX, 1);
        ASSERT_NEAR(y, actualY, 1);
    }
};

const char* InputMapperTest::DEVICE_NAME = "device";
const int32_t InputMapperTest::DEVICE_ID = 1;
const int32_t InputMapperTest::DEVICE_GENERATION = 2;
const int32_t InputMapperTest::DEVICE_CONTROLLER_NUMBER = 0;
const uint32_t InputMapperTest::DEVICE_CLASSES = 0; // not needed for current tests


// --- SwitchInputMapperTest ---

class SwitchInputMapperTest : public InputMapperTest {
protected:
};

TEST_F(SwitchInputMapperTest, GetSources) {
    SwitchInputMapper* mapper = new SwitchInputMapper(mDevice);
    addMapperAndConfigure(mapper);

    ASSERT_EQ(uint32_t(AINPUT_SOURCE_SWITCH), mapper->getSources());
}

TEST_F(SwitchInputMapperTest, GetSwitchState) {
    SwitchInputMapper* mapper = new SwitchInputMapper(mDevice);
    addMapperAndConfigure(mapper);

    mFakeEventHub->setSwitchState(DEVICE_ID, SW_LID, 1);
    ASSERT_EQ(1, mapper->getSwitchState(AINPUT_SOURCE_ANY, SW_LID));

    mFakeEventHub->setSwitchState(DEVICE_ID, SW_LID, 0);
    ASSERT_EQ(0, mapper->getSwitchState(AINPUT_SOURCE_ANY, SW_LID));
}

TEST_F(SwitchInputMapperTest, Process) {
    SwitchInputMapper* mapper = new SwitchInputMapper(mDevice);
    addMapperAndConfigure(mapper);

    process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_SW, SW_LID, 1);
    process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_SW, SW_JACK_PHYSICAL_INSERT, 1);
    process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_SW, SW_HEADPHONE_INSERT, 0);
    process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_SYN, SYN_REPORT, 0);

    NotifySwitchArgs args;
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifySwitchWasCalled(&args));
    ASSERT_EQ(ARBITRARY_TIME, args.eventTime);
    ASSERT_EQ((1U << SW_LID) | (1U << SW_JACK_PHYSICAL_INSERT), args.switchValues);
    ASSERT_EQ((1U << SW_LID) | (1U << SW_JACK_PHYSICAL_INSERT) | (1 << SW_HEADPHONE_INSERT),
            args.switchMask);
    ASSERT_EQ(uint32_t(0), args.policyFlags);
}


// --- KeyboardInputMapperTest ---

class KeyboardInputMapperTest : public InputMapperTest {
protected:
    void testDPadKeyRotation(KeyboardInputMapper* mapper,
            int32_t originalScanCode, int32_t originalKeyCode, int32_t rotatedKeyCode);
};

void KeyboardInputMapperTest::testDPadKeyRotation(KeyboardInputMapper* mapper,
        int32_t originalScanCode, int32_t, int32_t rotatedKeyCode) {
    NotifyKeyArgs args;

    process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_KEY, originalScanCode, 1);
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
    ASSERT_EQ(AKEY_EVENT_ACTION_DOWN, args.action);
    ASSERT_EQ(originalScanCode, args.scanCode);
    ASSERT_EQ(rotatedKeyCode, args.keyCode);

    process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_KEY, originalScanCode, 0);
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
    ASSERT_EQ(AKEY_EVENT_ACTION_UP, args.action);
    ASSERT_EQ(originalScanCode, args.scanCode);
    ASSERT_EQ(rotatedKeyCode, args.keyCode);
}


TEST_F(KeyboardInputMapperTest, GetSources) {
    KeyboardInputMapper* mapper = new KeyboardInputMapper(mDevice,
            AINPUT_SOURCE_KEYBOARD, AINPUT_KEYBOARD_TYPE_ALPHABETIC);
    addMapperAndConfigure(mapper);

    ASSERT_EQ(AINPUT_SOURCE_KEYBOARD, mapper->getSources());
}

TEST_F(KeyboardInputMapperTest, Process_SimpleKeyPress) {
    const int32_t USAGE_A = 0x070004;
    const int32_t USAGE_UNKNOWN = 0x07ffff;
    mFakeEventHub->addKey(DEVICE_ID, KEY_HOME, 0, AKEYCODE_HOME, POLICY_FLAG_WAKE);
    mFakeEventHub->addKey(DEVICE_ID, 0, USAGE_A, AKEYCODE_A, POLICY_FLAG_WAKE);

    KeyboardInputMapper* mapper = new KeyboardInputMapper(mDevice,
            AINPUT_SOURCE_KEYBOARD, AINPUT_KEYBOARD_TYPE_ALPHABETIC);
    addMapperAndConfigure(mapper);

    // Key down by scan code.
    process(mapper, ARBITRARY_TIME, DEVICE_ID,
            EV_KEY, KEY_HOME, 1);
    NotifyKeyArgs args;
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
    ASSERT_EQ(DEVICE_ID, args.deviceId);
    ASSERT_EQ(AINPUT_SOURCE_KEYBOARD, args.source);
    ASSERT_EQ(ARBITRARY_TIME, args.eventTime);
    ASSERT_EQ(AKEY_EVENT_ACTION_DOWN, args.action);
    ASSERT_EQ(AKEYCODE_HOME, args.keyCode);
    ASSERT_EQ(KEY_HOME, args.scanCode);
    ASSERT_EQ(AMETA_NONE, args.metaState);
    ASSERT_EQ(AKEY_EVENT_FLAG_FROM_SYSTEM, args.flags);
    ASSERT_EQ(POLICY_FLAG_WAKE, args.policyFlags);
    ASSERT_EQ(ARBITRARY_TIME, args.downTime);

    // Key up by scan code.
    process(mapper, ARBITRARY_TIME + 1, DEVICE_ID,
            EV_KEY, KEY_HOME, 0);
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
    ASSERT_EQ(DEVICE_ID, args.deviceId);
    ASSERT_EQ(AINPUT_SOURCE_KEYBOARD, args.source);
    ASSERT_EQ(ARBITRARY_TIME + 1, args.eventTime);
    ASSERT_EQ(AKEY_EVENT_ACTION_UP, args.action);
    ASSERT_EQ(AKEYCODE_HOME, args.keyCode);
    ASSERT_EQ(KEY_HOME, args.scanCode);
    ASSERT_EQ(AMETA_NONE, args.metaState);
    ASSERT_EQ(AKEY_EVENT_FLAG_FROM_SYSTEM, args.flags);
    ASSERT_EQ(POLICY_FLAG_WAKE, args.policyFlags);
    ASSERT_EQ(ARBITRARY_TIME, args.downTime);

    // Key down by usage code.
    process(mapper, ARBITRARY_TIME, DEVICE_ID,
            EV_MSC, MSC_SCAN, USAGE_A);
    process(mapper, ARBITRARY_TIME, DEVICE_ID,
            EV_KEY, 0, 1);
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
    ASSERT_EQ(DEVICE_ID, args.deviceId);
    ASSERT_EQ(AINPUT_SOURCE_KEYBOARD, args.source);
    ASSERT_EQ(ARBITRARY_TIME, args.eventTime);
    ASSERT_EQ(AKEY_EVENT_ACTION_DOWN, args.action);
    ASSERT_EQ(AKEYCODE_A, args.keyCode);
    ASSERT_EQ(0, args.scanCode);
    ASSERT_EQ(AMETA_NONE, args.metaState);
    ASSERT_EQ(AKEY_EVENT_FLAG_FROM_SYSTEM, args.flags);
    ASSERT_EQ(POLICY_FLAG_WAKE, args.policyFlags);
    ASSERT_EQ(ARBITRARY_TIME, args.downTime);

    // Key up by usage code.
    process(mapper, ARBITRARY_TIME, DEVICE_ID,
            EV_MSC, MSC_SCAN, USAGE_A);
    process(mapper, ARBITRARY_TIME + 1, DEVICE_ID,
            EV_KEY, 0, 0);
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
    ASSERT_EQ(DEVICE_ID, args.deviceId);
    ASSERT_EQ(AINPUT_SOURCE_KEYBOARD, args.source);
    ASSERT_EQ(ARBITRARY_TIME + 1, args.eventTime);
    ASSERT_EQ(AKEY_EVENT_ACTION_UP, args.action);
    ASSERT_EQ(AKEYCODE_A, args.keyCode);
    ASSERT_EQ(0, args.scanCode);
    ASSERT_EQ(AMETA_NONE, args.metaState);
    ASSERT_EQ(AKEY_EVENT_FLAG_FROM_SYSTEM, args.flags);
    ASSERT_EQ(POLICY_FLAG_WAKE, args.policyFlags);
    ASSERT_EQ(ARBITRARY_TIME, args.downTime);

    // Key down with unknown scan code or usage code.
    process(mapper, ARBITRARY_TIME, DEVICE_ID,
            EV_MSC, MSC_SCAN, USAGE_UNKNOWN);
    process(mapper, ARBITRARY_TIME, DEVICE_ID,
            EV_KEY, KEY_UNKNOWN, 1);
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
    ASSERT_EQ(DEVICE_ID, args.deviceId);
    ASSERT_EQ(AINPUT_SOURCE_KEYBOARD, args.source);
    ASSERT_EQ(ARBITRARY_TIME, args.eventTime);
    ASSERT_EQ(AKEY_EVENT_ACTION_DOWN, args.action);
    ASSERT_EQ(0, args.keyCode);
    ASSERT_EQ(KEY_UNKNOWN, args.scanCode);
    ASSERT_EQ(AMETA_NONE, args.metaState);
    ASSERT_EQ(AKEY_EVENT_FLAG_FROM_SYSTEM, args.flags);
    ASSERT_EQ(0U, args.policyFlags);
    ASSERT_EQ(ARBITRARY_TIME, args.downTime);

    // Key up with unknown scan code or usage code.
    process(mapper, ARBITRARY_TIME, DEVICE_ID,
            EV_MSC, MSC_SCAN, USAGE_UNKNOWN);
    process(mapper, ARBITRARY_TIME + 1, DEVICE_ID,
            EV_KEY, KEY_UNKNOWN, 0);
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
    ASSERT_EQ(DEVICE_ID, args.deviceId);
    ASSERT_EQ(AINPUT_SOURCE_KEYBOARD, args.source);
    ASSERT_EQ(ARBITRARY_TIME + 1, args.eventTime);
    ASSERT_EQ(AKEY_EVENT_ACTION_UP, args.action);
    ASSERT_EQ(0, args.keyCode);
    ASSERT_EQ(KEY_UNKNOWN, args.scanCode);
    ASSERT_EQ(AMETA_NONE, args.metaState);
    ASSERT_EQ(AKEY_EVENT_FLAG_FROM_SYSTEM, args.flags);
    ASSERT_EQ(0U, args.policyFlags);
    ASSERT_EQ(ARBITRARY_TIME, args.downTime);
}

TEST_F(KeyboardInputMapperTest, Process_ShouldUpdateMetaState) {
    mFakeEventHub->addKey(DEVICE_ID, KEY_LEFTSHIFT, 0, AKEYCODE_SHIFT_LEFT, 0);
    mFakeEventHub->addKey(DEVICE_ID, KEY_A, 0, AKEYCODE_A, 0);

    KeyboardInputMapper* mapper = new KeyboardInputMapper(mDevice,
            AINPUT_SOURCE_KEYBOARD, AINPUT_KEYBOARD_TYPE_ALPHABETIC);
    addMapperAndConfigure(mapper);

    // Initial metastate.
    ASSERT_EQ(AMETA_NONE, mapper->getMetaState());

    // Metakey down.
    process(mapper, ARBITRARY_TIME, DEVICE_ID,
            EV_KEY, KEY_LEFTSHIFT, 1);
    NotifyKeyArgs args;
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
    ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, args.metaState);
    ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, mapper->getMetaState());
    ASSERT_NO_FATAL_FAILURE(mFakeContext->assertUpdateGlobalMetaStateWasCalled());

    // Key down.
    process(mapper, ARBITRARY_TIME + 1, DEVICE_ID,
            EV_KEY, KEY_A, 1);
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
    ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, args.metaState);
    ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, mapper->getMetaState());

    // Key up.
    process(mapper, ARBITRARY_TIME + 2, DEVICE_ID,
            EV_KEY, KEY_A, 0);
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
    ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, args.metaState);
    ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, mapper->getMetaState());

    // Metakey up.
    process(mapper, ARBITRARY_TIME + 3, DEVICE_ID,
            EV_KEY, KEY_LEFTSHIFT, 0);
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
    ASSERT_EQ(AMETA_NONE, args.metaState);
    ASSERT_EQ(AMETA_NONE, mapper->getMetaState());
    ASSERT_NO_FATAL_FAILURE(mFakeContext->assertUpdateGlobalMetaStateWasCalled());
}

TEST_F(KeyboardInputMapperTest, Process_WhenNotOrientationAware_ShouldNotRotateDPad) {
    mFakeEventHub->addKey(DEVICE_ID, KEY_UP, 0, AKEYCODE_DPAD_UP, 0);
    mFakeEventHub->addKey(DEVICE_ID, KEY_RIGHT, 0, AKEYCODE_DPAD_RIGHT, 0);
    mFakeEventHub->addKey(DEVICE_ID, KEY_DOWN, 0, AKEYCODE_DPAD_DOWN, 0);
    mFakeEventHub->addKey(DEVICE_ID, KEY_LEFT, 0, AKEYCODE_DPAD_LEFT, 0);

    KeyboardInputMapper* mapper = new KeyboardInputMapper(mDevice,
            AINPUT_SOURCE_KEYBOARD, AINPUT_KEYBOARD_TYPE_ALPHABETIC);
    addMapperAndConfigure(mapper);

    setDisplayInfoAndReconfigure(DISPLAY_ID,
            DISPLAY_WIDTH, DISPLAY_HEIGHT,
            DISPLAY_ORIENTATION_90);
    ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper,
            KEY_UP, AKEYCODE_DPAD_UP, AKEYCODE_DPAD_UP));
    ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper,
            KEY_RIGHT, AKEYCODE_DPAD_RIGHT, AKEYCODE_DPAD_RIGHT));
    ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper,
            KEY_DOWN, AKEYCODE_DPAD_DOWN, AKEYCODE_DPAD_DOWN));
    ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper,
            KEY_LEFT, AKEYCODE_DPAD_LEFT, AKEYCODE_DPAD_LEFT));
}

TEST_F(KeyboardInputMapperTest, Process_WhenOrientationAware_ShouldRotateDPad) {
    mFakeEventHub->addKey(DEVICE_ID, KEY_UP, 0, AKEYCODE_DPAD_UP, 0);
    mFakeEventHub->addKey(DEVICE_ID, KEY_RIGHT, 0, AKEYCODE_DPAD_RIGHT, 0);
    mFakeEventHub->addKey(DEVICE_ID, KEY_DOWN, 0, AKEYCODE_DPAD_DOWN, 0);
    mFakeEventHub->addKey(DEVICE_ID, KEY_LEFT, 0, AKEYCODE_DPAD_LEFT, 0);

    KeyboardInputMapper* mapper = new KeyboardInputMapper(mDevice,
            AINPUT_SOURCE_KEYBOARD, AINPUT_KEYBOARD_TYPE_ALPHABETIC);
    addConfigurationProperty("keyboard.orientationAware", "1");
    addMapperAndConfigure(mapper);

    setDisplayInfoAndReconfigure(DISPLAY_ID,
            DISPLAY_WIDTH, DISPLAY_HEIGHT,
            DISPLAY_ORIENTATION_0);
    ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper,
            KEY_UP, AKEYCODE_DPAD_UP, AKEYCODE_DPAD_UP));
    ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper,
            KEY_RIGHT, AKEYCODE_DPAD_RIGHT, AKEYCODE_DPAD_RIGHT));
    ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper,
            KEY_DOWN, AKEYCODE_DPAD_DOWN, AKEYCODE_DPAD_DOWN));
    ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper,
            KEY_LEFT, AKEYCODE_DPAD_LEFT, AKEYCODE_DPAD_LEFT));

    setDisplayInfoAndReconfigure(DISPLAY_ID,
            DISPLAY_WIDTH, DISPLAY_HEIGHT,
            DISPLAY_ORIENTATION_90);
    ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper,
            KEY_UP, AKEYCODE_DPAD_UP, AKEYCODE_DPAD_LEFT));
    ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper,
            KEY_RIGHT, AKEYCODE_DPAD_RIGHT, AKEYCODE_DPAD_UP));
    ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper,
            KEY_DOWN, AKEYCODE_DPAD_DOWN, AKEYCODE_DPAD_RIGHT));
    ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper,
            KEY_LEFT, AKEYCODE_DPAD_LEFT, AKEYCODE_DPAD_DOWN));

    setDisplayInfoAndReconfigure(DISPLAY_ID,
            DISPLAY_WIDTH, DISPLAY_HEIGHT,
            DISPLAY_ORIENTATION_180);
    ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper,
            KEY_UP, AKEYCODE_DPAD_UP, AKEYCODE_DPAD_DOWN));
    ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper,
            KEY_RIGHT, AKEYCODE_DPAD_RIGHT, AKEYCODE_DPAD_LEFT));
    ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper,
            KEY_DOWN, AKEYCODE_DPAD_DOWN, AKEYCODE_DPAD_UP));
    ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper,
            KEY_LEFT, AKEYCODE_DPAD_LEFT, AKEYCODE_DPAD_RIGHT));

    setDisplayInfoAndReconfigure(DISPLAY_ID,
            DISPLAY_WIDTH, DISPLAY_HEIGHT,
            DISPLAY_ORIENTATION_270);
    ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper,
            KEY_UP, AKEYCODE_DPAD_UP, AKEYCODE_DPAD_RIGHT));
    ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper,
            KEY_RIGHT, AKEYCODE_DPAD_RIGHT, AKEYCODE_DPAD_DOWN));
    ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper,
            KEY_DOWN, AKEYCODE_DPAD_DOWN, AKEYCODE_DPAD_LEFT));
    ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper,
            KEY_LEFT, AKEYCODE_DPAD_LEFT, AKEYCODE_DPAD_UP));

    // Special case: if orientation changes while key is down, we still emit the same keycode
    // in the key up as we did in the key down.
    NotifyKeyArgs args;

    setDisplayInfoAndReconfigure(DISPLAY_ID,
            DISPLAY_WIDTH, DISPLAY_HEIGHT,
            DISPLAY_ORIENTATION_270);
    process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_KEY, KEY_UP, 1);
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
    ASSERT_EQ(AKEY_EVENT_ACTION_DOWN, args.action);
    ASSERT_EQ(KEY_UP, args.scanCode);
    ASSERT_EQ(AKEYCODE_DPAD_RIGHT, args.keyCode);

    setDisplayInfoAndReconfigure(DISPLAY_ID,
            DISPLAY_WIDTH, DISPLAY_HEIGHT,
            DISPLAY_ORIENTATION_180);
    process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_KEY, KEY_UP, 0);
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
    ASSERT_EQ(AKEY_EVENT_ACTION_UP, args.action);
    ASSERT_EQ(KEY_UP, args.scanCode);
    ASSERT_EQ(AKEYCODE_DPAD_RIGHT, args.keyCode);
}

TEST_F(KeyboardInputMapperTest, GetKeyCodeState) {
    KeyboardInputMapper* mapper = new KeyboardInputMapper(mDevice,
            AINPUT_SOURCE_KEYBOARD, AINPUT_KEYBOARD_TYPE_ALPHABETIC);
    addMapperAndConfigure(mapper);

    mFakeEventHub->setKeyCodeState(DEVICE_ID, AKEYCODE_A, 1);
    ASSERT_EQ(1, mapper->getKeyCodeState(AINPUT_SOURCE_ANY, AKEYCODE_A));

    mFakeEventHub->setKeyCodeState(DEVICE_ID, AKEYCODE_A, 0);
    ASSERT_EQ(0, mapper->getKeyCodeState(AINPUT_SOURCE_ANY, AKEYCODE_A));
}

TEST_F(KeyboardInputMapperTest, GetScanCodeState) {
    KeyboardInputMapper* mapper = new KeyboardInputMapper(mDevice,
            AINPUT_SOURCE_KEYBOARD, AINPUT_KEYBOARD_TYPE_ALPHABETIC);
    addMapperAndConfigure(mapper);

    mFakeEventHub->setScanCodeState(DEVICE_ID, KEY_A, 1);
    ASSERT_EQ(1, mapper->getScanCodeState(AINPUT_SOURCE_ANY, KEY_A));

    mFakeEventHub->setScanCodeState(DEVICE_ID, KEY_A, 0);
    ASSERT_EQ(0, mapper->getScanCodeState(AINPUT_SOURCE_ANY, KEY_A));
}

TEST_F(KeyboardInputMapperTest, MarkSupportedKeyCodes) {
    KeyboardInputMapper* mapper = new KeyboardInputMapper(mDevice,
            AINPUT_SOURCE_KEYBOARD, AINPUT_KEYBOARD_TYPE_ALPHABETIC);
    addMapperAndConfigure(mapper);

    mFakeEventHub->addKey(DEVICE_ID, KEY_A, 0, AKEYCODE_A, 0);

    const int32_t keyCodes[2] = { AKEYCODE_A, AKEYCODE_B };
    uint8_t flags[2] = { 0, 0 };
    ASSERT_TRUE(mapper->markSupportedKeyCodes(AINPUT_SOURCE_ANY, 1, keyCodes, flags));
    ASSERT_TRUE(flags[0]);
    ASSERT_FALSE(flags[1]);
}

TEST_F(KeyboardInputMapperTest, Process_LockedKeysShouldToggleMetaStateAndLeds) {
    mFakeEventHub->addLed(DEVICE_ID, LED_CAPSL, true /*initially on*/);
    mFakeEventHub->addLed(DEVICE_ID, LED_NUML, false /*initially off*/);
    mFakeEventHub->addLed(DEVICE_ID, LED_SCROLLL, false /*initially off*/);
    mFakeEventHub->addKey(DEVICE_ID, KEY_CAPSLOCK, 0, AKEYCODE_CAPS_LOCK, 0);
    mFakeEventHub->addKey(DEVICE_ID, KEY_NUMLOCK, 0, AKEYCODE_NUM_LOCK, 0);
    mFakeEventHub->addKey(DEVICE_ID, KEY_SCROLLLOCK, 0, AKEYCODE_SCROLL_LOCK, 0);

    KeyboardInputMapper* mapper = new KeyboardInputMapper(mDevice,
            AINPUT_SOURCE_KEYBOARD, AINPUT_KEYBOARD_TYPE_ALPHABETIC);
    addMapperAndConfigure(mapper);

    // Initialization should have turned all of the lights off.
    ASSERT_FALSE(mFakeEventHub->getLedState(DEVICE_ID, LED_CAPSL));
    ASSERT_FALSE(mFakeEventHub->getLedState(DEVICE_ID, LED_NUML));
    ASSERT_FALSE(mFakeEventHub->getLedState(DEVICE_ID, LED_SCROLLL));

