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# irr::video::SColorf Class Reference

Class representing a color with four floats. More...

`#include <SColor.h>`

List of all members.

## Public Member Functions
f32 | getAlpha () const
| Returns the alpha component of the color in the range 0.0 (transparent) to 1.0 (opaque).
f32 | getBlue () const
| Returns the blue component of the color in the range 0.0 to 1.0.
f32 | getGreen () const
| Returns the green component of the color in the range 0.0 to 1.0.
SColorf | getInterpolated (const SColorf &other, f32 d) const
| Interpolates the color with a f32 value to another color.
SColorf | getInterpolated_quadratic (const SColorf &c1, const SColorf &c2, f32 d) const
| Returns interpolated color. ( quadratic ).
f32 | getRed () const
| Returns the red component of the color in the range 0.0 to 1.0.
| SColorf (SColor c)
| Constructs a color from 32 bit Color.
| SColorf (f32 r, f32 g, f32 b, f32 a=1.0f)
| Constructs a color from up to four color values: red, green, blue, and alpha.
| SColorf ()
| Default constructor for SColorf.
void | set (f32 aa, f32 rr, f32 gg, f32 bb)
| Sets all four color components to new values at once.
void | set (f32 rr, f32 gg, f32 bb)
| Sets three color components to new values at once.
void | setColorComponentValue (s32 index, f32 value)
| Sets a color component by index. R=0, G=1, B=2, A=3.
SColor | toSColor () const
| Converts this color to a SColor without floats.
## Public Attributes
f32 | a
| alpha color component
f32 | b
| blue component
f32 | g
| green color component
f32 | r
| red color component

## Detailed Description

Class representing a color with four floats.

The color values for red, green, blue and alpha are each stored in a 32 bit floating point variable. So all four values may be between 0.0f and 1.0f. Another, faster way to define colors is using the class SColor, which stores the color values in a single 32 bit integer.

Definition at line 342 of file SColor.h.

## Constructor & Destructor Documentation

irr::video::SColorf::SColorf | ( |  | ) | `[inline]`

Default constructor for SColorf.

Sets red, green and blue to 0.0f and alpha to 1.0f.

Definition at line 347 of file SColor.h.

Referenced by getInterpolated(), and getInterpolated_quadratic().

irr::video::SColorf::SColorf | ( | f32 | r,
|  | f32 | g,
|  | f32 | b,
|  | f32 | a = `1.0f` |
| ) |  |  | `[inline]`

Constructs a color from up to four color values: red, green, blue, and alpha.

Parameters:

  | r,: | Red color component. Should be a value between 0.0f meaning no red and 1.0f, meaning full red.
  | g,: | Green color component. Should be a value between 0.0f meaning no green and 1.0f, meaning full green.
  | b,: | Blue color component. Should be a value between 0.0f meaning no blue and 1.0f, meaning full blue.
  | a,: | Alpha color component of the color. The alpha component defines how transparent a color should be. Has to be a value between 0.0f and 1.0f, 1.0f means not transparent (opaque), 0.0f means fully transparent.

Definition at line 360 of file SColor.h.

irr::video::SColorf::SColorf | ( | SColor | c | ) | `[inline]`

Constructs a color from 32 bit Color.

Parameters:

  | c,: | 32 bit color from which this SColorf class is constructed from.

Definition at line 365 of file SColor.h.

References a, b, g, irr::video::SColor::getAlpha(), irr::video::SColor::getBlue(), irr::video::SColor::getGreen(), irr::video::SColor::getRed(), and r.

## Member Function Documentation

f32 irr::video::SColorf::getAlpha | ( |  | ) | const`[inline]`

Returns the alpha component of the color in the range 0.0 (transparent) to 1.0 (opaque).

Definition at line 446 of file SColor.h.

References a.

f32 irr::video::SColorf::getBlue | ( |  | ) | const`[inline]`

Returns the blue component of the color in the range 0.0 to 1.0.

Definition at line 455 of file SColor.h.

References b.

f32 irr::video::SColorf::getGreen | ( |  | ) | const`[inline]`

Returns the green component of the color in the range 0.0 to 1.0.

Definition at line 452 of file SColor.h.

References g.

