** Qt porting and FM-7/77/AV/AV40/EX for Common Source Code Project **

                                                         Jan 06, 2017
                            K.Ohta  (whatisthis.sowhat _at_ gmail.com)

1.About

This package is Qt5 porting of Common Source Code Project (CSP)
and built with Qt5, for Windows, built with MinGW(32bit).

Source Code:
   https://github.com/Artanejp/common_source_project-fm7/releases/tag/SNAPSHOT_20170106
   
Additional INFO:
   Binaries will be available, distibute from osdn.net.
   See, https://osdn.net/projects/csp-qt/  and
        https://osdn.net/projects/csp-qt/releases/ .
   Released at:


2.Background
Common Source Code Project (CSP) is good emulator writing.
It also distributed with GPLv2, this is good for me.
But codes are specified to M$ Visual C.
I'm using GNU/Linux, and I starting to apply FM-7(or later).
So, I start to port to GNU/Linux and using Qt4/Qt5.

What you need at least:
a. Qt5 (neither Qt3 and Qt4) toolkit: Qt5.3 or later.
b. Some OpenGL implementation, maybe at leaset OpenGL v2.x .
c. gcc / g++ (4.7 or later? ) or llvm clang / clang++ (3.5 or later?) toolchain.
d. SDL2 (not SDL1.x).
e. CMake 2.8 or later.

   * TIPS: If emufoo.exe don't show screen drawing, set environment 
           variable QT_OPENGL to software (i.e. Using Windows as VirtualBox's gueat OS).


3.How to build:
After extracting (or git pulled) sourcecodes:
$ cd {srctop}/source/build-cmake/{Machine name}/
$ mkdir build
$ cd build

To configure:
$ cmake ..
or
$ ccmake ..

To build:
$ make

To install:
$ sudo make install

4.Qt specified notice:
・Place R@Ms under $HOME/emu{Machine Name}/ , this directory has made
after first using.
・Config file, {foo}.ini is writteon on $HOME/.config/emu{Machine Name}/ .

5.Status
a. I tested to build only under Debian GNU/Linux "sid".
   But, perhaps, will succed to build another GNU/Linux OSs or BSD OS variants.
   * On windows, using MinGW is already okay, but not tested drawing.
   * Cross building with GNU/Linux's MinGW32 and Qt5.5.1 (for MinGW) is available. 
     Modify and use build-cmake/config_build_cross_win32.sh and related *.cmake files.
   * And, you can also build with M$ Visual Studio 2013 or 2015.

b. Now, I using Qt5 as toolkit, because authors of Qt announced
   "Qt4 is obsolete, will be updated no longer".

c. All of virtual machines are already ported to Qt (On Oct 29, 2015):
d. Now using GCC-6.1 with Link Time Optimize to build for distrubuted binaries.
e. Implemented socket, networking for MZ-2500, but, not tested yet (；´Д｀)

Upstream repositry:
https://github.com/Artanejp/common_source_project-fm7

Project Page:
https://osdn.jp/projects/csp-qt/

Upstream (Takeda Toshiya San's original code)
      http://takeda-toshiya.my.coocan.jp/

Changes:


* SNAPSHOT January 06, 2017
  * Upstream 2016-12-31
  * Add Coleco Colecovision and SHARP SM-B-80TE (from upstreeam).
  * [FM7] Reduce graphic buffer for non-400 lines machines.
  * [WIN32/Qt] Cross-Build Qt libs: disable EGLFS (not EGL).
  * [Qt] One board computers: Read correctly background PNG even using indexed colors.
  * [Qt/GL] One board computers: Correctness drawing with GL3.0.
  * Built with 9bfdcc78ff194a934a2d57ce6d4f1cbec9f26a58 or newer.

-- Jan 06, 2017 19:56:37 +0900 K.Ohta <whatisthis.sowhat@gmail.com>

* SNAPSHOT November 21, 2016
  * Upstream 2016-04-13
  * [Linux] Build with Qt 5.5.1 . Abondon Qt 5.3 (If you need, build with your Qt or use binary of qt.io build version.)
  * [OpenGL] Add Television like rendering to some machines. Needs OpenGL3.0 or upper.
  * [OpenGL] Isolate both GL3.0 and GL2.0.
  * [OpenGL] Improve internal of GLDraw and GLDraw_foo class.
  * Built with 73358d8563543f1a0d860794a2f5c83cecb0d533 or newer.

-- Nov 21, 2016 16:29:24 +0900 K.Ohta <whatisthis.sowhat@gmail.com>

* SNAPSHOT October 27, 2016
  * Upstream 2016-04-13
  * [GENERAL] Add ROMAJI-KANA input assistant feature. see romakana.[en|ja].txt .
  * [VM/SOUND] Fix wrong rendering period for PCM1BIT with some VMs.  Maybe fixed issue of http://hanabi.2ch.net/test/read.cgi/i4004/1430836648/775 .
  * [VM/EVENT] Re-entrant set_realtime_render().
  * Built with FFMPEG(libav) 3.1.5 .
  * Built with 006cc1d851483ea84fc5a3f4fa58cbf03302c49b or later.

-- Oct 27, 2016 17:01:21 +0900 K.Ohta <whatisthis.sowhat@gmail.com>

Upstream changes:
-----
12/31/2016

[COLECOVISION/KEYBOARD] fix not to raise irq when joystick is pressed
[COLECOVISION/KEYBOARD] fix joystick/tenkey inputs
[COLECOVISION/KEYBOARD] fix to save/load tenky enabled status
[SC3000/MEMORY] support 32KB+16KB or 128KB ROM carts


12/30/2016

[COLECOVISION] support COLECO ColecoVision (thanks Mr.tanam)


12/29/2016

[RESOURCE] recompress png files in https://tinypng.com/

[EMU/DEBUGGER] support p command (trace one opcode, step-over)

[MZ80K/MEMORY] support V-GATE signal (thanks Mr.Suga)
[PASOPIA/DISPLAY] fix graphic color in screen 2 mode (thanks Mr.Kamei)
[SMB80TE] support SHARP SM-B-80TE


4/13/2016

[WINMAIN] improve auto key for the case to switch upper/lowercase with capslock
[EMU/DEBUGGER] fix issue that u command may cause the infinite loop

[VM/DATAREC] support to detect the frequency of signal
[VM/DATAREC] fix to always adjust zero position of wave signal
[VM/UPD1990A] fix not to check clk signal is low when stb signal is raised
[VM/UPD7810] support debugger
[VM/UPD7810] support MOV A,S opecode
[VM/UPD7810] fix not to change V register (thanks PockEmul)

[PC2001] support NEC PC-2001
[PC2001] fix cpu clock
[PC2001] support beep sound
[PC2001/IO] support rtc control signals
[YALKY] support Yuasa Kyouiku System YALKY
[YALKY/IO] improve data recorder controller

-----


Have fun!
-- Ohta.

