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# SExposedVideoData.h File Reference

Go to the source code of this file.

## Classes
struct | irr::video::SExposedVideoData
| structure for holding data describing a driver and operating system specific data. More...
## Namespaces
namespace | irr

| Everything in the Irrlicht Engine can be found in this namespace.
namespace | irr::video

| The video namespace contains classes for accessing the video driver. All 2d and 3d rendering is done here.

| The Irrlicht Engine Documentation © 2003-2010 by Nikolaus Gebhardt. Generated on Sun Feb 14 13:06:59 2010 by Doxygen (1.6.2)