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# irr::scene::IParticleAttractionAffector Class Reference

A particle affector which attracts or detracts particles. More...

`#include <IParticleAttractionAffector.h>`

Inheritance diagram for irr::scene::IParticleAttractionAffector:

List of all members.

## Public Member Functions
virtual bool | getAffectX () const =0
| Get whether or not the particles X position are affected.
virtual bool | getAffectY () const =0
| Get whether or not the particles Y position are affected.
virtual bool | getAffectZ () const =0
| Get whether or not the particles Z position are affected.
virtual bool | getAttract () const =0
| Get whether or not the particles are attracting or detracting.
virtual const core::vector3df & | getPoint () const =0
| Get the point that particles are attracted to.
virtual E_PARTICLE_AFFECTOR_TYPE | getType () const
| Get emitter type.
virtual void | setAffectX (bool affect)=0
| Set whether or not this will affect particles in the X direction.
virtual void | setAffectY (bool affect)=0
| Set whether or not this will affect particles in the Y direction.
virtual void | setAffectZ (bool affect)=0
| Set whether or not this will affect particles in the Z direction.
virtual void | setAttract (bool attract)=0
| Set whether or not the particles are attracting or detracting.
virtual void | setPoint (const core::vector3df &point)=0
| Set the point that particles will attract to.

## Detailed Description

A particle affector which attracts or detracts particles.

Definition at line 12 of file IParticleAttractionAffector.h.

## Member Function Documentation

virtual bool irr::scene::IParticleAttractionAffector::getAffectX | ( |  | ) | const`[pure virtual]`

Get whether or not the particles X position are affected.

virtual bool irr::scene::IParticleAttractionAffector::getAffectY | ( |  | ) | const`[pure virtual]`

Get whether or not the particles Y position are affected.

virtual bool irr::scene::IParticleAttractionAffector::getAffectZ | ( |  | ) | const`[pure virtual]`

Get whether or not the particles Z position are affected.

virtual bool irr::scene::IParticleAttractionAffector::getAttract | ( |  | ) | const`[pure virtual]`

Get whether or not the particles are attracting or detracting.

virtual const core::vector3df& irr::scene::IParticleAttractionAffector::getPoint | ( |  | ) | const`[pure virtual]`

Get the point that particles are attracted to.

virtual E_PARTICLE_AFFECTOR_TYPE irr::scene::IParticleAttractionAffector::getType | ( |  | ) | const`[inline, virtual]`

Get emitter type.

Implements irr::scene::IParticleAffector.

Definition at line 43 of file IParticleAttractionAffector.h.

References irr::scene::EPAT_ATTRACT.

virtual void irr::scene::IParticleAttractionAffector::setAffectX | ( | bool | affect | ) | `[pure virtual]`

Set whether or not this will affect particles in the X direction.

virtual void irr::scene::IParticleAttractionAffector::setAffectY | ( | bool | affect | ) | `[pure virtual]`

Set whether or not this will affect particles in the Y direction.

virtual void irr::scene::IParticleAttractionAffector::setAffectZ | ( | bool | affect | ) | `[pure virtual]`

Set whether or not this will affect particles in the Z direction.

virtual void irr::scene::IParticleAttractionAffector::setAttract | ( | bool | attract | ) | `[pure virtual]`

Set whether or not the particles are attracting or detracting.

virtual void irr::scene::IParticleAttractionAffector::setPoint | ( | const core::vector3df & | point | ) | `[pure virtual]`

Set the point that particles will attract to.

The documentation for this class was generated from the following file:

- IParticleAttractionAffector.h

| The Irrlicht Engine Documentation © 2003-2010 by Nikolaus Gebhardt. Generated on Sun Feb 14 13:07:10 2010 by Doxygen (1.6.2)