/****************************************************************************
** Meta object code from reading C++ file 'gamepage.h'
**
** Created by: The Qt Meta Object Compiler version 69 (Qt 6.10.2)
**
** WARNING! All changes made in this file will be lost!
*****************************************************************************/

#include "../../source/gamepage.h"
#include <QtGui/qtextcursor.h>
#include <QtCore/qmetatype.h>

#include <QtCore/qtmochelpers.h>

#include <memory>


#include <QtCore/qxptype_traits.h>
#if !defined(Q_MOC_OUTPUT_REVISION)
#error "The header file 'gamepage.h' doesn't include <QObject>."
#elif Q_MOC_OUTPUT_REVISION != 69
#error "This file was generated using the moc from 6.10.2. It"
#error "cannot be used with the include files from this version of Qt."
#error "(The moc has changed too much.)"
#endif

#ifndef Q_CONSTINIT
#define Q_CONSTINIT
#endif

QT_WARNING_PUSH
QT_WARNING_DISABLE_DEPRECATED
QT_WARNING_DISABLE_GCC("-Wuseless-cast")
namespace {
struct qt_meta_tag_ZN8GamePageE_t {};
} // unnamed namespace

template <> constexpr inline auto GamePage::qt_create_metaobjectdata<qt_meta_tag_ZN8GamePageE_t>()
{
    namespace QMC = QtMocConstants;
    QtMocHelpers::StringRefStorage qt_stringData {
        "GamePage",
        "backToMainPage",
        "",
        "sigResult",
        "res",
        "setGameStated",
        "state",
        "soundSync",
        "isOpen",
        "onControlBtnControl",
        "id",
        "onhintPicOnTimerOut",
        "onhintPicOffTimerOut",
        "onAnimalBtnControl",
        "QAbstractButton*",
        "btn",
        "onProgressChanged",
        "value",
        "reGame"
    };

    QtMocHelpers::UintData qt_methods {
        // Signal 'backToMainPage'
        QtMocHelpers::SignalData<void()>(1, 2, QMC::AccessPublic, QMetaType::Void),
        // Signal 'sigResult'
        QtMocHelpers::SignalData<void(bool)>(3, 2, QMC::AccessPublic, QMetaType::Void, {{
            { QMetaType::Bool, 4 },
        }}),
        // Signal 'setGameStated'
        QtMocHelpers::SignalData<void(bool)>(5, 2, QMC::AccessPublic, QMetaType::Void, {{
            { QMetaType::Bool, 6 },
        }}),
        // Signal 'soundSync'
        QtMocHelpers::SignalData<void(bool)>(7, 2, QMC::AccessPublic, QMetaType::Void, {{
            { QMetaType::Bool, 8 },
        }}),
        // Slot 'onControlBtnControl'
        QtMocHelpers::SlotData<void(int)>(9, 2, QMC::AccessPublic, QMetaType::Void, {{
            { QMetaType::Int, 10 },
        }}),
        // Slot 'onhintPicOnTimerOut'
        QtMocHelpers::SlotData<void()>(11, 2, QMC::AccessPublic, QMetaType::Void),
        // Slot 'onhintPicOffTimerOut'
        QtMocHelpers::SlotData<void()>(12, 2, QMC::AccessPublic, QMetaType::Void),
        // Slot 'onAnimalBtnControl'
        QtMocHelpers::SlotData<void(QAbstractButton *)>(13, 2, QMC::AccessPublic, QMetaType::Void, {{
            { 0x80000000 | 14, 15 },
        }}),
        // Slot 'onProgressChanged'
        QtMocHelpers::SlotData<void(int)>(16, 2, QMC::AccessPublic, QMetaType::Void, {{
            { QMetaType::Int, 17 },
        }}),
        // Slot 'reGame'
        QtMocHelpers::SlotData<void()>(18, 2, QMC::AccessPublic, QMetaType::Void),
    };
    QtMocHelpers::UintData qt_properties {
    };
    QtMocHelpers::UintData qt_enums {
    };
    return QtMocHelpers::metaObjectData<GamePage, qt_meta_tag_ZN8GamePageE_t>(QMC::MetaObjectFlag{}, qt_stringData,
            qt_methods, qt_properties, qt_enums);
}
Q_CONSTINIT const QMetaObject GamePage::staticMetaObject = { {
    QMetaObject::SuperData::link<QWidget::staticMetaObject>(),
    qt_staticMetaObjectStaticContent<qt_meta_tag_ZN8GamePageE_t>.stringdata,
    qt_staticMetaObjectStaticContent<qt_meta_tag_ZN8GamePageE_t>.data,
    qt_static_metacall,
    nullptr,
    qt_staticMetaObjectRelocatingContent<qt_meta_tag_ZN8GamePageE_t>.metaTypes,
    nullptr
} };