    // Toggle caps lock on.
    process(mapper, ARBITRARY_TIME, DEVICE_ID,
            EV_KEY, KEY_CAPSLOCK, 1);
    process(mapper, ARBITRARY_TIME, DEVICE_ID,
            EV_KEY, KEY_CAPSLOCK, 0);
    ASSERT_TRUE(mFakeEventHub->getLedState(DEVICE_ID, LED_CAPSL));
    ASSERT_FALSE(mFakeEventHub->getLedState(DEVICE_ID, LED_NUML));
    ASSERT_FALSE(mFakeEventHub->getLedState(DEVICE_ID, LED_SCROLLL));
    ASSERT_EQ(AMETA_CAPS_LOCK_ON, mapper->getMetaState());

    // Toggle num lock on.
    process(mapper, ARBITRARY_TIME, DEVICE_ID,
            EV_KEY, KEY_NUMLOCK, 1);
    process(mapper, ARBITRARY_TIME, DEVICE_ID,
            EV_KEY, KEY_NUMLOCK, 0);
    ASSERT_TRUE(mFakeEventHub->getLedState(DEVICE_ID, LED_CAPSL));
    ASSERT_TRUE(mFakeEventHub->getLedState(DEVICE_ID, LED_NUML));
    ASSERT_FALSE(mFakeEventHub->getLedState(DEVICE_ID, LED_SCROLLL));
    ASSERT_EQ(AMETA_CAPS_LOCK_ON | AMETA_NUM_LOCK_ON, mapper->getMetaState());

    // Toggle caps lock off.
    process(mapper, ARBITRARY_TIME, DEVICE_ID,
            EV_KEY, KEY_CAPSLOCK, 1);
    process(mapper, ARBITRARY_TIME, DEVICE_ID,
            EV_KEY, KEY_CAPSLOCK, 0);
    ASSERT_FALSE(mFakeEventHub->getLedState(DEVICE_ID, LED_CAPSL));
    ASSERT_TRUE(mFakeEventHub->getLedState(DEVICE_ID, LED_NUML));
    ASSERT_FALSE(mFakeEventHub->getLedState(DEVICE_ID, LED_SCROLLL));
    ASSERT_EQ(AMETA_NUM_LOCK_ON, mapper->getMetaState());

    // Toggle scroll lock on.
    process(mapper, ARBITRARY_TIME, DEVICE_ID,
            EV_KEY, KEY_SCROLLLOCK, 1);
    process(mapper, ARBITRARY_TIME, DEVICE_ID,
            EV_KEY, KEY_SCROLLLOCK, 0);
    ASSERT_FALSE(mFakeEventHub->getLedState(DEVICE_ID, LED_CAPSL));
    ASSERT_TRUE(mFakeEventHub->getLedState(DEVICE_ID, LED_NUML));
    ASSERT_TRUE(mFakeEventHub->getLedState(DEVICE_ID, LED_SCROLLL));
    ASSERT_EQ(AMETA_NUM_LOCK_ON | AMETA_SCROLL_LOCK_ON, mapper->getMetaState());

    // Toggle num lock off.
    process(mapper, ARBITRARY_TIME, DEVICE_ID,
            EV_KEY, KEY_NUMLOCK, 1);
    process(mapper, ARBITRARY_TIME, DEVICE_ID,
            EV_KEY, KEY_NUMLOCK, 0);
    ASSERT_FALSE(mFakeEventHub->getLedState(DEVICE_ID, LED_CAPSL));
    ASSERT_FALSE(mFakeEventHub->getLedState(DEVICE_ID, LED_NUML));
    ASSERT_TRUE(mFakeEventHub->getLedState(DEVICE_ID, LED_SCROLLL));
    ASSERT_EQ(AMETA_SCROLL_LOCK_ON, mapper->getMetaState());

    // Toggle scroll lock off.
    process(mapper, ARBITRARY_TIME, DEVICE_ID,
            EV_KEY, KEY_SCROLLLOCK, 1);
    process(mapper, ARBITRARY_TIME, DEVICE_ID,
            EV_KEY, KEY_SCROLLLOCK, 0);
    ASSERT_FALSE(mFakeEventHub->getLedState(DEVICE_ID, LED_CAPSL));
    ASSERT_FALSE(mFakeEventHub->getLedState(DEVICE_ID, LED_NUML));
    ASSERT_FALSE(mFakeEventHub->getLedState(DEVICE_ID, LED_SCROLLL));
    ASSERT_EQ(AMETA_NONE, mapper->getMetaState());
}


// --- CursorInputMapperTest ---

class CursorInputMapperTest : public InputMapperTest {
protected:
    static const int32_t TRACKBALL_MOVEMENT_THRESHOLD;

    sp<FakePointerController> mFakePointerController;

    virtual void SetUp() {
        InputMapperTest::SetUp();

        mFakePointerController = new FakePointerController();
        mFakePolicy->setPointerController(DEVICE_ID, mFakePointerController);
    }

    void testMotionRotation(CursorInputMapper* mapper,
            int32_t originalX, int32_t originalY, int32_t rotatedX, int32_t rotatedY);
};

const int32_t CursorInputMapperTest::TRACKBALL_MOVEMENT_THRESHOLD = 6;

void CursorInputMapperTest::testMotionRotation(CursorInputMapper* mapper,
        int32_t originalX, int32_t originalY, int32_t rotatedX, int32_t rotatedY) {
    NotifyMotionArgs args;

    process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_REL, REL_X, originalX);
    process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_REL, REL_Y, originalY);
    process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_SYN, SYN_REPORT, 0);
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args));
    ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, args.action);
    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0],
            float(rotatedX) / TRACKBALL_MOVEMENT_THRESHOLD,
            float(rotatedY) / TRACKBALL_MOVEMENT_THRESHOLD,
            0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
}

TEST_F(CursorInputMapperTest, WhenModeIsPointer_GetSources_ReturnsMouse) {
    CursorInputMapper* mapper = new CursorInputMapper(mDevice);
    addConfigurationProperty("cursor.mode", "pointer");
    addMapperAndConfigure(mapper);

    ASSERT_EQ(AINPUT_SOURCE_MOUSE, mapper->getSources());
}

TEST_F(CursorInputMapperTest, WhenModeIsNavigation_GetSources_ReturnsTrackball) {
    CursorInputMapper* mapper = new CursorInputMapper(mDevice);
    addConfigurationProperty("cursor.mode", "navigation");
    addMapperAndConfigure(mapper);

    ASSERT_EQ(AINPUT_SOURCE_TRACKBALL, mapper->getSources());
}

TEST_F(CursorInputMapperTest, WhenModeIsPointer_PopulateDeviceInfo_ReturnsRangeFromPointerController) {
    CursorInputMapper* mapper = new CursorInputMapper(mDevice);
    addConfigurationProperty("cursor.mode", "pointer");
    addMapperAndConfigure(mapper);

    InputDeviceInfo info;
    mapper->populateDeviceInfo(&info);

    // Initially there may not be a valid motion range.
    ASSERT_EQ(NULL, info.getMotionRange(AINPUT_MOTION_RANGE_X, AINPUT_SOURCE_MOUSE));
    ASSERT_EQ(NULL, info.getMotionRange(AINPUT_MOTION_RANGE_Y, AINPUT_SOURCE_MOUSE));
    ASSERT_NO_FATAL_FAILURE(assertMotionRange(info,
            AINPUT_MOTION_RANGE_PRESSURE, AINPUT_SOURCE_MOUSE, 0.0f, 1.0f, 0.0f, 0.0f));

    // When the bounds are set, then there should be a valid motion range.
    mFakePointerController->setBounds(1, 2, 800 - 1, 480 - 1);

    InputDeviceInfo info2;
    mapper->populateDeviceInfo(&info2);

    ASSERT_NO_FATAL_FAILURE(assertMotionRange(info2,
            AINPUT_MOTION_RANGE_X, AINPUT_SOURCE_MOUSE,
            1, 800 - 1, 0.0f, 0.0f));
    ASSERT_NO_FATAL_FAILURE(assertMotionRange(info2,
            AINPUT_MOTION_RANGE_Y, AINPUT_SOURCE_MOUSE,
            2, 480 - 1, 0.0f, 0.0f));
    ASSERT_NO_FATAL_FAILURE(assertMotionRange(info2,
            AINPUT_MOTION_RANGE_PRESSURE, AINPUT_SOURCE_MOUSE,
            0.0f, 1.0f, 0.0f, 0.0f));
}

TEST_F(CursorInputMapperTest, WhenModeIsNavigation_PopulateDeviceInfo_ReturnsScaledRange) {
    CursorInputMapper* mapper = new CursorInputMapper(mDevice);
    addConfigurationProperty("cursor.mode", "navigation");
    addMapperAndConfigure(mapper);

    InputDeviceInfo info;
    mapper->populateDeviceInfo(&info);

    ASSERT_NO_FATAL_FAILURE(assertMotionRange(info,
            AINPUT_MOTION_RANGE_X, AINPUT_SOURCE_TRACKBALL,
            -1.0f, 1.0f, 0.0f, 1.0f / TRACKBALL_MOVEMENT_THRESHOLD));
    ASSERT_NO_FATAL_FAILURE(assertMotionRange(info,
            AINPUT_MOTION_RANGE_Y, AINPUT_SOURCE_TRACKBALL,
            -1.0f, 1.0f, 0.0f, 1.0f / TRACKBALL_MOVEMENT_THRESHOLD));
    ASSERT_NO_FATAL_FAILURE(assertMotionRange(info,
            AINPUT_MOTION_RANGE_PRESSURE, AINPUT_SOURCE_TRACKBALL,
            0.0f, 1.0f, 0.0f, 0.0f));
}

TEST_F(CursorInputMapperTest, Process_ShouldSetAllFieldsAndIncludeGlobalMetaState) {
    CursorInputMapper* mapper = new CursorInputMapper(mDevice);
    addConfigurationProperty("cursor.mode", "navigation");
    addMapperAndConfigure(mapper);

    mFakeContext->setGlobalMetaState(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON);

    NotifyMotionArgs args;

    // Button press.
    // Mostly testing non x/y behavior here so we don't need to check again elsewhere.
    process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_KEY, BTN_MOUSE, 1);
    process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_SYN, SYN_REPORT, 0);
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args));
    ASSERT_EQ(ARBITRARY_TIME, args.eventTime);
    ASSERT_EQ(DEVICE_ID, args.deviceId);
    ASSERT_EQ(AINPUT_SOURCE_TRACKBALL, args.source);
    ASSERT_EQ(uint32_t(0), args.policyFlags);
    ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, args.action);
    ASSERT_EQ(0, args.flags);
    ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, args.metaState);
    ASSERT_EQ(AMOTION_EVENT_BUTTON_PRIMARY, args.buttonState);
    ASSERT_EQ(0, args.edgeFlags);
    ASSERT_EQ(uint32_t(1), args.pointerCount);
    ASSERT_EQ(0, args.pointerProperties[0].id);
    ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_MOUSE, args.pointerProperties[0].toolType);
    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0],
            0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
    ASSERT_EQ(TRACKBALL_MOVEMENT_THRESHOLD, args.xPrecision);
    ASSERT_EQ(TRACKBALL_MOVEMENT_THRESHOLD, args.yPrecision);
    ASSERT_EQ(ARBITRARY_TIME, args.downTime);

    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args));
    ASSERT_EQ(ARBITRARY_TIME, args.eventTime);
    ASSERT_EQ(DEVICE_ID, args.deviceId);
    ASSERT_EQ(AINPUT_SOURCE_TRACKBALL, args.source);
    ASSERT_EQ(uint32_t(0), args.policyFlags);
    ASSERT_EQ(AMOTION_EVENT_ACTION_BUTTON_PRESS, args.action);
    ASSERT_EQ(0, args.flags);
    ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, args.metaState);
    ASSERT_EQ(AMOTION_EVENT_BUTTON_PRIMARY, args.buttonState);
    ASSERT_EQ(0, args.edgeFlags);
    ASSERT_EQ(uint32_t(1), args.pointerCount);
    ASSERT_EQ(0, args.pointerProperties[0].id);
    ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_MOUSE, args.pointerProperties[0].toolType);
    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0],
            0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
    ASSERT_EQ(TRACKBALL_MOVEMENT_THRESHOLD, args.xPrecision);
    ASSERT_EQ(TRACKBALL_MOVEMENT_THRESHOLD, args.yPrecision);
    ASSERT_EQ(ARBITRARY_TIME, args.downTime);

    // Button release.  Should have same down time.
    process(mapper, ARBITRARY_TIME + 1, DEVICE_ID, EV_KEY, BTN_MOUSE, 0);
    process(mapper, ARBITRARY_TIME + 1, DEVICE_ID, EV_SYN, SYN_REPORT, 0);
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args));
    ASSERT_EQ(ARBITRARY_TIME + 1, args.eventTime);
    ASSERT_EQ(DEVICE_ID, args.deviceId);
    ASSERT_EQ(AINPUT_SOURCE_TRACKBALL, args.source);
    ASSERT_EQ(uint32_t(0), args.policyFlags);
    ASSERT_EQ(AMOTION_EVENT_ACTION_BUTTON_RELEASE, args.action);
    ASSERT_EQ(0, args.flags);
    ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, args.metaState);
    ASSERT_EQ(0, args.buttonState);
    ASSERT_EQ(0, args.edgeFlags);
    ASSERT_EQ(uint32_t(1), args.pointerCount);
    ASSERT_EQ(0, args.pointerProperties[0].id);
    ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_MOUSE, args.pointerProperties[0].toolType);
    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0],
            0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
    ASSERT_EQ(TRACKBALL_MOVEMENT_THRESHOLD, args.xPrecision);
    ASSERT_EQ(TRACKBALL_MOVEMENT_THRESHOLD, args.yPrecision);
    ASSERT_EQ(ARBITRARY_TIME, args.downTime);

    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args));
    ASSERT_EQ(ARBITRARY_TIME + 1, args.eventTime);
    ASSERT_EQ(DEVICE_ID, args.deviceId);
    ASSERT_EQ(AINPUT_SOURCE_TRACKBALL, args.source);
    ASSERT_EQ(uint32_t(0), args.policyFlags);
    ASSERT_EQ(AMOTION_EVENT_ACTION_UP, args.action);
    ASSERT_EQ(0, args.flags);
    ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, args.metaState);
    ASSERT_EQ(0, args.buttonState);
    ASSERT_EQ(0, args.edgeFlags);
    ASSERT_EQ(uint32_t(1), args.pointerCount);
    ASSERT_EQ(0, args.pointerProperties[0].id);
    ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_MOUSE, args.pointerProperties[0].toolType);
    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0],
            0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
    ASSERT_EQ(TRACKBALL_MOVEMENT_THRESHOLD, args.xPrecision);
    ASSERT_EQ(TRACKBALL_MOVEMENT_THRESHOLD, args.yPrecision);
    ASSERT_EQ(ARBITRARY_TIME, args.downTime);
}

TEST_F(CursorInputMapperTest, Process_ShouldHandleIndependentXYUpdates) {
    CursorInputMapper* mapper = new CursorInputMapper(mDevice);
    addConfigurationProperty("cursor.mode", "navigation");
    addMapperAndConfigure(mapper);

    NotifyMotionArgs args;

    // Motion in X but not Y.
    process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_REL, REL_X, 1);
    process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_SYN, SYN_REPORT, 0);
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args));
    ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, args.action);
    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0],
            1.0f / TRACKBALL_MOVEMENT_THRESHOLD, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));

    // Motion in Y but not X.
    process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_REL, REL_Y, -2);
    process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_SYN, SYN_REPORT, 0);
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args));
    ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, args.action);
    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0],
            0.0f, -2.0f / TRACKBALL_MOVEMENT_THRESHOLD, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
}

TEST_F(CursorInputMapperTest, Process_ShouldHandleIndependentButtonUpdates) {
    CursorInputMapper* mapper = new CursorInputMapper(mDevice);
    addConfigurationProperty("cursor.mode", "navigation");
    addMapperAndConfigure(mapper);

    NotifyMotionArgs args;

    // Button press.
    process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_KEY, BTN_MOUSE, 1);
    process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_SYN, SYN_REPORT, 0);
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args));
    ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, args.action);
    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0],
            0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));

    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args));
    ASSERT_EQ(AMOTION_EVENT_ACTION_BUTTON_PRESS, args.action);
    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0],
            0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));

    // Button release.
    process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_KEY, BTN_MOUSE, 0);
    process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_SYN, SYN_REPORT, 0);
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args));
    ASSERT_EQ(AMOTION_EVENT_ACTION_BUTTON_RELEASE, args.action);
    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0],
            0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));

    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args));
    ASSERT_EQ(AMOTION_EVENT_ACTION_UP, args.action);
    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0],
            0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
}

TEST_F(CursorInputMapperTest, Process_ShouldHandleCombinedXYAndButtonUpdates) {
    CursorInputMapper* mapper = new CursorInputMapper(mDevice);
    addConfigurationProperty("cursor.mode", "navigation");
    addMapperAndConfigure(mapper);

    NotifyMotionArgs args;

    // Combined X, Y and Button.
    process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_REL, REL_X, 1);
    process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_REL, REL_Y, -2);
    process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_KEY, BTN_MOUSE, 1);
    process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_SYN, SYN_REPORT, 0);
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args));
    ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, args.action);
    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0],
            1.0f / TRACKBALL_MOVEMENT_THRESHOLD, -2.0f / TRACKBALL_MOVEMENT_THRESHOLD,
            1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));

    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args));
    ASSERT_EQ(AMOTION_EVENT_ACTION_BUTTON_PRESS, args.action);
    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0],
            1.0f / TRACKBALL_MOVEMENT_THRESHOLD, -2.0f / TRACKBALL_MOVEMENT_THRESHOLD,
            1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));

    // Move X, Y a bit while pressed.
    process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_REL, REL_X, 2);
    process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_REL, REL_Y, 1);
    process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_SYN, SYN_REPORT, 0);
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args));
    ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, args.action);
    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0],
            2.0f / TRACKBALL_MOVEMENT_THRESHOLD, 1.0f / TRACKBALL_MOVEMENT_THRESHOLD,
            1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));

    // Release Button.
    process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_KEY, BTN_MOUSE, 0);
    process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_SYN, SYN_REPORT, 0);
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args));
    ASSERT_EQ(AMOTION_EVENT_ACTION_BUTTON_RELEASE, args.action);
    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0],
            0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));

    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args));
    ASSERT_EQ(AMOTION_EVENT_ACTION_UP, args.action);
    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0],
            0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
}

TEST_F(CursorInputMapperTest, Process_WhenNotOrientationAware_ShouldNotRotateMotions) {
    CursorInputMapper* mapper = new CursorInputMapper(mDevice);
    addConfigurationProperty("cursor.mode", "navigation");
    addMapperAndConfigure(mapper);

    setDisplayInfoAndReconfigure(DISPLAY_ID,
            DISPLAY_WIDTH, DISPLAY_HEIGHT,
            DISPLAY_ORIENTATION_90);
    ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper,  0,  1,  0,  1));
    ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper,  1,  1,  1,  1));
    ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper,  1,  0,  1,  0));
    ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper,  1, -1,  1, -1));
    ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper,  0, -1,  0, -1));
    ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, -1, -1, -1, -1));
    ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, -1,  0, -1,  0));
    ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, -1,  1, -1,  1));
}

TEST_F(CursorInputMapperTest, Process_WhenOrientationAware_ShouldRotateMotions) {
    CursorInputMapper* mapper = new CursorInputMapper(mDevice);
    addConfigurationProperty("cursor.mode", "navigation");
    addConfigurationProperty("cursor.orientationAware", "1");
    addMapperAndConfigure(mapper);

    setDisplayInfoAndReconfigure(DISPLAY_ID,
            DISPLAY_WIDTH, DISPLAY_HEIGHT, DISPLAY_ORIENTATION_0);
    ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper,  0,  1,  0,  1));
    ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper,  1,  1,  1,  1));
    ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper,  1,  0,  1,  0));
    ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper,  1, -1,  1, -1));
    ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper,  0, -1,  0, -1));
    ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, -1, -1, -1, -1));
    ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, -1,  0, -1,  0));
    ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, -1,  1, -1,  1));

    setDisplayInfoAndReconfigure(DISPLAY_ID,
            DISPLAY_WIDTH, DISPLAY_HEIGHT, DISPLAY_ORIENTATION_90);
    ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper,  0,  1,  1,  0));
    ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper,  1,  1,  1, -1));
    ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper,  1,  0,  0, -1));
    ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper,  1, -1, -1, -1));
    ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper,  0, -1, -1,  0));
    ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, -1, -1, -1,  1));
    ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, -1,  0,  0,  1));
    ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, -1,  1,  1,  1));

    setDisplayInfoAndReconfigure(DISPLAY_ID,
            DISPLAY_WIDTH, DISPLAY_HEIGHT, DISPLAY_ORIENTATION_180);
    ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper,  0,  1,  0, -1));
    ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper,  1,  1, -1, -1));
    ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper,  1,  0, -1,  0));
    ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper,  1, -1, -1,  1));
    ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper,  0, -1,  0,  1));
    ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, -1, -1,  1,  1));
    ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, -1,  0,  1,  0));
    ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, -1,  1,  1, -1));

    setDisplayInfoAndReconfigure(DISPLAY_ID,
            DISPLAY_WIDTH, DISPLAY_HEIGHT, DISPLAY_ORIENTATION_270);
    ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper,  0,  1, -1,  0));
    ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper,  1,  1, -1,  1));
    ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper,  1,  0,  0,  1));
    ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper,  1, -1,  1,  1));
    ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper,  0, -1,  1,  0));
    ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, -1, -1,  1, -1));
    ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, -1,  0,  0, -1));
    ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, -1,  1, -1, -1));
}

TEST_F(CursorInputMapperTest, Process_ShouldHandleAllButtons) {
    CursorInputMapper* mapper = new CursorInputMapper(mDevice);
    addConfigurationProperty("cursor.mode", "pointer");
    addMapperAndConfigure(mapper);

    mFakePointerController->setBounds(0, 0, 800 - 1, 480 - 1);
    mFakePointerController->setPosition(100, 200);
    mFakePointerController->setButtonState(0);

    NotifyMotionArgs motionArgs;
    NotifyKeyArgs keyArgs;

    // press BTN_LEFT, release BTN_LEFT
    process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_KEY, BTN_LEFT, 1);
    process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_SYN, SYN_REPORT, 0);
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, motionArgs.action);
    ASSERT_EQ(AMOTION_EVENT_BUTTON_PRIMARY, motionArgs.buttonState);
    ASSERT_EQ(AMOTION_EVENT_BUTTON_PRIMARY, mFakePointerController->getButtonState());
    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
            100.0f, 200.0f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));

