V "GNAT Lib v9"
A -O3
A -gnat12
P ZX

RN
RV SPARK_05

U glext%s		glext.ads		e85fbb85 NE OO PU PK
W interfaces%s		interfac.ads		interfac.ali
W interfaces.c%s	i-c.adb			i-c.ali

D ada.ads		20210601075304 76789da1 ada%s
D a-unccon.ads		20210601075304 0e9b276f ada.unchecked_conversion%s
D glext.ads		20220102131819 bc7eaa1e glext%s
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D i-c.ads		20210601075304 5421119b interfaces.c%s
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D s-parame.ads		20210601075304 48ec542b system.parameters%s
D s-stalib.ads		20210601075304 09bd3940 system.standard_library%s
X 3 glext.ads
22K9*GLext 34r43 41r43 48r43 56r43 63r43 710l5 710e10
31E12*GLchar{5|72E9} 34r49
33A9*GLchar_array(31E12)<5|60M9>
38I12*GLintptr{5|56I9} 41r49
40A9*GLintptr_array(38I12)<5|60M9>
45I12*GLsizeiptr{5|56I9} 48r49
47A9*GLsizeiptr_array(45I12)<5|60M9>
53I12*GLint64{4|55I9} 56r49
55A9*GLint64_array(53I12)<5|60M9>
60M12*GLuint64{4|77M9} 63r49
62A9*GLuint64_array(60M12)<5|60M9>
65N4*GL_GLEXT_VERSION
66N4*GL_BLEND_DST_RGB
67N4*GL_BLEND_SRC_RGB
68N4*GL_BLEND_DST_ALPHA
69N4*GL_BLEND_SRC_ALPHA
70N4*GL_POINT_FADE_THRESHOLD_SIZE
71N4*GL_DEPTH_COMPONENT16
72N4*GL_DEPTH_COMPONENT24
73N4*GL_DEPTH_COMPONENT32
74N4*GL_MIRRORED_REPEAT
75N4*GL_MAX_TEXTURE_LOD_BIAS
76N4*GL_TEXTURE_LOD_BIAS
77N4*GL_INCR_WRAP
78N4*GL_DECR_WRAP
79N4*GL_TEXTURE_DEPTH_SIZE
80N4*GL_TEXTURE_COMPARE_MODE
81N4*GL_TEXTURE_COMPARE_FUNC
82N4*GL_POINT_SIZE_MIN
83N4*GL_POINT_SIZE_MAX
84N4*GL_POINT_DISTANCE_ATTENUATION
85N4*GL_GENERATE_MIPMAP
86N4*GL_GENERATE_MIPMAP_HINT
87N4*GL_FOG_COORDINATE_SOURCE
88N4*GL_FOG_COORDINATE
89N4*GL_FRAGMENT_DEPTH
90N4*GL_CURRENT_FOG_COORDINATE
91N4*GL_FOG_COORDINATE_ARRAY_TYPE
92N4*GL_FOG_COORDINATE_ARRAY_STRIDE
93N4*GL_FOG_COORDINATE_ARRAY_POINTER
94N4*GL_FOG_COORDINATE_ARRAY
95N4*GL_COLOR_SUM
96N4*GL_CURRENT_SECONDARY_COLOR
97N4*GL_SECONDARY_COLOR_ARRAY_SIZE
98N4*GL_SECONDARY_COLOR_ARRAY_TYPE
99N4*GL_SECONDARY_COLOR_ARRAY_STRIDE
100N4*GL_SECONDARY_COLOR_ARRAY_POINTER
101N4*GL_SECONDARY_COLOR_ARRAY
102N4*GL_TEXTURE_FILTER_CONTROL
103N4*GL_DEPTH_TEXTURE_MODE
104N4*GL_COMPARE_R_TO_TEXTURE
105N4*GL_BUFFER_SIZE
106N4*GL_BUFFER_USAGE
107N4*GL_QUERY_COUNTER_BITS
108N4*GL_CURRENT_QUERY
109N4*GL_QUERY_RESULT
110N4*GL_QUERY_RESULT_AVAILABLE
111N4*GL_ARRAY_BUFFER
112N4*GL_ELEMENT_ARRAY_BUFFER
113N4*GL_ARRAY_BUFFER_BINDING
114N4*GL_ELEMENT_ARRAY_BUFFER_BINDING
115N4*GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING
116N4*GL_READ_ONLY
117N4*GL_WRITE_ONLY
118N4*GL_READ_WRITE
119N4*GL_BUFFER_ACCESS
120N4*GL_BUFFER_MAPPED
121N4*GL_BUFFER_MAP_POINTER
122N4*GL_STREAM_DRAW
123N4*GL_STREAM_READ
124N4*GL_STREAM_COPY
125N4*GL_STATIC_DRAW
