SDXFrameWork 0.09 SDXFrameWork

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SDXFrameWork.h
1 #pragma once//©SDXFramework http://sourceforge.jp/projects/dxframework/
2
3 #include <Multimedia/ThreadLoad.h>
4 #include <Multimedia/Blend.h>
5 #include <Multimedia/Color.h>
6 #include <Multimedia/Drawing.h>
7 #include <Multimedia/Filter.h>
8
9 #include <Multimedia/Filter.h>
10 #include <Multimedia/Font.h>
11 #include <Multimedia/Image.h>
12 #include <Multimedia/Input.h>
13
14 #include <Multimedia/Movie.h>
15 #include <Multimedia/Music.h>
16
17 #include <Multimedia/Screen.h>
18 #include <Multimedia/Sound.h>
19 #include <Multimedia/System.h>
20 #include <Multimedia/Wait.h>
21
22 #include <Multimedia/Window.h>
23
24 #include <Multimedia/File.h>
25 #include <Utility/Rand.h>
26 #include <Utility/Timer.h>
27 #include <Utility/Speed.h>
28 #include <Utility/EnumArray.h>
29 #include <Utility/Motion.h>
30 #include <Utility/Speed.h>
31
32 #include <Framework/Anime.h>
33 #include <Framework/BmpFont.h>
34 #include <Framework/BmpFrame.h>
35 #include <Framework/Model.h>
36 #include <Framework/Sprite.h>
37 #include <Framework/Camera.h>
38 #include <Framework/Shape.h>
39 #include <Framework/IScene.h>
40 #include <Framework/Director.h>
41