/*
	Skelton for retropc emulator
	Author : Takeda.Toshiya
        Port to Qt : K.Ohta <whatisthis.sowhat _at_ gmail.com>
	Date   : 2006.08.18 -
	License : GPLv2
	History : 2015.11.10 Split from qt_main.h
	[ win32 main ] -> [ Qt main ] -> [Emu Thread]
*/
#ifndef _CSP_QT_EMU_THREAD_TMPL_H
#define _CSP_QT_EMU_THREAD_TMPL_H

#include <QThread>
#include <QQueue>
#include <QString>
#include <QElapsedTimer>

#include "common.h"
#include "commonclasses.h"
#include "fileio.h"
#include "emu.h"

//#include "menuclasses.h"
#include "mainwidget_base.h"
#include "commonclasses.h"
#include "config.h"

class META_MainWindow;
class EMU;
class QWaitCondition;
class USING_FLAGS;

QT_BEGIN_NAMESPACE

typedef struct {
	uint32_t code;
	uint32_t mod;
	bool repeat;
} key_queue_t;

class EmuThreadClassBase : public QThread {
	Q_OBJECT
protected:
	bool calc_message;
	bool tape_play_flag;
	bool tape_rec_flag;
	int tape_pos;
	bool mouse_flag;
	int mouse_x;
	int mouse_y;
	
	QQueue <key_queue_t>key_up_queue;
	QQueue <key_queue_t>key_down_queue;
	uint32_t key_mod;

	EMU *p_emu;
	USING_FLAGS *using_flags;
	config_t *p_config;
	
	QWaitCondition *drawCond;
	class META_MainWindow *MainWindow;
	QElapsedTimer tick_timer;
	
	bool bRunThread;
	bool bResetReq;
	bool bSpecialResetReq;
	bool bLoadStateReq;
	bool bSaveStateReq;
	bool bUpdateConfigReq;
	bool bStartRecordSoundReq;
	bool bStopRecordSoundReq;
	bool bStartRecordMovieReq;

//	bool draw_timing;
	bool doing_debug_command;
	bool bUpdateVolumeReq[32];
	int volume_balance[32];
	int volume_avg[32];
	int record_fps;

	qint64 next_time;
	qint64 update_fps_time;
	bool prev_skip;
	int total_frames;
	int draw_frames;
	int skip_frames;
	QString qd_text[8];
	QString fd_text[16];
	QString cmt_text;
	QString cdrom_text;
	QString laserdisc_text;
	QString bubble_text[16];
	QString clipBoardText;
	
	void calc_volume_from_balance(int num, int balance);
	void calc_volume_from_level(int num, int level);
	
	virtual void button_pressed_mouse_sub(Qt::MouseButton button) {};
	virtual void button_released_mouse_sub(Qt::MouseButton button) {};
	virtual void get_qd_string(void) {};
	virtual void get_fd_string(void) {};
	virtual void get_tape_string(void) {};
	virtual void get_cd_string(void) {};
	virtual void get_bubble_string(void) {};
public:
	EmuThreadClassBase(META_MainWindow *rootWindow, EMU *pp_emu, USING_FLAGS *p, QObject *parent = 0);
	~EmuThreadClassBase();
	virtual void run() {};
	void SetEmu(EMU *p) {
		p_emu = p;
	}
	void set_tape_play(bool);
	void resize_screen(int sw, int sh, int stw, int sth);
	void sample_access_drv(void);
	virtual bool now_debugging() { return false; };
public slots:
	void doExit(void);
	
	void doReset();
	void doSpecialReset();
	void doLoadState();
	void doSaveState();
	void doUpdateConfig();
	void doStartRecordSound();
	void doStopRecordSound();
	void doStartRecordVideo(int fps);
	void doStopRecordVideo();
	void doUpdateVolumeLevel(int num, int level);
	void doUpdateVolumeBalance(int num, int level);

	void button_pressed_mouse(Qt::MouseButton);
	void button_released_mouse(Qt::MouseButton);
	void do_key_down(uint32_t vk, uint32_t mod, bool repeat);
	void do_key_up(uint32_t vk, uint32_t mod);
	void do_draw_timing(bool f);
	
signals:
	int message_changed(QString);
	int window_title_changed(QString);
	int sig_draw_thread(bool);
	int quit_draw_thread(void);
	int sig_screen_aspect(int);
	int sig_screen_size(int, int);
	int sig_finished(void);
	int call_emu_thread(EMU *);
	int sig_check_grab_mouse(bool);
	int sig_mouse_enable(bool);
	int sig_update_recent_disk(int);
	int sig_change_osd_fd(int, QString);
	int sig_change_osd_qd(int, QString);
	int sig_change_osd_cmt(QString);
	int sig_change_osd_cdrom(QString);
	int sig_change_osd_laserdisc(QString);
	int sig_update_recent_bubble(int);
	int sig_change_osd_bubble(int, QString);
	int sig_set_grid_vertical(int, bool);
	int sig_set_grid_horizonal(int, bool);
	int sig_send_data_led(quint32);
	int sig_resize_screen(int, int);
	int sig_resize_uibar(int, int);
	int sig_is_enable_mouse(bool);
	int sig_debugger_input(QString);
	int sig_quit_debugger();
};

QT_END_NAMESPACE

#endif
