/*
 * Copyright (C) 2008 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

/*
 * Native method resolution.
 *
 * Currently the "Dalvik native" methods are only used for internal methods.
 * Someday we may want to export the interface as a faster but riskier
 * alternative to JNI.
 */
#include "Dalvik.h"

#include <stdlib.h>
#include <dlfcn.h>

static void freeSharedLibEntry(void* ptr);
static void* lookupSharedLibMethod(const Method* method);

#ifdef WITH_HOUDINI
/*
 * Pointer to hold Houdini Hook structure defined in libhoudini_hook.a
 */
void *gHoudiniHook = NULL;

namespace houdini {
void* hookDlopen(const char* filename, int flag, bool* useHoudini);
void* hookDlsym(bool useHoudini, void* handle, const char* symbol);
int hookJniOnload(bool useHoudini, void* func, void* jniVm, void* arg);
}
/*
 * Get the shorty string for a method.
 */
const char* dvmGetMethodShorty(void* method)
{
    const Method* meth = (const Method*)method;
    return meth->shorty;
}
#endif

/*
 * Initialize the native code loader.
 */
bool dvmNativeStartup()
{
    gDvm.nativeLibs = dvmHashTableCreate(4, freeSharedLibEntry);
    if (gDvm.nativeLibs == NULL)
        return false;

    return true;
}

/*
 * Free up our tables.
 */
void dvmNativeShutdown()
{
    dvmHashTableFree(gDvm.nativeLibs);
    gDvm.nativeLibs = NULL;
}


/*
 * Resolve a native method and invoke it.
 *
 * This is executed as if it were a native bridge or function.  If the
 * resolution succeeds, method->insns is replaced, and we don't go through
 * here again unless the method is unregistered.
 *
 * Initializes method's class if necessary.
 *
 * An exception is thrown on resolution failure.
 *
 * (This should not be taking "const Method*", because it modifies the
 * structure, but the declaration needs to match the DalvikBridgeFunc
 * type definition.)
 */
void dvmResolveNativeMethod(const u4* args, JValue* pResult,
    const Method* method, Thread* self)
{
    ClassObject* clazz = method->clazz;

    /*
     * If this is a static method, it could be called before the class
     * has been initialized.
     */
    if (dvmIsStaticMethod(method)) {
        if (!dvmIsClassInitialized(clazz) && !dvmInitClass(clazz)) {
            assert(dvmCheckException(dvmThreadSelf()));
            return;
        }
    } else {
        assert(dvmIsClassInitialized(clazz) ||
               dvmIsClassInitializing(clazz));
    }

    /* start with our internal-native methods */
    DalvikNativeFunc infunc = dvmLookupInternalNativeMethod(method);
    if (infunc != NULL) {
        /* resolution always gets the same answer, so no race here */
        IF_LOGVV() {
            char* desc = dexProtoCopyMethodDescriptor(&method->prototype);
            LOGVV("+++ resolved native %s.%s %s, invoking",
                clazz->descriptor, method->name, desc);
            free(desc);
        }
        if (dvmIsSynchronizedMethod(method)) {
            ALOGE("ERROR: internal-native can't be declared 'synchronized'");
            ALOGE("Failing on %s.%s", method->clazz->descriptor, method->name);
            dvmAbort();     // harsh, but this is VM-internal problem
        }
        DalvikBridgeFunc dfunc = (DalvikBridgeFunc) infunc;
        dvmSetNativeFunc((Method*) method, dfunc, NULL);
        dfunc(args, pResult, method, self);
        return;
    }

    /* now scan any DLLs we have loaded for JNI signatures */
    void* func = lookupSharedLibMethod(method);
    if (func != NULL) {
        /* found it, point it at the JNI bridge and then call it */
        dvmUseJNIBridge((Method*) method, func);
        (*method->nativeFunc)(args, pResult, method, self);
        return;
    }

    IF_ALOGW() {
        char* desc = dexProtoCopyMethodDescriptor(&method->prototype);
        ALOGW("No implementation found for native %s.%s:%s",
            clazz->descriptor, method->name, desc);
        free(desc);
    }

    dvmThrowUnsatisfiedLinkError("Native method not found", method);
}


/*
 * ===========================================================================
 *      Native shared library support
 * ===========================================================================
 */

// TODO? if a ClassLoader is unloaded, we need to unload all DLLs that
// are associated with it.  (Or not -- can't determine if native code
// is still using parts of it.)

