/*
 * Copyright (C) 2012 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#ifndef ANDROID_SF_CLIENT_H
#define ANDROID_SF_CLIENT_H

#include <stdint.h>
#include <sys/types.h>

#include <utils/Errors.h>
#include <utils/KeyedVector.h>
#include <utils/Mutex.h>

#include <gui/ISurfaceComposerClient.h>

namespace android {

// ---------------------------------------------------------------------------

class Layer;
class SurfaceFlinger;

// ---------------------------------------------------------------------------

class Client : public BnSurfaceComposerClient
{
public:
    explicit Client(const sp<SurfaceFlinger>& flinger);
    Client(const sp<SurfaceFlinger>& flinger, const sp<Layer>& parentLayer);
    ~Client();

    status_t initCheck() const;

    // protected by SurfaceFlinger::mStateLock
    void attachLayer(const sp<IBinder>& handle, const sp<Layer>& layer);

    void detachLayer(const Layer* layer);

    sp<Layer> getLayerUser(const sp<IBinder>& handle) const;

    void setParentLayer(const sp<Layer>& parentLayer);

private:
    // ISurfaceComposerClient interface
    virtual status_t createSurface(
            const String8& name,
            uint32_t w, uint32_t h,PixelFormat format, uint32_t flags,
            const sp<IBinder>& parent, uint32_t windowType, uint32_t ownerUid,
            sp<IBinder>* handle,
            sp<IGraphicBufferProducer>* gbp);

    virtual status_t destroySurface(const sp<IBinder>& handle);

    virtual status_t clearLayerFrameStats(const sp<IBinder>& handle) const;

    virtual status_t getLayerFrameStats(const sp<IBinder>& handle, FrameStats* outStats) const;

    virtual status_t onTransact(
        uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags);

    // constant
    sp<SurfaceFlinger> mFlinger;

    // protected by mLock
    DefaultKeyedVector< wp<IBinder>, wp<Layer> > mLayers;

    wp<Layer> mParentLayer;

    // thread-safe
    mutable Mutex mLock;
};

// ---------------------------------------------------------------------------
}; // namespace android

#endif // ANDROID_SF_CLIENT_H
