Tutorial: Embedding Rhino

Embedding Rhino can be done simply with good results. With more effort on the part of the embedder, the objects exposed to scripts can be customized further.

This tutorial leads you through the steps from a simple embedding to more customized, complex embeddings. Fully compilable examples are provided along the way.

The examples live in the `rhino/examples` directory in the distribution and in `mozilla/js/rhino/examples` in cvs. This document will link to them using lxr.

In this document, JavaScript code will be in green, Java code will be in green, and shell logs will be in purple.

### Contents

- RunScript: A simple embedding

- Entering a Context
- Initializing standard objects
- Collecting the arguments
- Evaluating a script
- Print the result
- Exit the Context

- Expose Java APIs

- Use Java APIs
- Implementing interfaces
- Add Java objects

- Using JavaScript objects from Java

- Using JavaScript variables
- Calling JavaScript functions

- JavaScript host objects

- Defining Host Objects
- Counter example

- Counter's constructors
- Class name
- Dynamic properties
- Defining JavaScript "methods"
- Adding Counter to RunScript

RunScript: A simple embedding

About the simplest embedding of Rhino possible is the RunScript example. All it does it read a script from the command line, execute it, and print a result.

Here's an example use of RunScript from a shell command line:

>     $ java RunScript "Math.cos(Math.PI)"
>     -1
>     $ java RunScript 'function f(x){return x+1} f(7)'
>     8

Note that you'll have to have both the Rhino classes and the RunScript example class file in the classpath. Let's step through the body of `main` one line at time.

Entering a Context

The code

>     Context cx = Context.enter();

Creates and enters a `Context.` A `Context` stores information about the execution environment of a script.

Initializing standard objects

The code

>     Scriptable scope = cx.initStandardObjects();

Initializes the standard objects (`Object`, `Function`, etc.) This must be done before scripts can be executed. The `null` parameter tells `initStandardObjects` to create and return a scope object that we use in later calls.

Collecting the arguments

This code is standard Java and not specific to Rhino. It just collects all the arguments and concatenates them together.

>     String s = "";
>     for (int i=0; i < args.length; i++) {
>         s += args[i];
>     }

Evaluating a script

The code

>     Object result = cx.evaluateString(scope, s, "<cmd>", 1, null);

uses the Context `cx` to evaluate a string. Evaluation of the script looks up variables in `scope`, and errors will be reported with the filename `<cmd>` and line number 1.

Print the result

The code

>     System.out.println(cx.toString(result));

prints the result of evaluating the script (contained in the variable `result`). `result` could be a string, JavaScript object, or other values..The `toString` method converts any JavaScript value to a string.

Exit the Context

The code

>     } finally {
>         Context.exit();
>     }

exits the Context. This removes the association between the Context and the current thread and is an essential cleanup action. There should be a call to `exit` for every call to `enter`. To make sure that it is called even if an exception is thrown, it is put into the finally block corresponding to the try block starting after `Context.enter()`.
Expose Java APIs

Use Java APIs

No additional code in the embedding needed! The JavaScript feature called LiveConnect allows JavaScript programs to interact with Java objects: `$ java RunScript 'java.lang.System.out.println(3)'`
`3.0`
`undefined` Implementing interfaces

Using Rhino, JavaScript objects can implement arbitrary Java interfaces. There's no Java code to write--it's part of Rhino's LiveConnect implementation. For example, we can see how to implement java.lang.Runnable in a Rhino shell session:

>     js> obj = { run: function() { print('hi'); } }
>     [object Object]
>     js> obj.run()
>     hi
>     js> r = new java.lang.Runnable(obj);
>     [object Object]
>     js> t = new java.lang.Thread(r)
>     Thread[Thread-0,5,main]
>     js> t.start()
>     hi

Add Java objects

The next example is RunScript2. This is the same as RunScript, but with the addition of two extra lines of code: `Scriptable jsArgs = Context.toObject(System.out, scope);`
`scope.put("out", scope, jsArgs);` These lines add a global variable `out` that is a JavaScript reflection of the `System.out` variable: `$ java RunScript2 'out.println(42)'`
`42.0`
`undefined`