126N4*GL_STATIC_READ
127N4*GL_STATIC_COPY
128N4*GL_DYNAMIC_DRAW
129N4*GL_DYNAMIC_READ
130N4*GL_DYNAMIC_COPY
131N4*GL_SAMPLES_PASSED
132N4*GL_VERTEX_ARRAY_BUFFER_BINDING
133N4*GL_NORMAL_ARRAY_BUFFER_BINDING
134N4*GL_COLOR_ARRAY_BUFFER_BINDING
135N4*GL_INDEX_ARRAY_BUFFER_BINDING
136N4*GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING
137N4*GL_EDGE_FLAG_ARRAY_BUFFER_BINDING
138N4*GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING
139N4*GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING
140N4*GL_WEIGHT_ARRAY_BUFFER_BINDING
141N4*GL_FOG_COORD_SRC
142N4*GL_FOG_COORD
143N4*GL_CURRENT_FOG_COORD
144N4*GL_FOG_COORD_ARRAY_TYPE
145N4*GL_FOG_COORD_ARRAY_STRIDE
146N4*GL_FOG_COORD_ARRAY_POINTER
147N4*GL_FOG_COORD_ARRAY
148N4*GL_FOG_COORD_ARRAY_BUFFER_BINDING
149N4*GL_SRC0_RGB
150N4*GL_SRC1_RGB
151N4*GL_SRC2_RGB
152N4*GL_SRC0_ALPHA
153N4*GL_SRC1_ALPHA
154N4*GL_SRC2_ALPHA
155N4*GL_BLEND_EQUATION_RGB
156N4*GL_VERTEX_ATTRIB_ARRAY_ENABLED
157N4*GL_VERTEX_ATTRIB_ARRAY_SIZE
158N4*GL_VERTEX_ATTRIB_ARRAY_STRIDE
159N4*GL_VERTEX_ATTRIB_ARRAY_TYPE
160N4*GL_CURRENT_VERTEX_ATTRIB
161N4*GL_VERTEX_PROGRAM_POINT_SIZE
162N4*GL_VERTEX_ATTRIB_ARRAY_POINTER
163N4*GL_STENCIL_BACK_FUNC
164N4*GL_STENCIL_BACK_FAIL
165N4*GL_STENCIL_BACK_PASS_DEPTH_FAIL
166N4*GL_STENCIL_BACK_PASS_DEPTH_PASS
167N4*GL_MAX_DRAW_BUFFERS
168N4*GL_DRAW_BUFFER0
169N4*GL_DRAW_BUFFER1
170N4*GL_DRAW_BUFFER2
171N4*GL_DRAW_BUFFER3
172N4*GL_DRAW_BUFFER4
173N4*GL_DRAW_BUFFER5
174N4*GL_DRAW_BUFFER6
175N4*GL_DRAW_BUFFER7
176N4*GL_DRAW_BUFFER8
177N4*GL_DRAW_BUFFER9
178N4*GL_DRAW_BUFFER10
179N4*GL_DRAW_BUFFER11
180N4*GL_DRAW_BUFFER12
181N4*GL_DRAW_BUFFER13
182N4*GL_DRAW_BUFFER14
183N4*GL_DRAW_BUFFER15
184N4*GL_BLEND_EQUATION_ALPHA
185N4*GL_MAX_VERTEX_ATTRIBS
186N4*GL_VERTEX_ATTRIB_ARRAY_NORMALIZED
187N4*GL_MAX_TEXTURE_IMAGE_UNITS
188N4*GL_FRAGMENT_SHADER
189N4*GL_VERTEX_SHADER
190N4*GL_MAX_FRAGMENT_UNIFORM_COMPONENTS
191N4*GL_MAX_VERTEX_UNIFORM_COMPONENTS
192N4*GL_MAX_VARYING_FLOATS
193N4*GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS
194N4*GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS
195N4*GL_SHADER_TYPE
196N4*GL_FLOAT_VEC2
197N4*GL_FLOAT_VEC3
198N4*GL_FLOAT_VEC4
199N4*GL_INT_VEC2
200N4*GL_INT_VEC3
201N4*GL_INT_VEC4
202N4*GL_BOOL
203N4*GL_BOOL_VEC2
204N4*GL_BOOL_VEC3
205N4*GL_BOOL_VEC4
206N4*GL_FLOAT_MAT2
207N4*GL_FLOAT_MAT3
208N4*GL_FLOAT_MAT4
209N4*GL_SAMPLER_1D
210N4*GL_SAMPLER_2D
211N4*GL_SAMPLER_3D
212N4*GL_SAMPLER_CUBE
213N4*GL_SAMPLER_1D_SHADOW
214N4*GL_SAMPLER_2D_SHADOW
215N4*GL_DELETE_STATUS
216N4*GL_COMPILE_STATUS
217N4*GL_LINK_STATUS
218N4*GL_VALIDATE_STATUS
219N4*GL_INFO_LOG_LENGTH
220N4*GL_ATTACHED_SHADERS
221N4*GL_ACTIVE_UNIFORMS