SColorf irr::video::SColorf::getInterpolated | ( | const SColorf & | other,
|  | f32 | d |
| ) |  |  | const`[inline]`

Interpolates the color with a f32 value to another color.

Parameters:

  | other,: | Other color
  | d,: | value between 0.0f and 1.0f

Returns:
  Interpolated color.

Definition at line 404 of file SColor.h.

References a, b, irr::core::clamp(), g, r, and SColorf().

SColorf irr::video::SColorf::getInterpolated_quadratic | ( | const SColorf & | c1,
|  | const SColorf & | c2,
|  | f32 | d |
| ) |  |  | const`[inline]`

Returns interpolated color. ( quadratic ).

Parameters:

  | c1,: | first color to interpolate with
  | c2,: | second color to interpolate with
  | d,: | value between 0.0f and 1.0f.

Definition at line 416 of file SColor.h.

References a, b, irr::core::clamp(), g, r, and SColorf().

f32 irr::video::SColorf::getRed | ( |  | ) | const`[inline]`

Returns the red component of the color in the range 0.0 to 1.0.

Definition at line 449 of file SColor.h.

References r.

void irr::video::SColorf::set | ( | f32 | aa,
|  | f32 | rr,
|  | f32 | gg,
|  | f32 | bb |
| ) |  |  | `[inline]`

Sets all four color components to new values at once.

Parameters:

  | aa,: | Alpha component. Should be a value between 0.0f meaning fully transparent and 1.0f, meaning opaque.
  | rr,: | Red color component. Should be a value between 0.0f meaning no red and 1.0f, meaning full red.
  | gg,: | Green color component. Should be a value between 0.0f meaning no green and 1.0f, meaning full green.
  | bb,: | Blue color component. Should be a value between 0.0f meaning no blue and 1.0f, meaning full blue.

Definition at line 398 of file SColor.h.

References a, b, g, and r.

void irr::video::SColorf::set | ( | f32 | rr,
|  | f32 | gg,
|  | f32 | bb |
| ) |  |  | `[inline]`

Sets three color components to new values at once.

Parameters:

  | rr,: | Red color component. Should be a value between 0.0f meaning no red (=black) and 1.0f, meaning full red.
  | gg,: | Green color component. Should be a value between 0.0f meaning no green (=black) and 1.0f, meaning full green.
  | bb,: | Blue color component. Should be a value between 0.0f meaning no blue (=black) and 1.0f, meaning full blue.

Definition at line 387 of file SColor.h.

References b, g, and r.

void irr::video::SColorf::setColorComponentValue | ( | s32 | index,
|  | f32 | value |
| ) |  |  | `[inline]`

Sets a color component by index. R=0, G=1, B=2, A=3.

Definition at line 434 of file SColor.h.

References a, b, g, and r.

SColor irr::video::SColorf::toSColor | ( |  | ) | const`[inline]`

Converts this color to a SColor without floats.

Definition at line 375 of file SColor.h.

References a, b, g, and r.

## Member Data Documentation

f32 irr::video::SColorf::a

alpha color component

Definition at line 467 of file SColor.h.

Referenced by getAlpha(), getInterpolated(), getInterpolated_quadratic(), SColorf(), set(), setColorComponentValue(), and toSColor().

f32 irr::video::SColorf::b

blue component

Definition at line 464 of file SColor.h.

Referenced by getBlue(), getInterpolated(), getInterpolated_quadratic(), SColorf(), set(), setColorComponentValue(), and toSColor().

f32 irr::video::SColorf::g

green color component

Definition at line 461 of file SColor.h.

Referenced by getGreen(), getInterpolated(), getInterpolated_quadratic(), SColorf(), set(), setColorComponentValue(), and toSColor().

f32 irr::video::SColorf::r

red color component

Definition at line 458 of file SColor.h.

Referenced by getInterpolated(), getInterpolated_quadratic(), getRed(), SColorf(), set(), setColorComponentValue(), and toSColor().

The documentation for this class was generated from the following file:

- SColor.h

| The Irrlicht Engine Documentation © 2003-2010 by Nikolaus Gebhardt. Generated on Sun Feb 14 13:07:14 2010 by Doxygen (1.6.2)