void GamePage::qt_static_metacall(QObject *_o, QMetaObject::Call _c, int _id, void **_a)
{
    auto *_t = static_cast<GamePage *>(_o);
    if (_c == QMetaObject::InvokeMetaMethod) {
        switch (_id) {
        case 0: _t->backToMainPage(); break;
        case 1: _t->sigResult((*reinterpret_cast<std::add_pointer_t<bool>>(_a[1]))); break;
        case 2: _t->setGameStated((*reinterpret_cast<std::add_pointer_t<bool>>(_a[1]))); break;
        case 3: _t->soundSync((*reinterpret_cast<std::add_pointer_t<bool>>(_a[1]))); break;
        case 4: _t->onControlBtnControl((*reinterpret_cast<std::add_pointer_t<int>>(_a[1]))); break;
        case 5: _t->onhintPicOnTimerOut(); break;
        case 6: _t->onhintPicOffTimerOut(); break;
        case 7: _t->onAnimalBtnControl((*reinterpret_cast<std::add_pointer_t<QAbstractButton*>>(_a[1]))); break;
        case 8: _t->onProgressChanged((*reinterpret_cast<std::add_pointer_t<int>>(_a[1]))); break;
        case 9: _t->reGame(); break;
        default: ;
        }
    }
    if (_c == QMetaObject::RegisterMethodArgumentMetaType) {
        switch (_id) {
        default: *reinterpret_cast<QMetaType *>(_a[0]) = QMetaType(); break;
        case 7:
            switch (*reinterpret_cast<int*>(_a[1])) {
            default: *reinterpret_cast<QMetaType *>(_a[0]) = QMetaType(); break;
            case 0:
                *reinterpret_cast<QMetaType *>(_a[0]) = QMetaType::fromType< QAbstractButton* >(); break;
            }
            break;
        }
    }
    if (_c == QMetaObject::IndexOfMethod) {
        if (QtMocHelpers::indexOfMethod<void (GamePage::*)()>(_a, &GamePage::backToMainPage, 0))
            return;
        if (QtMocHelpers::indexOfMethod<void (GamePage::*)(bool )>(_a, &GamePage::sigResult, 1))
            return;
        if (QtMocHelpers::indexOfMethod<void (GamePage::*)(bool )>(_a, &GamePage::setGameStated, 2))
            return;
        if (QtMocHelpers::indexOfMethod<void (GamePage::*)(bool )>(_a, &GamePage::soundSync, 3))
            return;
    }
}

const QMetaObject *GamePage::metaObject() const
{
    return QObject::d_ptr->metaObject ? QObject::d_ptr->dynamicMetaObject() : &staticMetaObject;
}

void *GamePage::qt_metacast(const char *_clname)
{
    if (!_clname) return nullptr;
    if (!strcmp(_clname, qt_staticMetaObjectStaticContent<qt_meta_tag_ZN8GamePageE_t>.strings))
        return static_cast<void*>(this);
    return QWidget::qt_metacast(_clname);
}

int GamePage::qt_metacall(QMetaObject::Call _c, int _id, void **_a)
{
    _id = QWidget::qt_metacall(_c, _id, _a);
    if (_id < 0)
        return _id;
    if (_c == QMetaObject::InvokeMetaMethod) {
        if (_id < 10)
            qt_static_metacall(this, _c, _id, _a);
        _id -= 10;
    }
    if (_c == QMetaObject::RegisterMethodArgumentMetaType) {
        if (_id < 10)
            qt_static_metacall(this, _c, _id, _a);
        _id -= 10;
    }
    return _id;
}

// SIGNAL 0
void GamePage::backToMainPage()
{
    QMetaObject::activate(this, &staticMetaObject, 0, nullptr);
}

// SIGNAL 1
void GamePage::sigResult(bool _t1)
{
    QMetaObject::activate<void>(this, &staticMetaObject, 1, nullptr, _t1);
}

// SIGNAL 2
void GamePage::setGameStated(bool _t1)
{
    QMetaObject::activate<void>(this, &staticMetaObject, 2, nullptr, _t1);
}

// SIGNAL 3
void GamePage::soundSync(bool _t1)
{
    QMetaObject::activate<void>(this, &staticMetaObject, 3, nullptr, _t1);
}
QT_WARNING_POP