enum OnLoadState {
    kOnLoadPending = 0,     /* initial state, must be zero */
    kOnLoadFailed,
    kOnLoadOkay,
};

/*
 * We add one of these to the hash table for every library we load.  The
 * hash is on the "pathName" field.
 */
struct SharedLib {
    char*       pathName;           /* absolute path to library */
    void*       handle;             /* from dlopen */
    Object*     classLoader;        /* ClassLoader we are associated with */

    pthread_mutex_t onLoadLock;     /* guards remaining items */
    pthread_cond_t  onLoadCond;     /* wait for JNI_OnLoad in other thread */
    u4              onLoadThreadId; /* recursive invocation guard */
    OnLoadState     onLoadResult;   /* result of earlier JNI_OnLoad */
#ifdef WITH_HOUDINI
    bool        useHoudini;
#endif
};

/*
 * (This is a dvmHashTableLookup callback.)
 *
 * Find an entry that matches the string.
 */
static int hashcmpNameStr(const void* ventry, const void* vname)
{
    const SharedLib* pLib = (const SharedLib*) ventry;
    const char* name = (const char*) vname;

    return strcmp(pLib->pathName, name);
}

/*
 * (This is a dvmHashTableLookup callback.)
 *
 * Find an entry that matches the new entry.
 *
 * We don't compare the class loader here, because you're not allowed to
 * have the same shared library associated with more than one CL.
 */
static int hashcmpSharedLib(const void* ventry, const void* vnewEntry)
{
    const SharedLib* pLib = (const SharedLib*) ventry;
    const SharedLib* pNewLib = (const SharedLib*) vnewEntry;

    ALOGD("--- comparing %p '%s' %p '%s'",
        pLib, pLib->pathName, pNewLib, pNewLib->pathName);
    return strcmp(pLib->pathName, pNewLib->pathName);
}

/*
 * Check to see if an entry with the same pathname already exists.
 */
static SharedLib* findSharedLibEntry(const char* pathName)
{
    u4 hash = dvmComputeUtf8Hash(pathName);
    void* ent;

    ent = dvmHashTableLookup(gDvm.nativeLibs, hash, (void*)pathName,
                hashcmpNameStr, false);
    return (SharedLib*)ent;
}

/*
 * Add the new entry to the table.
 *
 * Returns the table entry, which will not be the same as "pLib" if the
 * entry already exists.
 */
static SharedLib* addSharedLibEntry(SharedLib* pLib)
{
    u4 hash = dvmComputeUtf8Hash(pLib->pathName);

    /*
     * Do the lookup with the "add" flag set.  If we add it, we will get
     * our own pointer back.  If somebody beat us to the punch, we'll get
     * their pointer back instead.
     */
    return (SharedLib*)dvmHashTableLookup(gDvm.nativeLibs, hash, pLib,
                hashcmpSharedLib, true);
}

/*
 * Free up an entry.  (This is a dvmHashTableFree callback.)
 */
static void freeSharedLibEntry(void* ptr)
{
    SharedLib* pLib = (SharedLib*) ptr;

    /*
     * Calling dlclose() here is somewhat dangerous, because it's possible
     * that a thread outside the VM is still accessing the code we loaded.
     */
    if (false)
        dlclose(pLib->handle);
    free(pLib->pathName);
    free(pLib);
}

/*
 * Convert library name to system-dependent form, e.g. "jpeg" becomes
 * "libjpeg.so".
 *
 * (Should we have this take buffer+len and avoid the alloc?  It gets
 * called very rarely.)
 */
char* dvmCreateSystemLibraryName(char* libName)
{
    char buf[256];
    int len;

    len = snprintf(buf, sizeof(buf), OS_SHARED_LIB_FORMAT_STR, libName);
    if (len >= (int) sizeof(buf))
        return NULL;
    else
        return strdup(buf);
}

/*
 * Check the result of an earlier call to JNI_OnLoad on this library.  If
 * the call has not yet finished in another thread, wait for it.
 */
static bool checkOnLoadResult(SharedLib* pEntry)
{
    Thread* self = dvmThreadSelf();
    if (pEntry->onLoadThreadId == self->threadId) {
        /*
         * Check this so we don't end up waiting for ourselves.  We need
         * to return "true" so the caller can continue.
         */
        ALOGI("threadid=%d: recursive native library load attempt (%s)",
            self->threadId, pEntry->pathName);
        return true;
    }