222N4*GL_ACTIVE_UNIFORM_MAX_LENGTH
223N4*GL_SHADER_SOURCE_LENGTH
224N4*GL_ACTIVE_ATTRIBUTES
225N4*GL_ACTIVE_ATTRIBUTE_MAX_LENGTH
226N4*GL_FRAGMENT_SHADER_DERIVATIVE_HINT
227N4*GL_SHADING_LANGUAGE_VERSION
228N4*GL_CURRENT_PROGRAM
229N4*GL_POINT_SPRITE_COORD_ORIGIN
230N4*GL_LOWER_LEFT
231N4*GL_UPPER_LEFT
232N4*GL_STENCIL_BACK_REF
233N4*GL_STENCIL_BACK_VALUE_MASK
234N4*GL_STENCIL_BACK_WRITEMASK
235N4*GL_VERTEX_PROGRAM_TWO_SIDE
236N4*GL_POINT_SPRITE
237N4*GL_COORD_REPLACE
238N4*GL_MAX_TEXTURE_COORDS
239N4*GL_PIXEL_PACK_BUFFER
240N4*GL_PIXEL_UNPACK_BUFFER
241N4*GL_PIXEL_PACK_BUFFER_BINDING
242N4*GL_PIXEL_UNPACK_BUFFER_BINDING
243N4*GL_FLOAT_MAT2x3
244N4*GL_FLOAT_MAT2x4
245N4*GL_FLOAT_MAT3x2
246N4*GL_FLOAT_MAT3x4
247N4*GL_FLOAT_MAT4x2
248N4*GL_FLOAT_MAT4x3
249N4*GL_SRGB
250N4*GL_SRGB8
251N4*GL_SRGB_ALPHA
252N4*GL_SRGB8_ALPHA8
253N4*GL_COMPRESSED_SRGB
254N4*GL_COMPRESSED_SRGB_ALPHA
255N4*GL_CURRENT_RASTER_SECONDARY_COLOR
256N4*GL_SLUMINANCE_ALPHA
257N4*GL_SLUMINANCE8_ALPHA8
258N4*GL_SLUMINANCE
259N4*GL_SLUMINANCE8
260N4*GL_COMPRESSED_SLUMINANCE
261N4*GL_COMPRESSED_SLUMINANCE_ALPHA
262N4*GL_COMPARE_REF_TO_TEXTURE
263N4*GL_CLIP_DISTANCE0
264N4*GL_CLIP_DISTANCE1
265N4*GL_CLIP_DISTANCE2
266N4*GL_CLIP_DISTANCE3
267N4*GL_CLIP_DISTANCE4
268N4*GL_CLIP_DISTANCE5
269N4*GL_CLIP_DISTANCE6
270N4*GL_CLIP_DISTANCE7
271N4*GL_MAX_CLIP_DISTANCES
272N4*GL_MAJOR_VERSION
273N4*GL_MINOR_VERSION
274N4*GL_NUM_EXTENSIONS
275N4*GL_CONTEXT_FLAGS
276N4*GL_DEPTH_BUFFER
277N4*GL_STENCIL_BUFFER
278N4*GL_COMPRESSED_RED
279N4*GL_COMPRESSED_RG
280N4*GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT
281N4*GL_RGBA32F
282N4*GL_RGB32F
283N4*GL_RGBA16F
284N4*GL_RGB16F
285N4*GL_VERTEX_ATTRIB_ARRAY_INTEGER
286N4*GL_MAX_ARRAY_TEXTURE_LAYERS
287N4*GL_MIN_PROGRAM_TEXEL_OFFSET
288N4*GL_MAX_PROGRAM_TEXEL_OFFSET
289N4*GL_CLAMP_READ_COLOR
290N4*GL_FIXED_ONLY
291N4*GL_MAX_VARYING_COMPONENTS
292N4*GL_TEXTURE_1D_ARRAY
293N4*GL_PROXY_TEXTURE_1D_ARRAY
294N4*GL_TEXTURE_2D_ARRAY
295N4*GL_PROXY_TEXTURE_2D_ARRAY
296N4*GL_TEXTURE_BINDING_1D_ARRAY
297N4*GL_TEXTURE_BINDING_2D_ARRAY
298N4*GL_R11F_G11F_B10F
299N4*GL_UNSIGNED_INT_10F_11F_11F_REV
300N4*GL_RGB9_E5
301N4*GL_UNSIGNED_INT_5_9_9_9_REV
302N4*GL_TEXTURE_SHARED_SIZE
303N4*GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH
304N4*GL_TRANSFORM_FEEDBACK_BUFFER_MODE
305N4*GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS
306N4*GL_TRANSFORM_FEEDBACK_VARYINGS
307N4*GL_TRANSFORM_FEEDBACK_BUFFER_START
308N4*GL_TRANSFORM_FEEDBACK_BUFFER_SIZE
309N4*GL_PRIMITIVES_GENERATED
310N4*GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN
311N4*GL_RASTERIZER_DISCARD
312N4*GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS
