# 構造体 DXPSOUNDHANDLE

`#include <sound.h>`

DXPSOUNDHANDLEのコラボレーション図
[凡例]

## 変数
unsigned | used: 1
int | soundDataType
int | cmd
int | loopResumePos
u8 | volume
int | pan
int | playing
union {
struct {
int threadId
int gotoPos
int loop
} file
struct {
int length
u32 * pcmBuf
int cmdplaytype
} memnopress
}; |
DXPAVCONTEXT | avContext

## 構造体

union { ... }

DXPAVCONTEXT DXPSOUNDHANDLE::avContext

int DXPSOUNDHANDLE::cmd

int DXPSOUNDHANDLE::cmdplaytype

struct { ... } DXPSOUNDHANDLE::file

int DXPSOUNDHANDLE::gotoPos

int DXPSOUNDHANDLE::length

int DXPSOUNDHANDLE::loop

int DXPSOUNDHANDLE::loopResumePos

struct { ... } DXPSOUNDHANDLE::memnopress

int DXPSOUNDHANDLE::pan

u32* DXPSOUNDHANDLE::pcmBuf

int DXPSOUNDHANDLE::playing

int DXPSOUNDHANDLE::soundDataType

int DXPSOUNDHANDLE::threadId

unsigned DXPSOUNDHANDLE::used

u8 DXPSOUNDHANDLE::volume

この構造体の説明は次のファイルから生成されました:

- sound.h