    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_BUTTON_PRESS, motionArgs.action);
    ASSERT_EQ(AMOTION_EVENT_BUTTON_PRIMARY, motionArgs.buttonState);
    ASSERT_EQ(AMOTION_EVENT_BUTTON_PRIMARY, mFakePointerController->getButtonState());
    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
            100.0f, 200.0f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));

    process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_KEY, BTN_LEFT, 0);
    process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_SYN, SYN_REPORT, 0);
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_BUTTON_RELEASE, motionArgs.action);
    ASSERT_EQ(0, motionArgs.buttonState);
    ASSERT_EQ(0, mFakePointerController->getButtonState());
    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
            100.0f, 200.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));

    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_UP, motionArgs.action);
    ASSERT_EQ(0, motionArgs.buttonState);
    ASSERT_EQ(0, mFakePointerController->getButtonState());
    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
            100.0f, 200.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));

    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_HOVER_MOVE, motionArgs.action);
    ASSERT_EQ(0, motionArgs.buttonState);
    ASSERT_EQ(0, mFakePointerController->getButtonState());
    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
            100.0f, 200.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));

    // press BTN_RIGHT + BTN_MIDDLE, release BTN_RIGHT, release BTN_MIDDLE
    process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_KEY, BTN_RIGHT, 1);
    process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_KEY, BTN_MIDDLE, 1);
    process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_SYN, SYN_REPORT, 0);
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, motionArgs.action);
    ASSERT_EQ(AMOTION_EVENT_BUTTON_SECONDARY | AMOTION_EVENT_BUTTON_TERTIARY,
            motionArgs.buttonState);
    ASSERT_EQ(AMOTION_EVENT_BUTTON_SECONDARY | AMOTION_EVENT_BUTTON_TERTIARY,
            mFakePointerController->getButtonState());
    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
            100.0f, 200.0f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));

    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_BUTTON_PRESS, motionArgs.action);
    ASSERT_EQ(AMOTION_EVENT_BUTTON_TERTIARY, motionArgs.buttonState);
    ASSERT_EQ(AMOTION_EVENT_BUTTON_SECONDARY | AMOTION_EVENT_BUTTON_TERTIARY,
            mFakePointerController->getButtonState());
    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
            100.0f, 200.0f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));

    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_BUTTON_PRESS, motionArgs.action);
    ASSERT_EQ(AMOTION_EVENT_BUTTON_SECONDARY | AMOTION_EVENT_BUTTON_TERTIARY,
            motionArgs.buttonState);
    ASSERT_EQ(AMOTION_EVENT_BUTTON_SECONDARY | AMOTION_EVENT_BUTTON_TERTIARY,
            mFakePointerController->getButtonState());
    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
            100.0f, 200.0f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));

    process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_KEY, BTN_RIGHT, 0);
    process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_SYN, SYN_REPORT, 0);
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_BUTTON_RELEASE, motionArgs.action);
    ASSERT_EQ(AMOTION_EVENT_BUTTON_TERTIARY, motionArgs.buttonState);
    ASSERT_EQ(AMOTION_EVENT_BUTTON_TERTIARY, mFakePointerController->getButtonState());
    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
            100.0f, 200.0f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));

    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
    ASSERT_EQ(AMOTION_EVENT_BUTTON_TERTIARY, motionArgs.buttonState);
    ASSERT_EQ(AMOTION_EVENT_BUTTON_TERTIARY, mFakePointerController->getButtonState());
    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
            100.0f, 200.0f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));

    process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_KEY, BTN_MIDDLE, 0);
    process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_SYN, SYN_REPORT, 0);
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_BUTTON_RELEASE, motionArgs.action);
    ASSERT_EQ(0, motionArgs.buttonState);
    ASSERT_EQ(0, mFakePointerController->getButtonState());
    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
            100.0f, 200.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
    process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_KEY, BTN_MIDDLE, 0);
    process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_SYN, SYN_REPORT, 0);

    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(0, motionArgs.buttonState);
    ASSERT_EQ(0, mFakePointerController->getButtonState());
    ASSERT_EQ(AMOTION_EVENT_ACTION_UP, motionArgs.action);
    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
            100.0f, 200.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));

    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(0, motionArgs.buttonState);
    ASSERT_EQ(0, mFakePointerController->getButtonState());
    ASSERT_EQ(AMOTION_EVENT_ACTION_HOVER_MOVE, motionArgs.action);
    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
            100.0f, 200.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));

    // press BTN_BACK, release BTN_BACK
    process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_KEY, BTN_BACK, 1);
    process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_SYN, SYN_REPORT, 0);
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&keyArgs));
    ASSERT_EQ(AKEY_EVENT_ACTION_DOWN, keyArgs.action);
    ASSERT_EQ(AKEYCODE_BACK, keyArgs.keyCode);

    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_HOVER_MOVE, motionArgs.action);
    ASSERT_EQ(AMOTION_EVENT_BUTTON_BACK, motionArgs.buttonState);
    ASSERT_EQ(AMOTION_EVENT_BUTTON_BACK, mFakePointerController->getButtonState());
    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
            100.0f, 200.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));

    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_BUTTON_PRESS, motionArgs.action);
    ASSERT_EQ(AMOTION_EVENT_BUTTON_BACK, motionArgs.buttonState);
    ASSERT_EQ(AMOTION_EVENT_BUTTON_BACK, mFakePointerController->getButtonState());
    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
            100.0f, 200.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));

    process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_KEY, BTN_BACK, 0);
    process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_SYN, SYN_REPORT, 0);
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_BUTTON_RELEASE, motionArgs.action);
    ASSERT_EQ(0, motionArgs.buttonState);
    ASSERT_EQ(0, mFakePointerController->getButtonState());
    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
            100.0f, 200.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));

    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_HOVER_MOVE, motionArgs.action);
    ASSERT_EQ(0, motionArgs.buttonState);
    ASSERT_EQ(0, mFakePointerController->getButtonState());

    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
            100.0f, 200.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&keyArgs));
    ASSERT_EQ(AKEY_EVENT_ACTION_UP, keyArgs.action);
    ASSERT_EQ(AKEYCODE_BACK, keyArgs.keyCode);

    // press BTN_SIDE, release BTN_SIDE
    process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_KEY, BTN_SIDE, 1);
    process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_SYN, SYN_REPORT, 0);
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&keyArgs));
    ASSERT_EQ(AKEY_EVENT_ACTION_DOWN, keyArgs.action);
    ASSERT_EQ(AKEYCODE_BACK, keyArgs.keyCode);

    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_HOVER_MOVE, motionArgs.action);
    ASSERT_EQ(AMOTION_EVENT_BUTTON_BACK, motionArgs.buttonState);
    ASSERT_EQ(AMOTION_EVENT_BUTTON_BACK, mFakePointerController->getButtonState());
    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
            100.0f, 200.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));

    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_BUTTON_PRESS, motionArgs.action);
    ASSERT_EQ(AMOTION_EVENT_BUTTON_BACK, motionArgs.buttonState);
    ASSERT_EQ(AMOTION_EVENT_BUTTON_BACK, mFakePointerController->getButtonState());
    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
            100.0f, 200.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));

    process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_KEY, BTN_SIDE, 0);
    process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_SYN, SYN_REPORT, 0);
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_BUTTON_RELEASE, motionArgs.action);
    ASSERT_EQ(0, motionArgs.buttonState);
    ASSERT_EQ(0, mFakePointerController->getButtonState());
    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
            100.0f, 200.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));

    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_HOVER_MOVE, motionArgs.action);
    ASSERT_EQ(0, motionArgs.buttonState);
    ASSERT_EQ(0, mFakePointerController->getButtonState());
    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
            100.0f, 200.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));

    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&keyArgs));
    ASSERT_EQ(AKEY_EVENT_ACTION_UP, keyArgs.action);
    ASSERT_EQ(AKEYCODE_BACK, keyArgs.keyCode);

    // press BTN_FORWARD, release BTN_FORWARD
    process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_KEY, BTN_FORWARD, 1);
    process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_SYN, SYN_REPORT, 0);
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&keyArgs));
    ASSERT_EQ(AKEY_EVENT_ACTION_DOWN, keyArgs.action);
    ASSERT_EQ(AKEYCODE_FORWARD, keyArgs.keyCode);

    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_HOVER_MOVE, motionArgs.action);
    ASSERT_EQ(AMOTION_EVENT_BUTTON_FORWARD, motionArgs.buttonState);
    ASSERT_EQ(AMOTION_EVENT_BUTTON_FORWARD, mFakePointerController->getButtonState());
    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
            100.0f, 200.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));

    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_BUTTON_PRESS, motionArgs.action);
    ASSERT_EQ(AMOTION_EVENT_BUTTON_FORWARD, motionArgs.buttonState);
    ASSERT_EQ(AMOTION_EVENT_BUTTON_FORWARD, mFakePointerController->getButtonState());
    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
            100.0f, 200.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));

    process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_KEY, BTN_FORWARD, 0);
    process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_SYN, SYN_REPORT, 0);
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_BUTTON_RELEASE, motionArgs.action);
    ASSERT_EQ(0, motionArgs.buttonState);
    ASSERT_EQ(0, mFakePointerController->getButtonState());
    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
            100.0f, 200.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));

    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_HOVER_MOVE, motionArgs.action);
    ASSERT_EQ(0, motionArgs.buttonState);
    ASSERT_EQ(0, mFakePointerController->getButtonState());
    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
            100.0f, 200.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));

    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&keyArgs));
    ASSERT_EQ(AKEY_EVENT_ACTION_UP, keyArgs.action);
    ASSERT_EQ(AKEYCODE_FORWARD, keyArgs.keyCode);

    // press BTN_EXTRA, release BTN_EXTRA
    process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_KEY, BTN_EXTRA, 1);
    process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_SYN, SYN_REPORT, 0);
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&keyArgs));
    ASSERT_EQ(AKEY_EVENT_ACTION_DOWN, keyArgs.action);
    ASSERT_EQ(AKEYCODE_FORWARD, keyArgs.keyCode);

    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_HOVER_MOVE, motionArgs.action);
    ASSERT_EQ(AMOTION_EVENT_BUTTON_FORWARD, motionArgs.buttonState);
    ASSERT_EQ(AMOTION_EVENT_BUTTON_FORWARD, mFakePointerController->getButtonState());
    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
            100.0f, 200.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));

    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_BUTTON_PRESS, motionArgs.action);
    ASSERT_EQ(AMOTION_EVENT_BUTTON_FORWARD, motionArgs.buttonState);
    ASSERT_EQ(AMOTION_EVENT_BUTTON_FORWARD, mFakePointerController->getButtonState());
    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
            100.0f, 200.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));

    process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_KEY, BTN_EXTRA, 0);
    process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_SYN, SYN_REPORT, 0);
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_BUTTON_RELEASE, motionArgs.action);
    ASSERT_EQ(0, motionArgs.buttonState);
    ASSERT_EQ(0, mFakePointerController->getButtonState());
    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
            100.0f, 200.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));

    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_HOVER_MOVE, motionArgs.action);
    ASSERT_EQ(0, motionArgs.buttonState);
    ASSERT_EQ(0, mFakePointerController->getButtonState());
    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
            100.0f, 200.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));

    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&keyArgs));
    ASSERT_EQ(AKEY_EVENT_ACTION_UP, keyArgs.action);
    ASSERT_EQ(AKEYCODE_FORWARD, keyArgs.keyCode);
}

TEST_F(CursorInputMapperTest, Process_WhenModeIsPointer_ShouldMoveThePointerAround) {
    CursorInputMapper* mapper = new CursorInputMapper(mDevice);
    addConfigurationProperty("cursor.mode", "pointer");
    addMapperAndConfigure(mapper);

    mFakePointerController->setBounds(0, 0, 800 - 1, 480 - 1);
    mFakePointerController->setPosition(100, 200);
    mFakePointerController->setButtonState(0);

    NotifyMotionArgs args;

    process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_REL, REL_X, 10);
    process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_REL, REL_Y, 20);
    process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_SYN, SYN_REPORT, 0);
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args));
    ASSERT_EQ(AINPUT_SOURCE_MOUSE, args.source);
    ASSERT_EQ(AMOTION_EVENT_ACTION_HOVER_MOVE, args.action);
    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0],
            110.0f, 220.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
    ASSERT_NO_FATAL_FAILURE(assertPosition(mFakePointerController, 110.0f, 220.0f));
}

TEST_F(CursorInputMapperTest, Process_PointerCapture) {
    CursorInputMapper* mapper = new CursorInputMapper(mDevice);
    addConfigurationProperty("cursor.mode", "pointer");
    mFakePolicy->setPointerCapture(true);
    addMapperAndConfigure(mapper);

    NotifyDeviceResetArgs resetArgs;
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyDeviceResetWasCalled(&resetArgs));
    ASSERT_EQ(ARBITRARY_TIME, resetArgs.eventTime);
    ASSERT_EQ(DEVICE_ID, resetArgs.deviceId);

    mFakePointerController->setBounds(0, 0, 800 - 1, 480 - 1);
    mFakePointerController->setPosition(100, 200);
    mFakePointerController->setButtonState(0);

    NotifyMotionArgs args;

    // Move.
    process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_REL, REL_X, 10);
    process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_REL, REL_Y, 20);
    process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_SYN, SYN_REPORT, 0);
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args));
    ASSERT_EQ(AINPUT_SOURCE_MOUSE_RELATIVE, args.source);
    ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, args.action);
    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0],
            10.0f, 20.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
    ASSERT_NO_FATAL_FAILURE(assertPosition(mFakePointerController, 100.0f, 200.0f));

    // Button press.
    process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_KEY, BTN_MOUSE, 1);
    process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_SYN, SYN_REPORT, 0);
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args));
    ASSERT_EQ(AINPUT_SOURCE_MOUSE_RELATIVE, args.source);
    ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, args.action);
    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0],
            0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args));
    ASSERT_EQ(AINPUT_SOURCE_MOUSE_RELATIVE, args.source);
    ASSERT_EQ(AMOTION_EVENT_ACTION_BUTTON_PRESS, args.action);
    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0],
            0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));

    // Button release.
    process(mapper, ARBITRARY_TIME + 2, DEVICE_ID, EV_KEY, BTN_MOUSE, 0);
    process(mapper, ARBITRARY_TIME + 2, DEVICE_ID, EV_SYN, SYN_REPORT, 0);
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args));
    ASSERT_EQ(AINPUT_SOURCE_MOUSE_RELATIVE, args.source);
    ASSERT_EQ(AMOTION_EVENT_ACTION_BUTTON_RELEASE, args.action);
    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0],
            0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args));
    ASSERT_EQ(AINPUT_SOURCE_MOUSE_RELATIVE, args.source);
    ASSERT_EQ(AMOTION_EVENT_ACTION_UP, args.action);
    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0],
            0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));

    // Another move.
    process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_REL, REL_X, 30);
    process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_REL, REL_Y, 40);
    process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_SYN, SYN_REPORT, 0);
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args));
    ASSERT_EQ(AINPUT_SOURCE_MOUSE_RELATIVE, args.source);
    ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, args.action);
    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0],
            30.0f, 40.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
    ASSERT_NO_FATAL_FAILURE(assertPosition(mFakePointerController, 100.0f, 200.0f));

    // Disable pointer capture and check that the device generation got bumped
    // and events are generated the usual way.
    const uint32_t generation = mFakeContext->getGeneration();
    mFakePolicy->setPointerCapture(false);
    configureDevice(InputReaderConfiguration::CHANGE_POINTER_CAPTURE);
    ASSERT_TRUE(mFakeContext->getGeneration() != generation);

    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyDeviceResetWasCalled(&resetArgs));
    ASSERT_EQ(ARBITRARY_TIME, resetArgs.eventTime);
    ASSERT_EQ(DEVICE_ID, resetArgs.deviceId);

    process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_REL, REL_X, 10);
    process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_REL, REL_Y, 20);
    process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_SYN, SYN_REPORT, 0);
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args));
    ASSERT_EQ(AINPUT_SOURCE_MOUSE, args.source);
    ASSERT_EQ(AMOTION_EVENT_ACTION_HOVER_MOVE, args.action);
    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0],
            110.0f, 220.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
    ASSERT_NO_FATAL_FAILURE(assertPosition(mFakePointerController, 110.0f, 220.0f));
}


// --- TouchInputMapperTest ---

class TouchInputMapperTest : public InputMapperTest {
protected:
    static const int32_t RAW_X_MIN;
    static const int32_t RAW_X_MAX;
    static const int32_t RAW_Y_MIN;
    static const int32_t RAW_Y_MAX;
    static const int32_t RAW_TOUCH_MIN;
    static const int32_t RAW_TOUCH_MAX;
    static const int32_t RAW_TOOL_MIN;
    static const int32_t RAW_TOOL_MAX;
    static const int32_t RAW_PRESSURE_MIN;
    static const int32_t RAW_PRESSURE_MAX;
    static const int32_t RAW_ORIENTATION_MIN;
    static const int32_t RAW_ORIENTATION_MAX;
    static const int32_t RAW_DISTANCE_MIN;
    static const int32_t RAW_DISTANCE_MAX;
    static const int32_t RAW_TILT_MIN;
    static const int32_t RAW_TILT_MAX;
    static const int32_t RAW_ID_MIN;
    static const int32_t RAW_ID_MAX;
    static const int32_t RAW_SLOT_MIN;
    static const int32_t RAW_SLOT_MAX;
    static const float X_PRECISION;
    static const float Y_PRECISION;

    static const float GEOMETRIC_SCALE;
    static const TouchAffineTransformation AFFINE_TRANSFORM;

    static const VirtualKeyDefinition VIRTUAL_KEYS[2];

    enum Axes {
        POSITION = 1 << 0,
        TOUCH = 1 << 1,
        TOOL = 1 << 2,
        PRESSURE = 1 << 3,
        ORIENTATION = 1 << 4,
        MINOR = 1 << 5,
        ID = 1 << 6,
        DISTANCE = 1 << 7,
        TILT = 1 << 8,
        SLOT = 1 << 9,
        TOOL_TYPE = 1 << 10,
    };

    void prepareDisplay(int32_t orientation);
    void prepareVirtualKeys();
    void prepareLocationCalibration();
    int32_t toRawX(float displayX);
    int32_t toRawY(float displayY);
    float toCookedX(float rawX, float rawY);
    float toCookedY(float rawX, float rawY);
    float toDisplayX(int32_t rawX);
    float toDisplayY(int32_t rawY);
};

const int32_t TouchInputMapperTest::RAW_X_MIN = 25;
const int32_t TouchInputMapperTest::RAW_X_MAX = 1019;
const int32_t TouchInputMapperTest::RAW_Y_MIN = 30;
const int32_t TouchInputMapperTest::RAW_Y_MAX = 1009;
const int32_t TouchInputMapperTest::RAW_TOUCH_MIN = 0;
const int32_t TouchInputMapperTest::RAW_TOUCH_MAX = 31;
const int32_t TouchInputMapperTest::RAW_TOOL_MIN = 0;
const int32_t TouchInputMapperTest::RAW_TOOL_MAX = 15;
const int32_t TouchInputMapperTest::RAW_PRESSURE_MIN = RAW_TOUCH_MIN;
const int32_t TouchInputMapperTest::RAW_PRESSURE_MAX = RAW_TOUCH_MAX;
const int32_t TouchInputMapperTest::RAW_ORIENTATION_MIN = -7;
const int32_t TouchInputMapperTest::RAW_ORIENTATION_MAX = 7;
const int32_t TouchInputMapperTest::RAW_DISTANCE_MIN = 0;
const int32_t TouchInputMapperTest::RAW_DISTANCE_MAX = 7;
const int32_t TouchInputMapperTest::RAW_TILT_MIN = 0;
const int32_t TouchInputMapperTest::RAW_TILT_MAX = 150;
const int32_t TouchInputMapperTest::RAW_ID_MIN = 0;
const int32_t TouchInputMapperTest::RAW_ID_MAX = 9;
const int32_t TouchInputMapperTest::RAW_SLOT_MIN = 0;
const int32_t TouchInputMapperTest::RAW_SLOT_MAX = 9;
const float TouchInputMapperTest::X_PRECISION = float(RAW_X_MAX - RAW_X_MIN + 1) / DISPLAY_WIDTH;
const float TouchInputMapperTest::Y_PRECISION = float(RAW_Y_MAX - RAW_Y_MIN + 1) / DISPLAY_HEIGHT;
const TouchAffineTransformation TouchInputMapperTest::AFFINE_TRANSFORM =
        TouchAffineTransformation(1, -2, 3, -4, 5, -6);

const float TouchInputMapperTest::GEOMETRIC_SCALE =
        avg(float(DISPLAY_WIDTH) / (RAW_X_MAX - RAW_X_MIN + 1),
                float(DISPLAY_HEIGHT) / (RAW_Y_MAX - RAW_Y_MIN + 1));

const VirtualKeyDefinition TouchInputMapperTest::VIRTUAL_KEYS[2] = {
        { KEY_HOME, 60, DISPLAY_HEIGHT + 15, 20, 20 },
        { KEY_MENU, DISPLAY_HEIGHT - 60, DISPLAY_WIDTH + 15, 20, 20 },
};

void TouchInputMapperTest::prepareDisplay(int32_t orientation) {
    setDisplayInfoAndReconfigure(DISPLAY_ID, DISPLAY_WIDTH, DISPLAY_HEIGHT, orientation);
}

void TouchInputMapperTest::prepareVirtualKeys() {
    mFakeEventHub->addVirtualKeyDefinition(DEVICE_ID, VIRTUAL_KEYS[0]);
    mFakeEventHub->addVirtualKeyDefinition(DEVICE_ID, VIRTUAL_KEYS[1]);
    mFakeEventHub->addKey(DEVICE_ID, KEY_HOME, 0, AKEYCODE_HOME, POLICY_FLAG_WAKE);
    mFakeEventHub->addKey(DEVICE_ID, KEY_MENU, 0, AKEYCODE_MENU, POLICY_FLAG_WAKE);
}

void TouchInputMapperTest::prepareLocationCalibration() {
    mFakePolicy->setTouchAffineTransformation(AFFINE_TRANSFORM);
}

int32_t TouchInputMapperTest::toRawX(float displayX) {
    return int32_t(displayX * (RAW_X_MAX - RAW_X_MIN + 1) / DISPLAY_WIDTH + RAW_X_MIN);
}

int32_t TouchInputMapperTest::toRawY(float displayY) {
    return int32_t(displayY * (RAW_Y_MAX - RAW_Y_MIN + 1) / DISPLAY_HEIGHT + RAW_Y_MIN);
}

float TouchInputMapperTest::toCookedX(float rawX, float rawY) {
    AFFINE_TRANSFORM.applyTo(rawX, rawY);
    return rawX;
}

float TouchInputMapperTest::toCookedY(float rawX, float rawY) {
    AFFINE_TRANSFORM.applyTo(rawX, rawY);
    return rawY;
}

float TouchInputMapperTest::toDisplayX(int32_t rawX) {
    return float(rawX - RAW_X_MIN) * DISPLAY_WIDTH / (RAW_X_MAX - RAW_X_MIN + 1);
}

float TouchInputMapperTest::toDisplayY(int32_t rawY) {
    return float(rawY - RAW_Y_MIN) * DISPLAY_HEIGHT / (RAW_Y_MAX - RAW_Y_MIN + 1);
}