313N4*GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS
314N4*GL_INTERLEAVED_ATTRIBS
315N4*GL_SEPARATE_ATTRIBS
316N4*GL_TRANSFORM_FEEDBACK_BUFFER
317N4*GL_TRANSFORM_FEEDBACK_BUFFER_BINDING
318N4*GL_RGBA32UI
319N4*GL_RGB32UI
320N4*GL_RGBA16UI
321N4*GL_RGB16UI
322N4*GL_RGBA8UI
323N4*GL_RGB8UI
324N4*GL_RGBA32I
325N4*GL_RGB32I
326N4*GL_RGBA16I
327N4*GL_RGB16I
328N4*GL_RGBA8I
329N4*GL_RGB8I
330N4*GL_RED_INTEGER
331N4*GL_GREEN_INTEGER
332N4*GL_BLUE_INTEGER
333N4*GL_RGB_INTEGER
334N4*GL_RGBA_INTEGER
335N4*GL_BGR_INTEGER
336N4*GL_BGRA_INTEGER
337N4*GL_SAMPLER_1D_ARRAY
338N4*GL_SAMPLER_2D_ARRAY
339N4*GL_SAMPLER_1D_ARRAY_SHADOW
340N4*GL_SAMPLER_2D_ARRAY_SHADOW
341N4*GL_SAMPLER_CUBE_SHADOW
342N4*GL_UNSIGNED_INT_VEC2
343N4*GL_UNSIGNED_INT_VEC3
344N4*GL_UNSIGNED_INT_VEC4
345N4*GL_INT_SAMPLER_1D
346N4*GL_INT_SAMPLER_2D
347N4*GL_INT_SAMPLER_3D
348N4*GL_INT_SAMPLER_CUBE
349N4*GL_INT_SAMPLER_1D_ARRAY
350N4*GL_INT_SAMPLER_2D_ARRAY
351N4*GL_UNSIGNED_INT_SAMPLER_1D
352N4*GL_UNSIGNED_INT_SAMPLER_2D
353N4*GL_UNSIGNED_INT_SAMPLER_3D
354N4*GL_UNSIGNED_INT_SAMPLER_CUBE
355N4*GL_UNSIGNED_INT_SAMPLER_1D_ARRAY
356N4*GL_UNSIGNED_INT_SAMPLER_2D_ARRAY
357N4*GL_QUERY_WAIT
358N4*GL_QUERY_NO_WAIT
359N4*GL_QUERY_BY_REGION_WAIT
360N4*GL_QUERY_BY_REGION_NO_WAIT
361N4*GL_BUFFER_ACCESS_FLAGS
362N4*GL_BUFFER_MAP_LENGTH
363N4*GL_BUFFER_MAP_OFFSET
364N4*GL_CLAMP_VERTEX_COLOR
365N4*GL_CLAMP_FRAGMENT_COLOR
366N4*GL_ALPHA_INTEGER
367N4*GL_SAMPLER_2D_RECT
368N4*GL_SAMPLER_2D_RECT_SHADOW
369N4*GL_SAMPLER_BUFFER
370N4*GL_INT_SAMPLER_2D_RECT
371N4*GL_INT_SAMPLER_BUFFER
372N4*GL_UNSIGNED_INT_SAMPLER_2D_RECT
373N4*GL_UNSIGNED_INT_SAMPLER_BUFFER
374N4*GL_TEXTURE_BUFFER
375N4*GL_MAX_TEXTURE_BUFFER_SIZE
376N4*GL_TEXTURE_BINDING_BUFFER
377N4*GL_TEXTURE_BUFFER_DATA_STORE_BINDING
378N4*GL_TEXTURE_BUFFER_FORMAT
379N4*GL_TEXTURE_RECTANGLE
380N4*GL_TEXTURE_BINDING_RECTANGLE
381N4*GL_PROXY_TEXTURE_RECTANGLE
382N4*GL_MAX_RECTANGLE_TEXTURE_SIZE
383N4*GL_RED_SNORM
384N4*GL_RG_SNORM
385N4*GL_RGB_SNORM
386N4*GL_RGBA_SNORM
387N4*GL_R8_SNORM
388N4*GL_RG8_SNORM
389N4*GL_RGB8_SNORM
390N4*GL_RGBA8_SNORM
391N4*GL_R16_SNORM
392N4*GL_RG16_SNORM
393N4*GL_RGB16_SNORM
394N4*GL_RGBA16_SNORM
395N4*GL_SIGNED_NORMALIZED
396N4*GL_PRIMITIVE_RESTART
397N4*GL_PRIMITIVE_RESTART_INDEX
398N4*GL_CONTEXT_CORE_PROFILE_BIT
399N4*GL_CONTEXT_COMPATIBILITY_PROFILE_BIT
400N4*GL_LINES_ADJACENCY
401N4*GL_LINE_STRIP_ADJACENCY
402N4*GL_TRIANGLES_ADJACENCY
403N4*GL_TRIANGLE_STRIP_ADJACENCY
404N4*GL_PROGRAM_POINT_SIZE
405N4*GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS
406N4*GL_FRAMEBUFFER_ATTACHMENT_LAYERED
407N4*GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS
408N4*GL_GEOMETRY_SHADER
