//0 	"Build a house within the city radius"
//Objective Tutorial2_Objective1 {
//	name		= text_scen_tut2_pobj1
//	description	= text_scen_tut2_pobj1
//	type		= Primary
//	startHidden	= 0
//}
//1	"Bookmark the Outpost to the East of the city"
//Objective Tutorial2_Objective2 {
//	name		= text_scen_tut2_pobj2
//	description	= text_scen_tut2_pobj2
//	type		= Primary
//	startHidden	= 1
//}
//2	"Build a Road connecting the Outpost to the Barracks"
Objective Tutorial2_Objective3 {
	name		= text_scen_tut2_pobj3
	description	= text_scen_tut2_pobj3A
	type		= Primary
	startHidden	= 0
	targetLocations = [ 			{ x = 54 y = 16 }
						{ x = 94 y = 28 }
			  ]
}
//3	"Create a Control Group"
Objective Tutorial2_Objective4 {
	name		= text_scen_tut2_pobj4
	description	= text_scen_tut2_pobj4A
	type		= Primary
	startHidden	= 1
}
//4	"Move the Control Group next to the Barracks"
Objective Tutorial2_Objective5 {
	name		= text_scen_tut2_pobj5
	description	= text_scen_tut2_pobj5A
	type		= Primary
	startHidden	= 1
	targetLocations = [ 			{ x = 62 y = 17 }]
}

//==CUT==
//x	"Set a Formation for the Control Group"
//Objective Tutorial2_Objective6 {
//	name		= text_scen_tut2_pobj6
//	description	= text_scen_tut2_pobj6
//	type		= Primary
//	startHidden	= 1
//}
//X	"Set a Stance for the Control Group"
//Objective Tutorial2_Objective7 {
//	name		= text_scen_tut2_pobj7
//	description	= text_scen_tut2_pobj7
//	type		= Primary
//	startHidden	= 1
//}
//X	"Move the Control Group to the Outpost"
//Objective Tutorial2_Objective8 {
//	name		= text_scen_tut2_pobj8
//	description	= text_scen_tut2_pobj8
//	type		= Primary
//	startHidden	= 1
//}
//5	"Defeat the Conquistadors attacking your Outpost"
Objective Tutorial2_Objective9 {
	name		= text_scen_tut2_pobj9
	description	= text_scen_tut2_pobj9A
	type		= Primary
	startHidden	= 1
	targetLocations = [ 			{ x = 116 y = 54 }]
}
//6	"Create a second Control Group"
//Objective Tutorial2_Objective10 {
//	name		= text_scen_tut2_pobj10
//	description	= text_scen_tut2_pobj10
//	type		= Primary
//	startHidden	= 1
//}
//==CUT==
//X	"Select both Control Groups"
//Objective Tutorial2_Objective11 {
//	name		= text_scen_tut2_pobj11
//	description	= text_scen_tut2_pobj11
//	type		= Primary
//	startHidden	= 1
//}
//X	"Have both Control Groups rendezvous at the area indicated on the Mini Map"
//Objective Tutorial2_Objective12 {
//	name		= text_scen_tut2_pobj12
//	description	= text_scen_tut2_pobj12
//	type		= Primary
//	startHidden	= 1
//}
//7 	"Complete construction of the Wall near the Outpost"
Objective Tutorial2_Objective13 {
	name		= text_scen_tut2_pobj13
	description	= text_scen_tut2_pobj13A
	type		= Primary
	startHidden	= 1
	targetLocations = [ 			{ x = 107 y = 56 }]
}

//+BUILD FORTRESS - 8
Objective Tutorial2_Objective14 {
	name		= text_scen_tut2_buildFortress
	description	= text_scen_tut2_buildFortress1
	type		= Primary
	startHidden	= 1
	targetLocations = [ 			{ x = 99 y = 46 }]
}