// --- SingleTouchInputMapperTest ---

class SingleTouchInputMapperTest : public TouchInputMapperTest {
protected:
    void prepareButtons();
    void prepareAxes(int axes);

    void processDown(SingleTouchInputMapper* mapper, int32_t x, int32_t y);
    void processMove(SingleTouchInputMapper* mapper, int32_t x, int32_t y);
    void processUp(SingleTouchInputMapper* mappery);
    void processPressure(SingleTouchInputMapper* mapper, int32_t pressure);
    void processToolMajor(SingleTouchInputMapper* mapper, int32_t toolMajor);
    void processDistance(SingleTouchInputMapper* mapper, int32_t distance);
    void processTilt(SingleTouchInputMapper* mapper, int32_t tiltX, int32_t tiltY);
    void processKey(SingleTouchInputMapper* mapper, int32_t code, int32_t value);
    void processSync(SingleTouchInputMapper* mapper);
};

void SingleTouchInputMapperTest::prepareButtons() {
    mFakeEventHub->addKey(DEVICE_ID, BTN_TOUCH, 0, AKEYCODE_UNKNOWN, 0);
}

void SingleTouchInputMapperTest::prepareAxes(int axes) {
    if (axes & POSITION) {
        mFakeEventHub->addAbsoluteAxis(DEVICE_ID, ABS_X,
                RAW_X_MIN, RAW_X_MAX, 0, 0);
        mFakeEventHub->addAbsoluteAxis(DEVICE_ID, ABS_Y,
                RAW_Y_MIN, RAW_Y_MAX, 0, 0);
    }
    if (axes & PRESSURE) {
        mFakeEventHub->addAbsoluteAxis(DEVICE_ID, ABS_PRESSURE,
                RAW_PRESSURE_MIN, RAW_PRESSURE_MAX, 0, 0);
    }
    if (axes & TOOL) {
        mFakeEventHub->addAbsoluteAxis(DEVICE_ID, ABS_TOOL_WIDTH,
                RAW_TOOL_MIN, RAW_TOOL_MAX, 0, 0);
    }
    if (axes & DISTANCE) {
        mFakeEventHub->addAbsoluteAxis(DEVICE_ID, ABS_DISTANCE,
                RAW_DISTANCE_MIN, RAW_DISTANCE_MAX, 0, 0);
    }
    if (axes & TILT) {
        mFakeEventHub->addAbsoluteAxis(DEVICE_ID, ABS_TILT_X,
                RAW_TILT_MIN, RAW_TILT_MAX, 0, 0);
        mFakeEventHub->addAbsoluteAxis(DEVICE_ID, ABS_TILT_Y,
                RAW_TILT_MIN, RAW_TILT_MAX, 0, 0);
    }
}

void SingleTouchInputMapperTest::processDown(SingleTouchInputMapper* mapper, int32_t x, int32_t y) {
    process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_KEY, BTN_TOUCH, 1);
    process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_ABS, ABS_X, x);
    process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_ABS, ABS_Y, y);
}

void SingleTouchInputMapperTest::processMove(SingleTouchInputMapper* mapper, int32_t x, int32_t y) {
    process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_ABS, ABS_X, x);
    process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_ABS, ABS_Y, y);
}

void SingleTouchInputMapperTest::processUp(SingleTouchInputMapper* mapper) {
    process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_KEY, BTN_TOUCH, 0);
}

void SingleTouchInputMapperTest::processPressure(
        SingleTouchInputMapper* mapper, int32_t pressure) {
    process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_ABS, ABS_PRESSURE, pressure);
}

void SingleTouchInputMapperTest::processToolMajor(
        SingleTouchInputMapper* mapper, int32_t toolMajor) {
    process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_ABS, ABS_TOOL_WIDTH, toolMajor);
}

void SingleTouchInputMapperTest::processDistance(
        SingleTouchInputMapper* mapper, int32_t distance) {
    process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_ABS, ABS_DISTANCE, distance);
}

void SingleTouchInputMapperTest::processTilt(
        SingleTouchInputMapper* mapper, int32_t tiltX, int32_t tiltY) {
    process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_ABS, ABS_TILT_X, tiltX);
    process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_ABS, ABS_TILT_Y, tiltY);
}

void SingleTouchInputMapperTest::processKey(
        SingleTouchInputMapper* mapper, int32_t code, int32_t value) {
    process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_KEY, code, value);
}

void SingleTouchInputMapperTest::processSync(SingleTouchInputMapper* mapper) {
    process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_SYN, SYN_REPORT, 0);
}


TEST_F(SingleTouchInputMapperTest, GetSources_WhenDeviceTypeIsNotSpecifiedAndNotACursor_ReturnsPointer) {
    SingleTouchInputMapper* mapper = new SingleTouchInputMapper(mDevice);
    prepareButtons();
    prepareAxes(POSITION);
    addMapperAndConfigure(mapper);

    ASSERT_EQ(AINPUT_SOURCE_MOUSE, mapper->getSources());
}

TEST_F(SingleTouchInputMapperTest, GetSources_WhenDeviceTypeIsNotSpecifiedAndIsACursor_ReturnsTouchPad) {
    SingleTouchInputMapper* mapper = new SingleTouchInputMapper(mDevice);
    mFakeEventHub->addRelativeAxis(DEVICE_ID, REL_X);
    mFakeEventHub->addRelativeAxis(DEVICE_ID, REL_Y);
    prepareButtons();
    prepareAxes(POSITION);
    addMapperAndConfigure(mapper);

    ASSERT_EQ(AINPUT_SOURCE_TOUCHPAD, mapper->getSources());
}

TEST_F(SingleTouchInputMapperTest, GetSources_WhenDeviceTypeIsTouchPad_ReturnsTouchPad) {
    SingleTouchInputMapper* mapper = new SingleTouchInputMapper(mDevice);
    prepareButtons();
    prepareAxes(POSITION);
    addConfigurationProperty("touch.deviceType", "touchPad");
    addMapperAndConfigure(mapper);

    ASSERT_EQ(AINPUT_SOURCE_TOUCHPAD, mapper->getSources());
}

TEST_F(SingleTouchInputMapperTest, GetSources_WhenDeviceTypeIsTouchScreen_ReturnsTouchScreen) {
    SingleTouchInputMapper* mapper = new SingleTouchInputMapper(mDevice);
    prepareButtons();
    prepareAxes(POSITION);
    addConfigurationProperty("touch.deviceType", "touchScreen");
    addMapperAndConfigure(mapper);

    ASSERT_EQ(AINPUT_SOURCE_TOUCHSCREEN, mapper->getSources());
}

TEST_F(SingleTouchInputMapperTest, GetKeyCodeState) {
    SingleTouchInputMapper* mapper = new SingleTouchInputMapper(mDevice);
    addConfigurationProperty("touch.deviceType", "touchScreen");
    prepareDisplay(DISPLAY_ORIENTATION_0);
    prepareButtons();
    prepareAxes(POSITION);
    prepareVirtualKeys();
    addMapperAndConfigure(mapper);

    // Unknown key.
    ASSERT_EQ(AKEY_STATE_UNKNOWN, mapper->getKeyCodeState(AINPUT_SOURCE_ANY, AKEYCODE_A));

    // Virtual key is down.
    int32_t x = toRawX(VIRTUAL_KEYS[0].centerX);
    int32_t y = toRawY(VIRTUAL_KEYS[0].centerY);
    processDown(mapper, x, y);
    processSync(mapper);
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled());

    ASSERT_EQ(AKEY_STATE_VIRTUAL, mapper->getKeyCodeState(AINPUT_SOURCE_ANY, AKEYCODE_HOME));

    // Virtual key is up.
    processUp(mapper);
    processSync(mapper);
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled());

    ASSERT_EQ(AKEY_STATE_UP, mapper->getKeyCodeState(AINPUT_SOURCE_ANY, AKEYCODE_HOME));
}

TEST_F(SingleTouchInputMapperTest, GetScanCodeState) {
    SingleTouchInputMapper* mapper = new SingleTouchInputMapper(mDevice);
    addConfigurationProperty("touch.deviceType", "touchScreen");
    prepareDisplay(DISPLAY_ORIENTATION_0);
    prepareButtons();
    prepareAxes(POSITION);
    prepareVirtualKeys();
    addMapperAndConfigure(mapper);

    // Unknown key.
    ASSERT_EQ(AKEY_STATE_UNKNOWN, mapper->getScanCodeState(AINPUT_SOURCE_ANY, KEY_A));

    // Virtual key is down.
    int32_t x = toRawX(VIRTUAL_KEYS[0].centerX);
    int32_t y = toRawY(VIRTUAL_KEYS[0].centerY);
    processDown(mapper, x, y);
    processSync(mapper);
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled());

    ASSERT_EQ(AKEY_STATE_VIRTUAL, mapper->getScanCodeState(AINPUT_SOURCE_ANY, KEY_HOME));

    // Virtual key is up.
    processUp(mapper);
    processSync(mapper);
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled());

    ASSERT_EQ(AKEY_STATE_UP, mapper->getScanCodeState(AINPUT_SOURCE_ANY, KEY_HOME));
}

TEST_F(SingleTouchInputMapperTest, MarkSupportedKeyCodes) {
    SingleTouchInputMapper* mapper = new SingleTouchInputMapper(mDevice);
    addConfigurationProperty("touch.deviceType", "touchScreen");
    prepareDisplay(DISPLAY_ORIENTATION_0);
    prepareButtons();
    prepareAxes(POSITION);
    prepareVirtualKeys();
    addMapperAndConfigure(mapper);

    const int32_t keys[2] = { AKEYCODE_HOME, AKEYCODE_A };
    uint8_t flags[2] = { 0, 0 };
    ASSERT_TRUE(mapper->markSupportedKeyCodes(AINPUT_SOURCE_ANY, 2, keys, flags));
    ASSERT_TRUE(flags[0]);
    ASSERT_FALSE(flags[1]);
}

TEST_F(SingleTouchInputMapperTest, Process_WhenVirtualKeyIsPressedAndReleasedNormally_SendsKeyDownAndKeyUp) {
    SingleTouchInputMapper* mapper = new SingleTouchInputMapper(mDevice);
    addConfigurationProperty("touch.deviceType", "touchScreen");
    prepareDisplay(DISPLAY_ORIENTATION_0);
    prepareButtons();
    prepareAxes(POSITION);
    prepareVirtualKeys();
    addMapperAndConfigure(mapper);

    mFakeContext->setGlobalMetaState(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON);

    NotifyKeyArgs args;

    // Press virtual key.
    int32_t x = toRawX(VIRTUAL_KEYS[0].centerX);
    int32_t y = toRawY(VIRTUAL_KEYS[0].centerY);
    processDown(mapper, x, y);
    processSync(mapper);

    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
    ASSERT_EQ(ARBITRARY_TIME, args.eventTime);
    ASSERT_EQ(DEVICE_ID, args.deviceId);
    ASSERT_EQ(AINPUT_SOURCE_KEYBOARD, args.source);
    ASSERT_EQ(POLICY_FLAG_VIRTUAL, args.policyFlags);
    ASSERT_EQ(AKEY_EVENT_ACTION_DOWN, args.action);
    ASSERT_EQ(AKEY_EVENT_FLAG_FROM_SYSTEM | AKEY_EVENT_FLAG_VIRTUAL_HARD_KEY, args.flags);
    ASSERT_EQ(AKEYCODE_HOME, args.keyCode);
    ASSERT_EQ(KEY_HOME, args.scanCode);
    ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, args.metaState);
    ASSERT_EQ(ARBITRARY_TIME, args.downTime);

    // Release virtual key.
    processUp(mapper);
    processSync(mapper);

    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
    ASSERT_EQ(ARBITRARY_TIME, args.eventTime);
    ASSERT_EQ(DEVICE_ID, args.deviceId);
    ASSERT_EQ(AINPUT_SOURCE_KEYBOARD, args.source);
    ASSERT_EQ(POLICY_FLAG_VIRTUAL, args.policyFlags);
    ASSERT_EQ(AKEY_EVENT_ACTION_UP, args.action);
    ASSERT_EQ(AKEY_EVENT_FLAG_FROM_SYSTEM | AKEY_EVENT_FLAG_VIRTUAL_HARD_KEY, args.flags);
    ASSERT_EQ(AKEYCODE_HOME, args.keyCode);
    ASSERT_EQ(KEY_HOME, args.scanCode);
    ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, args.metaState);
    ASSERT_EQ(ARBITRARY_TIME, args.downTime);

    // Should not have sent any motions.
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasNotCalled());
}

TEST_F(SingleTouchInputMapperTest, Process_WhenVirtualKeyIsPressedAndMovedOutOfBounds_SendsKeyDownAndKeyCancel) {
    SingleTouchInputMapper* mapper = new SingleTouchInputMapper(mDevice);
    addConfigurationProperty("touch.deviceType", "touchScreen");
    prepareDisplay(DISPLAY_ORIENTATION_0);
    prepareButtons();
    prepareAxes(POSITION);
    prepareVirtualKeys();
    addMapperAndConfigure(mapper);

    mFakeContext->setGlobalMetaState(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON);

    NotifyKeyArgs keyArgs;

    // Press virtual key.
    int32_t x = toRawX(VIRTUAL_KEYS[0].centerX);
    int32_t y = toRawY(VIRTUAL_KEYS[0].centerY);
    processDown(mapper, x, y);
    processSync(mapper);

    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&keyArgs));
    ASSERT_EQ(ARBITRARY_TIME, keyArgs.eventTime);
    ASSERT_EQ(DEVICE_ID, keyArgs.deviceId);
    ASSERT_EQ(AINPUT_SOURCE_KEYBOARD, keyArgs.source);
    ASSERT_EQ(POLICY_FLAG_VIRTUAL, keyArgs.policyFlags);
    ASSERT_EQ(AKEY_EVENT_ACTION_DOWN, keyArgs.action);
    ASSERT_EQ(AKEY_EVENT_FLAG_FROM_SYSTEM | AKEY_EVENT_FLAG_VIRTUAL_HARD_KEY, keyArgs.flags);
    ASSERT_EQ(AKEYCODE_HOME, keyArgs.keyCode);
    ASSERT_EQ(KEY_HOME, keyArgs.scanCode);
    ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, keyArgs.metaState);
    ASSERT_EQ(ARBITRARY_TIME, keyArgs.downTime);

    // Move out of bounds.  This should generate a cancel and a pointer down since we moved
    // into the display area.
    y -= 100;
    processMove(mapper, x, y);
    processSync(mapper);

    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&keyArgs));
    ASSERT_EQ(ARBITRARY_TIME, keyArgs.eventTime);
    ASSERT_EQ(DEVICE_ID, keyArgs.deviceId);
    ASSERT_EQ(AINPUT_SOURCE_KEYBOARD, keyArgs.source);
    ASSERT_EQ(POLICY_FLAG_VIRTUAL, keyArgs.policyFlags);
    ASSERT_EQ(AKEY_EVENT_ACTION_UP, keyArgs.action);
    ASSERT_EQ(AKEY_EVENT_FLAG_FROM_SYSTEM | AKEY_EVENT_FLAG_VIRTUAL_HARD_KEY
            | AKEY_EVENT_FLAG_CANCELED, keyArgs.flags);
    ASSERT_EQ(AKEYCODE_HOME, keyArgs.keyCode);
    ASSERT_EQ(KEY_HOME, keyArgs.scanCode);
    ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, keyArgs.metaState);
    ASSERT_EQ(ARBITRARY_TIME, keyArgs.downTime);

    NotifyMotionArgs motionArgs;
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(ARBITRARY_TIME, motionArgs.eventTime);
    ASSERT_EQ(DEVICE_ID, motionArgs.deviceId);
    ASSERT_EQ(AINPUT_SOURCE_TOUCHSCREEN, motionArgs.source);
    ASSERT_EQ(uint32_t(0), motionArgs.policyFlags);
    ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, motionArgs.action);
    ASSERT_EQ(0, motionArgs.flags);
    ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, motionArgs.metaState);
    ASSERT_EQ(0, motionArgs.buttonState);
    ASSERT_EQ(0, motionArgs.edgeFlags);
    ASSERT_EQ(size_t(1), motionArgs.pointerCount);
    ASSERT_EQ(0, motionArgs.pointerProperties[0].id);
    ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);
    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
            toDisplayX(x), toDisplayY(y), 1, 0, 0, 0, 0, 0, 0, 0));
    ASSERT_NEAR(X_PRECISION, motionArgs.xPrecision, EPSILON);
    ASSERT_NEAR(Y_PRECISION, motionArgs.yPrecision, EPSILON);
    ASSERT_EQ(ARBITRARY_TIME, motionArgs.downTime);

    // Keep moving out of bounds.  Should generate a pointer move.
    y -= 50;
    processMove(mapper, x, y);
    processSync(mapper);

    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(ARBITRARY_TIME, motionArgs.eventTime);
    ASSERT_EQ(DEVICE_ID, motionArgs.deviceId);
    ASSERT_EQ(AINPUT_SOURCE_TOUCHSCREEN, motionArgs.source);
    ASSERT_EQ(uint32_t(0), motionArgs.policyFlags);
    ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
    ASSERT_EQ(0, motionArgs.flags);
    ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, motionArgs.metaState);
    ASSERT_EQ(0, motionArgs.buttonState);
    ASSERT_EQ(0, motionArgs.edgeFlags);
    ASSERT_EQ(size_t(1), motionArgs.pointerCount);
    ASSERT_EQ(0, motionArgs.pointerProperties[0].id);
    ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);
    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
            toDisplayX(x), toDisplayY(y), 1, 0, 0, 0, 0, 0, 0, 0));
    ASSERT_NEAR(X_PRECISION, motionArgs.xPrecision, EPSILON);
    ASSERT_NEAR(Y_PRECISION, motionArgs.yPrecision, EPSILON);
    ASSERT_EQ(ARBITRARY_TIME, motionArgs.downTime);

    // Release out of bounds.  Should generate a pointer up.
    processUp(mapper);
    processSync(mapper);

    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(ARBITRARY_TIME, motionArgs.eventTime);
    ASSERT_EQ(DEVICE_ID, motionArgs.deviceId);
    ASSERT_EQ(AINPUT_SOURCE_TOUCHSCREEN, motionArgs.source);
    ASSERT_EQ(uint32_t(0), motionArgs.policyFlags);
    ASSERT_EQ(AMOTION_EVENT_ACTION_UP, motionArgs.action);
    ASSERT_EQ(0, motionArgs.flags);
    ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, motionArgs.metaState);
    ASSERT_EQ(0, motionArgs.buttonState);
    ASSERT_EQ(0, motionArgs.edgeFlags);
    ASSERT_EQ(size_t(1), motionArgs.pointerCount);
    ASSERT_EQ(0, motionArgs.pointerProperties[0].id);
    ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);
    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
            toDisplayX(x), toDisplayY(y), 1, 0, 0, 0, 0, 0, 0, 0));
    ASSERT_NEAR(X_PRECISION, motionArgs.xPrecision, EPSILON);
    ASSERT_NEAR(Y_PRECISION, motionArgs.yPrecision, EPSILON);
    ASSERT_EQ(ARBITRARY_TIME, motionArgs.downTime);

    // Should not have sent any more keys or motions.
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasNotCalled());
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasNotCalled());
}

TEST_F(SingleTouchInputMapperTest, Process_WhenTouchStartsOutsideDisplayAndMovesIn_SendsDownAsTouchEntersDisplay) {
    SingleTouchInputMapper* mapper = new SingleTouchInputMapper(mDevice);
    addConfigurationProperty("touch.deviceType", "touchScreen");
    prepareDisplay(DISPLAY_ORIENTATION_0);
    prepareButtons();
    prepareAxes(POSITION);
    prepareVirtualKeys();
    addMapperAndConfigure(mapper);

    mFakeContext->setGlobalMetaState(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON);

    NotifyMotionArgs motionArgs;

    // Initially go down out of bounds.
    int32_t x = -10;
    int32_t y = -10;
    processDown(mapper, x, y);
    processSync(mapper);

    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasNotCalled());

    // Move into the display area.  Should generate a pointer down.
    x = 50;
    y = 75;
    processMove(mapper, x, y);
    processSync(mapper);

    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(ARBITRARY_TIME, motionArgs.eventTime);
    ASSERT_EQ(DEVICE_ID, motionArgs.deviceId);
    ASSERT_EQ(AINPUT_SOURCE_TOUCHSCREEN, motionArgs.source);
    ASSERT_EQ(uint32_t(0), motionArgs.policyFlags);
    ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, motionArgs.action);
    ASSERT_EQ(0, motionArgs.flags);
    ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, motionArgs.metaState);
    ASSERT_EQ(0, motionArgs.buttonState);
    ASSERT_EQ(0, motionArgs.edgeFlags);
    ASSERT_EQ(size_t(1), motionArgs.pointerCount);
    ASSERT_EQ(0, motionArgs.pointerProperties[0].id);
    ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);
    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
            toDisplayX(x), toDisplayY(y), 1, 0, 0, 0, 0, 0, 0, 0));
    ASSERT_NEAR(X_PRECISION, motionArgs.xPrecision, EPSILON);
    ASSERT_NEAR(Y_PRECISION, motionArgs.yPrecision, EPSILON);
    ASSERT_EQ(ARBITRARY_TIME, motionArgs.downTime);

    // Release.  Should generate a pointer up.
    processUp(mapper);
    processSync(mapper);

    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(ARBITRARY_TIME, motionArgs.eventTime);
    ASSERT_EQ(DEVICE_ID, motionArgs.deviceId);
    ASSERT_EQ(AINPUT_SOURCE_TOUCHSCREEN, motionArgs.source);
    ASSERT_EQ(uint32_t(0), motionArgs.policyFlags);
    ASSERT_EQ(AMOTION_EVENT_ACTION_UP, motionArgs.action);
    ASSERT_EQ(0, motionArgs.flags);
    ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, motionArgs.metaState);
    ASSERT_EQ(0, motionArgs.buttonState);
    ASSERT_EQ(0, motionArgs.edgeFlags);
    ASSERT_EQ(size_t(1), motionArgs.pointerCount);
    ASSERT_EQ(0, motionArgs.pointerProperties[0].id);
    ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);
    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
            toDisplayX(x), toDisplayY(y), 1, 0, 0, 0, 0, 0, 0, 0));
    ASSERT_NEAR(X_PRECISION, motionArgs.xPrecision, EPSILON);
    ASSERT_NEAR(Y_PRECISION, motionArgs.yPrecision, EPSILON);
    ASSERT_EQ(ARBITRARY_TIME, motionArgs.downTime);