    ALOGV("+++ retrieving %s OnLoad status", pEntry->pathName);
    bool result;

    dvmLockMutex(&pEntry->onLoadLock);
    while (pEntry->onLoadResult == kOnLoadPending) {
        ALOGD("threadid=%d: waiting for %s OnLoad status",
            self->threadId, pEntry->pathName);
        ThreadStatus oldStatus = dvmChangeStatus(self, THREAD_VMWAIT);
        pthread_cond_wait(&pEntry->onLoadCond, &pEntry->onLoadLock);
        dvmChangeStatus(self, oldStatus);
    }
    if (pEntry->onLoadResult == kOnLoadOkay) {
        ALOGV("+++ earlier OnLoad(%s) okay", pEntry->pathName);
        result = true;
    } else {
        ALOGV("+++ earlier OnLoad(%s) failed", pEntry->pathName);
        result = false;
    }
    dvmUnlockMutex(&pEntry->onLoadLock);
    return result;
}

typedef int (*OnLoadFunc)(JavaVM*, void*);

/*
 * Load native code from the specified absolute pathname.  Per the spec,
 * if we've already loaded a library with the specified pathname, we
 * return without doing anything.
 *
 * TODO? for better results we should absolutify the pathname.  For fully
 * correct results we should stat to get the inode and compare that.  The
 * existing implementation is fine so long as everybody is using
 * System.loadLibrary.
 *
 * The library will be associated with the specified class loader.  The JNI
 * spec says we can't load the same library into more than one class loader.
 *
 * Returns "true" on success. On failure, sets *detail to a
 * human-readable description of the error or NULL if no detail is
 * available; ownership of the string is transferred to the caller.
 */
bool dvmLoadNativeCode(const char* pathName, Object* classLoader,
        char** detail)
{
    SharedLib* pEntry;
    void* handle;
    bool verbose;

    /* reduce noise by not chattering about system libraries */
    verbose = !!strncmp(pathName, "/system", sizeof("/system")-1);
    verbose = verbose && !!strncmp(pathName, "/vendor", sizeof("/vendor")-1);

    if (verbose)
        ALOGD("Trying to load lib %s %p", pathName, classLoader);

    *detail = NULL;

    /*
     * See if we've already loaded it.  If we have, and the class loader
     * matches, return successfully without doing anything.
     */
    pEntry = findSharedLibEntry(pathName);
    if (pEntry != NULL) {
        if (pEntry->classLoader != classLoader) {
            ALOGW("Shared lib '%s' already opened by CL %p; can't open in %p",
                pathName, pEntry->classLoader, classLoader);
            return false;
        }
        if (verbose) {
            ALOGD("Shared lib '%s' already loaded in same CL %p",
                pathName, classLoader);
        }
        if (!checkOnLoadResult(pEntry))
            return false;
        return true;
    }

    /*
     * Open the shared library.  Because we're using a full path, the system
     * doesn't have to search through LD_LIBRARY_PATH.  (It may do so to
     * resolve this library's dependencies though.)
     *
     * Failures here are expected when java.library.path has several entries
     * and we have to hunt for the lib.
     *
     * The current version of the dynamic linker prints detailed information
     * about dlopen() failures.  Some things to check if the message is
     * cryptic:
     *   - make sure the library exists on the device
     *   - verify that the right path is being opened (the debug log message
     *     above can help with that)
     *   - check to see if the library is valid (e.g. not zero bytes long)
     *   - check config/prelink-linux-arm.map to ensure that the library
     *     is listed and is not being overrun by the previous entry (if
     *     loading suddenly stops working on a prelinked library, this is
     *     a good one to check)
     *   - write a trivial app that calls sleep() then dlopen(), attach
     *     to it with "strace -p <pid>" while it sleeps, and watch for
     *     attempts to open nonexistent dependent shared libs
     *
     * This can execute slowly for a large library on a busy system, so we
     * want to switch from RUNNING to VMWAIT while it executes.  This allows
     * the GC to ignore us.
     */
    Thread* self = dvmThreadSelf();
    ThreadStatus oldStatus = dvmChangeStatus(self, THREAD_VMWAIT);
#ifdef WITH_HOUDINI
    bool useHoudini = false;
    handle = houdini::hookDlopen(pathName, RTLD_LAZY, &useHoudini);
#else
    handle = dlopen(pathName, RTLD_LAZY);
#endif
    dvmChangeStatus(self, oldStatus);

    if (handle == NULL) {
        *detail = strdup(dlerror());
        ALOGE("dlopen(\"%s\") failed: %s", pathName, *detail);
        return false;
    }