409N4*GL_GEOMETRY_VERTICES_OUT
410N4*GL_GEOMETRY_INPUT_TYPE
411N4*GL_GEOMETRY_OUTPUT_TYPE
412N4*GL_MAX_GEOMETRY_UNIFORM_COMPONENTS
413N4*GL_MAX_GEOMETRY_OUTPUT_VERTICES
414N4*GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS
415N4*GL_MAX_VERTEX_OUTPUT_COMPONENTS
416N4*GL_MAX_GEOMETRY_INPUT_COMPONENTS
417N4*GL_MAX_GEOMETRY_OUTPUT_COMPONENTS
418N4*GL_MAX_FRAGMENT_INPUT_COMPONENTS
419N4*GL_CONTEXT_PROFILE_MASK
420N4*GL_DEPTH_COMPONENT32F
421N4*GL_DEPTH32F_STENCIL8
422N4*GL_FLOAT_32_UNSIGNED_INT_24_8_REV
423N4*GL_INVALID_FRAMEBUFFER_OPERATION
424N4*GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING
425N4*GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE
426N4*GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE
427N4*GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE
428N4*GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE
429N4*GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE
430N4*GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE
431N4*GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE
432N4*GL_FRAMEBUFFER_DEFAULT
433N4*GL_FRAMEBUFFER_UNDEFINED
434N4*GL_DEPTH_STENCIL_ATTACHMENT
435N4*GL_MAX_RENDERBUFFER_SIZE
436N4*GL_DEPTH_STENCIL
437N4*GL_UNSIGNED_INT_24_8
438N4*GL_DEPTH24_STENCIL8
439N4*GL_TEXTURE_STENCIL_SIZE
440N4*GL_TEXTURE_RED_TYPE
441N4*GL_TEXTURE_GREEN_TYPE
442N4*GL_TEXTURE_BLUE_TYPE
443N4*GL_TEXTURE_ALPHA_TYPE
444N4*GL_TEXTURE_DEPTH_TYPE
445N4*GL_UNSIGNED_NORMALIZED
446N4*GL_FRAMEBUFFER_BINDING
447N4*GL_DRAW_FRAMEBUFFER_BINDING
448N4*GL_RENDERBUFFER_BINDING
449N4*GL_READ_FRAMEBUFFER
450N4*GL_DRAW_FRAMEBUFFER
451N4*GL_READ_FRAMEBUFFER_BINDING
452N4*GL_RENDERBUFFER_SAMPLES
453N4*GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE
454N4*GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME
455N4*GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL
456N4*GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE
457N4*GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER
458N4*GL_FRAMEBUFFER_COMPLETE
459N4*GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT
460N4*GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT
461N4*GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER
462N4*GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER
463N4*GL_FRAMEBUFFER_UNSUPPORTED
464N4*GL_MAX_COLOR_ATTACHMENTS
465N4*GL_COLOR_ATTACHMENT0
466N4*GL_COLOR_ATTACHMENT1
467N4*GL_COLOR_ATTACHMENT2
468N4*GL_COLOR_ATTACHMENT3
469N4*GL_COLOR_ATTACHMENT4
470N4*GL_COLOR_ATTACHMENT5
471N4*GL_COLOR_ATTACHMENT6
472N4*GL_COLOR_ATTACHMENT7
473N4*GL_COLOR_ATTACHMENT8
474N4*GL_COLOR_ATTACHMENT9
475N4*GL_COLOR_ATTACHMENT10
476N4*GL_COLOR_ATTACHMENT11
477N4*GL_COLOR_ATTACHMENT12