    // Should not have sent any more keys or motions.
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasNotCalled());
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasNotCalled());
}

TEST_F(SingleTouchInputMapperTest, Process_NormalSingleTouchGesture) {
    SingleTouchInputMapper* mapper = new SingleTouchInputMapper(mDevice);
    addConfigurationProperty("touch.deviceType", "touchScreen");
    prepareDisplay(DISPLAY_ORIENTATION_0);
    prepareButtons();
    prepareAxes(POSITION);
    prepareVirtualKeys();
    addMapperAndConfigure(mapper);

    mFakeContext->setGlobalMetaState(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON);

    NotifyMotionArgs motionArgs;

    // Down.
    int32_t x = 100;
    int32_t y = 125;
    processDown(mapper, x, y);
    processSync(mapper);

    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(ARBITRARY_TIME, motionArgs.eventTime);
    ASSERT_EQ(DEVICE_ID, motionArgs.deviceId);
    ASSERT_EQ(AINPUT_SOURCE_TOUCHSCREEN, motionArgs.source);
    ASSERT_EQ(uint32_t(0), motionArgs.policyFlags);
    ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, motionArgs.action);
    ASSERT_EQ(0, motionArgs.flags);
    ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, motionArgs.metaState);
    ASSERT_EQ(0, motionArgs.buttonState);
    ASSERT_EQ(0, motionArgs.edgeFlags);
    ASSERT_EQ(size_t(1), motionArgs.pointerCount);
    ASSERT_EQ(0, motionArgs.pointerProperties[0].id);
    ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);
    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
            toDisplayX(x), toDisplayY(y), 1, 0, 0, 0, 0, 0, 0, 0));
    ASSERT_NEAR(X_PRECISION, motionArgs.xPrecision, EPSILON);
    ASSERT_NEAR(Y_PRECISION, motionArgs.yPrecision, EPSILON);
    ASSERT_EQ(ARBITRARY_TIME, motionArgs.downTime);

    // Move.
    x += 50;
    y += 75;
    processMove(mapper, x, y);
    processSync(mapper);

    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(ARBITRARY_TIME, motionArgs.eventTime);
    ASSERT_EQ(DEVICE_ID, motionArgs.deviceId);
    ASSERT_EQ(AINPUT_SOURCE_TOUCHSCREEN, motionArgs.source);
    ASSERT_EQ(uint32_t(0), motionArgs.policyFlags);
    ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
    ASSERT_EQ(0, motionArgs.flags);
    ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, motionArgs.metaState);
    ASSERT_EQ(0, motionArgs.buttonState);
    ASSERT_EQ(0, motionArgs.edgeFlags);
    ASSERT_EQ(size_t(1), motionArgs.pointerCount);
    ASSERT_EQ(0, motionArgs.pointerProperties[0].id);
    ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);
    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
            toDisplayX(x), toDisplayY(y), 1, 0, 0, 0, 0, 0, 0, 0));
    ASSERT_NEAR(X_PRECISION, motionArgs.xPrecision, EPSILON);
    ASSERT_NEAR(Y_PRECISION, motionArgs.yPrecision, EPSILON);
    ASSERT_EQ(ARBITRARY_TIME, motionArgs.downTime);

    // Up.
    processUp(mapper);
    processSync(mapper);

    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(ARBITRARY_TIME, motionArgs.eventTime);
    ASSERT_EQ(DEVICE_ID, motionArgs.deviceId);
    ASSERT_EQ(AINPUT_SOURCE_TOUCHSCREEN, motionArgs.source);
    ASSERT_EQ(uint32_t(0), motionArgs.policyFlags);
    ASSERT_EQ(AMOTION_EVENT_ACTION_UP, motionArgs.action);
    ASSERT_EQ(0, motionArgs.flags);
    ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, motionArgs.metaState);
    ASSERT_EQ(0, motionArgs.buttonState);
    ASSERT_EQ(0, motionArgs.edgeFlags);
    ASSERT_EQ(size_t(1), motionArgs.pointerCount);
    ASSERT_EQ(0, motionArgs.pointerProperties[0].id);
    ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);
    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
            toDisplayX(x), toDisplayY(y), 1, 0, 0, 0, 0, 0, 0, 0));
    ASSERT_NEAR(X_PRECISION, motionArgs.xPrecision, EPSILON);
    ASSERT_NEAR(Y_PRECISION, motionArgs.yPrecision, EPSILON);
    ASSERT_EQ(ARBITRARY_TIME, motionArgs.downTime);

    // Should not have sent any more keys or motions.
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasNotCalled());
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasNotCalled());
}

TEST_F(SingleTouchInputMapperTest, Process_WhenNotOrientationAware_DoesNotRotateMotions) {
    SingleTouchInputMapper* mapper = new SingleTouchInputMapper(mDevice);
    addConfigurationProperty("touch.deviceType", "touchScreen");
    prepareButtons();
    prepareAxes(POSITION);
    addConfigurationProperty("touch.orientationAware", "0");
    addMapperAndConfigure(mapper);

    NotifyMotionArgs args;

    // Rotation 90.
    prepareDisplay(DISPLAY_ORIENTATION_90);
    processDown(mapper, toRawX(50), toRawY(75));
    processSync(mapper);

    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args));
    ASSERT_NEAR(50, args.pointerCoords[0].getAxisValue(AMOTION_EVENT_AXIS_X), 1);
    ASSERT_NEAR(75, args.pointerCoords[0].getAxisValue(AMOTION_EVENT_AXIS_Y), 1);

    processUp(mapper);
    processSync(mapper);
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled());
}

TEST_F(SingleTouchInputMapperTest, Process_WhenOrientationAware_RotatesMotions) {
    SingleTouchInputMapper* mapper = new SingleTouchInputMapper(mDevice);
    addConfigurationProperty("touch.deviceType", "touchScreen");
    prepareButtons();
    prepareAxes(POSITION);
    addMapperAndConfigure(mapper);

    NotifyMotionArgs args;

    // Rotation 0.
    prepareDisplay(DISPLAY_ORIENTATION_0);
    processDown(mapper, toRawX(50), toRawY(75));
    processSync(mapper);

    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args));
    ASSERT_NEAR(50, args.pointerCoords[0].getAxisValue(AMOTION_EVENT_AXIS_X), 1);
    ASSERT_NEAR(75, args.pointerCoords[0].getAxisValue(AMOTION_EVENT_AXIS_Y), 1);

    processUp(mapper);
    processSync(mapper);
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled());

    // Rotation 90.
    prepareDisplay(DISPLAY_ORIENTATION_90);
    processDown(mapper, RAW_X_MAX - toRawX(75) + RAW_X_MIN, toRawY(50));
    processSync(mapper);

    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args));
    ASSERT_NEAR(50, args.pointerCoords[0].getAxisValue(AMOTION_EVENT_AXIS_X), 1);
    ASSERT_NEAR(75, args.pointerCoords[0].getAxisValue(AMOTION_EVENT_AXIS_Y), 1);

    processUp(mapper);
    processSync(mapper);
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled());

    // Rotation 180.
    prepareDisplay(DISPLAY_ORIENTATION_180);
    processDown(mapper, RAW_X_MAX - toRawX(50) + RAW_X_MIN, RAW_Y_MAX - toRawY(75) + RAW_Y_MIN);
    processSync(mapper);

    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args));
    ASSERT_NEAR(50, args.pointerCoords[0].getAxisValue(AMOTION_EVENT_AXIS_X), 1);
    ASSERT_NEAR(75, args.pointerCoords[0].getAxisValue(AMOTION_EVENT_AXIS_Y), 1);

    processUp(mapper);
    processSync(mapper);
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled());

    // Rotation 270.
    prepareDisplay(DISPLAY_ORIENTATION_270);
    processDown(mapper, toRawX(75), RAW_Y_MAX - toRawY(50) + RAW_Y_MIN);
    processSync(mapper);

    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args));
    ASSERT_NEAR(50, args.pointerCoords[0].getAxisValue(AMOTION_EVENT_AXIS_X), 1);
    ASSERT_NEAR(75, args.pointerCoords[0].getAxisValue(AMOTION_EVENT_AXIS_Y), 1);

    processUp(mapper);
    processSync(mapper);
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled());
}

TEST_F(SingleTouchInputMapperTest, Process_AllAxes_DefaultCalibration) {
    SingleTouchInputMapper* mapper = new SingleTouchInputMapper(mDevice);
    addConfigurationProperty("touch.deviceType", "touchScreen");
    prepareDisplay(DISPLAY_ORIENTATION_0);
    prepareButtons();
    prepareAxes(POSITION | PRESSURE | TOOL | DISTANCE | TILT);
    addMapperAndConfigure(mapper);

    // These calculations are based on the input device calibration documentation.
    int32_t rawX = 100;
    int32_t rawY = 200;
    int32_t rawPressure = 10;
    int32_t rawToolMajor = 12;
    int32_t rawDistance = 2;
    int32_t rawTiltX = 30;
    int32_t rawTiltY = 110;

    float x = toDisplayX(rawX);
    float y = toDisplayY(rawY);
    float pressure = float(rawPressure) / RAW_PRESSURE_MAX;
    float size = float(rawToolMajor) / RAW_TOOL_MAX;
    float tool = float(rawToolMajor) * GEOMETRIC_SCALE;
    float distance = float(rawDistance);

    float tiltCenter = (RAW_TILT_MAX + RAW_TILT_MIN) * 0.5f;
    float tiltScale = M_PI / 180;
    float tiltXAngle = (rawTiltX - tiltCenter) * tiltScale;
    float tiltYAngle = (rawTiltY - tiltCenter) * tiltScale;
    float orientation = atan2f(-sinf(tiltXAngle), sinf(tiltYAngle));
    float tilt = acosf(cosf(tiltXAngle) * cosf(tiltYAngle));

    processDown(mapper, rawX, rawY);
    processPressure(mapper, rawPressure);
    processToolMajor(mapper, rawToolMajor);
    processDistance(mapper, rawDistance);
    processTilt(mapper, rawTiltX, rawTiltY);
    processSync(mapper);

    NotifyMotionArgs args;
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args));
    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0],
            x, y, pressure, size, tool, tool, tool, tool, orientation, distance));
    ASSERT_EQ(tilt, args.pointerCoords[0].getAxisValue(AMOTION_EVENT_AXIS_TILT));
}

TEST_F(SingleTouchInputMapperTest, Process_XYAxes_AffineCalibration) {
    SingleTouchInputMapper* mapper = new SingleTouchInputMapper(mDevice);
    addConfigurationProperty("touch.deviceType", "touchScreen");
    prepareDisplay(DISPLAY_ORIENTATION_0);
    prepareLocationCalibration();
    prepareButtons();
    prepareAxes(POSITION);
    addMapperAndConfigure(mapper);

    int32_t rawX = 100;
    int32_t rawY = 200;

    float x = toDisplayX(toCookedX(rawX, rawY));
    float y = toDisplayY(toCookedY(rawX, rawY));

    processDown(mapper, rawX, rawY);
    processSync(mapper);

    NotifyMotionArgs args;
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args));
    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0],
            x, y, 1, 0, 0, 0, 0, 0, 0, 0));
}

TEST_F(SingleTouchInputMapperTest, Process_ShouldHandleAllButtons) {
    SingleTouchInputMapper* mapper = new SingleTouchInputMapper(mDevice);
    addConfigurationProperty("touch.deviceType", "touchScreen");
    prepareDisplay(DISPLAY_ORIENTATION_0);
    prepareButtons();
    prepareAxes(POSITION);
    addMapperAndConfigure(mapper);

    NotifyMotionArgs motionArgs;
    NotifyKeyArgs keyArgs;

    processDown(mapper, 100, 200);
    processSync(mapper);
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, motionArgs.action);
    ASSERT_EQ(0, motionArgs.buttonState);

    // press BTN_LEFT, release BTN_LEFT
    processKey(mapper, BTN_LEFT, 1);
    processSync(mapper);
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
    ASSERT_EQ(AMOTION_EVENT_BUTTON_PRIMARY, motionArgs.buttonState);

    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_BUTTON_PRESS, motionArgs.action);
    ASSERT_EQ(AMOTION_EVENT_BUTTON_PRIMARY, motionArgs.buttonState);

    processKey(mapper, BTN_LEFT, 0);
    processSync(mapper);
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_BUTTON_RELEASE, motionArgs.action);
    ASSERT_EQ(0, motionArgs.buttonState);

    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
    ASSERT_EQ(0, motionArgs.buttonState);

    // press BTN_RIGHT + BTN_MIDDLE, release BTN_RIGHT, release BTN_MIDDLE
    processKey(mapper, BTN_RIGHT, 1);
    processKey(mapper, BTN_MIDDLE, 1);
    processSync(mapper);
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
    ASSERT_EQ(AMOTION_EVENT_BUTTON_SECONDARY | AMOTION_EVENT_BUTTON_TERTIARY,
            motionArgs.buttonState);

    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_BUTTON_PRESS, motionArgs.action);
    ASSERT_EQ(AMOTION_EVENT_BUTTON_TERTIARY, motionArgs.buttonState);

    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_BUTTON_PRESS, motionArgs.action);
    ASSERT_EQ(AMOTION_EVENT_BUTTON_SECONDARY | AMOTION_EVENT_BUTTON_TERTIARY,
            motionArgs.buttonState);

    processKey(mapper, BTN_RIGHT, 0);
    processSync(mapper);
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_BUTTON_RELEASE, motionArgs.action);
    ASSERT_EQ(AMOTION_EVENT_BUTTON_TERTIARY, motionArgs.buttonState);

    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
    ASSERT_EQ(AMOTION_EVENT_BUTTON_TERTIARY, motionArgs.buttonState);

    processKey(mapper, BTN_MIDDLE, 0);
    processSync(mapper);
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_BUTTON_RELEASE, motionArgs.action);
    ASSERT_EQ(0, motionArgs.buttonState);

    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
    ASSERT_EQ(0, motionArgs.buttonState);

    // press BTN_BACK, release BTN_BACK
    processKey(mapper, BTN_BACK, 1);
    processSync(mapper);
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&keyArgs));
    ASSERT_EQ(AKEY_EVENT_ACTION_DOWN, keyArgs.action);
    ASSERT_EQ(AKEYCODE_BACK, keyArgs.keyCode);

    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
    ASSERT_EQ(AMOTION_EVENT_BUTTON_BACK, motionArgs.buttonState);

    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_BUTTON_PRESS, motionArgs.action);
    ASSERT_EQ(AMOTION_EVENT_BUTTON_BACK, motionArgs.buttonState);

    processKey(mapper, BTN_BACK, 0);
    processSync(mapper);
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_BUTTON_RELEASE, motionArgs.action);
    ASSERT_EQ(0, motionArgs.buttonState);

    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
    ASSERT_EQ(0, motionArgs.buttonState);

    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&keyArgs));
    ASSERT_EQ(AKEY_EVENT_ACTION_UP, keyArgs.action);
    ASSERT_EQ(AKEYCODE_BACK, keyArgs.keyCode);

    // press BTN_SIDE, release BTN_SIDE
    processKey(mapper, BTN_SIDE, 1);
    processSync(mapper);
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&keyArgs));
    ASSERT_EQ(AKEY_EVENT_ACTION_DOWN, keyArgs.action);
    ASSERT_EQ(AKEYCODE_BACK, keyArgs.keyCode);

    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
    ASSERT_EQ(AMOTION_EVENT_BUTTON_BACK, motionArgs.buttonState);

    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_BUTTON_PRESS, motionArgs.action);
    ASSERT_EQ(AMOTION_EVENT_BUTTON_BACK, motionArgs.buttonState);

    processKey(mapper, BTN_SIDE, 0);
    processSync(mapper);
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_BUTTON_RELEASE, motionArgs.action);
    ASSERT_EQ(0, motionArgs.buttonState);

    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
    ASSERT_EQ(0, motionArgs.buttonState);

    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&keyArgs));
    ASSERT_EQ(AKEY_EVENT_ACTION_UP, keyArgs.action);
    ASSERT_EQ(AKEYCODE_BACK, keyArgs.keyCode);

    // press BTN_FORWARD, release BTN_FORWARD
    processKey(mapper, BTN_FORWARD, 1);
    processSync(mapper);
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&keyArgs));
    ASSERT_EQ(AKEY_EVENT_ACTION_DOWN, keyArgs.action);
    ASSERT_EQ(AKEYCODE_FORWARD, keyArgs.keyCode);

    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
    ASSERT_EQ(AMOTION_EVENT_BUTTON_FORWARD, motionArgs.buttonState);

    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_BUTTON_PRESS, motionArgs.action);
    ASSERT_EQ(AMOTION_EVENT_BUTTON_FORWARD, motionArgs.buttonState);

    processKey(mapper, BTN_FORWARD, 0);
    processSync(mapper);
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_BUTTON_RELEASE, motionArgs.action);
    ASSERT_EQ(0, motionArgs.buttonState);

    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
    ASSERT_EQ(0, motionArgs.buttonState);

    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&keyArgs));
    ASSERT_EQ(AKEY_EVENT_ACTION_UP, keyArgs.action);
    ASSERT_EQ(AKEYCODE_FORWARD, keyArgs.keyCode);

    // press BTN_EXTRA, release BTN_EXTRA
    processKey(mapper, BTN_EXTRA, 1);
    processSync(mapper);
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&keyArgs));
    ASSERT_EQ(AKEY_EVENT_ACTION_DOWN, keyArgs.action);
    ASSERT_EQ(AKEYCODE_FORWARD, keyArgs.keyCode);

    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
    ASSERT_EQ(AMOTION_EVENT_BUTTON_FORWARD, motionArgs.buttonState);

    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_BUTTON_PRESS, motionArgs.action);
    ASSERT_EQ(AMOTION_EVENT_BUTTON_FORWARD, motionArgs.buttonState);

    processKey(mapper, BTN_EXTRA, 0);
    processSync(mapper);
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_BUTTON_RELEASE, motionArgs.action);
    ASSERT_EQ(0, motionArgs.buttonState);

    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
    ASSERT_EQ(0, motionArgs.buttonState);

    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&keyArgs));
    ASSERT_EQ(AKEY_EVENT_ACTION_UP, keyArgs.action);
    ASSERT_EQ(AKEYCODE_FORWARD, keyArgs.keyCode);

    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasNotCalled());

    // press BTN_STYLUS, release BTN_STYLUS
    processKey(mapper, BTN_STYLUS, 1);
    processSync(mapper);
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
    ASSERT_EQ(AMOTION_EVENT_BUTTON_STYLUS_PRIMARY, motionArgs.buttonState);

    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_BUTTON_PRESS, motionArgs.action);
    ASSERT_EQ(AMOTION_EVENT_BUTTON_STYLUS_PRIMARY, motionArgs.buttonState);

    processKey(mapper, BTN_STYLUS, 0);
    processSync(mapper);
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_BUTTON_RELEASE, motionArgs.action);
    ASSERT_EQ(0, motionArgs.buttonState);

    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
    ASSERT_EQ(0, motionArgs.buttonState);

    // press BTN_STYLUS2, release BTN_STYLUS2
    processKey(mapper, BTN_STYLUS2, 1);
    processSync(mapper);
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
    ASSERT_EQ(AMOTION_EVENT_BUTTON_STYLUS_SECONDARY, motionArgs.buttonState);

    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_BUTTON_PRESS, motionArgs.action);
    ASSERT_EQ(AMOTION_EVENT_BUTTON_STYLUS_SECONDARY, motionArgs.buttonState);

    processKey(mapper, BTN_STYLUS2, 0);
    processSync(mapper);
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_BUTTON_RELEASE, motionArgs.action);
    ASSERT_EQ(0, motionArgs.buttonState);

    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
    ASSERT_EQ(0, motionArgs.buttonState);

    // release touch
    processUp(mapper);
    processSync(mapper);
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_UP, motionArgs.action);
    ASSERT_EQ(0, motionArgs.buttonState);
}

TEST_F(SingleTouchInputMapperTest, Process_ShouldHandleAllToolTypes) {
    SingleTouchInputMapper* mapper = new SingleTouchInputMapper(mDevice);
    addConfigurationProperty("touch.deviceType", "touchScreen");
    prepareDisplay(DISPLAY_ORIENTATION_0);
    prepareButtons();
    prepareAxes(POSITION);
    addMapperAndConfigure(mapper);

    NotifyMotionArgs motionArgs;

    // default tool type is finger
    processDown(mapper, 100, 200);
    processSync(mapper);
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, motionArgs.action);
    ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);

    // eraser
    processKey(mapper, BTN_TOOL_RUBBER, 1);
    processSync(mapper);
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
    ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_ERASER, motionArgs.pointerProperties[0].toolType);

    // stylus
    processKey(mapper, BTN_TOOL_RUBBER, 0);
    processKey(mapper, BTN_TOOL_PEN, 1);
    processSync(mapper);
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
    ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_STYLUS, motionArgs.pointerProperties[0].toolType);

    // brush
    processKey(mapper, BTN_TOOL_PEN, 0);
    processKey(mapper, BTN_TOOL_BRUSH, 1);
    processSync(mapper);
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
    ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_STYLUS, motionArgs.pointerProperties[0].toolType);

    // pencil
    processKey(mapper, BTN_TOOL_BRUSH, 0);
    processKey(mapper, BTN_TOOL_PENCIL, 1);
    processSync(mapper);
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
    ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_STYLUS, motionArgs.pointerProperties[0].toolType);

    // airbrush
    processKey(mapper, BTN_TOOL_PENCIL, 0);
    processKey(mapper, BTN_TOOL_AIRBRUSH, 1);
    processSync(mapper);
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
    ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_STYLUS, motionArgs.pointerProperties[0].toolType);

    // mouse
    processKey(mapper, BTN_TOOL_AIRBRUSH, 0);
    processKey(mapper, BTN_TOOL_MOUSE, 1);
    processSync(mapper);
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
    ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_MOUSE, motionArgs.pointerProperties[0].toolType);

    // lens
    processKey(mapper, BTN_TOOL_MOUSE, 0);
    processKey(mapper, BTN_TOOL_LENS, 1);
    processSync(mapper);
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
    ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_MOUSE, motionArgs.pointerProperties[0].toolType);

    // double-tap
    processKey(mapper, BTN_TOOL_LENS, 0);
    processKey(mapper, BTN_TOOL_DOUBLETAP, 1);
    processSync(mapper);
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
    ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);

    // triple-tap
    processKey(mapper, BTN_TOOL_DOUBLETAP, 0);
    processKey(mapper, BTN_TOOL_TRIPLETAP, 1);
    processSync(mapper);
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
    ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);

    // quad-tap
    processKey(mapper, BTN_TOOL_TRIPLETAP, 0);
    processKey(mapper, BTN_TOOL_QUADTAP, 1);
    processSync(mapper);
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
    ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);

    // finger
    processKey(mapper, BTN_TOOL_QUADTAP, 0);
    processKey(mapper, BTN_TOOL_FINGER, 1);
    processSync(mapper);
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
    ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);