Using JavaScript objects from Java

After evaluating a script it's possible to query the scope for variables and functions, extracting values and calling JavaScript functions. This is illustrated in the RunScript3 example. This example adds the ability to print the value of variable `x` and the result of calling function `f`. Both `x` and `f` are expected to be defined by the evaluated script. For example,

>     $ java RunScript3 'x = 7'
>     x = 7
>     f is undefined or not a function.
>     $ java RunScript3 'function f(a) { return a; }'
>     x is not defined.
>     f('my args') = my arg

Using JavaScript variables

To print out the value of `x`, we add the following code.

>     Object x = scope.get("x", scope);
>     if (x == Scriptable.NOT_FOUND) {
>         System.out.println("x is not defined.");
>     } else {
>         System.out.println("x = " + Context.toString(x));
>     }

Calling JavaScript functions

To get the function `f`, call it, and print the result, we add this code:

>     Object fObj = scope.get("f", scope);
>     if (!(fObj instanceof Function)) {
>         System.out.println("f is undefined or not a function.");
>     } else {
>         Object functionArgs[] = { "my arg" };
>         Function f = (Function)fObj;
>         Object result = f.call(cx, scope, scope, functionArgs);
>         String report = "f('my args') = " + Context.toString(result);
>         System.out.println(report);
>     }

JavaScript host objects

Defining Host Objects

Custom host objects can implement special JavaScript features like dynamic properties.

Counter example

The Counter example is a simple host object. We'll go through it method by method below.

It's easy to try out new host object classes in the shell using its built-in `defineClass` function. We'll see how to add it to RunScript later. (Note that because the `java -jar` option preempts the rest of the classpath, we can't use that and access the `Counter` class.)

>     $ java -cp 'js.jar;examples' org.mozilla.javascript.tools.shell.Main
>     js> defineClass("Counter")
>     js> c = new Counter(7)
>     [object Counter]
>     js> c.count
>     7
>     js> c.count
>     8
>     js> c.count
>     9
>     js> c.resetCount()
>     js> c.count
>     0

Counter's constructors

The zero-argument constructor is used by Rhino runtime to create instances. For the counter example, no initialization work is needed, so the implementation is empty. `public Counter () { }` The method `jsConstructor` defines the JavaScript constructor that was called with the expression `new Counter(7)` in the JavaScript code above. `public void jsConstructor(int a) { count = a; }` Class name

The class name is defined by the `getClassName` method. This is used to determine the name of the constructor. `public String getClassName() { return "Counter"; }` Dynamic properties

Dynamic properties are defined by methods beginning with `jsGet_` or `jsSet_`. The method `jsGet_count` defines the count property. `public int jsGet_count() { return count++; }` The expression `c.count` in the JavaScript code above results in a call to this method.

Defining JavaScript "methods"

Methods can be defined using the `jsFunction_ prefix`. Here we define `resetCount` for JavaScript. `public void jsFunction_resetCount() { count = 0; }` The call `c.resetCount()` above calls this method.

Adding Counter to RunScript

Now take a look at the RunScript4 example. It's the same as RunScript except for two additions. The method `ScriptableObject.defineClass` uses a Java class to define the Counter "class" in the top-level scope: `ScriptableObject.defineClass(scope, Counter.class);` Now we can reference the `Counter` object from our script: `$ java RunScript4 'c = new Counter(3); c.count; c.count;'`
`4` It also creates a new instance of the `Counter` object from within our Java code, constructing it with the value 7, and assigning it to the top-level variable `myCounter`:

>     Object[] arg = { new Integer(7) };
>     Scriptable myCounter = cx.newObject(scope, "Counter", arg);
>     scope.put("myCounter", scope, myCounter);

Now we can reference the `myCounter` object from our script:

>     $ java RunScript3 'RunScript4 'myCounter.count; myCounter.count'
>     8