# #InputLevel [v1.1.06+]

Controls which artificial keyboard and mouse events are ignored by hotkeys and hotstrings.

    #InputLevel Level

## Parameters

Level

  An integer between 0 and 100. If omitted, it defaults to 0.

## General Remarks

For an explanation of how SendLevel and #InputLevel are used, see SendLevel.

This directive is positional: it affects all hotkeys and hotstrings between it and the next #InputLevel directive. If not specified by an #InputLevel directive, hotkeys and hotstrings default to level 0.

[v1.1.23+]: A hotkey's input level can also be set using the Hotkey command. For example: `Hotkey, #z, my_hotkey_sub, I1`

The input level of a hotkey or non-auto-replace hotstring is also used as the default send level for any keystrokes or button clicks generated by that hotkey or hotstring. Since a keyboard or mouse remapping is actually a pair of hotkeys, this allows #InputLevel to be used to allow remappings to trigger other hotkeys.

AutoHotkey versions older than [v1.1.06] behave as though #InputLevel 0 and SendLevel 0 are in effect.

## Related

SendLevel, Hotkeys, Hotstrings

## Examples

#1

    #InputLevel 1
    Numpad0::LButton
    #InputLevel 0
    ; This hotkey can be triggered by both Numpad0 and LButton:
    ~LButton::MsgBox Clicked