    /* create a new entry */
    SharedLib* pNewEntry;
    pNewEntry = (SharedLib*) calloc(1, sizeof(SharedLib));
    pNewEntry->pathName = strdup(pathName);
    pNewEntry->handle = handle;
#ifdef WITH_HOUDINI
    pNewEntry->useHoudini = useHoudini;
#endif
    pNewEntry->classLoader = classLoader;
    dvmInitMutex(&pNewEntry->onLoadLock);
    pthread_cond_init(&pNewEntry->onLoadCond, NULL);
    pNewEntry->onLoadThreadId = self->threadId;

    /* try to add it to the list */
    SharedLib* pActualEntry = addSharedLibEntry(pNewEntry);

    if (pNewEntry != pActualEntry) {
        ALOGI("WOW: we lost a race to add a shared lib (%s CL=%p)",
            pathName, classLoader);
        freeSharedLibEntry(pNewEntry);
        return checkOnLoadResult(pActualEntry);
    } else {
        if (verbose)
            ALOGD("Added shared lib %s %p", pathName, classLoader);

        bool result = false;
        void* vonLoad;
        int version;

#ifdef WITH_HOUDINI
        vonLoad = houdini::hookDlsym(useHoudini, handle, "JNI_OnLoad");
#else
        vonLoad = dlsym(handle, "JNI_OnLoad");
#endif
        if (vonLoad == NULL) {
            ALOGD("No JNI_OnLoad found in %s %p, skipping init", pathName, classLoader);
            result = true;
        } else {
            /*
             * Call JNI_OnLoad.  We have to override the current class
             * loader, which will always be "null" since the stuff at the
             * top of the stack is around Runtime.loadLibrary().  (See
             * the comments in the JNI FindClass function.)
             */
            OnLoadFunc func = (OnLoadFunc)vonLoad;
            Object* prevOverride = self->classLoaderOverride;

            self->classLoaderOverride = classLoader;
            oldStatus = dvmChangeStatus(self, THREAD_NATIVE);
            if (gDvm.verboseJni) {
                ALOGI("[Calling JNI_OnLoad for \"%s\"]", pathName);
            }
#ifdef WITH_HOUDINI
            version = houdini::hookJniOnload(useHoudini, (void*)func, (void*)gDvmJni.jniVm, NULL);
#else
            version = (*func)(gDvmJni.jniVm, NULL);
#endif
            dvmChangeStatus(self, oldStatus);
            self->classLoaderOverride = prevOverride;

            if (version == JNI_ERR) {
                *detail = strdup(StringPrintf("JNI_ERR returned from JNI_OnLoad in \"%s\"",
                                              pathName).c_str());
            } else if (dvmIsBadJniVersion(version)) {
                *detail = strdup(StringPrintf("Bad JNI version returned from JNI_OnLoad in \"%s\": %d",
                                              pathName, version).c_str());
                /*
                 * It's unwise to call dlclose() here, but we can mark it
                 * as bad and ensure that future load attempts will fail.
                 *
                 * We don't know how far JNI_OnLoad got, so there could
                 * be some partially-initialized stuff accessible through
                 * newly-registered native method calls.  We could try to
                 * unregister them, but that doesn't seem worthwhile.
                 */
            } else {
                result = true;
            }
            if (gDvm.verboseJni) {
                ALOGI("[Returned %s from JNI_OnLoad for \"%s\"]",
                      (result ? "successfully" : "failure"), pathName);
            }
        }

        if (result)
            pNewEntry->onLoadResult = kOnLoadOkay;
        else
            pNewEntry->onLoadResult = kOnLoadFailed;

        pNewEntry->onLoadThreadId = 0;

        /*
         * Broadcast a wakeup to anybody sleeping on the condition variable.
         */
        dvmLockMutex(&pNewEntry->onLoadLock);
        pthread_cond_broadcast(&pNewEntry->onLoadCond);
        dvmUnlockMutex(&pNewEntry->onLoadLock);
        return result;
    }
}


