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# tbb::interface6::task_arena Class Reference

`#include <task_arena.h>`

List of all members.

## Public Member Functions
| task_arena (int max_concurrency=automatic)
| Creates task_arena with certain concurrency limit.
| task_arena (const task_arena &s)
| Copies settings from another task_arena.
| ~task_arena ()
template<typename F>
void | enqueue (const F &f)
template<typename F>
void | enqueue (const F &f, priority_t p)
template<typename F>
void | execute (F &f)
template<typename F>
void | execute (const F &f)
void | wait_until_empty ()
void | initialize (int max_concurrency)
| Sets concurrency level and initializes internal representation.
## Static Public Member Functions
static int __TBB_EXPORTED_FUNC | current_slot ()
| Returns the index, aka slot number, of the calling thread in its current arena.
## Static Public Attributes
static const int | automatic = -1
| Typedef for number of threads that is automatic.
## Friends
class | internal::task_scheduler_observer_v3

## Detailed Description

1-to-1 proxy representation class of scheduler's arena Constructors set up settings only, real construction is deferred till the first method invocation TODO: A side effect of this is that it's impossible to create a const task_arena object. Rethink? Destructor only removes one of the references to the inner arena representation. Final destruction happens when all the references (and the work) are gone.

## Constructor & Destructor Documentation

tbb::interface6::task_arena::~task_arena | ( |  | ) | `[inline]`

Removes the reference to the internal arena representation, and destroys the external object Not thread safe wrt concurrent invocations of other methods

## Member Function Documentation

template<typename F>

void tbb::interface6::task_arena::enqueue | ( | const F & | f,
|  | priority_t | p |
| ) |  |  | `[inline]`

Enqueues a task with priority p into the arena to process a functor f, and immediately returns. Does not require the calling thread to join the arena

template<typename F>

void tbb::interface6::task_arena::enqueue | ( | const F & | f | ) | `[inline]`

Enqueues a task into the arena to process a functor, and immediately returns. Does not require the calling thread to join the arena

template<typename F>

void tbb::interface6::task_arena::execute | ( | const F & | f | ) | `[inline]`

Joins the arena and executes a functor, then returns If not possible to join, wraps the functor into a task, enqueues it and waits for task completion Can decrement the arena demand for workers, causing a worker to leave and free a slot to the calling thread

template<typename F>

void tbb::interface6::task_arena::execute | ( | F & | f | ) | `[inline]`

Joins the arena and executes a functor, then returns If not possible to join, wraps the functor into a task, enqueues it and waits for task completion Can decrement the arena demand for workers, causing a worker to leave and free a slot to the calling thread

void tbb::interface6::task_arena::wait_until_empty | ( |  | ) | `[inline]`

Wait for all work in the arena to be completed Even submitted by other application threads Joins arena if/when possible (in the same way as execute())

The documentation for this class was generated from the following file:

- task_arena.h

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