    // stylus trumps finger
    processKey(mapper, BTN_TOOL_PEN, 1);
    processSync(mapper);
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
    ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_STYLUS, motionArgs.pointerProperties[0].toolType);

    // eraser trumps stylus
    processKey(mapper, BTN_TOOL_RUBBER, 1);
    processSync(mapper);
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
    ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_ERASER, motionArgs.pointerProperties[0].toolType);

    // mouse trumps eraser
    processKey(mapper, BTN_TOOL_MOUSE, 1);
    processSync(mapper);
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
    ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_MOUSE, motionArgs.pointerProperties[0].toolType);

    // back to default tool type
    processKey(mapper, BTN_TOOL_MOUSE, 0);
    processKey(mapper, BTN_TOOL_RUBBER, 0);
    processKey(mapper, BTN_TOOL_PEN, 0);
    processKey(mapper, BTN_TOOL_FINGER, 0);
    processSync(mapper);
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
    ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);
}

TEST_F(SingleTouchInputMapperTest, Process_WhenBtnTouchPresent_HoversIfItsValueIsZero) {
    SingleTouchInputMapper* mapper = new SingleTouchInputMapper(mDevice);
    addConfigurationProperty("touch.deviceType", "touchScreen");
    prepareDisplay(DISPLAY_ORIENTATION_0);
    prepareButtons();
    prepareAxes(POSITION);
    mFakeEventHub->addKey(DEVICE_ID, BTN_TOOL_FINGER, 0, AKEYCODE_UNKNOWN, 0);
    addMapperAndConfigure(mapper);

    NotifyMotionArgs motionArgs;

    // initially hovering because BTN_TOUCH not sent yet, pressure defaults to 0
    processKey(mapper, BTN_TOOL_FINGER, 1);
    processMove(mapper, 100, 200);
    processSync(mapper);
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_HOVER_ENTER, motionArgs.action);
    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
            toDisplayX(100), toDisplayY(200), 0, 0, 0, 0, 0, 0, 0, 0));

    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_HOVER_MOVE, motionArgs.action);
    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
            toDisplayX(100), toDisplayY(200), 0, 0, 0, 0, 0, 0, 0, 0));

    // move a little
    processMove(mapper, 150, 250);
    processSync(mapper);
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_HOVER_MOVE, motionArgs.action);
    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
            toDisplayX(150), toDisplayY(250), 0, 0, 0, 0, 0, 0, 0, 0));

    // down when BTN_TOUCH is pressed, pressure defaults to 1
    processKey(mapper, BTN_TOUCH, 1);
    processSync(mapper);
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_HOVER_EXIT, motionArgs.action);
    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
            toDisplayX(150), toDisplayY(250), 0, 0, 0, 0, 0, 0, 0, 0));

    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, motionArgs.action);
    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
            toDisplayX(150), toDisplayY(250), 1, 0, 0, 0, 0, 0, 0, 0));

    // up when BTN_TOUCH is released, hover restored
    processKey(mapper, BTN_TOUCH, 0);
    processSync(mapper);
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_UP, motionArgs.action);
    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
            toDisplayX(150), toDisplayY(250), 1, 0, 0, 0, 0, 0, 0, 0));

    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_HOVER_ENTER, motionArgs.action);
    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
            toDisplayX(150), toDisplayY(250), 0, 0, 0, 0, 0, 0, 0, 0));

    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_HOVER_MOVE, motionArgs.action);
    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
            toDisplayX(150), toDisplayY(250), 0, 0, 0, 0, 0, 0, 0, 0));

    // exit hover when pointer goes away
    processKey(mapper, BTN_TOOL_FINGER, 0);
    processSync(mapper);
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_HOVER_EXIT, motionArgs.action);
    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
            toDisplayX(150), toDisplayY(250), 0, 0, 0, 0, 0, 0, 0, 0));
}

TEST_F(SingleTouchInputMapperTest, Process_WhenAbsPressureIsPresent_HoversIfItsValueIsZero) {
    SingleTouchInputMapper* mapper = new SingleTouchInputMapper(mDevice);
    addConfigurationProperty("touch.deviceType", "touchScreen");
    prepareDisplay(DISPLAY_ORIENTATION_0);
    prepareButtons();
    prepareAxes(POSITION | PRESSURE);
    addMapperAndConfigure(mapper);

    NotifyMotionArgs motionArgs;

    // initially hovering because pressure is 0
    processDown(mapper, 100, 200);
    processPressure(mapper, 0);
    processSync(mapper);
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_HOVER_ENTER, motionArgs.action);
    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
            toDisplayX(100), toDisplayY(200), 0, 0, 0, 0, 0, 0, 0, 0));

    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_HOVER_MOVE, motionArgs.action);
    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
            toDisplayX(100), toDisplayY(200), 0, 0, 0, 0, 0, 0, 0, 0));

    // move a little
    processMove(mapper, 150, 250);
    processSync(mapper);
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_HOVER_MOVE, motionArgs.action);
    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
            toDisplayX(150), toDisplayY(250), 0, 0, 0, 0, 0, 0, 0, 0));

    // down when pressure is non-zero
    processPressure(mapper, RAW_PRESSURE_MAX);
    processSync(mapper);
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_HOVER_EXIT, motionArgs.action);
    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
            toDisplayX(150), toDisplayY(250), 0, 0, 0, 0, 0, 0, 0, 0));

    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, motionArgs.action);
    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
            toDisplayX(150), toDisplayY(250), 1, 0, 0, 0, 0, 0, 0, 0));

    // up when pressure becomes 0, hover restored
    processPressure(mapper, 0);
    processSync(mapper);
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_UP, motionArgs.action);
    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
            toDisplayX(150), toDisplayY(250), 1, 0, 0, 0, 0, 0, 0, 0));

    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_HOVER_ENTER, motionArgs.action);
    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
            toDisplayX(150), toDisplayY(250), 0, 0, 0, 0, 0, 0, 0, 0));

    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_HOVER_MOVE, motionArgs.action);
    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
            toDisplayX(150), toDisplayY(250), 0, 0, 0, 0, 0, 0, 0, 0));

    // exit hover when pointer goes away
    processUp(mapper);
    processSync(mapper);
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_HOVER_EXIT, motionArgs.action);
    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
            toDisplayX(150), toDisplayY(250), 0, 0, 0, 0, 0, 0, 0, 0));
}


// --- MultiTouchInputMapperTest ---

class MultiTouchInputMapperTest : public TouchInputMapperTest {
protected:
    void prepareAxes(int axes);

    void processPosition(MultiTouchInputMapper* mapper, int32_t x, int32_t y);
    void processTouchMajor(MultiTouchInputMapper* mapper, int32_t touchMajor);
    void processTouchMinor(MultiTouchInputMapper* mapper, int32_t touchMinor);
    void processToolMajor(MultiTouchInputMapper* mapper, int32_t toolMajor);
    void processToolMinor(MultiTouchInputMapper* mapper, int32_t toolMinor);
    void processOrientation(MultiTouchInputMapper* mapper, int32_t orientation);
    void processPressure(MultiTouchInputMapper* mapper, int32_t pressure);
    void processDistance(MultiTouchInputMapper* mapper, int32_t distance);
    void processId(MultiTouchInputMapper* mapper, int32_t id);
    void processSlot(MultiTouchInputMapper* mapper, int32_t slot);
    void processToolType(MultiTouchInputMapper* mapper, int32_t toolType);
    void processKey(MultiTouchInputMapper* mapper, int32_t code, int32_t value);
    void processMTSync(MultiTouchInputMapper* mapper);
    void processSync(MultiTouchInputMapper* mapper);
};

void MultiTouchInputMapperTest::prepareAxes(int axes) {
    if (axes & POSITION) {
        mFakeEventHub->addAbsoluteAxis(DEVICE_ID, ABS_MT_POSITION_X,
                RAW_X_MIN, RAW_X_MAX, 0, 0);
        mFakeEventHub->addAbsoluteAxis(DEVICE_ID, ABS_MT_POSITION_Y,
                RAW_Y_MIN, RAW_Y_MAX, 0, 0);
    }
    if (axes & TOUCH) {
        mFakeEventHub->addAbsoluteAxis(DEVICE_ID, ABS_MT_TOUCH_MAJOR,
                RAW_TOUCH_MIN, RAW_TOUCH_MAX, 0, 0);
        if (axes & MINOR) {
            mFakeEventHub->addAbsoluteAxis(DEVICE_ID, ABS_MT_TOUCH_MINOR,
                    RAW_TOUCH_MIN, RAW_TOUCH_MAX, 0, 0);
        }
    }
    if (axes & TOOL) {
        mFakeEventHub->addAbsoluteAxis(DEVICE_ID, ABS_MT_WIDTH_MAJOR,
                RAW_TOOL_MIN, RAW_TOOL_MAX, 0, 0);
        if (axes & MINOR) {
            mFakeEventHub->addAbsoluteAxis(DEVICE_ID, ABS_MT_WIDTH_MINOR,
                    RAW_TOOL_MAX, RAW_TOOL_MAX, 0, 0);
        }
    }
    if (axes & ORIENTATION) {
        mFakeEventHub->addAbsoluteAxis(DEVICE_ID, ABS_MT_ORIENTATION,
                RAW_ORIENTATION_MIN, RAW_ORIENTATION_MAX, 0, 0);
    }
    if (axes & PRESSURE) {
        mFakeEventHub->addAbsoluteAxis(DEVICE_ID, ABS_MT_PRESSURE,
                RAW_PRESSURE_MIN, RAW_PRESSURE_MAX, 0, 0);
    }
    if (axes & DISTANCE) {
        mFakeEventHub->addAbsoluteAxis(DEVICE_ID, ABS_MT_DISTANCE,
                RAW_DISTANCE_MIN, RAW_DISTANCE_MAX, 0, 0);
    }
    if (axes & ID) {
        mFakeEventHub->addAbsoluteAxis(DEVICE_ID, ABS_MT_TRACKING_ID,
                RAW_ID_MIN, RAW_ID_MAX, 0, 0);
    }
    if (axes & SLOT) {
        mFakeEventHub->addAbsoluteAxis(DEVICE_ID, ABS_MT_SLOT,
                RAW_SLOT_MIN, RAW_SLOT_MAX, 0, 0);
        mFakeEventHub->setAbsoluteAxisValue(DEVICE_ID, ABS_MT_SLOT, 0);
    }
    if (axes & TOOL_TYPE) {
        mFakeEventHub->addAbsoluteAxis(DEVICE_ID, ABS_MT_TOOL_TYPE,
                0, MT_TOOL_MAX, 0, 0);
    }
}

void MultiTouchInputMapperTest::processPosition(
        MultiTouchInputMapper* mapper, int32_t x, int32_t y) {
    process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_ABS, ABS_MT_POSITION_X, x);
    process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_ABS, ABS_MT_POSITION_Y, y);
}

void MultiTouchInputMapperTest::processTouchMajor(
        MultiTouchInputMapper* mapper, int32_t touchMajor) {
    process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_ABS, ABS_MT_TOUCH_MAJOR, touchMajor);
}

void MultiTouchInputMapperTest::processTouchMinor(
        MultiTouchInputMapper* mapper, int32_t touchMinor) {
    process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_ABS, ABS_MT_TOUCH_MINOR, touchMinor);
}

void MultiTouchInputMapperTest::processToolMajor(
        MultiTouchInputMapper* mapper, int32_t toolMajor) {
    process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_ABS, ABS_MT_WIDTH_MAJOR, toolMajor);
}

void MultiTouchInputMapperTest::processToolMinor(
        MultiTouchInputMapper* mapper, int32_t toolMinor) {
    process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_ABS, ABS_MT_WIDTH_MINOR, toolMinor);
}

void MultiTouchInputMapperTest::processOrientation(
        MultiTouchInputMapper* mapper, int32_t orientation) {
    process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_ABS, ABS_MT_ORIENTATION, orientation);
}

void MultiTouchInputMapperTest::processPressure(
        MultiTouchInputMapper* mapper, int32_t pressure) {
    process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_ABS, ABS_MT_PRESSURE, pressure);
}

void MultiTouchInputMapperTest::processDistance(
        MultiTouchInputMapper* mapper, int32_t distance) {
    process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_ABS, ABS_MT_DISTANCE, distance);
}

void MultiTouchInputMapperTest::processId(
        MultiTouchInputMapper* mapper, int32_t id) {
    process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_ABS, ABS_MT_TRACKING_ID, id);
}

void MultiTouchInputMapperTest::processSlot(
        MultiTouchInputMapper* mapper, int32_t slot) {
    process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_ABS, ABS_MT_SLOT, slot);
}

void MultiTouchInputMapperTest::processToolType(
        MultiTouchInputMapper* mapper, int32_t toolType) {
    process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_ABS, ABS_MT_TOOL_TYPE, toolType);
}

void MultiTouchInputMapperTest::processKey(
        MultiTouchInputMapper* mapper, int32_t code, int32_t value) {
    process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_KEY, code, value);
}

void MultiTouchInputMapperTest::processMTSync(MultiTouchInputMapper* mapper) {
    process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_SYN, SYN_MT_REPORT, 0);
}

void MultiTouchInputMapperTest::processSync(MultiTouchInputMapper* mapper) {
    process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_SYN, SYN_REPORT, 0);
}


TEST_F(MultiTouchInputMapperTest, Process_NormalMultiTouchGesture_WithoutTrackingIds) {
    MultiTouchInputMapper* mapper = new MultiTouchInputMapper(mDevice);
    addConfigurationProperty("touch.deviceType", "touchScreen");
    prepareDisplay(DISPLAY_ORIENTATION_0);
    prepareAxes(POSITION);
    prepareVirtualKeys();
    addMapperAndConfigure(mapper);

    mFakeContext->setGlobalMetaState(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON);

    NotifyMotionArgs motionArgs;

    // Two fingers down at once.
    int32_t x1 = 100, y1 = 125, x2 = 300, y2 = 500;
    processPosition(mapper, x1, y1);
    processMTSync(mapper);
    processPosition(mapper, x2, y2);
    processMTSync(mapper);
    processSync(mapper);

    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(ARBITRARY_TIME, motionArgs.eventTime);
    ASSERT_EQ(DEVICE_ID, motionArgs.deviceId);
    ASSERT_EQ(AINPUT_SOURCE_TOUCHSCREEN, motionArgs.source);
    ASSERT_EQ(uint32_t(0), motionArgs.policyFlags);
    ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, motionArgs.action);
    ASSERT_EQ(0, motionArgs.flags);
    ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, motionArgs.metaState);
    ASSERT_EQ(0, motionArgs.buttonState);
    ASSERT_EQ(0, motionArgs.edgeFlags);
    ASSERT_EQ(size_t(1), motionArgs.pointerCount);
    ASSERT_EQ(0, motionArgs.pointerProperties[0].id);
    ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);
    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
            toDisplayX(x1), toDisplayY(y1), 1, 0, 0, 0, 0, 0, 0, 0));
    ASSERT_NEAR(X_PRECISION, motionArgs.xPrecision, EPSILON);
    ASSERT_NEAR(Y_PRECISION, motionArgs.yPrecision, EPSILON);
    ASSERT_EQ(ARBITRARY_TIME, motionArgs.downTime);

    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(ARBITRARY_TIME, motionArgs.eventTime);
    ASSERT_EQ(DEVICE_ID, motionArgs.deviceId);
    ASSERT_EQ(AINPUT_SOURCE_TOUCHSCREEN, motionArgs.source);
    ASSERT_EQ(uint32_t(0), motionArgs.policyFlags);
    ASSERT_EQ(AMOTION_EVENT_ACTION_POINTER_DOWN | (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
            motionArgs.action);
    ASSERT_EQ(0, motionArgs.flags);
    ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, motionArgs.metaState);
    ASSERT_EQ(0, motionArgs.buttonState);
    ASSERT_EQ(0, motionArgs.edgeFlags);
    ASSERT_EQ(size_t(2), motionArgs.pointerCount);
    ASSERT_EQ(0, motionArgs.pointerProperties[0].id);
    ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);
    ASSERT_EQ(1, motionArgs.pointerProperties[1].id);
    ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[1].toolType);
    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
            toDisplayX(x1), toDisplayY(y1), 1, 0, 0, 0, 0, 0, 0, 0));
    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[1],
            toDisplayX(x2), toDisplayY(y2), 1, 0, 0, 0, 0, 0, 0, 0));
    ASSERT_NEAR(X_PRECISION, motionArgs.xPrecision, EPSILON);
    ASSERT_NEAR(Y_PRECISION, motionArgs.yPrecision, EPSILON);
    ASSERT_EQ(ARBITRARY_TIME, motionArgs.downTime);

    // Move.
    x1 += 10; y1 += 15; x2 += 5; y2 -= 10;
    processPosition(mapper, x1, y1);
    processMTSync(mapper);
    processPosition(mapper, x2, y2);
    processMTSync(mapper);
    processSync(mapper);

    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(ARBITRARY_TIME, motionArgs.eventTime);
    ASSERT_EQ(DEVICE_ID, motionArgs.deviceId);
    ASSERT_EQ(AINPUT_SOURCE_TOUCHSCREEN, motionArgs.source);
    ASSERT_EQ(uint32_t(0), motionArgs.policyFlags);
    ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
    ASSERT_EQ(0, motionArgs.flags);
    ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, motionArgs.metaState);
    ASSERT_EQ(0, motionArgs.buttonState);
    ASSERT_EQ(0, motionArgs.edgeFlags);
    ASSERT_EQ(size_t(2), motionArgs.pointerCount);
    ASSERT_EQ(0, motionArgs.pointerProperties[0].id);
    ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);
    ASSERT_EQ(1, motionArgs.pointerProperties[1].id);
    ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[1].toolType);
    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
            toDisplayX(x1), toDisplayY(y1), 1, 0, 0, 0, 0, 0, 0, 0));
    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[1],
            toDisplayX(x2), toDisplayY(y2), 1, 0, 0, 0, 0, 0, 0, 0));
    ASSERT_NEAR(X_PRECISION, motionArgs.xPrecision, EPSILON);
    ASSERT_NEAR(Y_PRECISION, motionArgs.yPrecision, EPSILON);
    ASSERT_EQ(ARBITRARY_TIME, motionArgs.downTime);

    // First finger up.
    x2 += 15; y2 -= 20;
    processPosition(mapper, x2, y2);
    processMTSync(mapper);
    processSync(mapper);

    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(ARBITRARY_TIME, motionArgs.eventTime);
    ASSERT_EQ(DEVICE_ID, motionArgs.deviceId);
    ASSERT_EQ(AINPUT_SOURCE_TOUCHSCREEN, motionArgs.source);
    ASSERT_EQ(uint32_t(0), motionArgs.policyFlags);
    ASSERT_EQ(AMOTION_EVENT_ACTION_POINTER_UP | (0 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
            motionArgs.action);
    ASSERT_EQ(0, motionArgs.flags);
    ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, motionArgs.metaState);
    ASSERT_EQ(0, motionArgs.buttonState);
    ASSERT_EQ(0, motionArgs.edgeFlags);
    ASSERT_EQ(size_t(2), motionArgs.pointerCount);
    ASSERT_EQ(0, motionArgs.pointerProperties[0].id);
    ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);
    ASSERT_EQ(1, motionArgs.pointerProperties[1].id);
    ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[1].toolType);
    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
            toDisplayX(x1), toDisplayY(y1), 1, 0, 0, 0, 0, 0, 0, 0));
    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[1],
            toDisplayX(x2), toDisplayY(y2), 1, 0, 0, 0, 0, 0, 0, 0));
    ASSERT_NEAR(X_PRECISION, motionArgs.xPrecision, EPSILON);
    ASSERT_NEAR(Y_PRECISION, motionArgs.yPrecision, EPSILON);
    ASSERT_EQ(ARBITRARY_TIME, motionArgs.downTime);

    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(ARBITRARY_TIME, motionArgs.eventTime);
    ASSERT_EQ(DEVICE_ID, motionArgs.deviceId);
    ASSERT_EQ(AINPUT_SOURCE_TOUCHSCREEN, motionArgs.source);
    ASSERT_EQ(uint32_t(0), motionArgs.policyFlags);
    ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
    ASSERT_EQ(0, motionArgs.flags);
    ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, motionArgs.metaState);
    ASSERT_EQ(0, motionArgs.buttonState);
    ASSERT_EQ(0, motionArgs.edgeFlags);
    ASSERT_EQ(size_t(1), motionArgs.pointerCount);
    ASSERT_EQ(1, motionArgs.pointerProperties[0].id);
    ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);
    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
            toDisplayX(x2), toDisplayY(y2), 1, 0, 0, 0, 0, 0, 0, 0));
    ASSERT_NEAR(X_PRECISION, motionArgs.xPrecision, EPSILON);
    ASSERT_NEAR(Y_PRECISION, motionArgs.yPrecision, EPSILON);
    ASSERT_EQ(ARBITRARY_TIME, motionArgs.downTime);

    // Move.
    x2 += 20; y2 -= 25;
    processPosition(mapper, x2, y2);
    processMTSync(mapper);
    processSync(mapper);

    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(ARBITRARY_TIME, motionArgs.eventTime);
    ASSERT_EQ(DEVICE_ID, motionArgs.deviceId);
    ASSERT_EQ(AINPUT_SOURCE_TOUCHSCREEN, motionArgs.source);
    ASSERT_EQ(uint32_t(0), motionArgs.policyFlags);
    ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
    ASSERT_EQ(0, motionArgs.flags);
    ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, motionArgs.metaState);
    ASSERT_EQ(0, motionArgs.buttonState);
    ASSERT_EQ(0, motionArgs.edgeFlags);
    ASSERT_EQ(size_t(1), motionArgs.pointerCount);
    ASSERT_EQ(1, motionArgs.pointerProperties[0].id);
    ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);
    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
            toDisplayX(x2), toDisplayY(y2), 1, 0, 0, 0, 0, 0, 0, 0));
    ASSERT_NEAR(X_PRECISION, motionArgs.xPrecision, EPSILON);
    ASSERT_NEAR(Y_PRECISION, motionArgs.yPrecision, EPSILON);
    ASSERT_EQ(ARBITRARY_TIME, motionArgs.downTime);

    // New finger down.
    int32_t x3 = 700, y3 = 300;
    processPosition(mapper, x2, y2);
    processMTSync(mapper);
    processPosition(mapper, x3, y3);
    processMTSync(mapper);
    processSync(mapper);

