//
//  PSItemWithCount.h
//  ArmorP3V1
//

#import <Foundation/Foundation.h>
#import "PSItem.h"

@interface PSItemWithCount : NSObject

@property (nonatomic, retain) PSItem* item;
@property (nonatomic, assign) int count;
@property (nonatomic, assign) BOOL typeBody;

-initWithItem:(PSItem*) item: (int) count: (BOOL)typeBody;

@end
