| 0.8.2 API documentation

- Main Page
- Namespaces
- Classes
- Files

- File List

duplicate.hpp
Go to the documentation of this file.
1
4 #pragma once
5
6 #include "image.hpp"
7 #include "texture1d.hpp"
8 #include "texture1d_array.hpp"
9 #include "texture2d.hpp"
10 #include "texture2d_array.hpp"
11 #include "texture3d.hpp"
12 #include "texture_cube.hpp"
13 #include "texture_cube_array.hpp"
14
15 namespace gli
16 {
18 image duplicate(image const & Image);
19
21 template <typename texType>
22 texture duplicate(texType const& Texture);
23
26 template <typename texType>
27 texture duplicate(texType const& Texture, format Format);
28
30 texture duplicate(
31 texture1d const& Texture,
32 texture1d::size_type BaseLevel, texture1d::size_type MaxLevel);
33
35 texture duplicate(
36 texture1d_array const& Texture,
37 texture1d_array::size_type BaseLayer, texture1d_array::size_type MaxLayer,
38 texture1d_array::size_type BaseLevel, texture1d_array::size_type MaxLevel);
39
41 texture duplicate(
42 texture2d const& Texture,
43 texture2d::size_type BaseLevel, texture2d::size_type MaxLevel);
44
46 texture duplicate(
47 texture2d_array const& Texture,
48 texture2d_array::size_type BaseLayer, texture2d_array::size_type MaxLayer,
49 texture2d_array::size_type BaseLevel, texture2d_array::size_type MaxLevel);
50
52 texture duplicate(
53 texture3d const& Texture,
54 texture3d::size_type BaseLevel, texture3d::size_type MaxLevel);
55
57 texture duplicate(
58 texture_cube const& Texture,
59 texture_cube::size_type BaseFace, texture_cube::size_type MaxFace,
60 texture_cube::size_type BaseLevel, texture_cube::size_type MaxLevel);
61
63 texture duplicate(
64 texture_cube_array const& Texture,
65 texture_cube_array::size_type BaseLayer, texture_cube_array::size_type MaxLayer,
66 texture_cube_array::size_type BaseFace, texture_cube_array::size_type MaxFace,
67 texture_cube_array::size_type BaseLevel, texture_cube_array::size_type MaxLevel);
68 }//namespace gli
69
70 #include "./core/duplicate.inl"
texture_cube.hpp
Include to use cube map textures.
gli::format
format
Texture data format.
Definition: format.hpp:12
texture1d_array.hpp
Include to use 1d array textures.
texture3d.hpp
Include to use 3d textures.
texture1d.hpp
Include to use 1d textures.
gli::duplicate
image duplicate(image const &Image)
Duplicate an image and create a new image with a new storage_linear allocation.
texture2d_array.hpp
Include to use 2d array textures.
image.hpp
Include to use images, a representation of a single texture level.
texture_cube_array.hpp
Include to use cube map array textures.
gli
Namespace where all the classes and functions provided by GLI are exposed.
Definition: clear.hpp:6
texture2d.hpp
Include to use 2d textures.