    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(ARBITRARY_TIME, motionArgs.eventTime);
    ASSERT_EQ(DEVICE_ID, motionArgs.deviceId);
    ASSERT_EQ(AINPUT_SOURCE_TOUCHSCREEN, motionArgs.source);
    ASSERT_EQ(uint32_t(0), motionArgs.policyFlags);
    ASSERT_EQ(AMOTION_EVENT_ACTION_POINTER_DOWN | (0 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
            motionArgs.action);
    ASSERT_EQ(0, motionArgs.flags);
    ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, motionArgs.metaState);
    ASSERT_EQ(0, motionArgs.buttonState);
    ASSERT_EQ(0, motionArgs.edgeFlags);
    ASSERT_EQ(size_t(2), motionArgs.pointerCount);
    ASSERT_EQ(0, motionArgs.pointerProperties[0].id);
    ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);
    ASSERT_EQ(1, motionArgs.pointerProperties[1].id);
    ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[1].toolType);
    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
            toDisplayX(x3), toDisplayY(y3), 1, 0, 0, 0, 0, 0, 0, 0));
    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[1],
            toDisplayX(x2), toDisplayY(y2), 1, 0, 0, 0, 0, 0, 0, 0));
    ASSERT_NEAR(X_PRECISION, motionArgs.xPrecision, EPSILON);
    ASSERT_NEAR(Y_PRECISION, motionArgs.yPrecision, EPSILON);
    ASSERT_EQ(ARBITRARY_TIME, motionArgs.downTime);

    // Second finger up.
    x3 += 30; y3 -= 20;
    processPosition(mapper, x3, y3);
    processMTSync(mapper);
    processSync(mapper);

    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(ARBITRARY_TIME, motionArgs.eventTime);
    ASSERT_EQ(DEVICE_ID, motionArgs.deviceId);
    ASSERT_EQ(AINPUT_SOURCE_TOUCHSCREEN, motionArgs.source);
    ASSERT_EQ(uint32_t(0), motionArgs.policyFlags);
    ASSERT_EQ(AMOTION_EVENT_ACTION_POINTER_UP | (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
            motionArgs.action);
    ASSERT_EQ(0, motionArgs.flags);
    ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, motionArgs.metaState);
    ASSERT_EQ(0, motionArgs.buttonState);
    ASSERT_EQ(0, motionArgs.edgeFlags);
    ASSERT_EQ(size_t(2), motionArgs.pointerCount);
    ASSERT_EQ(0, motionArgs.pointerProperties[0].id);
    ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);
    ASSERT_EQ(1, motionArgs.pointerProperties[1].id);
    ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[1].toolType);
    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
            toDisplayX(x3), toDisplayY(y3), 1, 0, 0, 0, 0, 0, 0, 0));
    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[1],
            toDisplayX(x2), toDisplayY(y2), 1, 0, 0, 0, 0, 0, 0, 0));
    ASSERT_NEAR(X_PRECISION, motionArgs.xPrecision, EPSILON);
    ASSERT_NEAR(Y_PRECISION, motionArgs.yPrecision, EPSILON);
    ASSERT_EQ(ARBITRARY_TIME, motionArgs.downTime);

    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(ARBITRARY_TIME, motionArgs.eventTime);
    ASSERT_EQ(DEVICE_ID, motionArgs.deviceId);
    ASSERT_EQ(AINPUT_SOURCE_TOUCHSCREEN, motionArgs.source);
    ASSERT_EQ(uint32_t(0), motionArgs.policyFlags);
    ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
    ASSERT_EQ(0, motionArgs.flags);
    ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, motionArgs.metaState);
    ASSERT_EQ(0, motionArgs.buttonState);
    ASSERT_EQ(0, motionArgs.edgeFlags);
    ASSERT_EQ(size_t(1), motionArgs.pointerCount);
    ASSERT_EQ(0, motionArgs.pointerProperties[0].id);
    ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);
    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
            toDisplayX(x3), toDisplayY(y3), 1, 0, 0, 0, 0, 0, 0, 0));
    ASSERT_NEAR(X_PRECISION, motionArgs.xPrecision, EPSILON);
    ASSERT_NEAR(Y_PRECISION, motionArgs.yPrecision, EPSILON);
    ASSERT_EQ(ARBITRARY_TIME, motionArgs.downTime);

    // Last finger up.
    processMTSync(mapper);
    processSync(mapper);

    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(ARBITRARY_TIME, motionArgs.eventTime);
    ASSERT_EQ(DEVICE_ID, motionArgs.deviceId);
    ASSERT_EQ(AINPUT_SOURCE_TOUCHSCREEN, motionArgs.source);
    ASSERT_EQ(uint32_t(0), motionArgs.policyFlags);
    ASSERT_EQ(AMOTION_EVENT_ACTION_UP, motionArgs.action);
    ASSERT_EQ(0, motionArgs.flags);
    ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, motionArgs.metaState);
    ASSERT_EQ(0, motionArgs.buttonState);
    ASSERT_EQ(0, motionArgs.edgeFlags);
    ASSERT_EQ(size_t(1), motionArgs.pointerCount);
    ASSERT_EQ(0, motionArgs.pointerProperties[0].id);
    ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);
    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
            toDisplayX(x3), toDisplayY(y3), 1, 0, 0, 0, 0, 0, 0, 0));
    ASSERT_NEAR(X_PRECISION, motionArgs.xPrecision, EPSILON);
    ASSERT_NEAR(Y_PRECISION, motionArgs.yPrecision, EPSILON);
    ASSERT_EQ(ARBITRARY_TIME, motionArgs.downTime);

    // Should not have sent any more keys or motions.
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasNotCalled());
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasNotCalled());
}

TEST_F(MultiTouchInputMapperTest, Process_NormalMultiTouchGesture_WithTrackingIds) {
    MultiTouchInputMapper* mapper = new MultiTouchInputMapper(mDevice);
    addConfigurationProperty("touch.deviceType", "touchScreen");
    prepareDisplay(DISPLAY_ORIENTATION_0);
    prepareAxes(POSITION | ID);
    prepareVirtualKeys();
    addMapperAndConfigure(mapper);

    mFakeContext->setGlobalMetaState(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON);

    NotifyMotionArgs motionArgs;

    // Two fingers down at once.
    int32_t x1 = 100, y1 = 125, x2 = 300, y2 = 500;
    processPosition(mapper, x1, y1);
    processId(mapper, 1);
    processMTSync(mapper);
    processPosition(mapper, x2, y2);
    processId(mapper, 2);
    processMTSync(mapper);
    processSync(mapper);

    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, motionArgs.action);
    ASSERT_EQ(size_t(1), motionArgs.pointerCount);
    ASSERT_EQ(0, motionArgs.pointerProperties[0].id);
    ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);
    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
            toDisplayX(x1), toDisplayY(y1), 1, 0, 0, 0, 0, 0, 0, 0));

    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_POINTER_DOWN | (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
            motionArgs.action);
    ASSERT_EQ(size_t(2), motionArgs.pointerCount);
    ASSERT_EQ(0, motionArgs.pointerProperties[0].id);
    ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);
    ASSERT_EQ(1, motionArgs.pointerProperties[1].id);
    ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[1].toolType);
    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
            toDisplayX(x1), toDisplayY(y1), 1, 0, 0, 0, 0, 0, 0, 0));
    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[1],
            toDisplayX(x2), toDisplayY(y2), 1, 0, 0, 0, 0, 0, 0, 0));

    // Move.
    x1 += 10; y1 += 15; x2 += 5; y2 -= 10;
    processPosition(mapper, x1, y1);
    processId(mapper, 1);
    processMTSync(mapper);
    processPosition(mapper, x2, y2);
    processId(mapper, 2);
    processMTSync(mapper);
    processSync(mapper);

    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
    ASSERT_EQ(size_t(2), motionArgs.pointerCount);
    ASSERT_EQ(0, motionArgs.pointerProperties[0].id);
    ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);
    ASSERT_EQ(1, motionArgs.pointerProperties[1].id);
    ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[1].toolType);
    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
            toDisplayX(x1), toDisplayY(y1), 1, 0, 0, 0, 0, 0, 0, 0));
    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[1],
            toDisplayX(x2), toDisplayY(y2), 1, 0, 0, 0, 0, 0, 0, 0));

    // First finger up.
    x2 += 15; y2 -= 20;
    processPosition(mapper, x2, y2);
    processId(mapper, 2);
    processMTSync(mapper);
    processSync(mapper);

    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_POINTER_UP | (0 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
            motionArgs.action);
    ASSERT_EQ(size_t(2), motionArgs.pointerCount);
    ASSERT_EQ(0, motionArgs.pointerProperties[0].id);
    ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);
    ASSERT_EQ(1, motionArgs.pointerProperties[1].id);
    ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[1].toolType);
    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
            toDisplayX(x1), toDisplayY(y1), 1, 0, 0, 0, 0, 0, 0, 0));
    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[1],
            toDisplayX(x2), toDisplayY(y2), 1, 0, 0, 0, 0, 0, 0, 0));

    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
    ASSERT_EQ(size_t(1), motionArgs.pointerCount);
    ASSERT_EQ(1, motionArgs.pointerProperties[0].id);
    ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);
    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
            toDisplayX(x2), toDisplayY(y2), 1, 0, 0, 0, 0, 0, 0, 0));

    // Move.
    x2 += 20; y2 -= 25;
    processPosition(mapper, x2, y2);
    processId(mapper, 2);
    processMTSync(mapper);
    processSync(mapper);

    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
    ASSERT_EQ(size_t(1), motionArgs.pointerCount);
    ASSERT_EQ(1, motionArgs.pointerProperties[0].id);
    ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);
    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
            toDisplayX(x2), toDisplayY(y2), 1, 0, 0, 0, 0, 0, 0, 0));

    // New finger down.
    int32_t x3 = 700, y3 = 300;
    processPosition(mapper, x2, y2);
    processId(mapper, 2);
    processMTSync(mapper);
    processPosition(mapper, x3, y3);
    processId(mapper, 3);
    processMTSync(mapper);
    processSync(mapper);

    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_POINTER_DOWN | (0 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
            motionArgs.action);
    ASSERT_EQ(size_t(2), motionArgs.pointerCount);
    ASSERT_EQ(0, motionArgs.pointerProperties[0].id);
    ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);
    ASSERT_EQ(1, motionArgs.pointerProperties[1].id);
    ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[1].toolType);
    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
            toDisplayX(x3), toDisplayY(y3), 1, 0, 0, 0, 0, 0, 0, 0));
    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[1],
            toDisplayX(x2), toDisplayY(y2), 1, 0, 0, 0, 0, 0, 0, 0));

    // Second finger up.
    x3 += 30; y3 -= 20;
    processPosition(mapper, x3, y3);
    processId(mapper, 3);
    processMTSync(mapper);
    processSync(mapper);

    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_POINTER_UP | (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
            motionArgs.action);
    ASSERT_EQ(size_t(2), motionArgs.pointerCount);
    ASSERT_EQ(0, motionArgs.pointerProperties[0].id);
    ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);
    ASSERT_EQ(1, motionArgs.pointerProperties[1].id);
    ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[1].toolType);
    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
            toDisplayX(x3), toDisplayY(y3), 1, 0, 0, 0, 0, 0, 0, 0));
    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[1],
            toDisplayX(x2), toDisplayY(y2), 1, 0, 0, 0, 0, 0, 0, 0));

    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
    ASSERT_EQ(size_t(1), motionArgs.pointerCount);
    ASSERT_EQ(0, motionArgs.pointerProperties[0].id);
    ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);
    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
            toDisplayX(x3), toDisplayY(y3), 1, 0, 0, 0, 0, 0, 0, 0));

    // Last finger up.
    processMTSync(mapper);
    processSync(mapper);

    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_UP, motionArgs.action);
    ASSERT_EQ(size_t(1), motionArgs.pointerCount);
    ASSERT_EQ(0, motionArgs.pointerProperties[0].id);
    ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);
    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
            toDisplayX(x3), toDisplayY(y3), 1, 0, 0, 0, 0, 0, 0, 0));

    // Should not have sent any more keys or motions.
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasNotCalled());
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasNotCalled());
}

TEST_F(MultiTouchInputMapperTest, Process_NormalMultiTouchGesture_WithSlots) {
    MultiTouchInputMapper* mapper = new MultiTouchInputMapper(mDevice);
    addConfigurationProperty("touch.deviceType", "touchScreen");
    prepareDisplay(DISPLAY_ORIENTATION_0);
    prepareAxes(POSITION | ID | SLOT);
    prepareVirtualKeys();
    addMapperAndConfigure(mapper);

    mFakeContext->setGlobalMetaState(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON);

    NotifyMotionArgs motionArgs;

    // Two fingers down at once.
    int32_t x1 = 100, y1 = 125, x2 = 300, y2 = 500;
    processPosition(mapper, x1, y1);
    processId(mapper, 1);
    processSlot(mapper, 1);
    processPosition(mapper, x2, y2);
    processId(mapper, 2);
    processSync(mapper);

    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, motionArgs.action);
    ASSERT_EQ(size_t(1), motionArgs.pointerCount);
    ASSERT_EQ(0, motionArgs.pointerProperties[0].id);
    ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);
    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
            toDisplayX(x1), toDisplayY(y1), 1, 0, 0, 0, 0, 0, 0, 0));

    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_POINTER_DOWN | (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
            motionArgs.action);
    ASSERT_EQ(size_t(2), motionArgs.pointerCount);
    ASSERT_EQ(0, motionArgs.pointerProperties[0].id);
    ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);
    ASSERT_EQ(1, motionArgs.pointerProperties[1].id);
    ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[1].toolType);
    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
            toDisplayX(x1), toDisplayY(y1), 1, 0, 0, 0, 0, 0, 0, 0));
    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[1],
            toDisplayX(x2), toDisplayY(y2), 1, 0, 0, 0, 0, 0, 0, 0));

    // Move.
    x1 += 10; y1 += 15; x2 += 5; y2 -= 10;
    processSlot(mapper, 0);
    processPosition(mapper, x1, y1);
    processSlot(mapper, 1);
    processPosition(mapper, x2, y2);
    processSync(mapper);

    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
    ASSERT_EQ(size_t(2), motionArgs.pointerCount);
    ASSERT_EQ(0, motionArgs.pointerProperties[0].id);
    ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);
    ASSERT_EQ(1, motionArgs.pointerProperties[1].id);
    ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[1].toolType);
    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
            toDisplayX(x1), toDisplayY(y1), 1, 0, 0, 0, 0, 0, 0, 0));
    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[1],
            toDisplayX(x2), toDisplayY(y2), 1, 0, 0, 0, 0, 0, 0, 0));

    // First finger up.
    x2 += 15; y2 -= 20;
    processSlot(mapper, 0);
    processId(mapper, -1);
    processSlot(mapper, 1);
    processPosition(mapper, x2, y2);
    processSync(mapper);

    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_POINTER_UP | (0 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
            motionArgs.action);
    ASSERT_EQ(size_t(2), motionArgs.pointerCount);
    ASSERT_EQ(0, motionArgs.pointerProperties[0].id);
    ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);
    ASSERT_EQ(1, motionArgs.pointerProperties[1].id);
    ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[1].toolType);
    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
            toDisplayX(x1), toDisplayY(y1), 1, 0, 0, 0, 0, 0, 0, 0));
    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[1],
            toDisplayX(x2), toDisplayY(y2), 1, 0, 0, 0, 0, 0, 0, 0));

    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
    ASSERT_EQ(size_t(1), motionArgs.pointerCount);
    ASSERT_EQ(1, motionArgs.pointerProperties[0].id);
    ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);
    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
            toDisplayX(x2), toDisplayY(y2), 1, 0, 0, 0, 0, 0, 0, 0));

    // Move.
    x2 += 20; y2 -= 25;
    processPosition(mapper, x2, y2);
    processSync(mapper);

    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
    ASSERT_EQ(size_t(1), motionArgs.pointerCount);
    ASSERT_EQ(1, motionArgs.pointerProperties[0].id);
    ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);
    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
            toDisplayX(x2), toDisplayY(y2), 1, 0, 0, 0, 0, 0, 0, 0));

    // New finger down.
    int32_t x3 = 700, y3 = 300;
    processPosition(mapper, x2, y2);
    processSlot(mapper, 0);
    processId(mapper, 3);
    processPosition(mapper, x3, y3);
    processSync(mapper);

    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_POINTER_DOWN | (0 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
            motionArgs.action);
    ASSERT_EQ(size_t(2), motionArgs.pointerCount);
    ASSERT_EQ(0, motionArgs.pointerProperties[0].id);
    ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);
    ASSERT_EQ(1, motionArgs.pointerProperties[1].id);
    ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[1].toolType);
    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
            toDisplayX(x3), toDisplayY(y3), 1, 0, 0, 0, 0, 0, 0, 0));
    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[1],
            toDisplayX(x2), toDisplayY(y2), 1, 0, 0, 0, 0, 0, 0, 0));

    // Second finger up.
    x3 += 30; y3 -= 20;
    processSlot(mapper, 1);
    processId(mapper, -1);
    processSlot(mapper, 0);
    processPosition(mapper, x3, y3);
    processSync(mapper);

    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_POINTER_UP | (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
            motionArgs.action);
    ASSERT_EQ(size_t(2), motionArgs.pointerCount);
    ASSERT_EQ(0, motionArgs.pointerProperties[0].id);
    ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);
    ASSERT_EQ(1, motionArgs.pointerProperties[1].id);
    ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[1].toolType);
    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
            toDisplayX(x3), toDisplayY(y3), 1, 0, 0, 0, 0, 0, 0, 0));
    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[1],
            toDisplayX(x2), toDisplayY(y2), 1, 0, 0, 0, 0, 0, 0, 0));

    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
    ASSERT_EQ(size_t(1), motionArgs.pointerCount);
    ASSERT_EQ(0, motionArgs.pointerProperties[0].id);
    ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);
    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
            toDisplayX(x3), toDisplayY(y3), 1, 0, 0, 0, 0, 0, 0, 0));

    // Last finger up.
    processId(mapper, -1);
    processSync(mapper);

    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_UP, motionArgs.action);
    ASSERT_EQ(size_t(1), motionArgs.pointerCount);
    ASSERT_EQ(0, motionArgs.pointerProperties[0].id);
    ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);
    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
            toDisplayX(x3), toDisplayY(y3), 1, 0, 0, 0, 0, 0, 0, 0));

    // Should not have sent any more keys or motions.
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasNotCalled());
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasNotCalled());
}

TEST_F(MultiTouchInputMapperTest, Process_AllAxes_WithDefaultCalibration) {
    MultiTouchInputMapper* mapper = new MultiTouchInputMapper(mDevice);
    addConfigurationProperty("touch.deviceType", "touchScreen");
    prepareDisplay(DISPLAY_ORIENTATION_0);
    prepareAxes(POSITION | TOUCH | TOOL | PRESSURE | ORIENTATION | ID | MINOR | DISTANCE);
    addMapperAndConfigure(mapper);

    // These calculations are based on the input device calibration documentation.
    int32_t rawX = 100;
    int32_t rawY = 200;
    int32_t rawTouchMajor = 7;
    int32_t rawTouchMinor = 6;
    int32_t rawToolMajor = 9;
    int32_t rawToolMinor = 8;
    int32_t rawPressure = 11;
    int32_t rawDistance = 0;
    int32_t rawOrientation = 3;
    int32_t id = 5;

    float x = toDisplayX(rawX);
    float y = toDisplayY(rawY);
    float pressure = float(rawPressure) / RAW_PRESSURE_MAX;
    float size = avg(rawTouchMajor, rawTouchMinor) / RAW_TOUCH_MAX;
    float toolMajor = float(rawToolMajor) * GEOMETRIC_SCALE;
    float toolMinor = float(rawToolMinor) * GEOMETRIC_SCALE;
    float touchMajor = float(rawTouchMajor) * GEOMETRIC_SCALE;
    float touchMinor = float(rawTouchMinor) * GEOMETRIC_SCALE;
    float orientation = float(rawOrientation) / RAW_ORIENTATION_MAX * M_PI_2;
    float distance = float(rawDistance);

    processPosition(mapper, rawX, rawY);
    processTouchMajor(mapper, rawTouchMajor);
    processTouchMinor(mapper, rawTouchMinor);
    processToolMajor(mapper, rawToolMajor);
    processToolMinor(mapper, rawToolMinor);
    processPressure(mapper, rawPressure);
    processOrientation(mapper, rawOrientation);
    processDistance(mapper, rawDistance);
    processId(mapper, id);
    processMTSync(mapper);
    processSync(mapper);

    NotifyMotionArgs args;
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args));
    ASSERT_EQ(0, args.pointerProperties[0].id);
    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0],
            x, y, pressure, size, touchMajor, touchMinor, toolMajor, toolMinor,
            orientation, distance));
}

TEST_F(MultiTouchInputMapperTest, Process_TouchAndToolAxes_GeometricCalibration) {
    MultiTouchInputMapper* mapper = new MultiTouchInputMapper(mDevice);
    addConfigurationProperty("touch.deviceType", "touchScreen");
    prepareDisplay(DISPLAY_ORIENTATION_0);
    prepareAxes(POSITION | TOUCH | TOOL | MINOR);
    addConfigurationProperty("touch.size.calibration", "geometric");
    addMapperAndConfigure(mapper);

    // These calculations are based on the input device calibration documentation.
    int32_t rawX = 100;
    int32_t rawY = 200;
    int32_t rawTouchMajor = 140;
    int32_t rawTouchMinor = 120;
    int32_t rawToolMajor = 180;
    int32_t rawToolMinor = 160;

    float x = toDisplayX(rawX);
    float y = toDisplayY(rawY);
    float size = avg(rawTouchMajor, rawTouchMinor) / RAW_TOUCH_MAX;
    float toolMajor = float(rawToolMajor) * GEOMETRIC_SCALE;
    float toolMinor = float(rawToolMinor) * GEOMETRIC_SCALE;
    float touchMajor = float(rawTouchMajor) * GEOMETRIC_SCALE;
    float touchMinor = float(rawTouchMinor) * GEOMETRIC_SCALE;

    processPosition(mapper, rawX, rawY);
    processTouchMajor(mapper, rawTouchMajor);
    processTouchMinor(mapper, rawTouchMinor);
    processToolMajor(mapper, rawToolMajor);
    processToolMinor(mapper, rawToolMinor);
    processMTSync(mapper);
    processSync(mapper);

    NotifyMotionArgs args;
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args));
    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0],
            x, y, 1.0f, size, touchMajor, touchMinor, toolMajor, toolMinor, 0, 0));
}

TEST_F(MultiTouchInputMapperTest, Process_TouchAndToolAxes_SummedLinearCalibration) {
    MultiTouchInputMapper* mapper = new MultiTouchInputMapper(mDevice);
    addConfigurationProperty("touch.deviceType", "touchScreen");
    prepareDisplay(DISPLAY_ORIENTATION_0);
    prepareAxes(POSITION | TOUCH | TOOL);
    addConfigurationProperty("touch.size.calibration", "diameter");
    addConfigurationProperty("touch.size.scale", "10");
    addConfigurationProperty("touch.size.bias", "160");
    addConfigurationProperty("touch.size.isSummed", "1");
    addMapperAndConfigure(mapper);