//+SELECT PYRAMID - 9
Objective Tutorial2_Objective15 {
	name		= text_scen_tut2_selectWonder
	description	= text_scen_tut2_selectWonder1
	type		= Primary
	startHidden	= 1
	targetLocations = [ 			{ x = 26 y = 40 }]
}

//+ACTIVATE PYRAMID - 10
//Objective Tutorial2_Objective16 {
//	name		= text_scen_tut2_activateWonder
//	description	= text_scen_tut2_activateWonder
//	type		= Primary
//	startHidden	= 1
//}
//
//+ACTIVATE REGION POWER - 11
//Objective Tutorial2_Objective17 {
//	name		= text_scen_tut2_regionPower
//	description	= text_scen_tut2_regionPower
//	type		= Primary
//	startHidden	= 1
//}
//12	"Destroy the Spanish Fortress"
//Objective Tutorial2_Objective18 {
//	name		= text_scen_tut2_pobj14
//	description	= text_scen_tut2_pobj14A
//	type		= Primary
//	startHidden	= 1
//}

//|CAPTURE TERRITORY
//13	"Capture the City Center of Tlaxacala"
Objective Tutorial2_Objective19 {
	name		= text_scen_tut2_pobj15
	description	= text_scen_tut2_pobj15A
	type		= Primary
	startHidden	= 1
	targetLocations = [ 			{ x = 142 y = 56 }]
}


/////////////////////////////
// SECONDARY OBJECTIVES

//14	"Build a Bridge"
Objective Tutorial2_Objective20 {
	name		= text_scen_tut2_sobj1
	description	= text_scen_tut2_sobj1
	type		= Secondary
	startHidden	= 0
}
//15	"Make Gates and Towers in your wall"
Objective Tutorial2_Objective21 {
	name		= text_scen_tut2_sobj2
	description	= text_scen_tut2_sobj2
	type		= Primary
	startHidden	= 1
	targetLocations = [ 			{ x = 111 y = 51 }]
}
//16	"Upgrade a Wall to a Gate"
//Objective Tutorial2_Objective22 {
//	name		= text_scen_tut2_sobj3
//	description	= text_scen_tut2_sobj3
//	type		= Secondary
//	startHidden	= 1
//}

//Create a Patrol
//17	"Create a Patrol"
Objective Tutorial2_Objective23 {
	name		= text_scen_tut2_createPatrol
	description	= text_scen_tut2_createPatrol1
	type		= Primary
	startHidden	= 1

}
//Convert an enemy unit
//18	"Create a Patrol"
Objective Tutorial2_Objective24 {
	name		= text_scen_tut2_convertUnit
	description	= text_scen_tut2_convertUnit1
	type		= Primary
	startHidden	= 1
}

Scenario Tutorial2 {
	name = text_scen_tut2_name
	mapfilename = "tutorial2.scn"
	briefing = text_scen_tut2_brief
	sprite = spr_tut2_camp_screenshot
	thumbnail = spr_tut2_camp_thumb

	victory = text_scen_tut2_victory
	loss = text_scen_tut2_loss
	
	hints = text_scen_tut2_hints
	
	historicalInfo = text_scen_tut2_history
	
	description = text_scen_tut2_desc

	date = text_scen_tut2_date

	objectives = [
		//Tutorial2_Objective1
		//Tutorial2_Objective2
		Tutorial2_Objective3
		Tutorial2_Objective4
		Tutorial2_Objective5
		//Tutorial2_Objective6
		//Tutorial2_Objective7
		//Tutorial2_Objective8
		Tutorial2_Objective9
		//Tutorial2_Objective10
		//Tutorial2_Objective11
		//Tutorial2_Objective12
		Tutorial2_Objective13
		Tutorial2_Objective14
		Tutorial2_Objective15
		//Tutorial2_Objective16
		//Tutorial2_Objective17
		//Tutorial2_Objective18
		Tutorial2_Objective19
		Tutorial2_Objective20
		Tutorial2_Objective21
		//Tutorial2_Objective22
		Tutorial2_Objective23
		Tutorial2_Objective24
	]
}