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# IDummyTransformationSceneNode.h

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    00001 // Copyright (C) 2002-2009 Nikolaus Gebhardt
    00002 // This file is part of the "Irrlicht Engine".
    00003 // For conditions of distribution and use, see copyright notice in irrlicht.h
    00004
    00005 #ifndef __I_DUMMY_TRANSFORMATION_SCENE_NODE_H_INCLUDED__
    00006 #define __I_DUMMY_TRANSFORMATION_SCENE_NODE_H_INCLUDED__
    00007
    00008 #include "ISceneNode.h"
    00009
    00010 namespace irr
    00011 {
    00012 namespace scene
    00013 {
    00014
    00016
    00023 class IDummyTransformationSceneNode : public ISceneNode
    00024 {
    00025 public:
    00026
    00028         IDummyTransformationSceneNode(ISceneNode* parent, ISceneManager* mgr, s32 id)
    00029                 : ISceneNode(parent, mgr, id) {}
    00030
    00032
    00034         virtual core::matrix4& getRelativeTransformationMatrix() = 0;
    00035 };
    00036
    00037 } // end namespace scene
    00038 } // end namespace irr
    00039
    00040
    00041 #endif
    00042

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