478N4*GL_COLOR_ATTACHMENT13
479N4*GL_COLOR_ATTACHMENT14
480N4*GL_COLOR_ATTACHMENT15
481N4*GL_DEPTH_ATTACHMENT
482N4*GL_STENCIL_ATTACHMENT
483N4*GL_FRAMEBUFFER
484N4*GL_RENDERBUFFER
485N4*GL_RENDERBUFFER_WIDTH
486N4*GL_RENDERBUFFER_HEIGHT
487N4*GL_RENDERBUFFER_INTERNAL_FORMAT
488N4*GL_STENCIL_INDEX1
489N4*GL_STENCIL_INDEX4
490N4*GL_STENCIL_INDEX8
491N4*GL_STENCIL_INDEX16
492N4*GL_RENDERBUFFER_RED_SIZE
493N4*GL_RENDERBUFFER_GREEN_SIZE
494N4*GL_RENDERBUFFER_BLUE_SIZE
495N4*GL_RENDERBUFFER_ALPHA_SIZE
496N4*GL_RENDERBUFFER_DEPTH_SIZE
497N4*GL_RENDERBUFFER_STENCIL_SIZE
498N4*GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE
499N4*GL_MAX_SAMPLES
500N4*GL_INDEX
501N4*GL_TEXTURE_LUMINANCE_TYPE
502N4*GL_TEXTURE_INTENSITY_TYPE
503N4*GL_FRAMEBUFFER_SRGB
504N4*GL_HALF_FLOAT
505N4*GL_MAP_READ_BIT
506N4*GL_MAP_WRITE_BIT
507N4*GL_MAP_INVALIDATE_RANGE_BIT
508N4*GL_MAP_INVALIDATE_BUFFER_BIT
509N4*GL_MAP_FLUSH_EXPLICIT_BIT
510N4*GL_MAP_UNSYNCHRONIZED_BIT
511N4*GL_COMPRESSED_RED_RGTC1
512N4*GL_COMPRESSED_SIGNED_RED_RGTC1
513N4*GL_COMPRESSED_RG_RGTC2
514N4*GL_COMPRESSED_SIGNED_RG_RGTC2
515N4*GL_RG
516N4*GL_RG_INTEGER
517N4*GL_R8
518N4*GL_R16
519N4*GL_RG8
520N4*GL_RG16
521N4*GL_R16F
522N4*GL_R32F
523N4*GL_RG16F
524N4*GL_RG32F
525N4*GL_R8I
526N4*GL_R8UI
527N4*GL_R16I
528N4*GL_R16UI
529N4*GL_R32I
530N4*GL_R32UI
531N4*GL_RG8I
532N4*GL_RG8UI
533N4*GL_RG16I
534N4*GL_RG16UI
535N4*GL_RG32I
536N4*GL_RG32UI
537N4*GL_VERTEX_ARRAY_BINDING
538N4*GL_UNIFORM_BUFFER
539N4*GL_UNIFORM_BUFFER_BINDING
540N4*GL_UNIFORM_BUFFER_START
541N4*GL_UNIFORM_BUFFER_SIZE
542N4*GL_MAX_VERTEX_UNIFORM_BLOCKS
543N4*GL_MAX_GEOMETRY_UNIFORM_BLOCKS
544N4*GL_MAX_FRAGMENT_UNIFORM_BLOCKS
545N4*GL_MAX_COMBINED_UNIFORM_BLOCKS
546N4*GL_MAX_UNIFORM_BUFFER_BINDINGS
547N4*GL_MAX_UNIFORM_BLOCK_SIZE
548N4*GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS
549N4*GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS
550N4*GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS
551N4*GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT
552N4*GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH
553N4*GL_ACTIVE_UNIFORM_BLOCKS
554N4*GL_UNIFORM_TYPE
555N4*GL_UNIFORM_SIZE
556N4*GL_UNIFORM_NAME_LENGTH
557N4*GL_UNIFORM_BLOCK_INDEX
558N4*GL_UNIFORM_OFFSET
559N4*GL_UNIFORM_ARRAY_STRIDE
560N4*GL_UNIFORM_MATRIX_STRIDE
561N4*GL_UNIFORM_IS_ROW_MAJOR
562N4*GL_UNIFORM_BLOCK_BINDING
563N4*GL_UNIFORM_BLOCK_DATA_SIZE
564N4*GL_UNIFORM_BLOCK_NAME_LENGTH
565N4*GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS
566N4*GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES
567N4*GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER
568N4*GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER
