//
//  PSItemFormatter.h
//  MHP3SkillSim
//

#import <Foundation/Foundation.h>

#define ITEM_TYPE_HEAD       0
#define ITEM_TYPE_BODY       1
#define ITEM_TYPE_ARM        2
#define ITEM_TYPE_WEIST      3
#define ITEM_TYPE_LEG        4
#define ITEM_TYPE_CHARM      5
#define ITEM_TYPE_DECORATION 6

#define HUNTER_TYPE_ANY      0
#define HUNTER_TYPE_SWORD    1
#define HUNTER_TYPE_GUN      2

#define GENDER_TYPE_BOTH     0
#define GENDER_TYPE_MAN      1
#define GENDER_TYPE_WOMAN    2

@interface PSItemType : NSObject {
    
}
+ (NSString*) itemTypeText : (int) itemType;
+ (NSString*) genderTypeText : (int) genderType;
+ (NSString*) hunterTypeText : (int) hunterType;

@end