/*
 * Un-register JNI native methods.
 *
 * There are two relevant fields in struct Method, "nativeFunc" and
 * "insns".  The former holds a function pointer to a "bridge" function
 * (or, for internal native, the actual implementation).  The latter holds
 * a pointer to the actual JNI method.
 *
 * The obvious approach is to reset both fields to their initial state
 * (nativeFunc points at dvmResolveNativeMethod, insns holds NULL), but
 * that creates some unpleasant race conditions.  In particular, if another
 * thread is executing inside the call bridge for the method in question,
 * and we reset insns to NULL, the VM will crash.  (See the comments above
 * dvmSetNativeFunc() for additional commentary.)
 *
 * We can't rely on being able to update two 32-bit fields in one atomic
 * operation (e.g. no 64-bit atomic ops on ARMv5TE), so we want to change
 * only one field.  It turns out we can simply reset nativeFunc to its
 * initial state, leaving insns alone, because dvmResolveNativeMethod
 * ignores "insns" entirely.
 *
 * When the method is re-registered, both fields will be updated, but
 * dvmSetNativeFunc guarantees that "insns" is updated first.  This means
 * we shouldn't be in a situation where we have a "live" call bridge and
 * a stale implementation pointer.
 */
static void unregisterJNINativeMethods(Method* methods, size_t count)
{
    while (count != 0) {
        count--;

        Method* meth = &methods[count];
        if (!dvmIsNativeMethod(meth))
            continue;
        if (dvmIsAbstractMethod(meth))      /* avoid abstract method stubs */
            continue;

        /*
         * Strictly speaking this ought to test the function pointer against
         * the various JNI bridge functions to ensure that we only undo
         * methods that were registered through JNI.  In practice, any
         * native method with a non-NULL "insns" is a registered JNI method.
         *
         * If we inadvertently unregister an internal-native, it'll get
         * re-resolved on the next call; unregistering an unregistered
         * JNI method is a no-op.  So we don't really need to test for
         * anything.
         */

        ALOGD("Unregistering JNI method %s.%s:%s",
            meth->clazz->descriptor, meth->name, meth->shorty);
        dvmSetNativeFunc(meth, dvmResolveNativeMethod, NULL);
    }
}

/*
 * Un-register all JNI native methods from a class.
 */
void dvmUnregisterJNINativeMethods(ClassObject* clazz)
{
    unregisterJNINativeMethods(clazz->directMethods, clazz->directMethodCount);
    unregisterJNINativeMethods(clazz->virtualMethods, clazz->virtualMethodCount);
}


/*
 * ===========================================================================
 *      Signature-based method lookup
 * ===========================================================================
 */

/*
 * Create the pre-mangled form of the class+method string.
 *
 * Returns a newly-allocated string, and sets "*pLen" to the length.
 */
static char* createJniNameString(const char* classDescriptor,
    const char* methodName, int* pLen)
{
    char* result;
    size_t descriptorLength = strlen(classDescriptor);

    *pLen = 4 + descriptorLength + strlen(methodName);

    result = (char*)malloc(*pLen +1);
    if (result == NULL)
        return NULL;

    /*
     * Add one to classDescriptor to skip the "L", and then replace
     * the final ";" with a "/" after the sprintf() call.
     */
    sprintf(result, "Java/%s%s", classDescriptor + 1, methodName);
    result[5 + (descriptorLength - 2)] = '/';

    return result;
}

/*
 * Returns a newly-allocated, mangled copy of "str".
 *
 * "str" is a "modified UTF-8" string.  We convert it to UTF-16 first to
 * make life simpler.
 */
static char* mangleString(const char* str, int len)
{
    //ALOGI("mangling '%s' %d", str, len);

    assert(str[len] == '\0');

    size_t charLen = dvmUtf8Len(str);
    u2* utf16 = (u2*) malloc(sizeof(u2) * charLen);
    if (utf16 == NULL)
        return NULL;

    dvmConvertUtf8ToUtf16(utf16, str);