569N4*GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER
570m4*GL_INVALID_INDEX{5|43M9}
572N4*GL_COPY_READ_BUFFER
573N4*GL_COPY_WRITE_BUFFER
574N4*GL_DEPTH_CLAMP
575N4*GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION
576N4*GL_FIRST_VERTEX_CONVENTION
577N4*GL_LAST_VERTEX_CONVENTION
578N4*GL_PROVOKING_VERTEX
579N4*GL_TEXTURE_CUBE_MAP_SEAMLESS
580N4*GL_MAX_SERVER_WAIT_TIMEOUT
581N4*GL_OBJECT_TYPE
582N4*GL_SYNC_CONDITION
583N4*GL_SYNC_STATUS
584N4*GL_SYNC_FLAGS
585N4*GL_SYNC_FENCE
586N4*GL_SYNC_GPU_COMMANDS_COMPLETE
587N4*GL_UNSIGNALED
588N4*GL_SIGNALED
589N4*GL_ALREADY_SIGNALED
590N4*GL_TIMEOUT_EXPIRED
591N4*GL_CONDITION_SATISFIED
592N4*GL_WAIT_FAILED
593N4*GL_SYNC_FLUSH_COMMANDS_BIT
594N4*GL_TIMEOUT_IGNORED
596N4*GL_SAMPLE_POSITION
597N4*GL_SAMPLE_MASK
598N4*GL_SAMPLE_MASK_VALUE
599N4*GL_MAX_SAMPLE_MASK_WORDS
600N4*GL_TEXTURE_2D_MULTISAMPLE
601N4*GL_PROXY_TEXTURE_2D_MULTISAMPLE
602N4*GL_TEXTURE_2D_MULTISAMPLE_ARRAY
603N4*GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY
604N4*GL_TEXTURE_BINDING_2D_MULTISAMPLE
605N4*GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY
606N4*GL_TEXTURE_SAMPLES
607N4*GL_TEXTURE_FIXED_SAMPLE_LOCATIONS
608N4*GL_SAMPLER_2D_MULTISAMPLE
609N4*GL_INT_SAMPLER_2D_MULTISAMPLE
610N4*GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE
611N4*GL_SAMPLER_2D_MULTISAMPLE_ARRAY
612N4*GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY
613N4*GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY
614N4*GL_MAX_COLOR_TEXTURE_SAMPLES
615N4*GL_MAX_DEPTH_TEXTURE_SAMPLES
616N4*GL_MAX_INTEGER_SAMPLES
617N4*GL_SAMPLE_SHADING
618N4*GL_MIN_SAMPLE_SHADING_VALUE
619N4*GL_TEXTURE_CUBE_MAP_ARRAY
620N4*GL_TEXTURE_BINDING_CUBE_MAP_ARRAY
621N4*GL_PROXY_TEXTURE_CUBE_MAP_ARRAY
622N4*GL_SAMPLER_CUBE_MAP_ARRAY
623N4*GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW
624N4*GL_INT_SAMPLER_CUBE_MAP_ARRAY
625N4*GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY
626N4*GL_SRC1_COLOR
627N4*GL_ONE_MINUS_SRC1_COLOR
628N4*GL_ONE_MINUS_SRC1_ALPHA
629N4*GL_MAX_DUAL_SOURCE_DRAW_BUFFERS
630N4*GL_ANY_SAMPLES_PASSED
631N4*GL_SAMPLER_BINDING
632N4*GL_RGB10_A2UI
633N4*GL_TEXTURE_SWIZZLE_R
634N4*GL_TEXTURE_SWIZZLE_G
635N4*GL_TEXTURE_SWIZZLE_B
636N4*GL_TEXTURE_SWIZZLE_A
637N4*GL_TEXTURE_SWIZZLE_RGBA
638N4*GL_TIME_ELAPSED
639N4*GL_TIMESTAMP
640N4*GL_INT_2_10_10_10_REV
641N4*GL_DRAW_INDIRECT_BUFFER
642N4*GL_DRAW_INDIRECT_BUFFER_BINDING
643N4*GL_GEOMETRY_SHADER_INVOCATIONS
644N4*GL_MAX_GEOMETRY_SHADER_INVOCATIONS
645N4*GL_MIN_FRAGMENT_INTERPOLATION_OFFSET
646N4*GL_MAX_FRAGMENT_INTERPOLATION_OFFSET
647N4*GL_FRAGMENT_INTERPOLATION_OFFSET_BITS
648N4*GL_DOUBLE_VEC2
649N4*GL_DOUBLE_VEC3