    // These calculations are based on the input device calibration documentation.
    // Note: We only provide a single common touch/tool value because the device is assumed
    //       not to emit separate values for each pointer (isSummed = 1).
    int32_t rawX = 100;
    int32_t rawY = 200;
    int32_t rawX2 = 150;
    int32_t rawY2 = 250;
    int32_t rawTouchMajor = 5;
    int32_t rawToolMajor = 8;

    float x = toDisplayX(rawX);
    float y = toDisplayY(rawY);
    float x2 = toDisplayX(rawX2);
    float y2 = toDisplayY(rawY2);
    float size = float(rawTouchMajor) / 2 / RAW_TOUCH_MAX;
    float touch = float(rawTouchMajor) / 2 * 10.0f + 160.0f;
    float tool = float(rawToolMajor) / 2 * 10.0f + 160.0f;

    processPosition(mapper, rawX, rawY);
    processTouchMajor(mapper, rawTouchMajor);
    processToolMajor(mapper, rawToolMajor);
    processMTSync(mapper);
    processPosition(mapper, rawX2, rawY2);
    processTouchMajor(mapper, rawTouchMajor);
    processToolMajor(mapper, rawToolMajor);
    processMTSync(mapper);
    processSync(mapper);

    NotifyMotionArgs args;
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args));
    ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, args.action);

    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args));
    ASSERT_EQ(AMOTION_EVENT_ACTION_POINTER_DOWN | (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
            args.action);
    ASSERT_EQ(size_t(2), args.pointerCount);
    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0],
            x, y, 1.0f, size, touch, touch, tool, tool, 0, 0));
    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[1],
            x2, y2, 1.0f, size, touch, touch, tool, tool, 0, 0));
}

TEST_F(MultiTouchInputMapperTest, Process_TouchAndToolAxes_AreaCalibration) {
    MultiTouchInputMapper* mapper = new MultiTouchInputMapper(mDevice);
    addConfigurationProperty("touch.deviceType", "touchScreen");
    prepareDisplay(DISPLAY_ORIENTATION_0);
    prepareAxes(POSITION | TOUCH | TOOL);
    addConfigurationProperty("touch.size.calibration", "area");
    addConfigurationProperty("touch.size.scale", "43");
    addConfigurationProperty("touch.size.bias", "3");
    addMapperAndConfigure(mapper);

    // These calculations are based on the input device calibration documentation.
    int32_t rawX = 100;
    int32_t rawY = 200;
    int32_t rawTouchMajor = 5;
    int32_t rawToolMajor = 8;

    float x = toDisplayX(rawX);
    float y = toDisplayY(rawY);
    float size = float(rawTouchMajor) / RAW_TOUCH_MAX;
    float touch = sqrtf(rawTouchMajor) * 43.0f + 3.0f;
    float tool = sqrtf(rawToolMajor) * 43.0f + 3.0f;

    processPosition(mapper, rawX, rawY);
    processTouchMajor(mapper, rawTouchMajor);
    processToolMajor(mapper, rawToolMajor);
    processMTSync(mapper);
    processSync(mapper);

    NotifyMotionArgs args;
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args));
    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0],
            x, y, 1.0f, size, touch, touch, tool, tool, 0, 0));
}

TEST_F(MultiTouchInputMapperTest, Process_PressureAxis_AmplitudeCalibration) {
    MultiTouchInputMapper* mapper = new MultiTouchInputMapper(mDevice);
    addConfigurationProperty("touch.deviceType", "touchScreen");
    prepareDisplay(DISPLAY_ORIENTATION_0);
    prepareAxes(POSITION | PRESSURE);
    addConfigurationProperty("touch.pressure.calibration", "amplitude");
    addConfigurationProperty("touch.pressure.scale", "0.01");
    addMapperAndConfigure(mapper);

    // These calculations are based on the input device calibration documentation.
    int32_t rawX = 100;
    int32_t rawY = 200;
    int32_t rawPressure = 60;

    float x = toDisplayX(rawX);
    float y = toDisplayY(rawY);
    float pressure = float(rawPressure) * 0.01f;

    processPosition(mapper, rawX, rawY);
    processPressure(mapper, rawPressure);
    processMTSync(mapper);
    processSync(mapper);

    NotifyMotionArgs args;
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args));
    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0],
            x, y, pressure, 0, 0, 0, 0, 0, 0, 0));
}

TEST_F(MultiTouchInputMapperTest, Process_ShouldHandleAllButtons) {
    MultiTouchInputMapper* mapper = new MultiTouchInputMapper(mDevice);
    addConfigurationProperty("touch.deviceType", "touchScreen");
    prepareDisplay(DISPLAY_ORIENTATION_0);
    prepareAxes(POSITION | ID | SLOT);
    addMapperAndConfigure(mapper);

    NotifyMotionArgs motionArgs;
    NotifyKeyArgs keyArgs;

    processId(mapper, 1);
    processPosition(mapper, 100, 200);
    processSync(mapper);
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, motionArgs.action);
    ASSERT_EQ(0, motionArgs.buttonState);

    // press BTN_LEFT, release BTN_LEFT
    processKey(mapper, BTN_LEFT, 1);
    processSync(mapper);
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
    ASSERT_EQ(AMOTION_EVENT_BUTTON_PRIMARY, motionArgs.buttonState);

    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_BUTTON_PRESS, motionArgs.action);
    ASSERT_EQ(AMOTION_EVENT_BUTTON_PRIMARY, motionArgs.buttonState);

    processKey(mapper, BTN_LEFT, 0);
    processSync(mapper);
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_BUTTON_RELEASE, motionArgs.action);
    ASSERT_EQ(0, motionArgs.buttonState);

    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
    ASSERT_EQ(0, motionArgs.buttonState);

    // press BTN_RIGHT + BTN_MIDDLE, release BTN_RIGHT, release BTN_MIDDLE
    processKey(mapper, BTN_RIGHT, 1);
    processKey(mapper, BTN_MIDDLE, 1);
    processSync(mapper);
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
    ASSERT_EQ(AMOTION_EVENT_BUTTON_SECONDARY | AMOTION_EVENT_BUTTON_TERTIARY,
            motionArgs.buttonState);

    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_BUTTON_PRESS, motionArgs.action);
    ASSERT_EQ(AMOTION_EVENT_BUTTON_TERTIARY, motionArgs.buttonState);

    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_BUTTON_PRESS, motionArgs.action);
    ASSERT_EQ(AMOTION_EVENT_BUTTON_SECONDARY | AMOTION_EVENT_BUTTON_TERTIARY,
            motionArgs.buttonState);

    processKey(mapper, BTN_RIGHT, 0);
    processSync(mapper);
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_BUTTON_RELEASE, motionArgs.action);
    ASSERT_EQ(AMOTION_EVENT_BUTTON_TERTIARY, motionArgs.buttonState);

    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
    ASSERT_EQ(AMOTION_EVENT_BUTTON_TERTIARY, motionArgs.buttonState);

    processKey(mapper, BTN_MIDDLE, 0);
    processSync(mapper);
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_BUTTON_RELEASE, motionArgs.action);
    ASSERT_EQ(0, motionArgs.buttonState);

    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
    ASSERT_EQ(0, motionArgs.buttonState);

    // press BTN_BACK, release BTN_BACK
    processKey(mapper, BTN_BACK, 1);
    processSync(mapper);
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&keyArgs));
    ASSERT_EQ(AKEY_EVENT_ACTION_DOWN, keyArgs.action);
    ASSERT_EQ(AKEYCODE_BACK, keyArgs.keyCode);

    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
    ASSERT_EQ(AMOTION_EVENT_BUTTON_BACK, motionArgs.buttonState);

    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_BUTTON_PRESS, motionArgs.action);
    ASSERT_EQ(AMOTION_EVENT_BUTTON_BACK, motionArgs.buttonState);

    processKey(mapper, BTN_BACK, 0);
    processSync(mapper);
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_BUTTON_RELEASE, motionArgs.action);
    ASSERT_EQ(0, motionArgs.buttonState);

    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
    ASSERT_EQ(0, motionArgs.buttonState);

    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&keyArgs));
    ASSERT_EQ(AKEY_EVENT_ACTION_UP, keyArgs.action);
    ASSERT_EQ(AKEYCODE_BACK, keyArgs.keyCode);

    // press BTN_SIDE, release BTN_SIDE
    processKey(mapper, BTN_SIDE, 1);
    processSync(mapper);
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&keyArgs));
    ASSERT_EQ(AKEY_EVENT_ACTION_DOWN, keyArgs.action);
    ASSERT_EQ(AKEYCODE_BACK, keyArgs.keyCode);

    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
    ASSERT_EQ(AMOTION_EVENT_BUTTON_BACK, motionArgs.buttonState);

    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_BUTTON_PRESS, motionArgs.action);
    ASSERT_EQ(AMOTION_EVENT_BUTTON_BACK, motionArgs.buttonState);

    processKey(mapper, BTN_SIDE, 0);
    processSync(mapper);
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_BUTTON_RELEASE, motionArgs.action);
    ASSERT_EQ(0, motionArgs.buttonState);

    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
    ASSERT_EQ(0, motionArgs.buttonState);

    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&keyArgs));
    ASSERT_EQ(AKEY_EVENT_ACTION_UP, keyArgs.action);
    ASSERT_EQ(AKEYCODE_BACK, keyArgs.keyCode);

    // press BTN_FORWARD, release BTN_FORWARD
    processKey(mapper, BTN_FORWARD, 1);
    processSync(mapper);
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&keyArgs));
    ASSERT_EQ(AKEY_EVENT_ACTION_DOWN, keyArgs.action);
    ASSERT_EQ(AKEYCODE_FORWARD, keyArgs.keyCode);

    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
    ASSERT_EQ(AMOTION_EVENT_BUTTON_FORWARD, motionArgs.buttonState);

    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_BUTTON_PRESS, motionArgs.action);
    ASSERT_EQ(AMOTION_EVENT_BUTTON_FORWARD, motionArgs.buttonState);

    processKey(mapper, BTN_FORWARD, 0);
    processSync(mapper);
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_BUTTON_RELEASE, motionArgs.action);
    ASSERT_EQ(0, motionArgs.buttonState);

    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
    ASSERT_EQ(0, motionArgs.buttonState);

    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&keyArgs));
    ASSERT_EQ(AKEY_EVENT_ACTION_UP, keyArgs.action);
    ASSERT_EQ(AKEYCODE_FORWARD, keyArgs.keyCode);

    // press BTN_EXTRA, release BTN_EXTRA
    processKey(mapper, BTN_EXTRA, 1);
    processSync(mapper);
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&keyArgs));
    ASSERT_EQ(AKEY_EVENT_ACTION_DOWN, keyArgs.action);
    ASSERT_EQ(AKEYCODE_FORWARD, keyArgs.keyCode);

    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
    ASSERT_EQ(AMOTION_EVENT_BUTTON_FORWARD, motionArgs.buttonState);

    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_BUTTON_PRESS, motionArgs.action);
    ASSERT_EQ(AMOTION_EVENT_BUTTON_FORWARD, motionArgs.buttonState);

    processKey(mapper, BTN_EXTRA, 0);
    processSync(mapper);
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_BUTTON_RELEASE, motionArgs.action);
    ASSERT_EQ(0, motionArgs.buttonState);

    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
    ASSERT_EQ(0, motionArgs.buttonState);

    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&keyArgs));
    ASSERT_EQ(AKEY_EVENT_ACTION_UP, keyArgs.action);
    ASSERT_EQ(AKEYCODE_FORWARD, keyArgs.keyCode);

    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasNotCalled());

    // press BTN_STYLUS, release BTN_STYLUS
    processKey(mapper, BTN_STYLUS, 1);
    processSync(mapper);
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
    ASSERT_EQ(AMOTION_EVENT_BUTTON_STYLUS_PRIMARY, motionArgs.buttonState);

    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_BUTTON_PRESS, motionArgs.action);
    ASSERT_EQ(AMOTION_EVENT_BUTTON_STYLUS_PRIMARY, motionArgs.buttonState);

    processKey(mapper, BTN_STYLUS, 0);
    processSync(mapper);
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_BUTTON_RELEASE, motionArgs.action);
    ASSERT_EQ(0, motionArgs.buttonState);

    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
    ASSERT_EQ(0, motionArgs.buttonState);

    // press BTN_STYLUS2, release BTN_STYLUS2
    processKey(mapper, BTN_STYLUS2, 1);
    processSync(mapper);
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
    ASSERT_EQ(AMOTION_EVENT_BUTTON_STYLUS_SECONDARY, motionArgs.buttonState);

    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_BUTTON_PRESS, motionArgs.action);
    ASSERT_EQ(AMOTION_EVENT_BUTTON_STYLUS_SECONDARY, motionArgs.buttonState);

    processKey(mapper, BTN_STYLUS2, 0);
    processSync(mapper);
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_BUTTON_RELEASE, motionArgs.action);
    ASSERT_EQ(0, motionArgs.buttonState);

    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
    ASSERT_EQ(0, motionArgs.buttonState);

    // release touch
    processId(mapper, -1);
    processSync(mapper);
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_UP, motionArgs.action);
    ASSERT_EQ(0, motionArgs.buttonState);
}

TEST_F(MultiTouchInputMapperTest, Process_ShouldHandleAllToolTypes) {
    MultiTouchInputMapper* mapper = new MultiTouchInputMapper(mDevice);
    addConfigurationProperty("touch.deviceType", "touchScreen");
    prepareDisplay(DISPLAY_ORIENTATION_0);
    prepareAxes(POSITION | ID | SLOT | TOOL_TYPE);
    addMapperAndConfigure(mapper);

    NotifyMotionArgs motionArgs;

    // default tool type is finger
    processId(mapper, 1);
    processPosition(mapper, 100, 200);
    processSync(mapper);
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, motionArgs.action);
    ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);

    // eraser
    processKey(mapper, BTN_TOOL_RUBBER, 1);
    processSync(mapper);
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
    ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_ERASER, motionArgs.pointerProperties[0].toolType);

    // stylus
    processKey(mapper, BTN_TOOL_RUBBER, 0);
    processKey(mapper, BTN_TOOL_PEN, 1);
    processSync(mapper);
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
    ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_STYLUS, motionArgs.pointerProperties[0].toolType);

    // brush
    processKey(mapper, BTN_TOOL_PEN, 0);
    processKey(mapper, BTN_TOOL_BRUSH, 1);
    processSync(mapper);
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
    ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_STYLUS, motionArgs.pointerProperties[0].toolType);

    // pencil
    processKey(mapper, BTN_TOOL_BRUSH, 0);
    processKey(mapper, BTN_TOOL_PENCIL, 1);
    processSync(mapper);
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
    ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_STYLUS, motionArgs.pointerProperties[0].toolType);

    // airbrush
    processKey(mapper, BTN_TOOL_PENCIL, 0);
    processKey(mapper, BTN_TOOL_AIRBRUSH, 1);
    processSync(mapper);
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
    ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_STYLUS, motionArgs.pointerProperties[0].toolType);

    // mouse
    processKey(mapper, BTN_TOOL_AIRBRUSH, 0);
    processKey(mapper, BTN_TOOL_MOUSE, 1);
    processSync(mapper);
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
    ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_MOUSE, motionArgs.pointerProperties[0].toolType);

    // lens
    processKey(mapper, BTN_TOOL_MOUSE, 0);
    processKey(mapper, BTN_TOOL_LENS, 1);
    processSync(mapper);
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
    ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_MOUSE, motionArgs.pointerProperties[0].toolType);

    // double-tap
    processKey(mapper, BTN_TOOL_LENS, 0);
    processKey(mapper, BTN_TOOL_DOUBLETAP, 1);
    processSync(mapper);
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
    ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);

    // triple-tap
    processKey(mapper, BTN_TOOL_DOUBLETAP, 0);
    processKey(mapper, BTN_TOOL_TRIPLETAP, 1);
    processSync(mapper);
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
    ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);

    // quad-tap
    processKey(mapper, BTN_TOOL_TRIPLETAP, 0);
    processKey(mapper, BTN_TOOL_QUADTAP, 1);
    processSync(mapper);
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
    ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);

    // finger
    processKey(mapper, BTN_TOOL_QUADTAP, 0);
    processKey(mapper, BTN_TOOL_FINGER, 1);
    processSync(mapper);
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
    ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);

    // stylus trumps finger
    processKey(mapper, BTN_TOOL_PEN, 1);
    processSync(mapper);
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
    ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_STYLUS, motionArgs.pointerProperties[0].toolType);

    // eraser trumps stylus
    processKey(mapper, BTN_TOOL_RUBBER, 1);
    processSync(mapper);
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
    ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_ERASER, motionArgs.pointerProperties[0].toolType);

    // mouse trumps eraser
    processKey(mapper, BTN_TOOL_MOUSE, 1);
    processSync(mapper);
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
    ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_MOUSE, motionArgs.pointerProperties[0].toolType);

    // MT tool type trumps BTN tool types: MT_TOOL_FINGER
    processToolType(mapper, MT_TOOL_FINGER); // this is the first time we send MT_TOOL_TYPE
    processSync(mapper);
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
    ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);

    // MT tool type trumps BTN tool types: MT_TOOL_PEN
    processToolType(mapper, MT_TOOL_PEN);
    processSync(mapper);
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
    ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_STYLUS, motionArgs.pointerProperties[0].toolType);

    // back to default tool type
    processToolType(mapper, -1); // use a deliberately undefined tool type, for testing
    processKey(mapper, BTN_TOOL_MOUSE, 0);
    processKey(mapper, BTN_TOOL_RUBBER, 0);
    processKey(mapper, BTN_TOOL_PEN, 0);
    processKey(mapper, BTN_TOOL_FINGER, 0);
    processSync(mapper);
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
    ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);
}

TEST_F(MultiTouchInputMapperTest, Process_WhenBtnTouchPresent_HoversIfItsValueIsZero) {
    MultiTouchInputMapper* mapper = new MultiTouchInputMapper(mDevice);
    addConfigurationProperty("touch.deviceType", "touchScreen");
    prepareDisplay(DISPLAY_ORIENTATION_0);
    prepareAxes(POSITION | ID | SLOT);
    mFakeEventHub->addKey(DEVICE_ID, BTN_TOUCH, 0, AKEYCODE_UNKNOWN, 0);
    addMapperAndConfigure(mapper);

    NotifyMotionArgs motionArgs;

    // initially hovering because BTN_TOUCH not sent yet, pressure defaults to 0
    processId(mapper, 1);
    processPosition(mapper, 100, 200);
    processSync(mapper);
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_HOVER_ENTER, motionArgs.action);
    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
            toDisplayX(100), toDisplayY(200), 0, 0, 0, 0, 0, 0, 0, 0));

    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_HOVER_MOVE, motionArgs.action);
    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
            toDisplayX(100), toDisplayY(200), 0, 0, 0, 0, 0, 0, 0, 0));

    // move a little
    processPosition(mapper, 150, 250);
    processSync(mapper);
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_HOVER_MOVE, motionArgs.action);
    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
            toDisplayX(150), toDisplayY(250), 0, 0, 0, 0, 0, 0, 0, 0));

    // down when BTN_TOUCH is pressed, pressure defaults to 1
    processKey(mapper, BTN_TOUCH, 1);
    processSync(mapper);
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_HOVER_EXIT, motionArgs.action);
    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
            toDisplayX(150), toDisplayY(250), 0, 0, 0, 0, 0, 0, 0, 0));

    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, motionArgs.action);
    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
            toDisplayX(150), toDisplayY(250), 1, 0, 0, 0, 0, 0, 0, 0));

    // up when BTN_TOUCH is released, hover restored
    processKey(mapper, BTN_TOUCH, 0);
    processSync(mapper);
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_UP, motionArgs.action);
    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
            toDisplayX(150), toDisplayY(250), 1, 0, 0, 0, 0, 0, 0, 0));

    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_HOVER_ENTER, motionArgs.action);
    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
            toDisplayX(150), toDisplayY(250), 0, 0, 0, 0, 0, 0, 0, 0));

    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_HOVER_MOVE, motionArgs.action);
    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
            toDisplayX(150), toDisplayY(250), 0, 0, 0, 0, 0, 0, 0, 0));

    // exit hover when pointer goes away
    processId(mapper, -1);
    processSync(mapper);
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_HOVER_EXIT, motionArgs.action);
    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
            toDisplayX(150), toDisplayY(250), 0, 0, 0, 0, 0, 0, 0, 0));
}

TEST_F(MultiTouchInputMapperTest, Process_WhenAbsMTPressureIsPresent_HoversIfItsValueIsZero) {
    MultiTouchInputMapper* mapper = new MultiTouchInputMapper(mDevice);
    addConfigurationProperty("touch.deviceType", "touchScreen");
    prepareDisplay(DISPLAY_ORIENTATION_0);
    prepareAxes(POSITION | ID | SLOT | PRESSURE);
    addMapperAndConfigure(mapper);

    NotifyMotionArgs motionArgs;

    // initially hovering because pressure is 0
    processId(mapper, 1);
    processPosition(mapper, 100, 200);
    processPressure(mapper, 0);
    processSync(mapper);
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_HOVER_ENTER, motionArgs.action);
    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
            toDisplayX(100), toDisplayY(200), 0, 0, 0, 0, 0, 0, 0, 0));

    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_HOVER_MOVE, motionArgs.action);
    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
            toDisplayX(100), toDisplayY(200), 0, 0, 0, 0, 0, 0, 0, 0));

    // move a little
    processPosition(mapper, 150, 250);
    processSync(mapper);
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_HOVER_MOVE, motionArgs.action);
    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
            toDisplayX(150), toDisplayY(250), 0, 0, 0, 0, 0, 0, 0, 0));

    // down when pressure becomes non-zero
    processPressure(mapper, RAW_PRESSURE_MAX);
    processSync(mapper);
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_HOVER_EXIT, motionArgs.action);
    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
            toDisplayX(150), toDisplayY(250), 0, 0, 0, 0, 0, 0, 0, 0));

    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, motionArgs.action);
    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
            toDisplayX(150), toDisplayY(250), 1, 0, 0, 0, 0, 0, 0, 0));

    // up when pressure becomes 0, hover restored
    processPressure(mapper, 0);
    processSync(mapper);
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_UP, motionArgs.action);
    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
            toDisplayX(150), toDisplayY(250), 1, 0, 0, 0, 0, 0, 0, 0));

    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_HOVER_ENTER, motionArgs.action);
    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
            toDisplayX(150), toDisplayY(250), 0, 0, 0, 0, 0, 0, 0, 0));

    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_HOVER_MOVE, motionArgs.action);
    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
            toDisplayX(150), toDisplayY(250), 0, 0, 0, 0, 0, 0, 0, 0));

    // exit hover when pointer goes away
    processId(mapper, -1);
    processSync(mapper);
    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
    ASSERT_EQ(AMOTION_EVENT_ACTION_HOVER_EXIT, motionArgs.action);
    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
            toDisplayX(150), toDisplayY(250), 0, 0, 0, 0, 0, 0, 0, 0));
}


} // namespace android