    /*
     * Compute the length of the mangled string.
     */
    size_t mangleLen = 0;
    for (size_t i = 0; i < charLen; i++) {
        u2 ch = utf16[i];

        if (ch == '$' || ch > 127) {
            mangleLen += 6;
        } else {
            switch (ch) {
            case '_':
            case ';':
            case '[':
                mangleLen += 2;
                break;
            default:
                mangleLen++;
                break;
            }
        }
    }

    char* mangle = (char*) malloc(mangleLen +1);
    if (mangle == NULL) {
        free(utf16);
        return NULL;
    }

    char* cp = mangle;
    for (size_t i = 0; i < charLen; i++) {
        u2 ch = utf16[i];

        if (ch == '$' || ch > 127) {
            sprintf(cp, "_0%04x", ch);
            cp += 6;
        } else {
            switch (ch) {
            case '_':
                *cp++ = '_';
                *cp++ = '1';
                break;
            case ';':
                *cp++ = '_';
                *cp++ = '2';
                break;
            case '[':
                *cp++ = '_';
                *cp++ = '3';
                break;
            case '/':
                *cp++ = '_';
                break;
            default:
                *cp++ = (char) ch;
                break;
            }
        }
    }

    *cp = '\0';

    free(utf16);
    return mangle;
}

/*
 * Create the mangled form of the parameter types.
 */
static char* createMangledSignature(const DexProto* proto)
{
    DexStringCache sigCache;
    const char* interim;
    char* result;

    dexStringCacheInit(&sigCache);
    interim = dexProtoGetParameterDescriptors(proto, &sigCache);
    result = mangleString(interim, strlen(interim));
    dexStringCacheRelease(&sigCache);

    return result;
}

/*
 * (This is a dvmHashForeach callback.)
 *
 * Search for a matching method in this shared library.
 *
 * TODO: we may want to skip libraries for which JNI_OnLoad failed.
 */
static int findMethodInLib(void* vlib, void* vmethod)
{
    const SharedLib* pLib = (const SharedLib*) vlib;
    const Method* meth = (const Method*) vmethod;
    char* preMangleCM = NULL;
    char* mangleCM = NULL;
    char* mangleSig = NULL;
    char* mangleCMSig = NULL;
    void* func = NULL;
    int len;

    if (meth->clazz->classLoader != pLib->classLoader) {
        ALOGV("+++ not scanning '%s' for '%s' (wrong CL)",
            pLib->pathName, meth->name);
        return 0;
    } else
        ALOGV("+++ scanning '%s' for '%s'", pLib->pathName, meth->name);

#ifdef WITH_HOUDINI
    dvmSetHoudiniMethod((Method*)vmethod, pLib->useHoudini);
#endif

    /*
     * First, we try it without the signature.
     */
    preMangleCM =
        createJniNameString(meth->clazz->descriptor, meth->name, &len);
    if (preMangleCM == NULL)
        goto bail;

    mangleCM = mangleString(preMangleCM, len);
    if (mangleCM == NULL)
        goto bail;

    ALOGV("+++ calling dlsym(%s)", mangleCM);
#ifdef WITH_HOUDINI
    func = houdini::hookDlsym(pLib->useHoudini, pLib->handle, mangleCM);
#else
    func = dlsym(pLib->handle, mangleCM);
#endif
    if (func == NULL) {
        mangleSig =
            createMangledSignature(&meth->prototype);
        if (mangleSig == NULL)
            goto bail;

        mangleCMSig = (char*) malloc(strlen(mangleCM) + strlen(mangleSig) +3);
        if (mangleCMSig == NULL)
            goto bail;

        sprintf(mangleCMSig, "%s__%s", mangleCM, mangleSig);

        ALOGV("+++ calling dlsym(%s)", mangleCMSig);
#ifdef WITH_HOUDINI
        func = houdini::hookDlsym(pLib->useHoudini, pLib->handle, mangleCMSig);
#else
        func = dlsym(pLib->handle, mangleCMSig);
#endif
        if (func != NULL) {
            ALOGV("Found '%s' with dlsym", mangleCMSig);
        }
    } else {
        ALOGV("Found '%s' with dlsym", mangleCM);
    }

bail:
    free(preMangleCM);
    free(mangleCM);
    free(mangleSig);
    free(mangleCMSig);
    return (int) func;
}

/*
 * See if the requested method lives in any of the currently-loaded
 * shared libraries.  We do this by checking each of them for the expected
 * method signature.
 */
static void* lookupSharedLibMethod(const Method* method)
{
    if (gDvm.nativeLibs == NULL) {
        ALOGE("Unexpected init state: nativeLibs not ready");
        dvmAbort();
    }
    return (void*) dvmHashForeach(gDvm.nativeLibs, findMethodInLib,
        (void*) method);
}