650N4*GL_DOUBLE_VEC4
651N4*GL_DOUBLE_MAT2
652N4*GL_DOUBLE_MAT3
653N4*GL_DOUBLE_MAT4
654N4*GL_DOUBLE_MAT2x3
655N4*GL_DOUBLE_MAT2x4
656N4*GL_DOUBLE_MAT3x2
657N4*GL_DOUBLE_MAT3x4
658N4*GL_DOUBLE_MAT4x2
659N4*GL_DOUBLE_MAT4x3
660N4*GL_ACTIVE_SUBROUTINES
661N4*GL_ACTIVE_SUBROUTINE_UNIFORMS
662N4*GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS
663N4*GL_ACTIVE_SUBROUTINE_MAX_LENGTH
664N4*GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH
665N4*GL_MAX_SUBROUTINES
666N4*GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS
667N4*GL_NUM_COMPATIBLE_SUBROUTINES
668N4*GL_COMPATIBLE_SUBROUTINES
669N4*GL_PATCHES
670N4*GL_PATCH_VERTICES
671N4*GL_PATCH_DEFAULT_INNER_LEVEL
672N4*GL_PATCH_DEFAULT_OUTER_LEVEL
673N4*GL_TESS_CONTROL_OUTPUT_VERTICES
674N4*GL_TESS_GEN_MODE
675N4*GL_TESS_GEN_SPACING
676N4*GL_TESS_GEN_VERTEX_ORDER
677N4*GL_TESS_GEN_POINT_MODE
678N4*GL_ISOLINES
679N4*GL_FRACTIONAL_ODD
680N4*GL_FRACTIONAL_EVEN
681N4*GL_MAX_PATCH_VERTICES
682N4*GL_MAX_TESS_GEN_LEVEL
683N4*GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS
684N4*GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS
685N4*GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS
686N4*GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS
687N4*GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS
688N4*GL_MAX_TESS_PATCH_COMPONENTS
689N4*GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS
690N4*GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS
691N4*GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS
692N4*GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS
693N4*GL_MAX_TESS_CONTROL_INPUT_COMPONENTS
694N4*GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS
695N4*GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS
696N4*GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS
697N4*GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER
698N4*GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER
699N4*GL_TESS_EVALUATION_SHADER
700N4*GL_TESS_CONTROL_SHADER
701N4*GL_TRANSFORM_FEEDBACK
702N4*GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED
703N4*GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE
704N4*GL_TRANSFORM_FEEDBACK_BINDING
705N4*GL_MAX_TRANSFORM_FEEDBACK_BUFFERS
706N4*GL_MAX_VERTEX_STREAMS
707N4*GL_FILTER4_SGIS
708N4*GL_TEXTURE_FILTER4_SIZE_SGIS
X 4 interfac.ads
38K9*Interfaces 3|19r6 26r8 53r23 60r24 4|184e15
55I9*Integer_64<long_long_integer> 3|53r34
77M9*Unsigned_64 3|60r35
X 5 i-c.ads
18K20*C 3|19w17 31r22 34r13 38r24 41r13 45r26 48r13 56r13 63r13 571r6 5|230e17
43M9*unsigned 3|571r8
56I9*ptrdiff_t<long_integer> 3|38r26 45r28
60M9*size_t 3|34r15 41r15 48r15 56r15 63r15
72E9*char<character> 3|31r24

